Adaptivity & Personalization
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Recent papers in Adaptivity & Personalization
We present results from a user study of the Reading Glove version 2.0, a combination wearable and tabletop interactive narrative system. The system was designed to study user perceptions of adaptivity. The system’s reasoning engine guides... more
Creating an efficient user knowledge model is a crucial task for web-based adaptive learning environments in different domains. It is often a challenge to determine exactly what type of domain dependent data will be stored and how it will... more
The purpose and promise of adaptive technologies is to facilitate online instruction that is personalized to the needs of individual learners. This paper will focus on what adaptive technologies do, or attempt to do, rather than on what... more
Web sites are increasingly adapted towards their users by a variety of dynamic techniques, providing improved personalization for the individual. In this paper we discuss various possible approaches from a museological as well as a... more
Our world is edging closer to the realisation of pervasive systems and their integration in our everyday life. While pervasive systems are capable of offering many benefits for everyone, the amount and quality of personal information that... more
Although there is pedagogical support for using computer adventure and role-playing games in order to learn a second language (L2), commercial games often lack the instructional qualities for making their language comprehensible for... more
This paper considers the move toward and potential of building online communities, with a particular focus on the museum sector. For instance, the increase in the use of 'personalized' toolkits that are becoming an integral part of the... more
E-learning has the potential to be a very personalized experience and can be tailored to the individual involved. So far science museums have yet to tap into this potential to any great extent, partly due to the relative newness of the... more
Data exploration and visualization systems are of great importance in the Big Data era, in which the volume and heterogeneity of available information make it difficult for humans to manually explore and analyse data. Most traditional... more
This paper introduces an interoperability framework for user models between Adaptive Educational Hypermedia (AEH) systems. The framework classifies the user model attributes into four groups: Identifiers, Adaptation, Presentation and... more
Although clustering under constraints is a current research topic, a hierarchical setting, in which a hierarchy of clusters is the goal, is usually not considered. This paper tries to fill this gap by analyzing a scenario, where... more
In the past, several automatic video summarization systems had been proposed to generate video summary. However, a generic video summary that is generated based only on audio, visual and textual saliencies will not satisfy every user.... more
E-learning has the potential to be a very personalized experience and can be tailored to the individual involved. So far science museums have yet to tap into this potential to any great extent, partly due to the relative newness of the... more
Web-based user modeling Domain independent object model Intuitive knowledge classifier Weight-tuning method AEEC user modeling server a b s t r a c t
In the past, several automatic video summarization systems had been proposed to generate video summary. However, a generic video summary that is generated based only on audio, visual and textual saliencies will not satisfy every user.... more
In a mobile setting, the user often browses the Web to consult information related to his current context and environment: e.g., reviews of nearby restaurants, or tourist information on visited monuments. On the other hand, the... more
... Milan Stankovic 187, rue du Temple 75003 Paris France [email protected] BenjaminRoth 187, rue du Temple 75003 Paris France [email protected] Klaus Speidel 187, rue du Temple 75003 Paris France [email protected]... more
The integration of adaptive educational systems is changing from an interesting research problem into an important practical task. One of the major challenges that need to be accepted on the way is the development of mechanisms for... more
In the past, several automatic video summarization systems had been proposed to generate video summary. However, a generic video summary that is generated based only on audio, visual and textual saliencies will not satisfy every user.... more
Web services have shown the potential to have a significant impact on the business, however, also shown problems like automatic service discovery or service interoperability issue. Because of today’s wide variety of services offered to... more
We describe a framework for Adaptive Multilingual Information Retrieval (AMIR) which allows multilingual resource discovery and delivery using on-the-fly machine translation of documents and queries. Result documents are presented to the... more
This paper introduces a novel approach for intelligent content personalisation in internet TV using the new MPEG-21 standard in the framework of an ongoing project, which aims at the delivery of interactive TV (iTV) services to disabled... more
"This paper considers the move toward and potential of building online communities, with a particular focus on the museum sector. For instance, the increase in the use of ‘personalized’toolkits that are becoming an integral part of the... more
More and more, mobile devices act as personal information managers and are able to obtain rich contextual information on the user’s environment. Mobile, context-aware web applications can exploit this information to better address the... more
Computer-based education has already been acknowledged as an important asset for medical education. For example, web-based educational systems for medicine and health provide an additional important advantage to remote learners through... more
Over the past few years, some museums have launched multimedia projects (on PDAs, kiosks, and Web sites) that allow visitors to bookmark information of interest for later use at home or in the classroom, in at attempt to prolong the... more
With the increasing usage of multimedia in education, videos in particular, the delivery of content becomes difficult on low bandwidth networks. Conversely, the authoring of adaptable courses is still very difficult and time-consuming and... more
In order to organize huge document collections, labeled hierarchical structures are used frequently. Users are most efficient in navigating such hierarchies, if they reflect their personal interests. Thus, we propose in this article an... more
A hierarchical structure can provide efficient access to information contained in a collection of documents. However, such a structure is not always available, e.g. for a set of documents a user has collected over time in a single folder... more
In many projects it is assumed that adaptivity is a good thing, often without a solid reason for explaining why it would be desirable. We have built a ubiquitous tangible system to study how users respond to adaptive system and how they... more
In a mobile setting, the user often browses the Web to consult information related to his current context and environment: e.g., reviews of nearby restaurants, or tourist information on visited monuments. On the other hand, the... more
In order to organize huge document collections, labeled hierarchical structures are used frequently. Users are most efficient in navigating such hierarchies, if they reflect their personal interests. Thus, we propose in this article an... more
ABSTRACT Creating an efficient user knowledge model is a crucial task for web-based adaptive learning environments in different domains. It is often a challenge to determine exactly what type of domain dependent data will be stored and... more
We describe a framework for Adaptive Multilingual Information Retrieval (AMIR) which allows multilingual resource discovery and delivery using on-the-fly machine translation of documents and queries. Result documents are presented to the... more
Commercial games and educational games are different due to the fact that, the purpose of the first is fun while the second are primarily educative. Educational games may use motivational features of classic video games in order to help... more
O objectivo do projecto é melhorar a qualidade habitacional das populações de rendimentos médios e baixos através do recurso a sistemas de projecto e construção industrializados apoiados pelas novas tecnologias e em soluções ecológicas. O... more
Google, Inc. (search). ...
It is a common fact that modern e-learning schemes lack educational content representation and user personalization. In this framework, automated extraction of user profiles, to be used in an e-learning content offering system, forms an... more
In the last few years, Twitter has become a powerful tool for publishing and discussing information. Yet, content exploration in Twitter requires substantial e orts and users often have to scan information streams by hand. In this paper,... more