IxD
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Recent papers in IxD
An important strand of research that is often neglected in the field of affective computing is that of how users respond to simulated displays of emotion. We present an overview of the few studies that have explicitly investigated this... more
El dominio del empirismo en la sociedad occidental alteró el significado antiguo de la medida. En el caso del estudio de la relación entre el ser humano y la computadora se considera de forma casi exclusiva parámetros físicos o... more
Usability is a main quality attribute for any interactive product. Usability in touchscreen-based mobile devices is something essential and should be considered when launching a new product; it could be a distinguishing feature in a... more
At a recent technology Meetup in San Francisco (which I attended with a friend exclusively for the free doughnuts, but of course), I learned that many aspiring product designers (people in software, in fashion, in real estate, and... more
The question of interactivity in technical commu-nication is complex. First, building interactive technical documents means relinquishing some amount of control over authorship, readership, and document presentation, each of which can be... more
The question of how and why people adopt technologies is an area that has received great scrutiny, but less attention is given to those who willingly choose to avoid particular technologies. This article considers current models of... more
Ambiguity is usually considered anathema in Human Computer Interaction. We argue, in contrast, that it is a resource for design that can be used to encourage close personal engagement with systems. We illustrate this with examples from... more
""As map-based visualizations of documents become more ubiquitous, there is a greater need for them to support intellectual and creative high-level cognitive activities with collections of non-cartographic materials — documents. This... more
Borrador de capítulo para el libro "La Interacción Humano-Computadora en México", editado por J. Muñoz, J. M. González y J. A. Sánchez. Editorial Pearson, México. Detalles sobre el capítulo: * Presenta 10 fundamentos relacionados con el... more
Purpose – The underlying objective of this literature review was to investigate what kinds of semiotics researches have been employed in user interfaces design and usability evaluation, and how were they employed.... more
Presentación de capítulo para el libro "La Interacción Humano-Computadora en México", editado por J. Muñoz, J. M. González y J. A. Sánchez. Pearson, México. Detalles sobre el capítulo: * Presenta 10 fundamentos relacionados con el... more
Today, Spatial Data Infrastructures (SDIs) play a key role in spatial information sharing. Since their beginning, SDIs undertook tremendous changes. Product-based (first-generation)models evolved to process-based (second-generation) SDI... more
Morozov's history of the present purports to be targeting Silicon Valley, but the book is in fact a comprehensive criticism of the role of digital systems design. From this perspective, the book offers interesting perspectives on design's... more
As electric vehicles are moving in on the automobile market, safety relating to acoustic perception is an important issue. It is a growing concern, particularly with respect to pedestrians, cyclists or visually impaired people. This can... more
Multi-touch tables are increasingly being used in public spaces such as museums, art galleries, and libraries to help engage the public and provide access to collections. Design- ing applications for this type of environment where a wide... more
Hardback 978-1-4094-0777-5 $119.95 Includes 110 b&w illustrations
El fenómeno de las redes sociales comienza a generar investigaciones diversas, pero de momento ninguna ha planteado las relaciones entre los usuarios de una red social desde el punto de vista conductual y psicológico. A tal efecto, hemos... more
El análisis del tipo de uso de la interactividad y el multimedia permite diagnosticar la evolución en el modus operandi del ciberperiodismo. Los principales periódicos digitales internacionales incorporan herramientas propias del web 2.0,... more
In this keynote presentation, I critically reflect on what interactive music is about and how it has developed in recent years. Among interactive music, I include what is often called Interactive (Computer) Music, Interactive Gesture... more
Introducción a la interacción, un mapeo de la disciplina
In the past decade researchers of human-computer interaction and other related fields have expanded their investigation from studying the usability of information technology to studying users’ experiences with it. This more holistic... more
Abstract Recent research has suggested that affective embodied agents that can effectively express simulated emotion have the potential to build and maintain long-term relationships with users. We present our experiences in this space and... more
Embodied agents have received large amounts of interest in recent years. They are often equipped with the ability to express emotion,but without understanding the impact this can have on the user. Given the amount of research studies that... more
"Whilst at the Universities of Bristol and the West of England, in collaboration with BBC R&D, I have been responsible for the first higher dynamic range, higher resolution and higher frame rate experiments to measure which combination of... more
Purpose This study aims to identify, collect and critical review the research literature on Multilingual Digital Libraries in English language from 1997 to 2012. Design/methodology/approach The present literature review has followed... more
We introduce a new multi-touch table “shoaling” application that we have been working on with the new Library of Birmingham (UK). This application contains shoals of assets taken from the Library’s collections that flock and swim around... more
"Interactive multi-touch screens in museums are often used for a dual purpose: to both educate and entertain visitors. With this in mind, how can the sense of ‘delight’ in the use of a multi-touch screen in a museum be explained? What... more
This study compares a traditional 3D WIMP (Window Icon Menu Pointer) modeller to a prototype of a novel system with a 6DOF haptic feedback device, stereovision and a co-located display, both in quantitative and qualitative terms. The... more
In the past decade researchers of human-computer interaction and other related fields have expanded their investigation from studying the usability of information technology to studying users’ experiences with it. This more holistic... more
Morris was the associate editor. Ron Thompson served as a reviewer. Two additional reviewers chose to remain anonymous. companies that provide customer DSS on their websites, especially the danger of providing too many product choice... more
Usability defects test escapee can have a negative impact on the success of software. It is quite common for projects to have a tight timeline. For these projects, it is crucial to ensure there are effective processes in place. One way to... more
Multi-touch tables can help facilitate and improve collaborative interactions yet many users with physical disabilities (e.g. wheelchair users) find it extremely difficult to interact with large tables. This paper presents... more
"Web-distributed tools that complement community-based environmental monitoring (CBEM) initiatives can improve processing of and access to information, supporting environmental education and better informing decision-making. To this end a... more