Up Close and Personal English

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MISSION “Up Close and Personal”

We have long lost contact with Patrol Charlie, and Victory Conditions:
intel was that they were all KIA near a Xenos nest.
Two hours ago, the personal camera of one of the tro- Marines:
opers activated, and we learned from the visual feed • Reach the Hibernation Chamber and perform
that at least two Marines are out there, right in the an Interact Action. Remove one Marine Mis-
middle of a hatchery. No man is left behind on my sion Objective Token, and place in the Hiberna-
watch. I’ve sat behind screens long enough; Marines, tion Chamber one Marine Model armed with a
gear up and burn some aliens! Smartgun or Flamethrower, with an Activation
Token. Once both tokens are removed, this ob-
jective is complete.
Briefing: • Gain 7 Frags

Marines: Aliens:
You heard the man. You’d be praying for the cavalry • Reach any 3 Eggs (Alien Mission Objective
if that was you over there, wouldn’t you Private? Tokens) and rescue them. Use Carrying a Token
Well, eat your grass and saddle up, ’cause you’re the and Deliver to Vents Mission Special Rules.
cavalry now son. • Destroy the Armory or the Engine Room. Use
Damaging a Room Mission Special Rule.
Aliens:
The Hive is besieged on all sides. Breach the walls Predators:
to flee to the next level and save the eggs! • Reach the Hibernation Room and spend an In-
teract Action to carve the Clan’s mark.
Predators: • Kill the Captain or the Royal Guard. If both
The hunt is on, brothers. The prey moves, and pri- are casualties already, instead gain 5 Trophies.
me targets have appeared; a Royal Guard has been Designer’s note: If using the Advanced Rules to
tracked, away from the Queen’s presence! Bring make up your own force, this objective instead
glory to the clan, catch the targets and leave our becomes: Kill either HQ Model from the Marine
mark in their midst! or Alien Faction. If both are casualties already,
instead gain 5 Trophies.

Corridors/Rooms
predator pod • Infested Corridor

Doors
Deployment Tiles
Marine

Alien • armoury
Predator

• engine room

Suggested Forces
We suggest you use the following forces:
• bridge Marines:
1 Captain armed with a Heavy Pulse Rifle and
a Composite Machete
1 Colonial Marines Squad , adding 2 extra
Objective Markers Marines armed with Pulse Rifle (7 total)
1 Sentry Gun
Marine Also, keep aside 1 extra Marine armed with a
Smart Gun and 1 extra Marine armed with a
Alien Flamethrower, to be used for the Marine Mission
Objective
Predator Predators: Aliens:
1 Warrior with Smart-Disc 1 Royal Guard
1 Warrior with Combi-stick 10 Infant Warriors
1 Predator Hunter 5 Stalkers
• hibernation room 3 Pack of 2 Youngbloods 3 Warriors
armed with Wrist Dart and
BREACH LOCATIONS Wrist Blades
1 Vocal Mimicry
THESE MARKS ARE ONLY Alternatively, you may use any combination
USED WHEN PLAYING THE units up to 250 points (Advanced Rules), and
follow these exceptions:
LAST STAND GAME MODE the Marine Player may have an
See pages 60-61 for details army of roughly 220 points.

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