Computer Generated Imagery
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Recent papers in Computer Generated Imagery
In modern times such as this, the world of entertainment, especially in the film really enjoy doing.Various types of films emerging and very interesting to watch. In the modern era oftelecommunications today, technology is very... more
In this research paper, we run python code to train a generative adversarial network that generate images of human faces. We test the hyperparameters suggested by previous authors, such as update values for the generator function and... more
This paper contributes a digital-aesthetics approach to relevant new media discourse topics concerning the market, power and control, and identity formation by way of discussing the phenomenon of computer-generated imagery (CGI).... more
Computer Graphics or Computer Generated Imagery or CGI is a sub-field of Computer Science. CGI produces fascinating and jaw dropping results. At times CGI diminishes the thin line between reality and vitality , as it gets difficult to... more
The use of computer-generated imagery is becoming increasingly ubiquitous across many fields including media, advertising, architecture and art. This represents a fundamental shift within visual culture, as imagery can now be produced... more
This thesis aims to study the usage of computer generated imagery in VJ Performance. The main workflow of VJ Practices has been divided into content, process, and output. The project includes the creation of computer generated visual... more
Di zaman modern seperti saat ini, dunia hiburan khususnya pada film sangat di gemari. Berbagai jenis film bermunculan dan sangat menarik untuk di tonton. Di era modern telekomunikasi saat ini, teknologi sangat berpengaruh. Seiring... more
Terrence Malick’s "Voyage of Time" puts the latest technology into the search for the oldest images we can think about, those of our origin. Taking this paradox as a starting point, we will explore precedents of visual effects in science... more
Between Art and Truth with MachineLearning: A brief history of ArtificialIntelligence from the code of Ur-Nammu to the Generative NeuralNetworks. From autofiction to the open collective author. English translation of the French original... more
Di zaman modern seperti saat ini, dunia hiburan khususnya pada film sangat di gemari. Berbagai jenis film bermunculan dan sangat menarik untuk di tonton. Di era modern telekomunikasi saat ini, teknologi sangat berpengaruh. Seiring... more
Computer-generated images have become the common means for architects and developers to visualise and market future urban developments. This article examines within the context of the experience economy how these digital images aim to... more
Computer generated images have become the common means for architects and developers to visualise and market future urban developments. This article examines within the context of the experience economy how these digital images aim to... more
This paper examines to what extent contemporary realism relies on the materiality of signifiers for the validation of its referential strategies. It is argued that plurimedial texts—in this case courtroom dramas, music videos, independent... more
This article examines the Lytro Illum, a “plenoptic” or “light-field” camera. This device captures information on the colour, intensity and angle of incidence of each incoming photon and uses that to reconstruct the three-dimensional... more
Presented at Universidade Lusófona. 27th June 2018. See following publication on the papers section.
Auch im Wirtschaftsrecht setzt seit einigen Jahren die Digitalisierung vermehrt neue Akzente. In regulatorischer Hinsicht stellt sich daher die Herausforderung, nicht mehr nur klassische ökonomische Risiken, sondern zunehmen auch... more
Between Art and Truth with MachineLearning: A brief history of ArtificialIntelligence from the code of Ur-Nammu to the Generative NeuralNetworks. From autofiction to the open collective author. English translation of the French original... more
Over the past five years, computer-generated images (CGIs) have become commonplace as a means to market urban redevelopments. To date, however, they have been given relatively little attention as a new form of visualising the urban.... more
Bell Labs was the origin point for a great number of 20th century innovations. Among these innovations were some of the first examples of computer graphics and "computer art" to be created in a laboratory environment. Over the course of... more
Assessment of pavement surface condition is a crucial part for pavement maintenance and management systems. A comprehensive assessment for the pavement condition in a metropolitan area will result in an efficient resource allocation and a... more
Over the past five years, computer-generated images (CGIs) have become commonplace as a means to market urban redevelopments. To date, however, they have been given relatively little attention as a new form of visualising the urban. This... more