Final Fantasy 2 PSP

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far safe use of 1h1s product, carefully read the fallowing section of this manual and the ~

the mstructlon manual supplied with the PS~ (PlaySta11an• Partable) system before use ~
software manual and the mstructiQll manual for future reference PROLOGUE
& WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES
A long-lived peace is at an end. The emperor of Palamecia has called
A very small percentage of md1v1duals may expenence epileptic seizures or blackouts wtai ~
light panems or flashing lights Exposure to certam panems or backgrounds on a screen or....-: forth monsters from the underworld and has begun his campaign
games may tngger eplfept1c seizures or blackouts m these individuals These conditions IT\a'f' ~ for world conquest.
undetec1ed epileptic symptoms or seizures m persons who have no history of pnor seizures or~
or anyone m your famlly. has an epilepoc cond1t1on or has had seizures of any kind. consu.• Pl
before playmg IMMEDIATELY DISCONTINUE use and consult your physician before resilll1flQ ~ A rebel army arose in the Kingdom of Fynn to thwart the emperor's plans.
or your child expenence any of the followmg health problems or symptoms
But the rebels' castle fell to an all-out assault by the empire. Left with little
• dmmess • disorientation
• altered v1sion • seizures
choice, the rebels withdrew to the remote town of Altair.
• eye or muscle twitches • any mvotuntary movement or COf1'tU:so\
• loss of awareness
Four youths from Fynn also found themselves fleeing the imperial forces.
RESUME GAMEPlAY ONLY ON APPROVAL Of YOUR PHYSICIAN
They had lost their parents at the hands of the empire.
Use 1nd h1ndling of video games to reduce the likelihood of a seizure
• Use ma well·ht area and keep a safe distance from the screen
But their escape wasn't over...
• Avoid prolonged use of the PSP9 system . Take a 15-minute break during each hour oia't
• Avoid playmg when you are tired or need sleep
Stop using the system 1mmed1ately if you expenence any of the followmg symptoms
or a sensauoo s1m1lar to motion sickness; discomfort or pam m the eyes, ears. hands. arms. O' rt
the body. lf the cond1uon pe1s1sts. a>nsult a doctor
Do not use while driving or walking Do no1 use m airplanes or medical fac1hlles v.tiere tzSe •
restricted Set the PSP9 system·s wireless network feature to oH when usuig the PSP' _~ •
other crowded locations If used near persons with pacemakers. lhe signal from tlle PSP'
networtc feature could mlerfere with the proper operatton of the pacemaker

• This disc 1s p5pe (PlayStation-Portable) format software and is intended for use w1 the PSP9
l,he disc 1s used with other devices. damage to the disc or to the device may result • ThtS d sc s
use with the PSP• system marked with FOR SALE AND USE IN U S ONLY • Depend ng on - CONTENTS
Memory Stick Duo™ or Memory Stick PAO Duo™ (both sold separately) may be required Jlefer
manual for full details • If paused images are displayed on the screen for an eKtended oeo:ia
image may be tett permanently on the screen • Do not leave the disc m direct sun 1gh ._. 1 Getting Started .... . . . .. . . . .... 2
a car or other places subject to high heat and humidity • Do not touch 1he opening :-ur Came Controls .......... . . ... .3
!recording surface of the disc. see drawmg) Also. do oat allow dust. sand. foreign ~;:;cc:~c.:":..=..:.._=;.;;._=­
to get on the dm • Do not block the open mg with paper 01 tape Also. do no1
wnte on the disc. • If the opening area does get dirty, wipe gently w11h a so
I Characters
Starting the Came
. . ...... 4
.... . ......6
cloth. • To clean the disc, wipe the exterior surface gently wnh a soft cloth • Do ,.- How to Play . . .7
not use solvents such as benzme. commercially-available cleaners not intended
for CDs. or ant1-stattc spray intended for vmyl LPs as these may damage the disc
• Do not use cracked or deformed discs or discs th. at have been repaired wrth
adhesives as these may cause console damage or malfuncuon • SCE will not be Reca-
I Field Screens
Town Guide .
Menu Screen
.....8
.... . ... 10
.12
held hable for damage resultmg from the misuse of discs ' - - -- -- - -
Battle . . .... . . . ............ .. ........ 18
Magic List & Vehicles .. . .22
Press the right side of the disc unt1:i'i
1,; ,,i;,;';n:;:.;;;;:;:::::;;;:::=:;;;;;
drawing and then remo\'e 11. If excess forte as1111,:,,...11!lis-
damage to the disc

Insert the bottom side of the disc and then press•


clicks into place . If the disc is nots ored
damage to the disc. Store the disc in 1t:s c.e
a place out of the reach of children If die
warping or other damage to the doc

ULUS 10263
GETTING STARTED - . GAME CONTROL S
Right side view PSP®(PlayStation®Portable) system configuration

l button LCD screen Rbutton

L:>.OXD
buttons
POWER/HOLD switch

Front view
Disc cover DC OUT connectors

~l lo•, ol
indi cator
access
indicator
Volume HOLD
WLAN indicator
access
indicator
Right speaker
Analog stick START button
Strap holder SELECT button
l eft speaker Sound button
Set up your PSP3 (PlayStation'"Portable) system according to the HOMEbutton Display button
instructions in the manual suppli ed with the system. Turn the system
on. The power indicator lights up in green and the home menu is
displayed. Press the OPEN latch to open the disc cover. Insert
FINAL FANTASY®ll disc with the label facing away from the system,
sl ide until fully inserted and close the disc cove r. From the PSP3 This section outlines the basic controls used in FINAL FANTASv®ll. The default
system's home menu, select the Game icon and then the UMD™ controller configuration is shown here, but can be customized in the Configuration
menu (p.171.
icon. A thumbnail for the software is displayed. Select the thumbna il
and press the ~ button of the PSP 3 to start the software. Follow the Directional Buttons Move character I Move the cursor
on -screen instructions and refer to th is manual fo r information on 0 button Confirm /Talk I Examine I Board and disembarl< vehides such as airships
using the software. ®button Cancel I Return 10 previous screen I Dash in towns and dungeons
(press and holdl
NOTICE: Do not eject a UMDTM wh ile it is playing. (II button Display the Bestiary
e button Display lhe main menu
•button+ • Display the wond map la~er obtaining a specific item I
Memory Stick Duo™ - or - Change characters on menus where . . and Em appear, and scroll
Warning! Keep Memory Stick Duo™media out of reach of small children, as up/down faster in the Items menu

the media could be swallowed by accident.


To save game settings and progress, insert a Memory Stic k Duo™ Soft Reset
into the memory stick slot of your PSP'". You can load saved game Press the - button, - button, V button and q;, button
data fro m the same memory stick or any Memory Stick Duo™ simultaneously to perform a soft reset.
containing previously saved games.

3
CHARACTERS CHARACTERS

•FIRION •MINWU
Taken in by Leon's family at a very young age, A white mage from the magical land of Mysidia.
Firion was raised as a brother to Leon and Minwu draws on his vast knowledge and
Maria. Aher losing his adopted parents when powerful spellcasting ability to support the
the empire invades the kingdom of Fynn, rebel forces in their cause. He has also proven
Firion decides to join the rebels to exact a courageous ally, ohen volunteering to partake
vengeance upon the empire. in dangerous missions.

•MARIA •GORDON
Leon's sister by birth, Maria The cowardly prince of Kashuan , Gordon ,
is a strong young woman who hides from the empire within rebel walls.
carries on her fight against the His timid demeanor represents the
empire even as she searches weakness of his character.
for her lost brother.

•GUY
•HILDA
None can match Guy's extrrordinary
physical strength; however, his Hilda is crown princess of the Kingdom
imposing figure belies his gentle and of Fynn. She takes the reins of the
somewhat na·ive nature. Guy also has rebellion aher her father, the king, is
the unusual ability to communicate struck down. Her extraordinary
with animals. leadership abilities belie her young age,
and inspire the faith of her people.

•LEON
•THE EMPEROR
Leon is Maria's brother and Firion's best friend. Leon's
parents are killed during the empire's invasion of The Emperor is the mastermind behind
Fynn. He manages to escape along with Maria, the military state that is the Palamecian
Firion, and Guy, but becomes lost when they Empire. Believing that power is all there·
are set upon by a party of black knights in is to the world. he willingly sold his soul
the forest. to evil. His familiarity with fearsome magic
reinforces his heinous tyranny.

4
5
STARTING THE GAME HOW TO PLAY
You can choose to play the game in English, Japanese, or Japanese Kana. This section explains Information pertaining to gameplay, such as what
types of screens you'll see and how characters develop.
Title screen
Traveling the World
The field screen will show you the spanning towns and dungeons of the world
Press 0 or the START button at the title as you battle enemies on you r quest. Pressing the 0 button from the field
Fl screen and the menu options below will screen will call up the menu screen . Encounter.; with enemies switch you to
be displayed. the battle screen.
Field Screen (pp.8-9)
··-----l'l O l)Q ........ --
~"'

New game Choose names for your 4 character.; and begin


the game anew.
Load game If you have previously saved game
data, you can continue from where you left off.

The Character Creation Screen


From this screen you can assign each character's name.
When you 've entered all the information, press the START button.
Menu Screen fpp.12·171 Battle Screen (pp.18·211

Assigning a Name Building Characters


I ' '° ' I ' ' ' ~ J
Move the cur.;or to a character and press the 0 button to display the Name This game does not employ the
Selection screen. When you've finished assigning names, press the START conventional character leveling system.
Instead , character.;' stats and !:~ r~
button to begin the game. You can also choose to start with the default
character names. In this case, just press the START button to begin the game. proficiencies Jp.15) increase according -~
to the actions taken and cond itions of
Saving the Game battle. Use this to your advantage to ~-1
Save your progress during the game by using the Save option on the menu. develop characters that su it you best.
Please have a Memory Stick Duorn or Memory Stick PRO Duo"' with 736 KB
of space available in you r Memory Stick Duo"' slot.

6 7
Fl ELD SCREEN S -. FIELD SCREEN S
'
There are two types of field screens: The World Map, which lets you move Talk/Search
from location to location, and the Town and Dungeon Maps you will visit. Press the 0 button when facing people
to talk to them .
Field Screens Similarly, press the 0 button to search
Use the directional buttons to navigate the field screen. You can open the the area you are facing.
e
menu using the button (pp.12-171 or view the bestiary using the
® button .
Key Term System -, " II "•• - ..- . - - - - -
World Map Occasionally conversations will cause :;j; ' - '"'" ' .
-- -- -- -
the key term window to appear in the .. . 1. 1
This screen allows you to traverse the bottom left corner of the screen.
world. As you enter towns or dungeons The key term window contains the
the screen will change to represent your
immediate surroundings.
following three commands: ~ ·· .. -
Key Term Commands

Ask
Selecting "Ask" brings up a list of all key terms you've learned. Select the key
Explore towns and dungeons, speak to tenn you'd like to ask about and press the 0 button.
people, and unlock treasure. Exit to
return to the world map. Learn
When particularly important tenns come up during a conversation, they
appear in red text in the message window. Once one of these tenns appears,
you can commit it to memory by selecting "Learn," moving the cursor to the
word you wish to memorize, and pressing the 0 button. You can review any
The Map Screen key terms you've learned from the Key Terms (p.161 option on the main menu.
Press the cancel button I® button by default( and the SELECT button
simultaneously from the field screen to display the map. Verify the locations Items
of various areas by switching between the full map and the enlarged map. This command allows you to show or give someone an item from your
'The map function is acquired by obtaining an item in the game. inventory. Select "Items," move the cursor to the item you wish to show or give
to the person you're speaking with, then press the 0 button.
Location List
Select an area name and press
UNLOCK THE SECRET DUNGEONS
As you proceed with the game, a bonus dungeon, the "Arcane Labyri nth," may
the 0 button to move the cursor
become accessible. It is a challenging dungeon that lets you test your hand
to that location.
against fearsome foes and treacherous traps. Beyond it lie even more
Map
challenges.
Move the cursor on the enlarged
map and the map will scroll
Complete the game and save after the end credits to unlock the "Soul of
simultaneously.
Rebirth" bonus du ngeon. Select "Soul of Rebirth" at the title screen to
Castle/Town explore its confines.

Dungeon

Present Location

Airship

Ship/Ferry

8
9
TOWN GUIDE · . TOWN GUIDE
There are many things to do and places to go in town. Be sure to purchase Item Shop
equipment and stock up on items before setting out.

Things to Do in Town Here you can buy and sell various items
Speak to shopkeepers to buy and sell weapons, armor, items, and spells. that aid you in your journey. There are
various types of items lp.20), including
those that restore HP and cure status
ailments.

Inn
Signboard
Signboards indicate the
various types of shops.
~

~
Ill ~ '0

.. . .
\\ ~,

r/~,~~:.,
1 o I

~__,
Staying at an inn fully restores the
party's HPand MP. The cost of one
night's stay varies by the amount of HP
and MP to be recovered.
Weapon Shop • c:....:';:~
~

.E:'. . ·:· ~~ :~-::?-=


..
I
I
...
'
''
.
·1...
lo <
Here you can buy and sell weapons
used to attack your enemies.
Certain weapons have special powers.
~ Sanctuary

i c;ti, • • ~ ' ~:-;~~.'';;'.1 ~·.~,'.,;·b.:d.i•h'.',. :'~-· "' 1! Revives characters who have been KO'd
~ -~-' '• ~ • ~ • - . , ,. 1
lp.21).
~~~~~~~~~
I W Ill! !
• 1-1•! I :JI
'IL

.
,... fh ~ ,..,
": \
Armor Shop

Here you can buy and sell armor for the


head, body, and arms, as well as
Buying and Selling Items
-
First, select whether to buy or sell using the directional buttons. Select the
shields. item you wish to buy/sell , specify the quantity, and complete the transaction
with the 0 button.
'Press the left or right directional buttons to alter the quantity by I, or the up
and down directional buttons to alter it by I 0.

Magic Shop

Here you can buy spells with various


effects. Magic is divided into White
Magic, which focuses on healing and
support, and Black Magic, which focuses
on attacks.

CJ Increase 13 No Change
lrJ Decrease

10
II
MENU SCREEN MENU SCREEN
e
Press the button from the field screen to display the menu screen, from Magic
which you can make the necessary adjustments for your quest. Select this command to view, cast or discard magic the character has learned.
Press the 0 button to arrange spells in the order you prefer.
Menu Screens
You can select from eight commands on the main menu. Spells are learned from magic tomes that can be purchased in magic shops,
found in treasure chests, or dropped by defeated enemies. Characters are
Menu commands limited to a maximum of sixteen spells at a time. If you want a character to
learn additional spells, you'll have to discard one of his or her existing
spells first.
Current location
Spell List - - - - - - -
Select a spell and a target to
use magic.
Play lime
Status (p.14) Steps taken Skill LeveVProgress - - - - -
Shows current/maximum HP, and Gil Bar (p.15).
current/maximum MP. Also shows status
ailments (p.21)
Spell Description
MP Cost
Discard
Select "Discard,'. move the cursor to the spell you want to discard, then press
Items
the 0 button. Once you've discarded a spell , you 'll have to use another
Check your inventory or use items.
tome if you wish to learn it again . Some tomes cannot be purchased in shops
• "Use" is selected by default.
and some are one of a kind, so think ca refully before discarding spells.

. . ,. .
~---
,,
:-·---·-]
. ... ;.
~--=---~- :~ ~c·=· ._J Item and quantity In possession
You can swap the location of any
two items by selecting an item,
Eq uip ment
Select this command to outfit characters with weapons and armor from the

E .
. .

E:.-:_·~~ ;~;;:;;-.~~ ~c~~~c~


.

--•=:J
pressing the 0 button, selecting
another item, and pressing the
0 button once more.
party's inventory.

Current Equipment

Use Select "Use," move the cursor to the item you want to use, Effect
then press the 0 button twice. Some items require you to
Available Equipment
select a character as the item's target. Selecting equipment
this way will open a window showing how it will affect
each character's attack or defense.
Sort Selecting ' Sort" organizes items by category: consumable items, Equip Select "Equip" and move the cursor to the part of the body you
weapons, armor, and key items. wish to equip. Pressing the 0 button will bring up a list of
available equipment as well as an option to remove the currently
equipped item. Select the piece of equipment you wish to equip
and confirm your selection to apply the equipment.
Opti mal Selecting "Optimal' automatically equips the available weapons
and armor that will maximize a character's attack and defense stats.
Best Armor Select to equip armor with the highest possible
defense rating.
12
13
\
-

MENU SCREEN IPART Ill ·. ; MENU SCRE EN IPART Ill

Status Skill Mastery


Select this command to view detailed information about the characters in
Each spell and weapon class has its own corresponding skill
your party.
level and progress bar. When the progress bar fills, the skill
Current Equipment - -- - --;;;;;;;;;;;;;;;;;;;;;;;;;;;:::;::;::::;;;;;l---..,.---, level increases by one. The higher the skill level , the more
powerful the skill.
Hand Preference
Weapons not equipped
in this hand lose some How to Achieve Progress
of their attack power. Weapons/Shields At the end of battle, the progress level of any
weapon or shield a character is holding increases.
Note that progress only increases for weapons and
Progress Bar shields that are equipped.
Displays the current skill Magic Each time a magic spell is cast in battle, that spell's
IS:I Bare Hands El Staves B Bows progress bar increases. The higher the skill level, the
level and progress for the
eight weapon and shield 1i11 Knives Clil Axes [ii shields more times a spell has to be cast to reach the next
level. You can also increase a spell's level by casting it
categories. The icons carry .,,. Swords '11 Polearms outside of battle.
the following meanings:

Viewi ng Status
Stat Increases
Character stats are primarily affected by
-
-
.. ...
- "' .-:--
~.......--
~----- 1

HP
MP
Current and maximum HP. actions taken in battle. Take the list __ ,::_::::-......... .. -- .
Current and maximum MP, which is used to cast spells. below into account as you build your
Attack

Accuracy
The sum of the character's and his/her equipment's attack power.
The higher the value, the more damage dealt when attacking.
Shows level and probability of successful attack. Probability
characters.
~
increases with levels. The higher the value, the more likely attacks Strength Increases as ·Attack" command is selected.
are to be successful.. Stamina Increases as damage is received in battle.
Defense The sum of the character's and his/her equipment's defense power. Spirit Increases as white magic is used.
The higher the value, the less damage sustained when attacked. Intelligence Increases as black magic is used.
Evasion Shows level and probability of successful evasion. The higher the value, Magic Increases when magic is used in battle.
the more likely evasion is to be successful. Accuracy Increases as attacks are successfully performed.
Magic Defense Shows level and rate of magic defense. Rate increases with levels. The Evasion/ Agility Increases when targeted by physical attacks.
higher the value, the less damage sustained when attacked with magic Magic Defense Increases when targeted by magidspecial attacks.
Strength Affects efficacy of attacks.
Spirit Affects efficacy of white magic
Intelligence Affects efficacy of black magic.
Stamina Affects the amount gained at HP increases.
Agility Affects order of action in battle, accuracy, and evasion.
Magic Affects the amount gained at MP increases.

14
15
MENU SCREEN IPARTllll _' '. MENU SCREEN )PART 1111

Configuration
~_..._-.-- ....._J' " .. II
Formation
Press the 0 button to switch the characters' positions from the front line to
rear line. There must always be one character in the front line.
The configuration menu lets you change
the game settings and view the Bestiary.
Select a function to adjust from the menu
l . . '·: '....
:.:~:

E:~~- ~~~r-:J
Front Line with the 0 button.
Characters are susceptible to physical, magic and special
attacks on the front line. However, only those on the front
line will be targeted with physical attacks. Subsequently, Dash Choose whether the party always moves quickly in towns and
those on the front line are the only ones who will be able to dungeons or only while the dash button is held down. ® is the
dash button by default.
hit with physical attacks.
Cursor Set the cursor to either return to its default position in menus or
remember its previous position.
Rear Line
Message Speed Change the speed at which text appears on the screen.
Characters on the rear line will only be attacked by enemies
Controls Change the function of the controls in the game.
with bows, magic or special attacks. In turn , those on the back
Portraits Turn character portrait display on or off.
line will only be able to hit their opponents with bows or
Window Color Adjust the transparency and background color of windows.
magic. The rear line will slill be able to attack with physical
Bestiary View information about the kinds and numbers of enemies you've
attacks, but the attacks would never hit. defeated. !See below for more information about the Bestiary.I
Language Settings Select whether to play the game in English, lapanese, or
Key Terms lapanese Kana
Check the words you've learned {p.91 . Press the up and down directional
buttons to scroll through the list.
r-·----- --
:.- ~::.:",;'.,_,
I
-J _ _. . ~ ::-~:-1
Definition
Bestiary
The monsters you defeat are automatically recorded in the Bestiary. Select a
monster and press the 0 button to see more detailed information.
'Toggle the right-side screen display by pressing the 0 button while viewing

L_ l... •···0.C_J
•.•...l.
..:..:. :.=;.:.·.·:;·.'.... . .·::.·. . .. ;;-
F=
a monster entry.
1
Completion Rate ---------1
• "•• • __-c
Displays the percentage of monsters
that have been defeated.

Monster List - - - - - - - - - - '


New monster entries are marked with
111'&1 and the name is shown in yellow.

Save
Select this command to save your game's progress. Use the directional buttons
to select which file to save in, and press the 0 button to confirm . You can also
e
delete saved data with the button . Data cannot be retrieved once it has
been deleted.

16 17
BATTLE . - BATTLE
When the party encounters enemies outdoors or in dungeons, the screen Battle Commands
will change to the battle screen , pictured below.
Select a command by using the up and
The Battle Screen down directional buttons and confinm your
Displays battle messages and spell and item descriptions selection with the Cl button. The ® button
can be used to cycle back to the previous
Enemy informatlon character.
Displays the name and
number of enemies Attack
Attack with the character's currently
Battle commands equipped weapon . If no weapon is
equipped , a character will attack with
Party members' status
his or her bare hands. If both hands
From left: current HP, max
have weapons equipped , characters
HP, and current MP may attack twice.

Flow of Battle
The turn· based battle system consists of two main phases listed below.
" Magic
Spend MP to cast a spell. Choose the
spell you wish to cast and its target.
Command Phase Press the left directional button
Choose a battle command for each repeatedly to target all enemies
character to determine how they will act (damage to multiple targets will be
in battle. The decisions are finalized reduced I.
once the last character's command is
entered Defend
Reduce damage received from physical attacks.

Items
Action Phase Use items in the party's inventory. Choose the item you wish to use and its
All enemy and ally characters act in a target. Press the up directional button to check weapons that are currently
predetermined order. When all equipped. To change your equipment, select the item you 'd like to equip,
characters have completed their actions, and then select the item you'd like to replace and press the Cl button.
battle returns to the command phase.
Flee
Attempt to escape from the battle. If one character successfully flees, the
entire party will flee. There are times when it is not possible to flee.

18
19
BATTLE IPART Ill "• t BATTLE IPART Ill

Ending a Battle ........ Status Ailments


Battles end when all enemies have
been defeated. all enemies have fled.
or the party has fled. Winning battles
.t)
·...
·~'
...~
.:.~
" ....
_.
Certain special attacks enemies may use will inflict status ailments upon your
characters. Press the D button during the command phase to check your
characters· current status.
earns the party gil (money) and possibly
items. ====r=-~ Status ailments that wear off after battle
!Chance of recovery each turn at fixed rate)
Venom The character will lose HP each tum.
Game Over Curable with Basuna Lv. I and above.
The game ends when the entire party is Sleep The character is in a deep sleep and cannot act.
knocked out or petrified. You'll have to Curable with Basuna Lv. 2 and above, or by being attacked.
continue playing from a previous save Silence The character cannot use magic
file, so be sure to save often . Curable with Basuna Lv. 3 and above.
Mlnl The character is shrunk and physical attacks are ineffective.
Curable with Mini or Basuna Lv. 4 and above.
Paralysis The character is paralyzed and cannot act.
Curable with Basuna Lv. 5 and above.
Make the Most of Items Confusion The character is conlused and cannot obey commands. The
Most items can be used in battle. You'll want to have the items below character may attack allies. Curable with Basuna Lv. 6 and above.
available in case of emergency.
Status ailments that remain after battle
Potion Restores some HP.
Polson The character will lose HP with each tum in battle or step in the
Antidote Cures Poison ailment field. Curable with an Antidote or Esuna Lv. I and above.
Gold Needle Cures Stone ailment. Darkness The character's vision is impaired, reducing the accuracy of
Eye Drops Cures Darkness ailment. physical attacks. Curable with Eye Drops or Esuna Lv. I and above.
Phoenix Down Cures KO ailment. Curse The success rate for any action the character takes in battle is
Ether Restores some MP. reduced. Curable with a Cross or Esuna Lv. 2 and above.
Gaia Drum Causes an earthquake that swallows enemies in battle. Amnesia The character cannot use magic.
Antarctic Wind Damages enemies with a powerful, freezing gust in battle. Curable with a Mallet or Esuna Lv. J and above.
Toad The character cannot use magic and physical attacks become barely
effective. Curable with a Maiden's Kiss or Esuna Lv. 4 and above.
Stone The character is petrified and cannot act.
Curable with a Gold Needle or Esuna Lv. 5 and above.
KO The character's HP is 0 and the character cannot act.
Curable with Phoenix Down, Life, or at a Sanctuary.

20
21
MAGIC LIST , VEHICLES
This section details magic essential to your journey. Magic is divided into There are many ways to travel the world of FINAL FANTASY® II. These
white magic. which focuses on healing and support, and black magic, which ehicles let you navigate the world more freel y.
focuses on attacks.

White Magic Spells Ship


Cure Restores HP. The ship can move freel y on the high seas but ca nnot enter rivers
Life Revives a KO'd ally.
Basuna Cures status ailments that wear off aher battle or lakes. You may disembark anywhere along the coast.
Esuna Cures status ailments.
Barrier Raises a barrier to defend against special attacks.
Blink Creates a double image, raising evasion. Canoe
Protect Creates a magic curtain, raising defense. The canoe is a small crah that can cross rivers and lakes. Once the
Shell Envelops target in magic, raising magic defense. party obtains the canoe, they will use it automatically when
Wall Forms a magic wall, raising magic defense.
Dispel Removes proteaive magic barriers. attempting to cross a river or lake.
Mini Shrinks target.
Silence Silences target. Snowcraft
Sap Reduces target's MP. The snowcrah is a vehicle that can move over deep snow. It
Fog Inflicts amnesia on target. belongs to the only person who can traverse the snow plains.
Slow Temporarily reduces target's number of attacks.
Swap Switches HP and MP with target.
Fear Drives target away in terror.
Teleport Banishes target to another dimension or transports party out of dungeons. Chocobo
Holy Deals holy damage. The chocobo is a timid creature that lives in an unknown forest.
Ultima The ultimate ma2ic, sealed awav bv the ancients. While riding the chocobo, the party travels over land at twice its
normal walking speed and wi ll not encounter enemies.
Black Magic Spells
Fire Deals fire damage. Airship
Thunder Deals lightning damage. The airship sails the skies at four times the speed of traveling on
Bliuard Deals ice damage.
Scourge Deals poison damage. foot. Press the Cl button to board or land the airship. The airship
Drain Absorbs HP from target. can only land on open plains.
Osmose Absorbs MP from target.
Flare Sets off a fusion reaction.
Sleep Puts target to sleep.
Stun Paralyzes target.
Stop Disrupts target's sense of time, paralyzing it.
Confuse Confuses target.
Blind Blinds target with darkness.
Curse Curses target.
Toad Transforms target into a toad.
Break Petrifies target.
Death Kills target instantly.
Warp Banishes target to another dimension or transports party to previous floor.
Berserk Temporarily raises attack.
Haste Temporarily increases targefs number of attacks.
Aura Enhances effectiveness against various foes.

23
CREDIT S CREDIT S
EXECUTIVE PRODUCER ASSISTANT COORDINATORS LOCALIZATION INFORMATION CENTER
SHINll HASHIMOTO AOKI MUTO REPRESENTATIVES
MITSUNORI ANOO oaJGINAL TRANSLATION !AMES MASSEY
IMAGE DESIG N IOS£Pll REEDER NEIL "TAK" HERRERA
YOSHITAKA AMANO TECHNICAL ENGINEER
KAZUYA OKAMOTO ADDITIONAL TRANSLATION BACK-END SUPPORT MANAGER
MUSIC SUPERVISOR DAN COLLINS SEAN MICHAEL
NOBUO UEMATSU TECHNICAL ASSISTANTS
TOMOHITO KOH 0 COORDINATOR BACK-END SUPPORT
GRAPHICS SUPERVISOR YUSUKE SAOAMASA YOSHIYA HIROHAMA ASSOCIATES
KOUICHI ISHll
GENE MESSERSCHMIIT
SENIOR TESTER ASSISTANT COORDINATOR IOSE OSIO
PRODUCER SHUNSUKE TAKAMARU MAYO OGAWA
HIROYUKI MIURA TAKUMA TAOOKORO PUBLIC RELATIONS
LOCALIZATION MANAGER SONIAIM
ART DIRECTOR TESTERS KAZUYOSH I TASHIRO CHARLIE SINHASENI
MIEKO HOSHI 0 AKINARI FUKUDA AMELIA CANTLAY
SATOSHI AIDA GEN ERAL MANAGER KLEE KUO
GRAPHIC DESIGN MASAMICHI TAKANO MASASHI HIRAMATSU
TSUTOMU MOURI MINAMI MARUYAMA PRODUCT MARKETING
TORU HONDA MIKIKO MOCHIZUKI SQUARE ENIX , INC. FERNA 00 BUSTAMANTE
TOSHIYUKI TOBITA CHARLES MCCARTER
EFFECT DESIGN AKIRA HOKIYAMA QUALITY ASSURANCE MANAGER ISSEI SHIMIZU
SENTARO HOTIA NOBUYUKI NISHIMURA DAVID "RIBS" CARRI LLO LAURIE MA
YUTAKA OGIHARA
BACKGROUND HIROAKI FUKUMOTO ASSISTANT QA MANAGER PROIECT COORDINATION
DESIGN SUPERVISORS EIKICHI FUllBAYASHI MOHAMMED AC WRIGHT KUMIKO HAKUSHI
MASAHITO WAKIMURA YUKI KOBAYASHI NAOKO YAMAMURA·RICE
TAKASHI ITAi YUTARO NAGATOMO SENIOR QA COORDINATOR EMI MAURER
AND ALL QA STAFF MRO !ADAMS WILBUR LI
MONSTER DESIGN
YOSHISUKE NAKAHARA SPECIAL THANKS QA COORDINATOR MARKETING
TOMOKAZU NAGAMORI KEITH P MARTZ COMMUNICATIONS
COORDINATOR
PATRICK H CERVANTES
SATOKO OONISHI TECHNICAL DIRECTOR ASSISTANT QA COORDINATOR TIM LAW
HIDEYUKI KATO KYTHERA CONTRERAS PARKER SAPP
ASSOCIATE PRODUCER
SAKURA MINAMIDA
MASASHI TA IGUCHI MANAGER QA ASSOCIATE MAIKO SAKURAI
YUKIHIRO SHIBUYA IASON SANDERS
PUBLICITY DIVISION
SALES
GENERAL MANAGER QA TEAM RON KURTZ
SENIOR VICE PRESIDENT KOii YAMASHITA IOH CLARK ALAI EC DE LEO
KOii TAGUC HI IOHNNY FOURNIER KANll TASHIRO
COMMUNITY & SERVICE DIVISION PETER KIM
PUBLICITY PRODUCER IAYSEN RODRIGUEZ
\DAM PASCUAL IOHN SIY
KIYOTAKA SOUSUI OPERATION SECTION MANAGER LOUIS SEDENO Ill DANIEL R McCONNELL
SHOSAKU TAKABAYASHI STEPHEN WHILDE
PUBLICITY STAFF
GYOTARO SATO EXECUTIVE DIRECTOR , SALES & MARKETING
INFORMATION CENTER QA TRANSLATORS SHINll FUTAMI
RYUll KUOO ELIIAH SMOLKO
MEDIA COORDINATORS NATSUYO TAKADA TAKAHIRO SOH
HIOEKI YAMAMOTO SENIOR VICE PRESIDENT
NORIKO NAKANOME SH I II HASHIMOTO
YUKIKO HANOA LOCALIZATION &
BACK-END SUPPORT GROUP QA DIRECTOR
ARTWORK COORDINATORS VP OF LEGAL AFFAIRS & GENERAL COUNSEL
YUKIO KOURA YUTAKA SANO CLINTON FOY
NAOKI OHISHI MAKI MATSUDA
TAKASHI KAMIMURA TAKAHIKO KINOSHITA EXECUTIVE DIRECTOR OF COMMUNITY & PRESIDENT & CEO
.AND ALL SUPPORT STAFF SERVICE IOHN YAMAMOTO
WEB COORDINATOR YASU KUROSAWA
CHIAKI YAMAUCHI RATINGS SECTION VICE CHAIRMAN
SENIOR MANAGER OF DAISHI RO OKADA
OVERSEAS COORDINATORS RATINGS ADVISORS OPERATIONS
AYAKO KAWAMOTO SUEKO KOGAI FRANKO F FONSECA TOS ~ CO .. LTD
EMIKO SATO REIKO KONOO
I FORMATION CENTER DIRECTOR
DUALITY ASSURANCE ASSISTANT ADVISOR SUPERVISORS KE llRO KATO
COORDINATOR MIRllTO CARL HIDALGO
TETSUYA HORIGUCHI IEREME SKELTON TECHNICAL ADVISER
SHIGERU AE

24
25
CREDITS ICONTINUEDI ..
EWUNEMAJic.;.s
NEW JOBS
COORDINATOR ORIGINAi. DEVELOPMENT NEW CHARACTERS
MAKOTO UEMURA HIROMICHI TANAKA
TAKAYUKI IKEDA AKITOSHI KAIVAZU Nl:.W MISSIONS
KOUICHI ISHll
PROGRAMMERS
NEW MULTIPUYER
KAZUKO SHIBUYA
TAPPEI NAKANO NOBUO UEMATSU
AOTAKA NODA MASANORI HOSHINO
TAKESHI YOSHIDA BEHOLD A
SYOUHEI UNNO SPECIAL THANKS
KIYOMI TANIKAWA NEW LEGEND.
DESIGNERS SOSHI YOSHIDA
HIROMINE OHKURA ITSUJI YAMADA
SEIJI NAKAI YOSHIE NISHIMURA
AKIRA MOCHIZUKI SHIHO SASAKI
TOMOHIKO CHOUNO TOMOHIDE WATANABE
NOBU NAKANISHI TOSHIAKI NAITO
RYOUSUKE KUSADA NOBUFUMI YAMADA
TATENORI YABE SOTA ONJI
KANNA KOZURU IYUNPEI TAKEBA
CHIKAKO MORITA TSUTOMU YAMADA
FUMIHIKO YAMAGATA AND ALL SQUARE ENIX STAFF
YURI MITSUTAKE
CHIEMI TANIGUCHI DIRECTOR
KOUTAROU SHl~OKI HIROYUKI MIURA
HIROKO YOSHIDA
QIU JIAN PING EXECUTIVE PRODUCER
SONG XIAO YING YOICHI WADA
WU YU MEI
ZHANG HUI
WANG llNG
YASUTAKA KAWAI
NOBUYUKI KURUMA
TAKAFUMI OGINO
MASAKI KUBOTA
MASAKO HIRAMATSU
YASUH IRO MORITA

COMPOSERS
HIDENORI MIYANAGA
KENGO HAGIWARA

SPECIAL THANKS
KE ICHI KONDO
YOUZOU SUZUKI
FUTA HIRAYAMA
SATOSHI MURAKAMI
RIE TANAKA
SAYAKA YASUOKA
NAO ASHIZUKA
TCTSUYA ITO
YUSUKE SIMOMIYA
KURANDO SAITO
YUICHI SIMIZU
MASAYOSHI YAMAOKA
HIROYUKI NISHI
ATSUKO YOSHIDA
NAOKI KISHIMOTO
YUUKI TANAKA
SATOSHI HOSOROGI

ORIGINAL STAFF

PROGRAMMER
ASIR GEBELLI

SCENARIO WRITER
KENll TERADA

26
LIMITED WARRANTY LIMITED WARRANT Y
The following warranty and support information applies only to customers in the Unned States and
Canada, and only to ortgina1 consumer purcllasers of products covered by this warranty et BSD
LIMITED WARRANTY
""e communications function of this product includes software developed by the
Square Enix, Inc. rSEI") warrants lo the original purchaser of the enclosed product (the "Producr) that etBSD Foundation, Inc. and its contributors. For a complete list of contributors please
the media containing the Product (which Includes any replacement media provided under this warranty) see http1/www.scei.co.jp/psp-license/pspnet.txt
will be free from defects ln materials and workmanship for a period of ninety (90) days from the date ol
purchase (the "Warranty Period"). SEl's entire hability and your exclusive remedy under this limrted
warranty shall be, at SEl's option. repair or replacement, without charge, of the whole or affected portion fllavStat1on· ·PS· Family IOIJO. and ·pgp· are registered trademarks and ·uMo· is a trademark of Sony Compu1er
of any Product that proves to be defective in material or \~orkmansh1p during the Warranty Period. Entertainment Inc. · Memory Stick Duo· and ·Memory Stick PRO Duo· are trademarks of Sony Corporauon

EXCLUSIONS FROM WARRANTY


This warranty applies only to defects in factory materials and factory workmanship. Any condition Updating the PSP• (PlayStation®Portable) system
caused by abuse, unreasonable use. mistreatment. neglect, accident. Improper operattOn. destruction or
aheration, or repair or maintenance attempted by anyone other than SEI Is not a defect covered by this Updating the PS system software
warranty. Parts and materlals subject to wear and tear in normal usage are not covered by this warranty. This UMD™ includes the latest update da1a for the PSI» system. If a screen promptmg you to
update the system software is displayed when you start the UMD™, you must perform an update
IMPLIED WARRANTIES AND INCIDENTAL AND CONSEQUENTIAL DAMAGES to start lhe software title contained on the UMD™.
Under state or provincial law. you may be entitled to the benefrt of certain implied warranties. ANY
APPLICABLE IMPLIED WARRANTIES. INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS Performing the update
FOR A PARTICULAR PURPOSE. WILL CONTINUE IN FORCE ONLY DURING THE WARRANTY PERIOD. When you insert the UMO™, an icon (as shown on
Some states and provinces do not allow limitations on how long an implied warranty lasts. so lhe above the nghO 1s displayed under [Game] in the home
limitation may nol apply to you. menu. Select the icon. and then follow the on-screen
NEITliER SEI NOA YOUR RETAIL DEALER HAS ANY RESPONSIBILITY FOR ANY INCIDENTAL OR
structions to perform the update. @ PSrUpdtttWt'X.lX

Before starting the update:



CONSEQUENTIAL DAMAGES RELATING TO YOUR USE OF THE PRODUCT. INCLUDlriG, WITHOUT
LIMITATION. AAY DAMAGES FOR LOSS OF DATA OR LOSS OF PROFIT, OR FOR ANY INCIDENTAL • Fully charge the PSP- system battery.
EXPENSES. LOSS OF TIME, OR INCONVENIENCE /ls some states and pro~nces do not allow the • Connect the AC adaptor to 1he system and plug rt
exclusion or hm1tation ol lncidental or consequential damage, the foregomg lim1tat1on or exclusion may "l1D an electrical outlet
not apply 10 you.
Dunng an update:
HOW TO OBTAIN WARRANTY SERVICE • Do not remove the AC adaptor, turn off the system or remove the UMQTM.
To obtain warranty service, please send the defective Product. together with a copy of your origmal sales If an update is canceled before completion, the system sohware may become damaged, and the
receipt. your return address, name and telephone number. should contact be necessary. and a bnef note system may require servicing to repair or eKchange.
describing the defect to SEI at the following address:
Square Enix. Inc.. Customer Warranty, 999 N. Sepulveda Blvd., 3rd Floor. El Segundo, CA. 90245. Checking that the update was successful
THE DEFECTIVE PRODUCT MUST BE POSTMARKED WITHIN NINETY (90) DAYS FROM THE DATE OF After the update has been completed, select [System Setti ngs] under [Settings] from the home
PURCHASE. PROOF OF PURCHASE IN THE FOAM OF A DATED RECEIPT MUST BE INCLUDED TO enu, and then select [System Informati on). If the System Software field displays the version
OBTAIN WARRANTY SERVICE. ber of the update, the update was successful.
The shipping costs for sending the defective Product to SEI is a sole responsibility ol the Customer.
SEI will not be liable for any damage or loss that occurs during shipping. To minimize loss during
shipping . you may opt to use a tracking method when shipping.

If you have warranty questions, you can also contact our Customer Warranty department at
(310) 846-0345 during Its hours of operation, Monday - Friday, 9:00 am - 6:00 pm. Pac1f1c
StandardTime.

CUSTOMER SUPPORT
For customer support and technical support questions. please call (310) 846-0345 during the following
hours ol operation: Monday - Friday. 9;00 am - 6:00 pm, Pacific Standard Time.

For information and services by Square Enix, Inc.,


go to www.square-enix.co m

NOTICE: The Product, this manual, and all other accompanying documentation, written or electronic, are
protected by United States copyright law, trademark law and international treaties. Unauthorized
reproduction is subject to civil and criminal penalties. All rights reserved.

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