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Initialize engine version: 5.3.

5p8 (4ff20829e874)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f82)
Vendor: NVIDIA
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\Gif2Textures.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
Gif2Textures.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\ArabicSupport.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
ArabicSupport.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\SampleClassLibrary.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
SampleClassLibrary.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\Poly2Tri.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
Poly2Tri.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\websocket-sharp.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
websocket-sharp.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\DOTween.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
DOTween.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\DOTween43.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
DOTween43.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\DOTween46.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
DOTween46.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\Vectrosity.dll (this message is harmless)
Loading C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\Managed\
Vectrosity.dll into Unity Child Domain
- Completed reload, in 0.933 seconds
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\
Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.080300 ms
Setting up 3 worker threads for Enlighten.
Thread -> id: 55d4 -> priority: 1
Thread -> id: 5a40 -> priority: 1
Thread -> id: 5ea8 -> priority: 1
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.074200 ms
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the
comment above this line for more information.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

VRAM: 3072

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Displays count: 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Loading up build 1.0.5

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Command line arg: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge.exe

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
awake levelmanager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 9627.
Total: 8.479000 ms (FindLiveObjects: 0.326900 ms CreateObjectMapping: 0.345800 ms
MarkObjects: 7.770400 ms DeleteObjects: 0.034600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9627.
Total: 8.448400 ms (FindLiveObjects: 0.317700 ms CreateObjectMapping: 0.293500 ms
MarkObjects: 7.821200 ms DeleteObjects: 0.015500 ms)

Start progress manager

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Platform assembly: C:\Users\USER\Downloads\Poly Bridge - Max_Multi\polybridge_Data\


Managed\System.Xml.dll (this message is harmless)
Creating progress container from file: UserProgressContainer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Checking for legacy save files to upgrade

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

loading bundled stats

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

1920 : 1080 : True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

loading mainmenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 1.595800 ms
Awake World
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Instancing singleton LevelLoaderContainer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 16854.
Total: 28.926401 ms (FindLiveObjects: 0.673200 ms CreateObjectMapping: 0.364800 ms
MarkObjects: 27.855598 ms DeleteObjects: 0.032100 ms)

Start World

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Loading solution from Solutions/Intro_001_solution

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload finished

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

InvalidOperationException: Process has exited, so the requested information is not


available.
at System.Diagnostics.Process.get_ProcessName () [0x00000] in <filename
unknown>:0
at (wrapper remoting-invoke-with-check)
System.Diagnostics.Process:get_ProcessName ()
at WorldBehaviourScript.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 21193.
Total: 32.153000 ms (FindLiveObjects: 1.958900 ms CreateObjectMapping: 0.969100 ms
MarkObjects: 29.176600 ms DeleteObjects: 0.047600 ms)

Writing latest banlist from server

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

transfer closed with outstanding read data remaining

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 6.382900 ms

Unloading 192 unused Assets to reduce memory usage. Loaded Objects now: 14118.
Total: 11.140400 ms (FindLiveObjects: 0.431500 ms CreateObjectMapping: 0.330200 ms
MarkObjects: 10.163700 ms DeleteObjects: 0.214300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14115.
Total: 11.757999 ms (FindLiveObjects: 0.659700 ms CreateObjectMapping: 0.457800 ms
MarkObjects: 10.623900 ms DeleteObjects: 0.015900 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 2.455800 ms
Awake World

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Instancing singleton LevelLoaderContainer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 273 unused Assets to reduce memory usage. Loaded Objects now: 17643.
Total: 21.229700 ms (FindLiveObjects: 0.606800 ms CreateObjectMapping: 0.341200 ms
MarkObjects: 19.886101 ms DeleteObjects: 0.395000 ms)

Start World

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload finished

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

InvalidOperationException: Process has exited, so the requested information is not


available.
at System.Diagnostics.Process.get_ProcessName () [0x00000] in <filename
unknown>:0
at (wrapper remoting-invoke-with-check)
System.Diagnostics.Process:get_ProcessName ()
at WorldBehaviourScript.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)


Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 18242.
Total: 23.383600 ms (FindLiveObjects: 1.195900 ms CreateObjectMapping: 0.455100 ms
MarkObjects: 21.687399 ms DeleteObjects: 0.044300 ms)

DOTWEEN :: An error inside a tween callback was silently taken care of >

at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()


at EventActivatePistons.FinishEvent () [0x00000] in <filename unknown>:0
at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback)
[0x00000] in <filename unknown>:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Easy_006

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Attempting save to C:/Users/USER/AppData/LocalLow/Dry Cactus/Poly


Bridge/savefiles/115easyelevator_B/BUDGET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Writing file C:/Users/USER/AppData/LocalLow/Dry Cactus/Poly


Bridge/savefiles/115easyelevator_B/BUDGET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload finished

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Loading time: 0.0692749

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

500 Internal Server Error

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Attempting save to C:/Users/USER/AppData/LocalLow/Dry Cactus/Poly


Bridge/savefiles/115easyelevator_B/AUTOSAVE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Writing file C:/Users/USER/AppData/LocalLow/Dry Cactus/Poly


Bridge/savefiles/115easyelevator_B/AUTOSAVE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Destroy old

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unlocking Schoolbus

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

2.134375:2.03

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

2.134375:2.03

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

2.141196:2.03

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

2.150581:2.03

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

2.146677:2.03

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

2.055724:2.03

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

2.110924:2.03
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Attempting save to C:/Users/USER/AppData/LocalLow/Dry Cactus/Poly


Bridge/savefiles/Easy_006/AUTOSAVE

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

No parameters found when attempting save!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 4.981900 ms

Unloading 500 unused Assets to reduce memory usage. Loaded Objects now: 14129.
Total: 12.535100 ms (FindLiveObjects: 0.519200 ms CreateObjectMapping: 0.367500 ms
MarkObjects: 11.183300 ms DeleteObjects: 0.463600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14126.
Total: 14.159800 ms (FindLiveObjects: 0.886000 ms CreateObjectMapping: 1.006000 ms
MarkObjects: 12.244900 ms DeleteObjects: 0.022200 ms)

loading mainmenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 2.381100 ms
Awake World

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Instancing singleton LevelLoaderContainer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 16876.
Total: 22.523300 ms (FindLiveObjects: 0.639500 ms CreateObjectMapping: 0.365600 ms
MarkObjects: 20.225100 ms DeleteObjects: 1.292400 ms)

Start World

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Loading solution from Solutions/Intro_001_solution

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Preload finished

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

InvalidOperationException: Process has exited, so the requested information is not


available.
at System.Diagnostics.Process.get_ProcessName () [0x00000] in <filename
unknown>:0
at (wrapper remoting-invoke-with-check)
System.Diagnostics.Process:get_ProcessName ()
at WorldBehaviourScript.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 21186.
Total: 27.699999 ms (FindLiveObjects: 0.986200 ms CreateObjectMapping: 0.696500 ms
MarkObjects: 25.961901 ms DeleteObjects: 0.054700 ms)

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