Usability Testing and Web Design: Dr. Will Kurlinkus

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Usability Testing and Web Design

Dr. Will Kurlinkus

Trouble Shooting Assignment 2


1. Read over assignment sheet
2. Look at all three examples on the course website
3. Common Errors:

Introduction: Problem isnt clearly defined and illustrated through examples, quotes,
stats, and facts in the intro

Audience/client isnt clearly defined (remember you are pretending to write to


someone, pretend you are working for a boss)

User isnt kept in mind during all the analyses (remember the user is different from
the client)

Examples are too similar to one another. You cant just do 3 ted talks

Examples arent described in detail

Examples arent analyzed enough in terms of WHY they were designed in the way
they were. Remember, youre analyzing rhetoric, user adaptation, and pros and
cons.

Not enough time is spent on the proposal. You should propose something that is
clear that checks out in terms of feasibility that you can talk about for an extended
time. Your conclusion should be as long as one of your body sections

Quiz
1. What is a usability test?
2. Is Krugs usability test quantitative or qualitative?
Whats the difference?

Question
1. What is your favorite website?
2. What is a bad website?
3. What is a website you use a lot?

What is a Usability Test?

In this assignment you will find a


poorly designed website; you will
create a usability test to get
feedback on how successfully or
poorly that site is designed for its
intended users and purposes; you
will run a usability test with 2
users; and you will create a lab
report proposing suggestions for
improvement.
1.

Website Redesign
Evaluation

2.

Usability Protocol Memo

3.

Final Lab Report

4.

Group Presentation on Your


Findings

Watching people try to


use what youre
creating/designing/buildin
g (or something youve
already
created/designed/built)
with the intention of (a)
making it easier for
people to use or (b)
proving that it is easy to
use.
Steve Krug, Rocket
Surgery Made Easy

Rocket Surgery Made Easy: 1-4


Watching users makes you a better designer. Why?
We are performing a qualitative test in hopes to improve a preexisting website. We cant prove something from qualitative
data, but we can suggest improvements.
Usability testing can be exceedingly easy, but it often isnt done
simply because designers think that they are their users. If the
designer/engineer understands it, then the user will understand
it. WRONG!
Usability testing can be done on any design that has a user. It is
a useful tool for all designers, engineers, and scientists who
create things.

What Were Doing: Overview


Teams of 4
Writing for a client testing 1 website and 3 pages in that
site
Testing 2 participants: ~45 minutes each
Designing a scripted think-aloud-protocol including a
homepage tour and several common scenarios for
participants to go through
Record the screen (screen capture software) and the
usability test room (with a small video camera)

Web Design: Dont Make Me Think


Dont Make Me Think: Web design should be obvious and selfexplanatory. Dont create frustration and confusion. Let a user
accomplish tasks as easily as possible.
Open up the pizza shuttle, Norman website.

Web Design: Home Page


Goals: What is this website? Whats the company? How
can I get from here to the place I need to be? Should
spell out the big picture of the site.

Clear navigation

Clear imagery and logo

Search bar

Avoids needless words

Resonates with target audience

Lets evaluate one of your examples.

Web Design: Site Structure


There generally should only have to be three levels of a
site structure: Homepage>Level 1>Level 2>Level 3
Getting to these lower-level pages should be easy and
obvious
Understanding what content belongs in what section and
how to get a user to that content is the most difficult parts
of web design
Usability: Card sorting for webdesign and writing
Find the Graduation Checklist: http://www.ou.edu/coe.html

Web Design: Page Structure

Clear visual hierarchy

Size, spacing, font

Nesting

Chunk pages into clear


sections

Avoid having too much on


any page

Beware of content below


the fold

Lets evaluate one of your


examples.

Web Design: Page Structure

Web Design: Navigation 1

Let me get where I want to


go

Make terms obvious

Give a search bar

Navigation should stay the


same across all pages

Navigation should tell us


where we are

Usability: Renaming
navigation

http://som.ou.edu/index.php

Web Design: Navigation 2


Sign Posting: Once Im on a page I should be able to see the title
of the specific page, have a visual marker of the page Im on (a
button is lit up), and know the path I took to get to that page
(breadcrumb trail).
Uniformity: When I click something, the title of the button should
match the title of the page Im sent to.

Web Design: Trunk Test


Usability: The Trunk Test:
http://som.ou.edu/index.php/academics/future
Imagine that youve been blindfolded and locked in the trunk of a car,
then driven around for a while and dumped on a page somewhere
deep in the bowels of a Web site. If the page is well designed, when
your vision clears you should be able to answer these questions
without hesitation:
1. What site is this? (Site ID)
2. What page am I on? (Page name)
3. What are the major sections of this site? (Sections)
4. What are my options at this level? (Local navigation)
5. Where am I in the scheme of things? (You are here indicators)
6. How can I search?

Web Design: Beautification

Uniformity: Using the same navigation,


hierarchy scheme, titles, etc., across the
entire site.

White Space: Give your information and


images breathing room. Clutter is the
opposite of white space. The more white
space on a site, generally, the more
ethos the site has. White space doesnt
have to be white.

Color Scheme: Repeated, meaningful,


colors. Goal is the 3 color 60-30-10 rule.

Visual Hierarchy: Is consistent

Image Driven

Scannability: Uses headings, small


paragraphs, pull quotes, bullets, etc.

Homework
Find 1 poorly designed website for a small business or
academic department and evaluate it on the criteria
weve discussed today.

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