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Initialize engine version: 5.6.

2p1 (8a29de46e0a0)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce 940MX (ID=0x134d)
Vendor: NVIDIA
VRAM: 2020 MB
Driver: 10.18.13.6260
Begin MonoManager ReloadAssembly
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\UnityEngine.dll into
Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\Assembly-
CSharp-firstpass.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\Assembly-CSharp.dll
into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\Assembly-
UnityScript-firstpass.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\Assembly-
UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\Assembly-
UnityScript.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\UnityEngine.UI.dll
into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\LitJson.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\LitJson.dll into
Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\DinoFracture.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\DinoFracture.dll
into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\DynamicWaterNativeWrapper.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\DynamicWaterNativeWrapper.dll into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\ProBuilderCore-
Unity5.dll into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\ProBuilderMeshOps-
Unity5.dll into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\KDTree.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\KDTree.dll into
Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\pb_Stl.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\pb_Stl.dll into
Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\Triangle.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\Triangle.dll into
Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\Rewired_Core.dll
into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\SonyNP.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\SonyNP.dll into
Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\SonyPS4CommonDialog.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\SonyPS4CommonDialog.dll into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\SonyPS4SavedGames.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\SonyPS4SavedGames.dll into Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\DOTween.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\DOTween.dll into
Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\DOTween43.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\DOTween43.dll into
Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\DOTween46.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\DOTween46.dll into
Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\DOTween50.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\DOTween50.dll into
Unity Child Domain
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading E:\Games\Gang.Beasts.v0.5.7p1\Gang Beasts_Data\Managed\Newtonsoft.Json.dll
into Unity Child Domain
- Completed reload, in 1.463 seconds
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed
(Filename: Line: 376)

OnLevelWasLoaded was found on DW_PoolGUI


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 376)

OnLevelWasLoaded was found on DW_ObstructionGUI


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 376)

OnLevelWasLoaded was found on DW_BoatGUI


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 376)

OnLevelWasLoaded was found on DW_MainMenuGUI


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 376)

OnLevelWasLoaded was found on DW_BuoyancyGUI


This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene
loading has completed

(Filename: Line: 376)

<RI> Initializing input.


<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.626974 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 481)

Non platform assembly: data-1D6ED2A0 (this message is harmless)


Fallback handler could not load library E:/Games/Gang.Beasts.v0.5.7p1/Gang
Beasts_Data/Mono/data-1D6ED2A0.dll
Non platform assembly: data-1D761008 (this message is harmless)
Fallback handler could not load library E:/Games/Gang.Beasts.v0.5.7p1/Gang
Beasts_Data/Mono/data-1D761008.dll
Non platform assembly: data-134EC020 (this message is harmless)
Fallback handler could not load library E:/Games/Gang.Beasts.v0.5.7p1/Gang
Beasts_Data/Mono/data-134EC020.dll
Rewired: Searching for compatible XInput library...
Rewired: Found Xinput1_3.dll.
Platform assembly: E:\Games\Gang.Beasts.v0.5.7p1\Gang
Beasts_Data\Managed\System.Xml.dll (this message is harmless)
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 481)

LOGCS: Successfully initialised. Logging to file:


E:/Games/Gang.Beasts.v0.5.7p1/Gang Beasts_Data/LogCS/1 - Gang Beasts Log.txt

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

BOOTSTRAPPING STEAM PLATFORM

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

NullReferenceException: Object reference not set to an instance of an object


at CS.Platform.Steam.Client.SteamManager.HasDLC (System.String dlcKey) [0x00000]
in <filename unknown>:0
at DLCManager.DlcUnlocked (.DLC_NAME[] dlcNameArray) [0x00000] in <filename
unknown>:0
at Costumes.CostumePresetDatabase.GetUnlockedPresetCostumeSaveObjects ()
[0x00000] in <filename unknown>:0
at Costumes.CostumePool.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(GameObject)
GB.Core.RuntimeInitializeOnLoad:GlobalSetup()

(Filename: Line: -1)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 481)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 481)

Setting up 2 worker threads for Enlighten.


Thread -> id: f20 -> priority: 1
Thread -> id: d80 -> priority: 1

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