Output Log
Output Log
Output Log
5f1 (960ebf59018a)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce RTX 3050 Ti Laptop GPU (ID=0x25a0)
Vendor: NVIDIA
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1
Win\Curly's Caves 1.1_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1 Win\
Curly's Caves 1.1_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1
Win\Curly's Caves 1.1_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1 Win\
Curly's Caves 1.1_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1
Win\Curly's Caves 1.1_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1 Win\
Curly's Caves 1.1_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1
Win\Curly's Caves 1.1_Data\Managed\UnityEngine.Networking.dll (this message is
harmless)
Loading C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1 Win\
Curly's Caves 1.1_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in 0.050 seconds
Platform assembly: C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1
Win\Curly's Caves 1.1_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Davis\Downloads\Curly's Caves 1.1 Win\Curly's Caves 1.1
Win\Curly's Caves 1.1_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.305000 ms
loaded
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 435.
Total: 0.293600 ms (FindLiveObjects: 0.021200 ms CreateObjectMapping: 0.023900 ms
MarkObjects: 0.228300 ms DeleteObjects: 0.019500 ms)
loaded
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 298.
Total: 0.558100 ms (FindLiveObjects: 0.026400 ms CreateObjectMapping: 0.021200 ms
MarkObjects: 0.305200 ms DeleteObjects: 0.204500 ms)
loaded
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 435.
Total: 0.219600 ms (FindLiveObjects: 0.017000 ms CreateObjectMapping: 0.008500 ms
MarkObjects: 0.155400 ms DeleteObjects: 0.038100 ms)
loaded
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 298.
Total: 0.441000 ms (FindLiveObjects: 0.025200 ms CreateObjectMapping: 0.028900 ms
MarkObjects: 0.256800 ms DeleteObjects: 0.128900 ms)
loaded
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 435.
Total: 0.244500 ms (FindLiveObjects: 0.015300 ms CreateObjectMapping: 0.009800 ms
MarkObjects: 0.168500 ms DeleteObjects: 0.050500 ms)
loaded
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 298.
Total: 0.642800 ms (FindLiveObjects: 0.041700 ms CreateObjectMapping: 0.024200 ms
MarkObjects: 0.367900 ms DeleteObjects: 0.207600 ms)
loaded
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.527400 ms
Destroyed
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 405.
Total: 0.387400 ms (FindLiveObjects: 0.023500 ms CreateObjectMapping: 0.013500 ms
MarkObjects: 0.279500 ms DeleteObjects: 0.070100 ms)