Addie and Assure Model

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NURAIHAN HASHIM | 2019550043

TASK 3

DIFFERENCES AND BETWEEN SIMILARITIES


ADDIE MODEL AND ASSURE MODEL

SIMILARITIES

ADDIE MODEL AND ASSURE MODEL

ADDIE and ASSURE begin their process as a front end analysis and design
ADDIE and ASSURE both begin with an analysis stage which allows for consideration of the
learner’s back ground and environment

ADDIE and ASSURE also have a stage to focus on implementation which allows for effective use
of media and technology to be addressed.

ADDIE and ASSURE is that they are both based on Robert Grange’s Conditions of Learning.

ADDIE and ASSURE address evaluation in the final stage. Regardless of what stage evaluation is
addressed, these models provide for formative and summative assessment.

DIFFERENCES

ASPECTS ADDIE MODEL ASSURE MODEL

Pioneer Rosset-1987 Heinich, Molanda, Rusell-1989

First created for Military purposes Educational purposes

History Instructional systems development It is based on Gagne’s Events of


(ISD) designed for military Instruction. This model is helpful
interservice training that will for designing courses using different
adequately train individual to do a kinds of media. It emphasizes on the
particular job and which can also be various use of media to deliver
applied to any interservice content knowledge; not heavily
curriculum development activity. depend on textbook/activity book
only.

Definition A model that acts as guideline for A model that prepares


building effective training and educators/teachers to plan, devise
performance support tools on five and carry out lesson plan that needs
stages. media.
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Focus A framework that lists generic Specific focus on the teaching


process that used by instructional planning in classroom and can be
designers and training developers. used as a guide to plan the use of
media in teaching.

Stages A-Analysis A-Analyse learner


D-Design S-State learning objectives
D-Develop S-Select Media, Methods, and
I-Implement Materials
E-Evaluate U-Utilise Media and Materials
R-Require Learner
E-Evaluate

Type of evaluation Formative and summative Formative evaluation- resembles


evaluation. Revision (if needed) reflection process which is done by
Each stage is evaluated formatively. teachers to evaluate the
effectiveness of the teaching.
Explanation of the A-Analysis A-Analyze learners
model The designer identifies the learning A process of analysing the learners’
problem, the goals and objectives, (age, gender, race, interest) and how
the audience needs, existing familiar they are with the topic you
knowledge. Teachers also consider will be teaching.
the learning environment, any
constraints, the delivery options and
the timeline of the project.

D-Design S-State objectives


This phase deals with learning When designing lesson, teacher state
objectives, assessment instrument, the learning outcomes.
and media selected. The design Objectives must be S.M.A.R.T.
phase should be SS. Systematic and Specific, Measurable, Achievable,
Specific. Reliable, Time-based.

D-Development S- Select media, methods, and


Using the information gathered in materials
the Analysis and Design phase, the Select available materials, modify
performance solution is created. existing materials and design new
For example, list the activities that materials.
will help the participants learn the When choosing the media and
task, select delivery method such as materials to help you teach a lesson,
tapes, hand outs; etc. you will first choose a method for
delivering your instruction
NURAIHAN HASHIM | 2019550043
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I-Implement U-Utilize Media and Materials


The implementation phase develops The lesson is actually taught and the
procedures for training facilitators media and materials get
and learners. Training facilitators implemented. Teacher needs to test
cover the course curriculum, the materials before implement the
learning outcomes, method of materials in the classroom.
delivery, and testing procedures.
Materials are delivered to the R-Require Learners
student. After delivery, the Maximize the involvement of
effectiveness of the training learners in the T&L process. Active
materials is evaluated. participation during lesson enhances
the understanding of student.

E-Evaluate E-Evaluation
Measure whether the goals have
been achieved. Review and evaluate
Before, during and after instruction .
each phase (analyse, develop, The evaluation is done at the end.
implement).Revise or modify the
lesson when necessary and make it
better.

Technology Utilizes effective use of media Utilizes technology, media and


complexity materials.

Typical output Maybe used in classrooms Classroom oriented (traditionally)

Advantages -Provide a structured guidance for -Helps plan and develop instruction
designing for teacher to design lesson using
media.

-Includes rapid prototyping -Consider students’ learning styles


(continual feedback) which is a way
to improve the generic ADDIE -It allows for the possibility of
model. incorporating out-of-class resources
and technology into the course
-Can be easily altered to fit any materials. This model will be
learning module. especially helpful for instructors
designing online courses.

-Isa simple logical model that is


easy to use and efficient.

-Is a learner centered model.

Disadvantages -Too linear-does not account for -Outcome is heavily depending on


other factors like socials skills and the teachers’ effort.
the environment that they live.
-Does not have a visual
-Does not provide solutions in a representation or diagram of the
timely or efficient manner. model.
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-Lack the step of analysis

-Limited to what it can be used for.

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