Unit2criteriond Evaluation

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Name:

Date:

Iuri Araujo

30.01.2015

Criterion D. Evaluating
DEADLINE: 30 Jan (F) 12 midnight
Part I. Product Testing
1. Ask at least 5 people to test your project. When they are finished testing, make them answer the evaluation survey for
your group. The link of all the evaluation surveys are found here: http://goo.gl/Uiqn4B
2. When you have gathered at least 5 feedbacks in your survey, post the link to the summary of results (the one with
graphs below. Here is an example: http://goo.gl/jtr4HV

3. Rate your own project using the rubric below.


0: Not achieved
achieved

1-2 Minimally achieved 3-4: Moderately achieved

Aspects:

Self-Score

1. Is it fun and engaging?

2. Does the project have a clear and


specific purpose?

3. Were all the design specifications satisfied by the


project?

4. Is the Scratch script or code correctly done?

10

5. Is the Makey Makey object interface working properly?

6. Are the images and sounds you used non-copyrighted


materials?

7. Were clear and working Scratch animations included?

5-6: Mostly achieved

7-8: Fully

Reasons for Score Given

4. Compare the results of your evaluation survey to your self-evaluation. Complete the table below.
According to your self-evaluation
a. How well did your final
product satisfy
your design
specification?

b. Strong points of your


final project

Its fun and you can try to beat other peoples scores,
which keeps you playing it

According to your survey results

c. Weak points of your


final project

It gets boring after some time

Part II. Success of the Final Product


1. Did you strictly and thoroughly follow your original plan and design? If not, describe the changes that you made to the
final product, and give reasons why you made these changes.
Changes made to the original design and plan:

Reasons for these changes:

1.100%, everything changed along the project

becouse we had better ideas of making it

2.______

______

3.______

______

4.______

______

5.______

______

2. Discuss: What is the original goal or purpose of your project? How well do you think your final project successfully
achieved its original goal or purpose.

The original goal was to entertain people in any possible way, and we over passed it

3. Describe in detail 5 ways to improve your project:


Possible Improvements:
1. Make the scripts shorter
2.Make it less buggy
3.Solve the script crashing problem
4.Make the score system less buggy
5.Make the script more clear

4. On a scale of 0 to 7, rate the members of your group (including yourself) in terms of their effort, cooperation,
work discipline and keeping/cleaning up materials.
Members Name

Grade

Reason for Grade

1.Iuri Araujo

Did his part in the project

2.Mateo Segura

Did his part in the project

3.Kenzo Daian Nagata

Did his part in the project

4.

5. Discuss the impact of your final product.


What are the benefits of using your project by your target
audience? How is your project useful?

What are the limitations or disadvantages of using your


game? How is your project not useful?

It works your speed to memorize and is entertaining

It doesn't have many levels

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