MIL Reviewer Midterm
MIL Reviewer Midterm
MIL Reviewer Midterm
Communication Topic 0
Communication
➢ The act or process of using words, sounds, signs, or behaviors to express or exchange
information or to express your ideas, thoughts, feelings, etc., to someone else.
➢ The exchange of information and the expression of feelings that can result in understanding.
Process of Communication
a. Sender – the one who gives out the message
b. Message – the information to be communicated
c. Channel – the medium used
d. Receiver – the one who gets the message
Media
➢ physical objects used to communicate with, or mass communication through physical objects
such as radio, television, computers, film, etc. It also refers to any physical object used to
communicate messages.
Information
➢ a broad term that covers processed data, knowledge derived from study, experience,
instruction, signals, or symbols.
Literacy
➢ the ability to identify, understand, interpret, create, communicate, and compute using printed
and written materials associated with varying contexts. Literacy involves a continuum of
learning, wherein individuals are able to achieve their goals, develop their knowledge and
potential, and participate fully in their community and wider society.
a. Media Literacy
➢ The ability to access, analyze, evaluate, and create media in a variety of forms. It aims
to empower citizens by providing them with the competencies (knowledge and skills)
necessary to engage with traditional media and new technologies.
b. Information Literacy
➢ The ability to recognize when information is needed, and to locate, evaluate, and
effectively communicate information in its various formats.
c. Technology Literacy
➢ The ability of an individual, either working independently or with others, to responsibly,
appropriately, and effectively use technological tools. Using these tools an individual can
access, manage, integrate, evaluate, create, and communicate information.
1. Pre-Industrial Age
People discovered fire, developed paper from plants, and forged weapons and tools
with stone, bronze, copper, and iron.
a. Cave Paintings
b. Clay tablets
c. Acta Diurna in Rome (First “Newspaper”)
2. Industrial Age
People used the power of steam, developed machine tools, established iron production,
and the manufacturing of various products (including books through the printing press).
a. Typewriter
b. Telephone
c. Gutenberg Press
3. Electronic Age
The invention of the transistor ushered in the electronic age. People harnessed the
power of transistors that led to the transistor radio, electronic circuits, and the early computers.
In this age, long-distance communication has become more efficient.
a. Transistor
4. Information Age
The Internet paved the way for faster communication and the creation of social
networks. People advanced the use of microelectronics with the invention of personal
computers, mobile devices, and wearable technology. Moreover, voice, image, sound, and
data are digitalized.
Internet of Things - the interconnection via the Internet of computing devices embedded in everyday
objects, enabling them to send and receive data.
2. Immediacy – Traditional media is often delayed by press times. Most are made beforehand
and are scheduled to be released at specific times while New media is more immediate.
4. Control – Because of the dynamic aspects of New media, publishers have more control over
the publishing time and details of a post. Traditional media pieces are often thought about
ahead of time. There is no way to control the opinions/messages of the viewers, though.
5. Interactivity – New media usually involves two-way communication. Both the audience and
creator can comment and express their opinion to the media presented in real-time. Traditional
media is one-way.
What is Information?
➢ Data that has been collected, processed, and interpreted in order to be presented in a usable
form.
➢ A broad term that can cover processed data, knowledge derived from study, and experience.
Instruction, signals, or symbols. In the media world, information is often used to describe
knowledge of specific events or situations that have been gathered or received by
communication, intelligence, or news reports.
➢ Information is that 'which changes us’ (Stafford Beer, 1979)
➢ Information is 'what reaches man's consciousness and contributes to his knowledge' (Blokdjik
and Blokdijk, 1987)
Insurgence of Infodemic
"an overabundance of information - some accurate and some not - that makes it hard for people to
find trustworthy sources and reliable guidance when they need it" (World Health Organization).
"The term "fake news,” despite its wide usage, is in fact quite problematic. It's been used to label
many different kinds of content from plain lies and falsehoods to unverified rumors; from outdated
news to propaganda. Many of these so-called "fake news" are not even made to look like news at all.
Instead of this phrase, we are encouraged to use the terms misinformation and disinformation."
Another way of avoiding the problems and challenges of understanding and analyzing
information is through Online Verification Skills and Fact-checking resources.
Here in the Philippines, websites such as Rappler and Vera Files are actually partnered with
Facebook to fight the ongoing fake news dissemination on the platform.
Types of Media
a. Print Media
This type of news media used to e. New Media
be the only way of delivering information The internet is one of the newest
to the public. For the generations of the sources of media. The majority of the
80s and 90s, print media was the only users prefer the internet to watch news
medium of entertainment. quickly. It is more fast and capable in
People relied on newspapers and comparison to any other source of
magazines to learn everything, from media. The Internet changes the world
recipes and entertainment news to and connects the people also helping
important information about the country the users to keep in touch with the latest
or the world. inventions and news. The internet also
gives you a chance to express your
b. Broadcast Media ideas all over the globe.
The main sources of the 1. Social Media - forms of
broadcast are television and radio. We electronic communication (such
can watch all types of events that are as websites) through which
happening on Earth. Usually, people are people create online communities
interested in watching the news to share information, ideas,
regarding spirituality, politics, sports, and personal messages, etc.
so on. Radio is also the source of 2. Online forums - an online place
broadcasting we can hear all kinds of where we can comment,
news on it and also enjoy the music on it message, or discuss a particular
by changing the channels. topic. Forums allow us to share
knowledge with other people with
c. Film/Cinema the same interests. That's why it's
It is one of the oldest platforms of regarded as the best platform to
media and people went to the theaters seek support and assistance.
to watch it but now people can watch 3. Podcast - a series of audios
movies at home via safelight and cable focused on a particular topic or
in HD resolution. theme. We can listen to them on
a computer or a mobile phone.
d. Video Games (Digital Games) It's a platform that allows anyone
It is only grown in youth with high to share their knowledge and
dimensions and more graphics. Games communicate with the world.
are the form of electronic media
devices. Now games are also available
on mobile phones and people are easily
accessible to them.
Media convergence refers to the merging of previously distinct media technologies and platforms
through digitization and computer networking. This is also known as technological convergence.
Media convergence is also a business strategy whereby communications companies integrate their
ownership of different media properties. This is also called media consolidation, media concentration,
or economic convergence.
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b. Reciprocal Effect - when a person or event gets media attention, it influences the way the
person acts or the way the event functions. Media coverage often increases
self-consciousness, which affects our actions.
c. Boomerang Effect - refers to the media-induced change that is counter to the desired change.
d. Cultivation Theory (George Gerbner) - states that media exposure, specifically to television,
shapes our social reality by giving us a distorted view of the amount of violence and risk in the
world. MTRCB (Movie and Television Review and Classification Board) is the government
agency responsible for rating television programs and films in the Philippines.
e. Agenda-setting Theory (Lippmann/ McCombs and Shaw) - a process whereby the mass
media determine what we think and worry about. The public reacts not to actual events but to
the pictures in our heads, created by the media.
What is Propaganda?
➢ is a persuasive message that intends to influence people to favor certain ideas or make certain
decisions.
➢ can be used for a variety of causes, from "good" to "bad" ones.
➢ It makes sense that we encounter it in many different forms of communication and
expression-from advertising to entertainment; from politics to activism.
In order to participate actively in politics today, people must be able to recognize contemporary
propaganda online. Propaganda can be distinguished from other forms of communication through its
distinctive qualities.
Media Education Lab's Mind Over Media resource lists four "propaganda techniques."
➢ Activate strong emotion
➢ Simplify information and ideas
➢ Respond to audience needs and values
➢ Attacks opponents
Indigenous Knowledge
Indigenous knowledge is the local knowledge - knowledge that is unique to a given culture or
society. It contrasts with the international knowledge system generated by universities, research
institutions, and private firms. (Warren, 1991)
Indigenous Media
Indigenous Media is owned, controlled, and managed by indigenous peoples in order for them
to develop and produce culturally appropriate information in the languages understood by the
community by utilizing indigenous materials and resources, reflecting community needs and interests,
visions, and aspirations, and independent from vested interest groups. (Indigenous Media, Freedom
of Expression and Right to Information: ASEAN Scenario, 2014)
Characteristics
1. oral tradition of communication
2. store information in memories
3. information exchange is face-to-face
4. information is contained within the border of the community
Library
➢ a building or room containing collections of books, periodicals, and sometimes films and
recorded music for people to read, borrow, or refer to.
➢ Libraries are often classified into four groups, namely: academic, public, school, and special.
These libraries may be either digital or physical in form.
Types of Libraries
a. Academic libraries serve colleges and universities.
b. Public libraries serve cities and towns of all types.
c. School libraries serve students from Kindergarten to grade 12.
d. Special libraries are in specialized environments, such as hospitals, corporations, museums,
the military, private businesses, and the government.
Internet
It is a global computer network providing a variety of information and communication facilities,
consisting of interconnected networks using standardized communication protocols.
The internet is considered by many as a resource for news and information.
b. Accuracy of Information
Accuracy refers to the closeness of the report to the actual data. Measurement of
accuracy varies, depending on the type of information being evaluated.
c. Value of Information
Information is said to be of value if it aids the user in making or improving decisions.
e. Timeliness
Reliability, accuracy, and value of information may vary based on the time it was
produced or acquired. While a piece of information may have been found accurate, reliable,
and valuable during the time it was produced, it may become irrelevant and inaccurate with the
passing of time (thus making it less valuable). Other information may be timeless, proven to be
the same in reliability, accuracy, and value throughout history
Genre
➢ comes from the French word meaning 'type' or ‘class'
➢ can be recognized by its common set of distinguishing features (codes and conventions)
➢ Horror, comedy, action comedy, sci-fiction, inspirational or family are examples of genre in films
(also applicable to TV shows ).
B. Symbolic
show what is beneath the surface of what we see (objects, setting, body language,
clothing, color, etc)
1. Setting is the time and place of the narrative. When discussing setting, you can
describe the setting of the whole story or just a specific scene.
2. Mise en scene is a French term that means ‘everything within the frame'. In media
terms, it has come to mean the description of all objects within a frame of the media
product and how they have been arranged.
3. Acting; The actors portray characters in media products and contribute to character
development, creating tension or advancing the…
4. Color has highly cultural and strong connotations. When studying the use of color in a
media product the different aspects to be looking at are dominant color, Contrasting
foils, and color symbolism.
C. Written
use of language style and textual layout (headlines, captions, speech bubbles, language
style, etc.)
Literary Works During the lifetime of the author plus 50 years after death
2. Patent
➢ an exclusive right granted for an invention
➢ provides the patent owner with the right to decide how - or whether - the invention can
be used by others
3. Trademarks
➢ a sign capable of distinguishing the goods or services of one enterprise from those of
other enterprises
4. Industrial Design
➢ constitutes the ornamental or aesthetic aspect of an article
➢ may consist of three-dimensional features, such as the shape or surface of an article, or
of two-dimensional features, such as patterns, lines, or color
Fair use
means you can use copyrighted material without a license only for certain purposes. These
include:
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➢ Commentary
➢ Criticism
➢ Reporting
➢ Research
➢ Teaching
Creative Commons
is an American non-profit organization devoted to expanding the range of creative works
available for others to build upon legally and to share. The organization has released several
copyright licenses known as Creative Commons licenses free of charge to the public.
➢ Attribution: You must credit the creator.
➢ Non-Commercial: You can't make a profit.
➢ No Derivative Works: You can't change the content.
➢ Share Alike: You can change the content, but you have to let other people use your new work
with the same license as the original.
Plagiarism
➢ the act of using another person's words or ideas without giving credit to that person
➢ The practice of taking someone else's work or ideas and passing them off as one's own.
Types of Plagiarism
a. Sources Not Cited
1. The Ghost Writer – the writer turns in another's work, word-for-word, as his or her own.
2. The Photocopy – the writer copies significant portions of text straight from a single
source, without alteration.
3. The Potluck Paper – the writer copies from several different sources, tweaking the
sentences to make them fit together while retaining most of the original phrasing.
4. The Poor Disguise – the writer has altered the paper's appearance slightly by changing
keywords and phrases.
5. The Labor of Laziness – the writer takes the time to paraphrase most of the paper
from other sources and make it all fit together.
6. The Self-stealer – the writer "borrows" generously from his or her previous work.
b. Source Cited
1. The Forgotten Footnote – the writer mentions an author's name for a source, but
neglects to include specific information on the location of the material referenced.
2. Misinformer – the writer provides inaccurate information regarding the sources, making
it impossible to find them.
3. The Too-perfect Paraphrase – the writer properly cites a source but neglects to put in
quotation marks on text that has been copied word-for-word, or close to it.
4. The Resourceful Citer – the writer properly cites all sources, paraphrasing and using
quotations appropriately. The catch? The paper contains almost no original work!
5. The Perfect crime – the writer properly quotes and cites sources in some places, but
goes on to paraphrase other arguments from those sources without citation.