Virtual Learning
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Recent papers in Virtual Learning
SinteSe: O objetivo central desse trabalho é compreender o comportamento de uso de um sistema de gestão acadêmica em uma Universidade Federal em relação às ferramentas de apoio às atividades docentes. A pesquisa é censitária, compreende... more
The virtual world has opened new possibilities for disseminating music both new and historic. This 2020 virtual concert, created in collaboration with The Friends of the Erben Organ and described in this article allowed for a... more
This study aimed to synthesize theoretical and designing framework of Virtual Immersive Learning Environments (VILEs) based on digital storytelling to enhance deeper learning for undergraduate students. Documents analysis and survey... more
Czego możemy nauczyć się od tych, którzy prowadzą zdalną edukację od dawna? E dukacja zdalna ma długie tradycje. Kształcenie przy wykorzystaniu edu-kacji korespondencyjnej (listy tradycyjne), radia, telewizji, gazet, a więc starych... more
RESUMEN Competencia intercultural de estudiantado de educación superior: un estudio en la Universidad del Norte (Barranquilla, Colombia) Del Pozo Serrano, Francisco. (2016) Competencia intercultural de estudiantado de educación superior:... more
With the spread of Covid-19, the world of interaction technology research has completely changed: The pandemic has created a higher demand for technologies that allow us to avoid touching devices. Before the pandemic, the world had a... more
Presentación de número Temático de la Revista Electrónica de Transformación Educativa
The experience for the use of technology has generated new social involvements, especially through the "network society" and "cyberculture". This study aims to analyze the influence of these virtual experiences for civil procedure,... more
Today’s society is growing, moving, pushing and pulling in so many different directions. Society has moved from the invention of electricity in the 1800’s to the invention of the iPhone, which has changed the way we use, and perceive... more
Abstract: Higher Education is increasingly relying on e-learning as a means of providing students with teaching and learning resources. Almost inevitably, this means that students interact with these learning resources through the medium... more
3D design and 3D contents are becoming ever so popular in today's technology. The whole world is moving towards the 3D content platform, 3D printers, 3D TV sets, 3D mobiles etc. no exception to that is the web and all things in it.... more
La necesaria innovación en los procesos de enseñanza aprendizaje de las Matemáticas, teniendo como referente el vertiginoso avance de las Tecnologías de la Información y de la Comunicación TIC, que evolucionan los ambientes escolares,... more
This article introduces the "Umgebungsanalyse" an evaluationtool for the design of e-learning software. This tool allows analysing given learning-environments like universities to receive hints and claims for the design of a virtual... more
Mit diesem Titel liegt eine veröffentlichte Magisterarbeit vor, deren redaktioneller Beschreibungstext auf dem Buchrücken einen „Blick über den Tellerrand hinaus“ verspricht. Dieses Versprechen soll sich durch drei Leitaspekte einlösen,... more
Advanced 3D virtual environment technology, similar to that used by the film and computer games industry can allow educational developers to rapidly create realistic 3D, virtual environments. This technology has been used to generate a... more
There is no consensus regarding a common set of metrics for robot task complexity in associated human-robot interactions. This paper is an attempt to address this issue by proposing a new metric so that the educational potential when... more
Caracteres es una revista académica interdisciplinar y plurilingüe orientada al análisis crí7co de la cultura, el pensamiento y la sociedad de la esfera digital. Esta publicación presta especial atención a las colaboraciones que aporten... more
This study aimed to evaluate the results of the application of a virtual learning object for the simulated evaluation of acute pain in the learning of undergraduate nursing students and to verify the opinions of the students regarding the... more
Traditional, institutionally supported learning management systems (LMSs) provide many features and benefits; however, most LMSs do not provide tools and features that are comparable with emerging learning technologies. In addition, since... more
Simulation and game-based techniques are becoming increasingly popular methods of inquiry into complex service-science-related problems and phenomena. Integrating these techniques and models into the curriculum allows for students to... more
This paper explores some of the issues associated with teaching computer science to students with dyslexia. Issues associated with both student learning generally and computer science specifically are considered. The accessibility of... more
With online and blended learning now commonplace, it is surprising that the research regarding the accessibility of virtual learning environments and other collaborative learning management systems is relatively sparse. This paper... more
Digital simulations and games constitute a distinct category of learning intervention that calls for a tailor-made instructional design approach. This article will provide some background for that claim. A brief summary of several... more
Hannaford, Ronald Geoffrey. 2012. "A Model of Online Education Effecting Holistic Student Formation Appropriate for Global Cross-Cultural Contexts." Fuller Theological Seminary, School of Intercultural Studies. Ph.D. in Intercultural... more
Mental illness is common in the United States. About one in four adults suffers from some form of mental illness in a given year (Holmes, 1/14/2015). This level of occurrence is even higher for college students—perhaps as high as one in... more
"Block Printing is the process of using an object to make an inked impression upon a plain surface. It is one of the oldest and most enjoyable of all the crafts and has given color and pattern to paper, cloth, and other surfaces for... more
Perhaps representing an increasingly diminishing population, the Old Time English Teacher [OTET] is evidenced by good works, concern for students, and commitment to academic excellence and prosperity. Far from the Madding crowd, they are... more
HTML 5 is the most significant update of HTML in the last 10 years since XHTML was introduced. It promises a vastly improved user experience, increased browser features, cross compatibility and the ability to provide semantic content. In... more
This presentation explores the technology tools that we will keep beyond 2020. The pandemic forced many of us to revamp our teaching, shifting to remote and hybrid instruction. We describe the tools that we will continue to use in our... more
In a recent online course that taught evaluation of online courses, Merrill's First Principles of Instruction were utilized to teach students how to evaluate online courses. Students were taught how to use multiple online course rating... more
This study evaluated the proficiency rate of entry-level welders that have utilized virtual reality (VR) in welding against entry-level welders who utilized traditional welding (TW) training methods. The authors of similar studies confirm... more
The current global Coronavirus pandemic has created a number of problems for the teaching and supervision of media-related practice (such as broadcast production) in Higher Education contexts. This paper presents challenges facing the... more
The COVID-19 Pandemic which began in the first quarter of 2020 has significantly changed the way of education to the tertiary level. Physical or face to face classes were suspended and the semester was ended online via different learning... more
In this article, Dr. Samiramis Sarkardei IBDP Biology and Chemistry teacher discusses her teaching response to the virtual teaching and learning as a result of the 2020 Covid19 pandemic and questions to shift focus on one big summative... more
Since there is a real possibility that online courses will become the dominant informational platforms of the future universities need to address a range of issues from design and quality through to ethics and economics to ensure that the... more
Este artículo se presenta como una síntesis elaborada a posteriori de presentaciones anteriores . La autora reflexiona sobre ciertas prácticas habituales en el contexto universitario con plataformas de aprendizaje virtual (PAV) como... more
It is common for faculty to believe that academic dishonesty is easier and more prevalent in online courses because of the lack of direct contact with students. This paper examines research into academic dishonesty in online courses, how... more