Output Log
Output Log
Output Log
5f1 (ed5ea3281df6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumdim32.dll 20.19.15.5171]
Renderer: Intel(R) HD Graphics 4600
Vendor: Intel
VRAM: 1136 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1
RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\UnityEngine.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\UnityEngine.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\Assembly-CSharp-firstpass.dll into
Unity Child Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\Assembly-CSharp.dll
(this message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\Assembly-CSharp.dll into Unity
Child Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\Assembly-UnityScript-
firstpass.dll (this message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\Assembly-UnityScript-firstpass.dll
into Unity Child Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\Assembly-UnityScript.dll
(this message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\Assembly-UnityScript.dll into Unity
Child Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\cygwin_x32r.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\cygwin_x32r.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\Ionic.Zip.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\Ionic.Zip.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\I18N.CJK.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\I18N.CJK.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\I18N.dll (this message
is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\I18N.MidEast.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\I18N.MidEast.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\I18N.Other.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\I18N.Other.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\I18N.Rare.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\I18N.Rare.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\I18N.West.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\I18N.West.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\JsonFx.Json.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\JsonFx.Json.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\DecalSystem.Runtime.dll
(this message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\DecalSystem.Runtime.dll into Unity
Child Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\zlib.net.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\zlib.net.dll into Unity Child
Domain
- Completed reload, in 0.116 seconds
<RI> Initializing input.
XInput1_3.dll not found.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\System.dll (this message
is harmless)
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\System.Core.dll (this
message is harmless)
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\Mono.Security.dll (this
message is harmless)
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\System.Configuration.dll
(this message is harmless)
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\System.Xml.dll (this
message is harmless)
LoadFromCacheOrDownload 69636 cached = True
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
The class defined in script file named 'Sample' does not match the file name!
Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 3348.
Total: 11.880699 ms (FindLiveObjects: 0.124200 ms CreateObjectMapping: 0.045700 ms
MarkObjects: 11.030000 ms DeleteObjects: 0.110500 ms)
InitUserComplete
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
WVGUI.PrefabDownloaded mp5spec
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
MGUI.PrefabDownloaded
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
MGUI.PrefabDownloaded
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
MGUI.PrefabDownloaded
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 4600.
Total: 19.613701 ms (FindLiveObjects: 0.816400 ms CreateObjectMapping: 0.295600 ms
MarkObjects: 17.628500 ms DeleteObjects: 0.270500 ms)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
Level 'bay7_add' (-1) couldn't be loaded because it has not been added to the build
settings.
To add a level to the build settings use the menu File->Build Settings...
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
ChooseTeamFromServer
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
BaseRpcNetPlayer.SpawnFromServer
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
BaseRpcNetPlayer.SpawnFromServer
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
BaseRpcNetPlayer.SpawnFromServer
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
BaseRpcNetPlayer.SpawnFromServer
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
BaseRpcNetPlayer.SpawnFromServer
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
BaseRpcNetPlayer.SpawnFromServer
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/
UnityEngineDebug.cpp Line: 54)