Assignment 1
Assignment 1
Assignment 1
Assignment 1
2. a. Explain CRT and Color CRT models. Write short notes on LCD display
b. Devise a comparative analysis of random and raster scan with proper examples and
illustrations (figure)
3. a. What are the graphics primitives? Elaborate Bresenham’s the line drawing algorithm with the
help of following equation f(x) = 6x-4;
b. Explain the midpoint circle drawing algorithm for the equation x^2 + y^2 - 81 = 0. Identify the
pros and cons of circle drawing algorithms
5. What is line clipping? Describe the region codes and type of clipping candidates with examples.
6. What are the transformation properties of an object in 3D space? Produce the rotation and
scaling matrix for 3d transformation
7. What are the differences between Interpolation and Approximation? What are the properties of the
Bezier curve and surface?
8. Why is the Z- buffer important in graphics? How to implement it in 2D space? Identify its pros and
cons.
9. Explain the properties of light. Discuss three color models you studied from your book.
10. Convert the following colors into RGB values. Show the calculation steps