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Initialize engine version: 2019.4.

7f1 (e992b1a16e65)
[Subsystems] Discovering subsystems at path C:/Program Files
(x86)/Steam/steamapps/common/Rust/RustClient_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2560)
Vendor:
VRAM: 6023 MB
Driver: 31.0.15.1659
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
d3d11: swapchain SetFullscreenState failed (887a0022).
(Filename: Line: 570)

<RI> Initialized touch support.


Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance
Field' not found
UnloadTime: 4.659200 ms
Bootstrap Startup
Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow
(Filename: Line: 531)

Loading maps/maps.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/audio.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/content.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/items.preload.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/monuments.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/skinnables.preload.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/textures.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/textures.split.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Loading shared/textures.split.split.bundle
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AssetBundleBackend:Load(String)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

System
Name: DOKA
OS: Windows 10 (10.0.0) 64bit
CPU
Model: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
Cores: 16
Memory: 16126 MB

GPU
Model: NVIDIA GeForce RTX 3060 Laptop GPU
API: Direct3D 11.0 [level 11.1]
Memory: 6023 MB
SM: 50

Process
Memory: 907 MB

Mono
Collects: 27
Memory: 12 MB

SteamID: 76561199153854021 (Pedroca o Rei do rust)


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Rust.Platform.Steam.SteamPlatform:Initialize(IPlatformHooks)
PlatformService:Initialize(IPlatformHooks)
<Start>d__18:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Manifest Metadata Loaded


22845 pooled strings
9998 prefab properties
390 effect categories
1365 entity names

Command Line: "C:\Program Files (x86)\Steam\steamapps\common\Rust\RustClient.exe"


"-logfile" "output_log.txt" "-global.preloadconcurrency" "32" "-
global.warmupConcurrency" "32"
Command 'logfile' not found
global.preloadconcurrency: "32"
global.warmupconcurrency: "32"
Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance
Field' not found
Loading Items Took: 1.5028947 seconds
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ItemManager:Initialize()
RustPlatformHooks:OnInventoryChanged(IPlayerInventory)
Rust.Platform.Steam.SteamPlatform:OnInventoryUpdated(InventoryResult)
System.Action`1:Invoke(T)
System.Action`1:Invoke(T)
System.Threading.InvocationEntryDelegate:Invoke(IntPtr)
Steamworks.Dispatch:ProcessCallback(CallbackMsg_t, Boolean)
Steamworks.Dispatch:Frame(HSteamPipe)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)
Building Items Took: 1.518994 seconds / Items: 770 / Blueprints: 458
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ItemManager:Initialize()
RustPlatformHooks:OnInventoryChanged(IPlayerInventory)
Rust.Platform.Steam.SteamPlatform:OnInventoryUpdated(InventoryResult)
System.Action`1:Invoke(T)
System.Action`1:Invoke(T)
System.Threading.InvocationEntryDelegate:Invoke(IntPtr)
Steamworks.Dispatch:ProcessCallback(CallbackMsg_t, Boolean)
Steamworks.Dispatch:Frame(HSteamPipe)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Command 'logfile' not found


global.preloadconcurrency: "32"
global.warmupconcurrency: "32"
Config Loaded
Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow
(Filename: Line: 531)

Loading EasyAntiCheat
EasyAntiCheat Loaded
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the
maximum polygons limit (256). The partial hull will be used. Consider simplifying
your mesh.
UnityEngine.AssetBundle:LoadAsset(String)
AssetBundleBackend:LoadAsset(String)
FileSystemBackend:Load(String)
Bootstrap:InstantiatePrefabPersistent(String)
<ClientStartup>d__28:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 91]
(Filename: Line: 91)

Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the
maximum polygons limit (256). The partial hull will be used. Consider simplifying
your mesh.
UnityEngine.AssetBundle:LoadAsset(String)
AssetBundleBackend:LoadAsset(String)
FileSystemBackend:Load(String)
Bootstrap:InstantiatePrefabPersistent(String)
<ClientStartup>d__28:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 91]
(Filename: Line: 91)

Manifest Assets Loaded


113 skinnable objects
Unloading 5 Unused Serialized files (Serialized files now loaded: 59)
UnloadTime: 4.207000 ms
Playing Video C:/Program Files
(x86)/Steam/steamapps/common/Rust/RustClient_Data/StreamingAssets/MenuVideo/
dome.mp4
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MenuBackgroundVideo:NextVideo()
MenuBackgroundVideo:Awake()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Unloading 5911 unused Assets to reduce memory usage. Loaded Objects now: 95961.
Total: 195.343300 ms (FindLiveObjects: 4.874700 ms CreateObjectMapping: 5.850600 ms
MarkObjects: 183.585300 ms DeleteObjects: 1.032200 ms)

Connecting: 199.231.233.151:28015 (attempt=0)


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Texture2D4:.ctor()
System.Threading.WaitCallback:Invoke(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.ThreadStart:Invoke()
System.Threading.WaitCallback:Invoke(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object,
Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task,
Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Linq.WhereSelectArrayIterator`2:Where(Func`2)
<DoStartup>d__12:System.Collections.IEnumerator.Reset()
System.Threading.WaitCallback:Invoke(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.ThreadStart:Invoke()
System.Threading.WaitCallback:Invoke(Object)
System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object,
Task&)
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task,
Boolean)
System.Threading.Tasks.Task:FinishContinuations()
System.Threading.Tasks.Task`1:TrySetResult(TResult)
System.Linq.WhereSelectArrayIterator`2:Where(Func`2)
Steamworks.SteamVideo:.ctor()
System.Threading.WaitCallback:Invoke(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback,
Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.ThreadStart:Invoke()
Steamworks.Dispatch:ProcessCallback(CallbackMsg_t, Boolean)
Steamworks.Dispatch:Frame(HSteamPipe)
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha


Blended' not found
Shader 'Effects/Explosions/Distortion/CullBack': fallback shader
'Effects/Distortion/Free/CullOff' not found
Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within
the maximum polygons limit (256). The partial hull will be used. Consider
simplifying your mesh.
(Filename: Line: 91)

Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum
polygons limit (256). The partial hull will be used. Consider simplifying your
mesh.
(Filename: Line: 91)

The referenced script on this Behaviour (Game Object '') is missing!


(Filename: Line: 334)

The referenced script on this Behaviour (Game Object '<null>') is missing!


UnityEngine.Object:Instantiate(Object, Transform, Boolean)
UnityEngine.Object:Instantiate(T, Transform, Boolean)
PrefabPreProcess:Process(String, GameObject)
GameManager:FindPrefab(String)
<RunAsyncImpl>d__5:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 334]
(Filename: Line: 334)

The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!
UnityEngine.Object:Instantiate(Object, Transform, Boolean)
UnityEngine.Object:Instantiate(T, Transform, Boolean)
PrefabPreProcess:Process(String, GameObject)
GameManager:FindPrefab(String)
<RunAsyncImpl>d__5:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 334]
(Filename: Line: 334)

The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!
UnityEngine.Object:Instantiate(Object, Transform, Boolean)
UnityEngine.Object:Instantiate(T, Transform, Boolean)
PrefabPreProcess:Process(String, GameObject)
GameManager:FindPrefab(String)
<RunAsyncImpl>d__5:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 334]
(Filename: Line: 334)

Unloading 2 Unused Serialized files (Serialized files now loaded: 59)


UnloadTime: 88.788700 ms

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 2818812.
Total: 4045.472000 ms (FindLiveObjects: 157.146300 ms CreateObjectMapping:
127.780500 ms MarkObjects: 3757.509800 ms DeleteObjects: 3.034400 ms)

WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Moon' - All


passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
Generating procedural map of size 3750 with seed 326258944
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
<DoClientConnected>d__39:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

[0.6s] Loading World


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
TimerSwitch:get_HasMenuOptions()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed


WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU
(none of subshaders/fallbacks are suitable)
Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader
'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader
'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Renderer 'keypad_LOD0' is registered with more than one LODGroup ('keypad' and
'keypad').
GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean)
Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean)
World:Spawn(String, Prefab, Vector3, Quaternion, Vector3)
World:Spawn(PrefabData)
<SpawnAsync>d__68:MoveNext()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 185]
(Filename: Line: 185)

Renderer 'keypad_LOD1' is registered with more than one LODGroup ('keypad' and
'keypad').
GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean)
Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean)
World:Spawn(String, Prefab, Vector3, Quaternion, Vector3)
World:Spawn(PrefabData)
<SpawnAsync>d__68:MoveNext()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 185]
(Filename: Line: 185)

Renderer 'keypad_LOD2' is registered with more than one LODGroup ('keypad' and
'keypad').
GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean)
Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean)
World:Spawn(String, Prefab, Vector3, Quaternion, Vector3)
World:Spawn(PrefabData)
<SpawnAsync>d__68:MoveNext()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 185]
(Filename: Line: 185)

Renderer 'keypad_LOD0' is registered with more than one LODGroup ('keypad' and
'keypad').
GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean)
Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean)
World:Spawn(String, Prefab, Vector3, Quaternion, Vector3)
World:Spawn(PrefabData)
<SpawnAsync>d__68:MoveNext()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 185]
(Filename: Line: 185)

Renderer 'keypad_LOD1' is registered with more than one LODGroup ('keypad' and
'keypad').
GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean)
Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean)
World:Spawn(String, Prefab, Vector3, Quaternion, Vector3)
World:Spawn(PrefabData)
<SpawnAsync>d__68:MoveNext()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 185]
(Filename: Line: 185)

Renderer 'keypad_LOD2' is registered with more than one LODGroup ('keypad' and
'keypad').
GameManager:CreatePrefab(String, Vector3, Quaternion, Vector3, Boolean)
Prefab:Spawn(Vector3, Quaternion, Vector3, Boolean)
World:Spawn(String, Prefab, Vector3, Quaternion, Vector3)
World:Spawn(PrefabData)
<SpawnAsync>d__68:MoveNext()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

[ line 185]
(Filename: Line: 185)

[56.9s] Spawning World


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
TimerSwitch:get_HasMenuOptions()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

[4.1s] Processing World


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
TimerSwitch:get_HasMenuOptions()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

[0.9s] Finalizing World


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
TimerSwitch:get_HasMenuOptions()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

[5.2s] Cleaning Up
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
TimerSwitch:get_HasMenuOptions()
<InitCoroutine>d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Unloading 3 Unused Serialized files (Serialized files now loaded: 59)

Unloading 240849 unused Assets to reduce memory usage. Loaded Objects now: 4750943.
Total: 6920.285000 ms (FindLiveObjects: 791.835000 ms CreateObjectMapping:
191.602600 ms MarkObjects: 5166.001400 ms DeleteObjects: 770.845000 ms)

Destroyed 2197 map networkables


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:DestroyNetworkables()
<DoClientConnected>d__39:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Couldn't determine the floor of a DungeonBaseLandmarkInfo


UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DungeonBaseLandmarkInfo:get_MapLayer()
MapView:SetupMonuments()
MapView:UpdateMarkers()
UIDeathScreen:SetVisible(Boolean)
UIIngame:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Couldn't determine the floor of a DungeonBaseLandmarkInfo


UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DungeonBaseLandmarkInfo:get_MapLayer()
MapView:SetupMonuments()
MapView:UpdateMarkers()
UIDeathScreen:SetVisible(Boolean)
UIIngame:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Couldn't determine the floor of a DungeonBaseLandmarkInfo


UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DungeonBaseLandmarkInfo:get_MapLayer()
MapView:SetupMonuments()
MapView:UpdateMarkers()
UIDeathScreen:SetVisible(Boolean)
UIIngame:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Couldn't determine the floor of a DungeonBaseLandmarkInfo


UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DungeonBaseLandmarkInfo:get_MapLayer()
MapView:SetupMonuments()
MapView:UpdateMarkers()
UIDeathScreen:SetVisible(Boolean)
UIIngame:Update()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
35)

Couldn't determine the floor of a DungeonBaseLandmarkInfo


UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DungeonBaseLandmarkInfo:get_MapLayer()
MapView:SetupMonuments()
MapView:UpdateMarkers()
UIDeathScreen:SetVisible(Boolean)
UIIngame:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Couldn't determine the floor of a DungeonBaseLandmarkInfo


UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DungeonBaseLandmarkInfo:get_MapLayer()
MapView:SetupMonuments()
MapView:UpdateMarkers()
UIDeathScreen:SetVisible(Boolean)
UIIngame:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

You died: killed by NORTH | Ace (76561199036155115)


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Action`1:Invoke(T)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnConsoleCommandfromServer(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

You died: killed by entity


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Action`1:Invoke(T)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnConsoleCommandfromServer(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

You died: suicide by Suicide


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Action`1:Invoke(T)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnConsoleCommandfromServer(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

You died: killed by 1879069 (1879069)


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Action`1:Invoke(T)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnConsoleCommandfromServer(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
259.78s player 378027 you 7224943
double_shotgun.entity shotgunslug chest
9.3m 59.0 8.0 wounded 0 1.00 0.00s 0.00m
240.00s player 378027 you 7224943
assets/prefabs/weapons/torch/torch.entity.prefab N/A head
0.3m 5.4 0.0 killed 0 0.00 0.00s 0.00m
193.30s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
11.2m 59.9 52.3 0 0.00 0.00s 0.00m
191.69s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
10.4m 52.0 44.4 0 0.00 0.00s 0.00m
190.33s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.6m 44.4 36.8 0 0.00 0.00s 0.00m
190.17s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.0m 36.8 29.2 0 0.00 0.00s 0.00m
187.70s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
13.6m 28.6 21.0 0 0.00 0.00s 0.00m
186.61s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
17.1m 21.0 13.4 0 0.00 0.00s 0.00m
185.48s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
24.5m 13.0 5.5 0 0.00 0.00s 0.00m
154.30s you 7224943 you 7224943
N/A N/A generic
0.0m 0.5 0.0 killed 0 0.00 0.00s 0.00m
23.73s you 7224943 player 70923
assets/prefabs/weapons/rock/rock.entity.prefab N/A arm
0.8m 9.5 11.0 0 0.00 0.00s 0.00m
22.28s you 7224943 player_corpse 7251620
assets/prefabs/weapons/rock/rock.entity.prefab N/A generic
1.2m 100.0 88.9 0 0.00 0.00s 0.00m
9.98s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
12.1m 74.0 66.4 0 0.00 0.00s 0.00m
8.67s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
7.8m 66.1 58.5 0 0.00 0.00s 0.00m
7.61s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.4m 58.5 50.9 0 0.00 0.00s 0.00m
7.48s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
1.2m 115.0 80.0 0 0.00 0.00s 0.00m
6.40s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 50.5 43.0 0 0.00 0.00s 0.00m
5.96s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 80.0 45.0 0 0.00 0.00s 0.00m
5.28s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 42.6 35.0 0 0.00 0.00s 0.00m
5.12s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 35.0 27.4 0 0.00 0.00s 0.00m
4.43s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 45.0 10.0 0 0.00 0.00s 0.00m
4.22s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 27.4 19.8 0 0.00 0.00s 0.00m
4.06s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 19.8 12.2 0 0.00 0.00s 0.00m
3.16s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.0m 11.9 4.3 0 0.00 0.00s 0.00m
2.99s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 4.3 7.0 wounded 0 0.00 0.00s 0.00m
2.84s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 7.0 7.0 wounded 0 0.00 0.00s 0.00m
1.86s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
3.8m 7.0 4.7 killed 0 0.00 0.00s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
260.72s player 378027 you 7224943
double_shotgun.entity shotgunslug chest
9.3m 59.0 8.0 wounded 0 1.00 0.00s 0.00m
240.94s player 378027 you 7224943
assets/prefabs/weapons/torch/torch.entity.prefab N/A head
0.3m 5.4 0.0 killed 0 0.00 0.00s 0.00m
194.24s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
11.2m 59.9 52.3 0 0.00 0.00s 0.00m
192.63s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
10.4m 52.0 44.4 0 0.00 0.00s 0.00m
191.27s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.6m 44.4 36.8 0 0.00 0.00s 0.00m
191.11s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.0m 36.8 29.2 0 0.00 0.00s 0.00m
188.64s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
13.6m 28.6 21.0 0 0.00 0.00s 0.00m
187.55s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
17.1m 21.0 13.4 0 0.00 0.00s 0.00m
186.42s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
24.5m 13.0 5.5 0 0.00 0.00s 0.00m
155.24s you 7224943 you 7224943
N/A N/A generic
0.0m 0.5 0.0 killed 0 0.00 0.00s 0.00m
24.67s you 7224943 player 70923
assets/prefabs/weapons/rock/rock.entity.prefab N/A arm
0.8m 9.5 11.0 0 0.00 0.00s 0.00m
23.22s you 7224943 player_corpse 7251620
assets/prefabs/weapons/rock/rock.entity.prefab N/A generic
1.2m 100.0 88.9 0 0.00 0.00s 0.00m
10.92s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
12.1m 74.0 66.4 0 0.00 0.00s 0.00m
9.61s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
7.8m 66.1 58.5 0 0.00 0.00s 0.00m
8.55s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.4m 58.5 50.9 0 0.00 0.00s 0.00m
8.42s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
1.2m 115.0 80.0 0 0.00 0.00s 0.00m
7.35s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 50.5 43.0 0 0.00 0.00s 0.00m
6.91s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 80.0 45.0 0 0.00 0.00s 0.00m
6.22s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 42.6 35.0 0 0.00 0.00s 0.00m
6.06s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 35.0 27.4 0 0.00 0.00s 0.00m
5.37s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 45.0 10.0 0 0.00 0.00s 0.00m
5.16s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 27.4 19.8 0 0.00 0.00s 0.00m
5.00s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 19.8 12.2 0 0.00 0.00s 0.00m
4.11s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.0m 11.9 4.3 0 0.00 0.00s 0.00m
3.93s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 4.3 7.0 wounded 0 0.00 0.00s 0.00m
3.78s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 7.0 7.0 wounded 0 0.00 0.00s 0.00m
2.80s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
3.8m 7.0 4.7 killed 0 0.00 0.00s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
261.39s player 378027 you 7224943
double_shotgun.entity shotgunslug chest
9.3m 59.0 8.0 wounded 0 1.00 0.00s 0.00m
241.62s player 378027 you 7224943
assets/prefabs/weapons/torch/torch.entity.prefab N/A head
0.3m 5.4 0.0 killed 0 0.00 0.00s 0.00m
194.92s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
11.2m 59.9 52.3 0 0.00 0.00s 0.00m
193.31s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
10.4m 52.0 44.4 0 0.00 0.00s 0.00m
191.95s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.6m 44.4 36.8 0 0.00 0.00s 0.00m
191.79s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.0m 36.8 29.2 0 0.00 0.00s 0.00m
189.31s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
13.6m 28.6 21.0 0 0.00 0.00s 0.00m
188.23s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
17.1m 21.0 13.4 0 0.00 0.00s 0.00m
187.10s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
24.5m 13.0 5.5 0 0.00 0.00s 0.00m
155.92s you 7224943 you 7224943
N/A N/A generic
0.0m 0.5 0.0 killed 0 0.00 0.00s 0.00m
25.35s you 7224943 player 70923
assets/prefabs/weapons/rock/rock.entity.prefab N/A arm
0.8m 9.5 11.0 0 0.00 0.00s 0.00m
23.89s you 7224943 player_corpse 7251620
assets/prefabs/weapons/rock/rock.entity.prefab N/A generic
1.2m 100.0 88.9 0 0.00 0.00s 0.00m
11.59s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
12.1m 74.0 66.4 0 0.00 0.00s 0.00m
10.29s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
7.8m 66.1 58.5 0 0.00 0.00s 0.00m
9.23s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.4m 58.5 50.9 0 0.00 0.00s 0.00m
9.10s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
1.2m 115.0 80.0 0 0.00 0.00s 0.00m
8.02s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 50.5 43.0 0 0.00 0.00s 0.00m
7.58s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 80.0 45.0 0 0.00 0.00s 0.00m
6.90s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 42.6 35.0 0 0.00 0.00s 0.00m
6.73s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 35.0 27.4 0 0.00 0.00s 0.00m
6.05s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 45.0 10.0 0 0.00 0.00s 0.00m
5.84s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 27.4 19.8 0 0.00 0.00s 0.00m
5.67s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 19.8 12.2 0 0.00 0.00s 0.00m
4.78s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.0m 11.9 4.3 0 0.00 0.00s 0.00m
4.61s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 4.3 7.0 wounded 0 0.00 0.00s 0.00m
4.46s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 7.0 7.0 wounded 0 0.00 0.00s 0.00m
3.47s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
3.8m 7.0 4.7 killed 0 0.00 0.00s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
262.14s player 378027 you 7224943
double_shotgun.entity shotgunslug chest
9.3m 59.0 8.0 wounded 0 1.00 0.00s 0.00m
242.37s player 378027 you 7224943
assets/prefabs/weapons/torch/torch.entity.prefab N/A head
0.3m 5.4 0.0 killed 0 0.00 0.00s 0.00m
195.67s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
11.2m 59.9 52.3 0 0.00 0.00s 0.00m
194.06s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
10.4m 52.0 44.4 0 0.00 0.00s 0.00m
192.70s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.6m 44.4 36.8 0 0.00 0.00s 0.00m
192.54s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.0m 36.8 29.2 0 0.00 0.00s 0.00m
190.06s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
13.6m 28.6 21.0 0 0.00 0.00s 0.00m
188.98s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
17.1m 21.0 13.4 0 0.00 0.00s 0.00m
187.85s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
24.5m 13.0 5.5 0 0.00 0.00s 0.00m
156.67s you 7224943 you 7224943
N/A N/A generic
0.0m 0.5 0.0 killed 0 0.00 0.00s 0.00m
26.10s you 7224943 player 70923
assets/prefabs/weapons/rock/rock.entity.prefab N/A arm
0.8m 9.5 11.0 0 0.00 0.00s 0.00m
24.64s you 7224943 player_corpse 7251620
assets/prefabs/weapons/rock/rock.entity.prefab N/A generic
1.2m 100.0 88.9 0 0.00 0.00s 0.00m
12.34s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
12.1m 74.0 66.4 0 0.00 0.00s 0.00m
11.04s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
7.8m 66.1 58.5 0 0.00 0.00s 0.00m
9.98s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.4m 58.5 50.9 0 0.00 0.00s 0.00m
9.85s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
1.2m 115.0 80.0 0 0.00 0.00s 0.00m
8.77s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 50.5 43.0 0 0.00 0.00s 0.00m
8.33s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 80.0 45.0 0 0.00 0.00s 0.00m
7.65s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 42.6 35.0 0 0.00 0.00s 0.00m
7.48s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 35.0 27.4 0 0.00 0.00s 0.00m
6.80s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 45.0 10.0 0 0.00 0.00s 0.00m
6.59s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 27.4 19.8 0 0.00 0.00s 0.00m
6.42s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 19.8 12.2 0 0.00 0.00s 0.00m
5.53s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.0m 11.9 4.3 0 0.00 0.00s 0.00m
5.36s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 4.3 7.0 wounded 0 0.00 0.00s 0.00m
5.21s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 7.0 7.0 wounded 0 0.00 0.00s 0.00m
4.22s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
3.8m 7.0 4.7 killed 0 0.00 0.00s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
262.98s player 378027 you 7224943
double_shotgun.entity shotgunslug chest
9.3m 59.0 8.0 wounded 0 1.00 0.00s 0.00m
243.21s player 378027 you 7224943
assets/prefabs/weapons/torch/torch.entity.prefab N/A head
0.3m 5.4 0.0 killed 0 0.00 0.00s 0.00m
196.51s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
11.2m 59.9 52.3 0 0.00 0.00s 0.00m
194.90s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
10.4m 52.0 44.4 0 0.00 0.00s 0.00m
193.54s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.6m 44.4 36.8 0 0.00 0.00s 0.00m
193.38s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.0m 36.8 29.2 0 0.00 0.00s 0.00m
190.90s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
13.6m 28.6 21.0 0 0.00 0.00s 0.00m
189.82s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
17.1m 21.0 13.4 0 0.00 0.00s 0.00m
188.69s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
24.5m 13.0 5.5 0 0.00 0.00s 0.00m
157.51s you 7224943 you 7224943
N/A N/A generic
0.0m 0.5 0.0 killed 0 0.00 0.00s 0.00m
26.94s you 7224943 player 70923
assets/prefabs/weapons/rock/rock.entity.prefab N/A arm
0.8m 9.5 11.0 0 0.00 0.00s 0.00m
25.48s you 7224943 player_corpse 7251620
assets/prefabs/weapons/rock/rock.entity.prefab N/A generic
1.2m 100.0 88.9 0 0.00 0.00s 0.00m
13.18s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
12.1m 74.0 66.4 0 0.00 0.00s 0.00m
11.87s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
7.8m 66.1 58.5 0 0.00 0.00s 0.00m
10.82s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.4m 58.5 50.9 0 0.00 0.00s 0.00m
10.69s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
1.2m 115.0 80.0 0 0.00 0.00s 0.00m
9.61s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 50.5 43.0 0 0.00 0.00s 0.00m
9.17s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 80.0 45.0 0 0.00 0.00s 0.00m
8.49s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 42.6 35.0 0 0.00 0.00s 0.00m
8.32s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 35.0 27.4 0 0.00 0.00s 0.00m
7.64s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 45.0 10.0 0 0.00 0.00s 0.00m
7.43s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 27.4 19.8 0 0.00 0.00s 0.00m
7.26s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 19.8 12.2 0 0.00 0.00s 0.00m
6.37s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.0m 11.9 4.3 0 0.00 0.00s 0.00m
6.20s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 4.3 7.0 wounded 0 0.00 0.00s 0.00m
6.04s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 7.0 7.0 wounded 0 0.00 0.00s 0.00m
5.06s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
3.8m 7.0 4.7 killed 0 0.00 0.00s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
263.80s player 378027 you 7224943
double_shotgun.entity shotgunslug chest
9.3m 59.0 8.0 wounded 0 1.00 0.00s 0.00m
244.03s player 378027 you 7224943
assets/prefabs/weapons/torch/torch.entity.prefab N/A head
0.3m 5.4 0.0 killed 0 0.00 0.00s 0.00m
197.33s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
11.2m 59.9 52.3 0 0.00 0.00s 0.00m
195.72s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
10.4m 52.0 44.4 0 0.00 0.00s 0.00m
194.36s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.6m 44.4 36.8 0 0.00 0.00s 0.00m
194.20s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
4.0m 36.8 29.2 0 0.00 0.00s 0.00m
191.72s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
13.6m 28.6 21.0 0 0.00 0.00s 0.00m
190.64s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
17.1m 21.0 13.4 0 0.00 0.00s 0.00m
189.51s scientistnpc_junkpile_pistol 7163828 you 7224943
m92.entity N/A generic
24.5m 13.0 5.5 0 0.00 0.00s 0.00m
158.33s you 7224943 you 7224943
N/A N/A generic
0.0m 0.5 0.0 killed 0 0.00 0.00s 0.00m
27.76s you 7224943 player 70923
assets/prefabs/weapons/rock/rock.entity.prefab N/A arm
0.8m 9.5 11.0 0 0.00 0.00s 0.00m
26.30s you 7224943 player_corpse 7251620
assets/prefabs/weapons/rock/rock.entity.prefab N/A generic
1.2m 100.0 88.9 0 0.00 0.00s 0.00m
14.00s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
12.1m 74.0 66.4 0 0.00 0.00s 0.00m
12.70s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
7.8m 66.1 58.5 0 0.00 0.00s 0.00m
11.64s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.4m 58.5 50.9 0 0.00 0.00s 0.00m
11.51s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
1.2m 115.0 80.0 0 0.00 0.00s 0.00m
10.43s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 50.5 43.0 0 0.00 0.00s 0.00m
9.99s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 80.0 45.0 0 0.00 0.00s 0.00m
9.31s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 42.6 35.0 0 0.00 0.00s 0.00m
9.14s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 35.0 27.4 0 0.00 0.00s 0.00m
8.46s you 7224943 scientistnpc_junkpile_pistol 7153810
assets/prefabs/weapons/wooden spear/spear_wooden.entity.prefab N/A head
0.4m 45.0 10.0 0 0.00 0.00s 0.00m
8.25s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 27.4 19.8 0 0.00 0.00s 0.00m
8.08s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
1.6m 19.8 12.2 0 0.00 0.00s 0.00m
7.19s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.0m 11.9 4.3 0 0.00 0.00s 0.00m
7.02s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 4.3 7.0 wounded 0 0.00 0.00s 0.00m
6.87s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
2.1m 7.0 7.0 wounded 0 0.00 0.00s 0.00m
5.88s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic
3.8m 7.0 4.7 killed 0 0.00 0.00s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

You died: killed by Dr. Doofensquirt (76561199071893471)


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
System.Action`1:Invoke(T)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnConsoleCommandfromServer(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Got Respawn Information


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
BasePlayer:OnRespawnInformation(RPCMessage)
BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
Client:OnRPCMessage(Message)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
311.93s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
311.76s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
311.61s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
310.62s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
102.69s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
102.24s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
100.95s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
100.81s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
100.79s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
100.60s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
98.87s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
97.59s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
86.14s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
85.42s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
82.99s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
55.53s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
53.76s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
51.95s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
49.62s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
47.84s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
47.04s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
46.73s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
45.77s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
45.45s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
40.19s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
32.38s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
30.50s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
14.00s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
13.28s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
6.50s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
313.37s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
313.19s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
313.04s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
312.06s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
104.13s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
103.68s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
102.39s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
102.25s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
102.23s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
102.03s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
100.30s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
99.02s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
87.58s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
86.86s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
84.43s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
56.96s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
55.19s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
53.38s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
51.05s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
49.28s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
48.48s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
48.17s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
47.21s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
46.89s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
41.63s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
33.82s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
31.94s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
15.44s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
14.72s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
7.94s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
313.62s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
313.45s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
313.29s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
312.31s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
104.38s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
103.93s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
102.64s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
102.50s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
102.48s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
102.29s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
100.56s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
99.28s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
87.83s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
87.11s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
84.68s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
57.22s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
55.45s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
53.64s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
51.31s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
49.53s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
48.73s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
48.42s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
47.46s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
47.14s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
41.88s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
34.07s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
32.19s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
15.69s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
14.97s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
8.19s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
314.67s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
314.50s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
314.35s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
313.37s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
105.43s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
104.99s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
103.69s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
103.56s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
103.53s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
103.34s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
101.61s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
100.33s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
88.89s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
88.16s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
85.73s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
58.27s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
56.50s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
54.69s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
52.36s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
50.58s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
49.79s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
49.48s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
48.52s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
48.20s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
42.93s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
35.12s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
33.24s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
16.74s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
16.02s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
9.25s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
314.97s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
314.79s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
314.64s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
313.66s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
105.73s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
105.28s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
103.99s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
103.85s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
103.83s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
103.63s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
101.91s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
100.63s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
89.18s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
88.46s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
86.03s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
58.57s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
56.79s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
54.99s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
52.66s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
50.88s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
50.08s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
49.77s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
48.81s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
48.49s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
43.23s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
35.42s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
33.54s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
17.04s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
16.32s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
9.54s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
315.80s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
315.63s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
315.48s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
314.50s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
106.56s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
106.12s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
104.82s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
104.69s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
104.66s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
104.47s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
102.74s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
101.46s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
90.02s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
89.29s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
86.86s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
59.40s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
57.63s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
55.82s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
53.49s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
51.71s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
50.92s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
50.61s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
49.65s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
49.33s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
44.06s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
36.25s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
34.38s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
17.87s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
17.15s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
10.38s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

time attacker id target id


weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
316.07s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
315.90s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
315.75s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
314.76s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
106.83s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
106.38s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
105.09s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
104.96s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
104.93s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
104.74s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
103.01s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
101.73s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
90.29s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
89.56s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
87.13s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
59.67s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
57.90s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
56.09s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
53.76s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
51.98s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
51.18s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
50.88s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
49.91s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
49.59s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
44.33s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
36.52s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
34.64s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
18.14s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
17.42s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
10.64s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)
time attacker id target id
weapon ammo area
distance old_hp new_hp info hits integrity travel mismatch
316.81s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.0m
11.9 4.3 0 0.00 0.00s 0.00m
316.63s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
4.3 7.0 wounded 0 0.00 0.00s 0.00m
316.48s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 2.1m
7.0 7.0 wounded 0 0.00 0.00s 0.00m
315.50s scientistnpc_junkpile_pistol 7153810 you 7224943
m92.entity N/A generic 3.8m
7.0 4.7 killed 0 0.00 0.00s 0.00m
107.57s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 15.7m
115.0 63.7 0 1.00 0.12s 0.00m
107.12s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 15.3m
77.6 70.7 0 0.00 0.00s 0.00m
105.83s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.3m
70.3 63.4 0 0.00 0.00s 0.00m
105.69s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden head 16.2m
63.7 12.5 0 1.00 0.13s 0.00m
105.67s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.7m
63.4 56.4 0 0.00 0.00s 0.00m
105.47s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.8m
56.4 49.5 0 0.00 0.00s 0.00m
103.75s scientistnpc_junkpile_pistol 7266856 you 7224943
m92.entity N/A generic 16.9m
49.1 42.2 0 0.00 0.00s 0.00m
102.46s you 7224943 scientistnpc_junkpile_pistol 7266856
bow_hunting.entity arrow_wooden arm 16.3m
12.5 0.0 killed 0 1.00 0.13s 0.00m
91.02s you 7224943 loot_barrel_2 7171607
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.5m
35.0 3.5 0 0.00 0.00s 0.00m
90.30s you 7224943 loot_barrel_2 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 0.8m
3.5 35.0 killed 0 0.00 0.00s 0.00m
87.87s you 7224943 oil_barrel 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.2m
27.5 50.0 killed 0 0.00 0.00s 0.00m
60.41s you 7224943 player 6913627
bow_hunting.entity arrow_wooden arm 21.2m
100.0 52.2 0 1.00 0.12s 0.00m
58.63s you 7224943 player 6913627
bow_hunting.entity arrow_wooden leg 17.9m
51.9 15.6 0 1.00 0.13s 0.00m
56.83s you 7224943 player 6913627
bow_hunting.entity arrow_wooden hand 16.6m
15.3 8.0 0 1.00 0.12s 0.00m
54.50s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden chest 33.8m
115.0 83.3 0 1.00 0.12s 0.00m
52.72s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden arm 30.6m
83.3 51.2 0 1.00 0.12s 0.00m
51.92s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 29.2m
56.2 49.2 0 0.00 0.00s 0.00m
51.61s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 28.4m
49.2 42.2 0 0.00 0.00s 0.00m
50.65s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.6m
41.9 34.9 0 0.00 0.00s 0.00m
50.33s scientistnpc_junkpile_pistol 7214069 you 7224943
m92.entity N/A generic 26.3m
34.9 28.0 0 0.00 0.00s 0.00m
45.07s you 7224943 player 6913627
bow_hunting.entity arrow_wooden head 4.5m
8.0 3.8 killed 0 1.00 0.00s 0.00m
37.26s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden head 22.8m
51.2 1.4 0 1.00 0.13s 0.00m
35.38s you 7224943 scientistnpc_junkpile_pistol 7214069
bow_hunting.entity arrow_wooden hand 22.5m
1.4 0.0 killed 0 1.00 0.12s 0.00m
18.88s you 7224943 loot_barrel_1 7214088
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.4m
50.0 18.5 0 0.00 0.00s 0.00m
18.16s you 7224943 loot_barrel_1 0
assets/prefabs/weapons/knife/knife.combat.entity.prefab N/A generic 1.0m
18.5 50.0 killed 0 0.00 0.00s 0.00m
11.38s player 6913627 you 7224943
thompson.entity pistolbullet head 59.0m
34.7 0.0 killed 0 1.00 0.13s 0.00m

UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Client:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Quitting
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
ConVar.Global:quit(Arg)
System.Action`1:Invoke(T)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleUI:SubmitCommand(String)
System.Action`1:Invoke(T)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent`1:Invoke(T0)
UnityEngine.UI.InputField:DeactivateInputField()
UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
System.EventHandler`1:Invoke(Object, TEventArgs)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

Steam Client Shutdown


UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
Rust.Platform.Steam.SteamPlatform:Shutdown()
Client:ShutdownClient()

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:


35)

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