Computer Graphics

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Additional assignment

CSM 501

Topic: projection

Shivani Yadav
BSC(CS)+DVIT
1702418
projection

It is the process of converting a 3D


object into a 2D object. It is also
defined as mapping or transformation
of the object in projection plane or
view plane. The view plane is
displayed surface.
Taxonomy of projection

We can construct different projections


according to the view that is desired.
Perspective projection
In perspective projection farther away object from
the viewer, small it appears. This property of
projection gives an idea about depth. The artist use
perspective projection from drawing three-
dimensional scenes.
Two main characteristics of perspective are
vanishing points and perspective foreshortening.
Due to foreshortening object and lengths appear
smaller from the center of projection. More we
increase the distance from the center of projection,
smaller will be the object appear.
Vanishing point
It is the point where all lines will
appear to meet. There can be one
point, two point, and three point
perspectives.
Or
In other words,the illusion that certain
set of parallel lines appear to meet at
a point.
One Point: There is only one vanishing
point as shown
Two Points: There are two vanishing points. One is the
x-direction and other in the y -direction
Three Points: There are three vanishing points. One is x
second in y and third in two directions.
Anomalies in Perspective
Projection
It introduces several anomalies due to these
object shape and appearance gets affected.
•Perspective foreshortening: The size of the
object will be small of its distance from the
center of projection increases.
•Vanishing Point: All lines appear to meet at
some point in the view plane.
•Distortion of Lines: A range lies in front of
the viewer to back of viewer is appearing to
six rollers.
Parallel perspective
Parallel Projection use to display picture in
its true shape and size. When projectors are
perpendicular to view plane then is
called orthographic projection. The parallel
projection is formed by extending parallel
lines from each vertex on the object until
they intersect the plane of the screen. The
point of intersection is the projection of
vertex.
Parallel projections are used by architects
and engineers for creating working drawing
of the object, for complete representations
require two or more views of an object using
different planes.
Types of parallel
projection
1.Orthographic
In orthographic projection the direction of
projection is normal to the projection of the
plane. There are three types of orthographic
projection-
•Front Projection
•Top Projection
•Side Projection
2.Axonometric orthographic
projections.
Orthographic projections that show more than one side of an object are
called axonometric orthographic projections.

•Isometric Projection: All projectors make equal angles generally angle


is of 30°.

•Dimetric: In these two projectors have equal angles. With respect to two
principle axis.

•Trimetric: The direction of projection makes unequal angle with their


principle axis.

.
Obligue projection

In oblique projection, the direction of


projection is not normal to the projection of
plane. In oblique projection, we can view
the object better than orthographic
projection.
Types of Obligue projection
There are two types of oblique projections − Cavalier and Cabinet.
The Cavalier projection makes 45° angle with the projection plane.
The projection of a line perpendicular to the view plane has the same
length as the line itself in Cavalier projection. In a cavalier
projection, the foreshortening factors for all three principal
directions are equal.
The Cabinet projection makes 63.4° angle with the projection plane.
In Cabinet projection, lines perpendicular to the viewing surface are
projected at ½ their actual length. Both the projections are shown in
the following figure −

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