Output Log
Output Log
Output Log
5p4 (b2e485dc4641)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) HD Graphics 630 (ID=0x591b)
Vendor: Intel
VRAM: 2111 MB
Driver: 23.20.16.4849
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll
into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\Assembly-
CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
ConditionalExpression.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
ConditionalExpression.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
PlayMaker.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\PlayMaker.dll
into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
telemetry-sdk-cs-http-unity.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-
cs-http-unity.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
telemetry-sdk-cs.dll (this message is harmless)
Loading C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\telemetry-sdk-
cs.dll into Unity Child Domain
- Completed reload, in 0.132 seconds
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\
System.dll (this message is harmless)
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass
'RGBAEXTERNAL_TO_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default
shader.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.563400 ms
Logging Unity output to:
C:/Users/User/AppData/Local/Blizzard/Hearthstone/Logs/hearthstone_2019_08_22_22_48_
02.log
Command Line: -launch -uid hs_beta
Current working dir=C:\Program Files (x86)\Hearthstone
Error loading config file client.config
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
SCENARIO_GUEST_HEROES DBF Asset has 0 records! Something went wrong generating it.
Try checking the generated XMLs in the DBF folder.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 6205 unused Assets to reduce memory usage. Loaded Objects now: 5959.
Total: 177.451508 ms (FindLiveObjects: 1.914200 ms CreateObjectMapping: 2.384300 ms
MarkObjects: 144.689499 ms DeleteObjects: 28.459900 ms)
Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 6838.
Total: 99.209602 ms (FindLiveObjects: 0.301100 ms CreateObjectMapping: 0.369300 ms
MarkObjects: 98.468803 ms DeleteObjects: 0.069400 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 2453 unused Assets to reduce memory usage. Loaded Objects now: 11292.
Total: 118.403999 ms (FindLiveObjects: 1.804600 ms CreateObjectMapping: 3.057000 ms
MarkObjects: 107.341293 ms DeleteObjects: 6.199300 ms)
Unloading 310 unused Assets to reduce memory usage. Loaded Objects now: 17701.
Total: 183.986496 ms (FindLiveObjects: 1.933400 ms CreateObjectMapping: 2.176800 ms
MarkObjects: 175.220108 ms DeleteObjects: 4.653600 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 10617 unused Assets to reduce memory usage. Loaded Objects now: 11366.
Total: 220.220505 ms (FindLiveObjects: 1.113300 ms CreateObjectMapping: 4.272000 ms
MarkObjects: 141.709991 ms DeleteObjects: 73.124199 ms)
(Filename: Line: 0)
Unloading 285 unused Assets to reduce memory usage. Loaded Objects now: 20895.
Total: 317.553497 ms (FindLiveObjects: 2.381400 ms CreateObjectMapping: 2.498100 ms
MarkObjects: 309.126282 ms DeleteObjects: 3.546100 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 2942 unused Assets to reduce memory usage. Loaded Objects now: 12633.
Total: 198.617401 ms (FindLiveObjects: 3.390000 ms CreateObjectMapping: 4.438700 ms
MarkObjects: 183.282593 ms DeleteObjects: 7.504900 ms)
Unloading 303 unused Assets to reduce memory usage. Loaded Objects now: 19073.
Total: 255.874191 ms (FindLiveObjects: 2.219000 ms CreateObjectMapping: 6.832900 ms
MarkObjects: 241.473892 ms DeleteObjects: 5.347100 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 14632 unused Assets to reduce memory usage. Loaded Objects now: 13240.
Total: 331.959473 ms (FindLiveObjects: 4.334000 ms CreateObjectMapping: 13.233801
ms MarkObjects: 157.713104 ms DeleteObjects: 156.677307 ms)
(Filename: Line: 0)
Unloading 422 unused Assets to reduce memory usage. Loaded Objects now: 22312.
Total: 296.247009 ms (FindLiveObjects: 2.310200 ms CreateObjectMapping: 6.173500 ms
MarkObjects: 279.237701 ms DeleteObjects: 8.524199 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 303 unused Assets to reduce memory usage. Loaded Objects now: 20337.
Total: 266.297699 ms (FindLiveObjects: 2.081700 ms CreateObjectMapping: 4.011800 ms
MarkObjects: 254.400101 ms DeleteObjects: 5.802600 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 11122 unused Assets to reduce memory usage. Loaded Objects now: 13544.
Total: 445.342590 ms (FindLiveObjects: 3.386200 ms CreateObjectMapping: 7.121400 ms
MarkObjects: 295.694214 ms DeleteObjects: 139.138992 ms)
(Filename: Line: 0)
Unloading 471 unused Assets to reduce memory usage. Loaded Objects now: 22398.
Total: 201.787994 ms (FindLiveObjects: 2.742700 ms CreateObjectMapping: 4.504100 ms
MarkObjects: 191.712387 ms DeleteObjects: 2.827900 ms)
Unloading 2889 unused Assets to reduce memory usage. Loaded Objects now: 12587.
Total: 184.983597 ms (FindLiveObjects: 1.225800 ms CreateObjectMapping: 1.522900 ms
MarkObjects: 173.287003 ms DeleteObjects: 8.946799 ms)
state.www.isDone
Setting up 2 worker threads for Enlighten.
Thread -> id: 56f8 -> priority: 1
Thread -> id: 43e8 -> priority: 1
Fallback handler could not load library C:/Program Files
(x86)/Hearthstone/Hearthstone_Data/Mono/agent
Fallback handler could not load library C:/Program Files
(x86)/Hearthstone/Hearthstone_Data/Mono/.\agent
Fallback handler could not load library C:/Program Files
(x86)/Hearthstone/Hearthstone_Data/Mono/agent
Fallback handler could not load library C:/Program Files
(x86)/Hearthstone/Hearthstone_Data/Mono/libagent
Fallback handler could not load library C:/Program Files
(x86)/Hearthstone/Hearthstone_Data/Mono/.\libagent
Fallback handler could not load library C:/Program Files
(x86)/Hearthstone/Hearthstone_Data/Mono/libagent
[UpdateManager] Shutdown