Output Log
Output Log
Output Log
2f2 (b7e030c65c9b)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1404]
Renderer: AMD Radeon R7 M340
Vendor: ATI
VRAM: 2035 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1
RESZ=1 SlowINTZ=1 ATOC=0
Default GameObject BitMask: UI already registered
SelectSizeCategory : XXXL
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
at System.Xml.Serialization.XmlSerializationReaderInterpreter.ReadRoot ()
[0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.Deserialize
(System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in <filename
unknown>:0
Rethrow as InvalidOperationException: There is an error in XML document.
at System.Xml.Serialization.XmlSerializer.Deserialize
(System.Xml.Serialization.XmlSerializationReader reader) [0x00000] in <filename
unknown>:0
at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.XmlReader
xmlReader) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.Deserialize (System.IO.TextReader
textReader) [0x00000] in <filename unknown>:0
at ProjectStorage.LoadProject (System.String a_oProjectFilePath, Boolean
a_bTemplate) [0x00000] in <filename unknown>:0
at EditedFile._Load () [0x00000] in <filename unknown>:0
at EditedFile.set__SelectedProjectFile (.ProjectFile value) [0x00000] in
<filename unknown>:0
at EditedFile.RecuperateFileByName (System.String a_oFileName) [0x00000] in
<filename unknown>:0
at EditedFile.SelectFileByName (System.String fileName) [0x00000] in <filename
unknown>:0
at LoadProjectButton.Load () [0x00000] in <filename unknown>:0
at LoadProjectButton.OnClick () [0x00000] in <filename unknown>:0
at gkButton.NotifyClick () [0x00000] in <filename unknown>:0
at gkButton.Click () [0x00000] in <filename unknown>:0
at gkButton._Release () [0x00000] in <filename unknown>:0
at gkButton.Release () [0x00000] in <filename unknown>:0
at gkTouchButtonController.ReleaseButton () [0x00000] in <filename unknown>:0
at gkTouchButtonController.EndTouch () [0x00000] in <filename unknown>:0
at gkTouchButtonController.UpdateTouch () [0x00000] in <filename unknown>:0
at gkTouchButtonController.UpdateController () [0x00000] in <filename unknown>:0
at gkTouchControllerScheduler.UpdateControllers () [0x00000] in <filename
unknown>:0
at gkTouchControllerScheduler.Update () [0x00000] in <filename unknown>:0
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
eMail = [email protected]
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
contact_name = amine
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
project_name = hangar
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
lang = fr
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
country = Undefined
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
version =1.3
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
platform = WindowsPlayer
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
No Error 1 _True_1
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
true
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
File saved
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)