VZ VNLNGG
VZ VNLNGG
VZ VNLNGG
tween:Play()
return tween
end
local function NoclipLoop()
if NoClip == true and Players.LocalPlayer.Character ~= nil then
for _, child in
pairs(Players.LocalPlayer.Character:GetDescendants()) do
if child:IsA("BasePart") and child.CanCollide == true and
child.Name ~= floatName then
child.CanCollide = false
end
end
end
end
local Noclipping =
game:GetService("RunService").Stepped:Connect(NoclipLoop)
LocalPlayer.CharacterAdded:Connect(function()
repeat
wait()
until game.Players.LocalPlayer.Character and
game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") -- function
happens after character spawns / gets added
wait(1)
if NoClip == true then
NoclipLoop()
end
end)
for i, v in pairs(Workspace:GetDescendants()) do
if v:IsA("Seat") then
v:Destroy()
end
end
task.spawn(function()
while task.wait(0.1) do
if _G.CleanerTween and LocalPlayer.Character and
LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and not
LocalPlayer.Character.HumanoidRootPart:FindFirstChild("PlayerHubTween") then
local BV = Instance.new('BodyVelocity', Workspace)
BV.Parent = LocalPlayer.Character.HumanoidRootPart
BV.velocity = Vector3.new(0, 0, 0)
BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
BV.Name = "PlayerHubTween"
end
end
end)
task.spawn(function()
while _G.AutoClickTix and task.wait() do
for _, v in pairs(workspace.UnanchoredProps:GetChildren()) do
if v.Name == "Ticket" and v:FindFirstChild("ClickDetector") then
fireclickdetector(v.ClickDetector)
end
end
end
end)
task.spawn(function()
while _G.AutoEquipPunch and task.wait() do
for _, tool in
ipairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
if tool:IsA("Tool") and tool.Name == "Fist" and
game.Players.LocalPlayer.Character then
tool.Parent = game:GetService("Players").LocalPlayer.Character
end
end
end
end)
task.spawn(function()
while _G.AutoPunch and task.wait(AutoPunchSpeed) do
game:GetService("VirtualInputManager"):SendMouseButtonEvent(0,
0, 0, true, game, 1)
game:GetService("VirtualInputManager"):SendMouseButtonEvent(0,
0, 0, false, game, 1)
end
end)
task.spawn(function()
while _G.TixAutofarm and task.wait() do
if LocalPlayer.Character and
LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
local moneyMachines = workspace.MoneyMachines:GetChildren()
local closestMachine
local closestDistance = math.huge
if closestMachine then
TweenTo(closestMachine.Main.CFrame)
end
end
end
end)