Outlog
Outlog
Outlog
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 14447.
Total: 26.102200 ms (FindLiveObjects: 1.114600 ms CreateObjectMapping: 2.168700 ms
MarkObjects: 20.803499 ms DeleteObjects: 1.545300 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
BootFlowMode = SHOW_LEGAL_PANEL
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
BootFlowMode = SHOW_UNITY_PANEL
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
BootFlowMode = SHOW_AUTOSAVE_PANEL
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
BootFlowMode = WF_AUTOSAVE_PANEL
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
BootFlowMode = WAIT_FOR_BOOT_SCREEN
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
BootFlowMode = SHOW_START
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
BootFlowMode = WAIT_FOR_CURTAIN_RAISE
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
**DART** Start
******** CheckAndExecStartUpCommand *****
BootFlowMode = WAIT_FOR_START
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
BootFlowMode = WAIT_FOR_SLIDEOFF
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
BootFlowMode = LOADING_GLOBAL_SAVEDATA
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
BootFlowMode = LOADING_SAVEMANAGER_DATA
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
BootFlowMode = WF_LOAD_OR_NEWSAVE
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 49548.
Total: 90.938599 ms (FindLiveObjects: 8.078199 ms CreateObjectMapping: 4.830000 ms
MarkObjects: 77.868904 ms DeleteObjects: 0.160300 ms)
****** DeleteBootScene ** 2 *
**DART** GLOBALSTART_MODE WAIT_FOR_LOAD_FRONTEND
**DART** GLOBALSTART_MODE CHECK_INVITES
**DART** Menu
Processing 11 potential dlc popups
Ignoring dlc EscapistsSwitch because its not available on our platform
We have already seen dlc RobinsonUpdate
We have already seen dlc UnlockUpdate
We have already seen dlc DLC06
We have already seen dlc DLC05
We have already seen dlc DLC04
We have already seen dlc DLC03
We have already seen dlc DLC02
We have already seen dlc DLC1
Ignoring dlc SeasonPass because its not available on our platform
We have already seen dlc SeasonPass
**DART** GLOBALSTART_MODE SHOW_FRONTEND
**DART** OnSelect CampaignButton
**DART** Menu Text.Menu.Campaign
T17NetRoomGameView.ClearCustomProperties: !!!!!!!!
[EOSSDKManager]: LoggingCallback LogHttp Warning: 1AF46590: invalid HTTP response
code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP
code: 0, content length: 0, actual payload size: 0
[EOSSDKManager]: LoggingCallback LogHttp Warning: 1AF46590: request failed, libcurl
error: 6 (Couldn't resolve host name)
[EOSSDKManager]: LoggingCallback LogHttp Warning: 1AF46590: libcurl info message
cache 6 (Could not resolve host: api.epicgames.dev)
[EOSSDKManager]: LoggingCallback LogHttp Warning: 1AF46590: libcurl info message
cache 7 (Closing connection 3)
[EOSSDKManager]: LoggingCallback LogHttp Warning: Lockout of 10.000000s on
https://api.epicgames.dev/sdk/v1/default?platformId=WIN
**DART** OnSelect PrisonArrowRight
**DART** OnSelect PrisonArrowRight
**DART** OnSelect PrisonArrowRight
**DART** OnSelect PrisonArrowRight
**DART** OnSelect PrisonArrowRight
**DART** OnSelect PrisonArrowRight
[EOSSDKManager]: LoggingCallback LogHttp Warning: Retry 4 on
https://api.epicgames.dev/sdk/v1/default?platformId=WIN
**DART** OnSelect PrisonArrowRight
**DART** OnSelect PrisonArrowRight
**DART** OnSelect PrisonArrowRight
**DART** OnSelect PrisonArrowLeft
**DART** OnSelect PrisonArrowLeft
**DART** OnSelect PrisonArrowLeft
**DART** OnSelect PrisonArrowLeft
**DART** OnSelect PrisonArrowLeft
**DART** OnSelect PrisonArrowLeft
**DART** OnSelect PrisonArrowLeft
**DART** OnSelect PrisonArrowLeft
**DART** OnSelect PrisonArrowLeft
**DART** OnSelect PrisonArrowLeft
**DART** OnSelect PrisonArrowRight
**DART** OnSelect ContinueButton
**DART** Dialog ATENCIÓN
[EOSSDKManager]: LoggingCallback LogHttp Warning: 1AF46590: invalid HTTP response
code received. URL: https://api.epicgames.dev/sdk/v1/default?platformId=WIN, HTTP
code: 0, content length: 0, actual payload size: 0
[EOSSDKManager]: LoggingCallback LogHttp Warning: 1AF46590: request failed, libcurl
error: 6 (Couldn't resolve host name)
[EOSSDKManager]: LoggingCallback LogHttp Warning: 1AF46590: libcurl info message
cache 8 (Could not resolve host: api.epicgames.dev)
[EOSSDKManager]: LoggingCallback LogHttp Warning: 1AF46590: libcurl info message
cache 9 (Closing connection 4)
[EOSSDKManager]: LoggingCallback LogHttp Warning: Lockout of 12.500000s on
https://api.epicgames.dev/sdk/v1/default?platformId=WIN
**DART** OnSelect Confirm
**DART** GLOBALSTART_MODE START_LEVEL_LOAD
T17PhotonNetworking: Setting TimePingInterval to 10000ms
**DART** GLOBALSTART_MODE LOADING_FLOW_DUMMY_STATE
**DART** GLOBALSTART_MODE KILL_FRONTEND
**DART** GLOBALSTART_MODE KILL_FRONTEND
**DART** GLOBALSTART_MODE WAIT_FOR_KILL_FRONTEND
ASSET MANAGER: unloading bundle frontend all assets = True
Unloading 1 Unused Serialized files (Serialized files now loaded: 7)
Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 19343.
Total: 57.035400 ms (FindLiveObjects: 2.352800 ms CreateObjectMapping: 2.851500 ms
MarkObjects: 51.732700 ms DeleteObjects: 0.097200 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
<b>Graph:</b> Graph is already Active.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 25972 unused Assets to reduce memory usage. Loaded Objects now: 19442.
Total: 505.772827 ms (FindLiveObjects: 5.091800 ms CreateObjectMapping: 11.276501
ms MarkObjects: 399.840790 ms DeleteObjects: 89.561798 ms)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19442.
Total: 438.802704 ms (FindLiveObjects: 2.717800 ms CreateObjectMapping: 3.264600 ms
MarkObjects: 432.770905 ms DeleteObjects: 0.047300 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)