Output Log
Output Log
Output Log
2p1 (8a29de46e0a0)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon(TM) R5 Graphics (ID=0x98e4)
Vendor: ATI
VRAM: 2297 MB
Driver: 25.20.14012.10001
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\
UnityEngine.dll (this message is harmless)
Loading C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\UnityEngine.dll into
Unity Child Domain
Platform assembly: C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\Assembly-
CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\Assembly-CSharp.dll
into Unity Child Domain
Platform assembly: C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\
UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\
UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\UnityEngine.UI.dll
into Unity Child Domain
Platform assembly: C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\
UnityEngine.CloudBuild.dll (this message is harmless)
Loading C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\
UnityEngine.CloudBuild.dll into Unity Child Domain
Platform assembly: C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\
Rewired_Core.dll (this message is harmless)
Loading C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\Rewired_Core.dll into
Unity Child Domain
Platform assembly: C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\
Rewired_Windows_Lib.dll (this message is harmless)
Loading C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\
Rewired_Windows_Lib.dll into Unity Child Domain
- Completed reload, in 1.831 seconds
Platform assembly: C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\
System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Ariel\Documents\Cuphead\Cuphead_Data\Managed\System.dll
(this message is harmless)
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 2.274000 ms
[SettingsData] Data loaded:
{"hasBootedUpGame":false,"overscan":0.0,"chromaticAberration":1.0,"vSyncCount":1,"f
ullScreen":true,"masterVolume":0.0,"sFXVolume":0.0,"musicVolume":0.0,"chromaticAber
rationEffect":true,"noiseEffect":true,"subtleBlurEffect":true,"brightness":0.0}
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 251 unused Assets to reduce memory usage. Loaded Objects now: 3057.
Total: 23.127001 ms (FindLiveObjects: 0.300500 ms CreateObjectMapping: 0.650000 ms
MarkObjects: 21.809500 ms DeleteObjects: 0.365100 ms)
PlayerOne joined
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 283 unused Assets to reduce memory usage. Loaded Objects now: 4008.
Total: 27.524599 ms (FindLiveObjects: 0.452200 ms CreateObjectMapping: 0.407500 ms
MarkObjects: 26.244101 ms DeleteObjects: 0.417900 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[PlayerData] Loaded
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
OnPlayerDataInitialized()
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 15500.
Total: 73.222900 ms (FindLiveObjects: 1.609600 ms CreateObjectMapping: 2.221000 ms
MarkObjects: 62.997498 ms DeleteObjects: 6.392700 ms)
START IN
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
START IN TRUE
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 4734 unused Assets to reduce memory usage. Loaded Objects now: 14639.
Total: 92.287102 ms (FindLiveObjects: 1.893000 ms CreateObjectMapping: 4.223600 ms
MarkObjects: 50.609901 ms DeleteObjects: 35.558498 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14642.
Total: 50.468800 ms (FindLiveObjects: 1.805000 ms CreateObjectMapping: 3.615700 ms
MarkObjects: 44.976398 ms DeleteObjects: 0.069400 ms)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14644.
Total: 49.350300 ms (FindLiveObjects: 1.615000 ms CreateObjectMapping: 2.723900 ms
MarkObjects: 44.934998 ms DeleteObjects: 0.074200 ms)
STATE CHANGED: Roll
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14646.
Total: 49.779900 ms (FindLiveObjects: 1.350200 ms CreateObjectMapping: 2.781100 ms
MarkObjects: 45.572601 ms DeleteObjects: 0.074100 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14648.
Total: 55.800999 ms (FindLiveObjects: 1.878400 ms CreateObjectMapping: 3.821600 ms
MarkObjects: 50.028000 ms DeleteObjects: 0.071100 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14650.
Total: 48.002300 ms (FindLiveObjects: 1.324100 ms CreateObjectMapping: 3.020900 ms
MarkObjects: 43.582600 ms DeleteObjects: 0.072100 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14652.
Total: 52.142200 ms (FindLiveObjects: 1.510000 ms CreateObjectMapping: 6.468700 ms
MarkObjects: 44.013500 ms DeleteObjects: 0.147700 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14654.
Total: 59.285999 ms (FindLiveObjects: 3.063600 ms CreateObjectMapping: 3.909700 ms
MarkObjects: 52.239002 ms DeleteObjects: 0.071300 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 12.419800 ms
Unloading 718 unused Assets to reduce memory usage. Loaded Objects now: 11878.
Total: 72.748695 ms (FindLiveObjects: 1.150900 ms CreateObjectMapping: 2.621700 ms
MarkObjects: 52.428001 ms DeleteObjects: 16.546000 ms)
PlayerOne joined
(Filename:
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Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 252 unused Assets to reduce memory usage. Loaded Objects now: 12341.
Total: 62.328300 ms (FindLiveObjects: 1.618400 ms CreateObjectMapping: 3.641900 ms
MarkObjects: 52.294498 ms DeleteObjects: 4.771000 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)