Tutorial 2 - Assure and Addie Model

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ASSURE and ADDIE

model
By: Farhana
Izzaty
Gabriel
Ling Ning
ASSURE Model Aspects ADDIE Model

Heinich, Molanda, Rusell Developer Rosset (1987)


(1989)

A small scale model that Focus Five main components that


focused on the design of can be used to plan lessons
classroom instruction and systematically.
can serve as a guide for
planning the use of media in
teaching.
The evaluation is done at the Evaluation Evaluation takes place from
end. time to time.
ASSURE Model Aspects ADDIE Model

1. Analyze learner Types of design 1. Analyze - identify the problem


2. State learning objectives 2. Design - the process of creating
3. Select media and method the learning objectives and/or
4. Utilize media and method storyboard
5. Require learner response 3. Develop - the actual creation of
the Design
6. Evaluate
4. Implement - the model is put into
action and the materials are
delivered to the students
5. Evaluation - a formative and
summative evaluation is formed of
the overall effectiveness
ASSURE Model Aspects ADDIE Model

Is a simple logical model Strengths Provide a structured


that is easy to use and guidance for designing
still powerful Can be easily altered to
Is learner centered fit any learning module

Does not have a visual Weaknessess Does it provide solutions


representation or in a timely or efficient
diagram of the model manner
Lacks the step of Is a linear approach
Analysis
Limited to what it can be
used for
Similarities
Both are systematic approaches to create performance based,
interactive and innovated episodes of guided learning
Both focused on student achievement and teacher development
Differences
ASSURE is intended for media based instruction.
ADDIE evaluates learners on a numerical basis to achieve text results,
while ASSURE evaluates learners based on what learning styles work
best for them.
How to apply ADDIE and ASSURE model in
21st century learning?
implement the use of technology as instructional medium in both
models
Use of multimedias (stimulation, virtual labs, or even games to
facilitate auditor or visual learners) or blogs (to help students who are
interpersonal learners), the ASSURE model when implemented
effectively allows the teacher to use technology to boost the learning
process.

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