Final Fantasy X-2 - Manual

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DIGITAL
lifl·l1 i t1 UH4U
5.1 ch Surround EX
Square Enix U.S.A., Inc. - 6060 Center Dr. Suite 100, Los Angeles, CA 90045
0 2003 SQUARE ENIX CO., LTD. All Rights Reserved. MAIN CHARACTER DESIGN: TETSUYA NOMURA.
ALTERNATE COSTUME DESIGN: TETSU TSUKAMOTO. FINAL FANTASY is a registered tradematk of Square Enix
Co., Ltd. SQUARE ENIX is a trademark of Square Enix Co., ltd. Dolby, Pro Logic, Surround EX and the double·D
symbol are trademarks of Dolby Laboratories. Licensed by Sony Computer Entertainment America for play on
SQUARE ENIX.
PlayStation 2 computer entertainment systems with the NTSC U/C designation only. "PlayStation~ and the "PS"
Family logo are registered trademarks ol Sony Computer Entertainment Inc. The ratings icoo is a trademark of the
Interactive Digital Software Association. Manufactured and printed in the U.S.A.
www.square-enix-usa .com
Published by Square Enix U.S.A., Inc.
Sc;JUARE ENIX,.
WARNING: READ BEFORE USING YOUR PLAYSTATION®2 COMPUTER
ENTERTAINMENT SYSTEM .
A very small percentage of individuals may experience epileptic seizures when
exposed to certain light patterns or flashing lights. Exposure to certain patterns
or backgrounds on a television screen or while playing video games, including 111111111
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games played on the PlayStation 2 console, may induce an epileptic seizure in
these individuals. Certain conditions may induce previously undetected epileptic
symptoms even in persons who have no history of prior seizures or epilepsy. If you , 1,
or anyone in your family , has an epileptic condition, consult your physician prior
to playing . If you experience any of the following symptoms while playing a video
Cl)
game - dizziness, altered vision , eye or muscle twitches, loss of awareness, E
n:I
disorientation , any involuntary movement, or convulsions - IMMEDIATELY = 000000
discontinue use and consult your physician before resuming play.

WARNING TO OWNERS OF PROJECTION TELEVISIONS:


Do not connect your PlayStation 2 console to a projection TV without first
consulting the user manual for your projection TV, unless it is of the LCD type.
Otherwise , it may permanently damage your TV screen . =
·3= 0000000
..,,~
USE OF UNAUTHORIZED PRODUCT: .?:
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The use of software or peripherals not authorized by Sony Computer Entertainment c0

America may damage your console and/or invalidate your warranty. Only official or
licensed peripherals should be used in the controller ports or memory card slots.
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0

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HANDLING YOUR PLAYSTATION 2 FORMAT DISC: cCl)

• This disc is intended for use only with PlayStation 2 consoles Cl)
.=
with the NTSC U/C designation. .. .E

• Do not bend it, crush it or submerge it in liquids. E


::I

• Do not leave it in direct sunlight or near a radiator or other source of heat. ~


..,,
• Be sure to take an occasional rest break during extended play. =
n:I

• Keep this compact disc clean. Always hold the disc by the edges and
keep it in its protective case when not in use . Clean the disc with a lint-free,
.
"E
n:I

.~
soft, dry cloth, wiping in straight lines from center to outer edge. -
:S
: :I
0

Never use solvents or abrasive cleaners. OD


TA I' r:

MASTER THE FIRST SEQUEL


IN A LEGENDARY SERIES ...
with the Official Strategy
Guide from BradyGames!
• Comprehensive Walkthrough.
• In-Depth Bestiary.
• Unstoppable Boss Strategy.
• All Side Quests and Mini-Games
Revealed!
• Area Maps, Detailed Item, Weapon,
and Armor Lists, and Game Secrets!
• Signature Series guide features cool
extras like fan-focused content,
premium insert, and more!

To purchase BradyGames' FINAL FANTASY®X-2


Official Strategy Guide, visit your local electronics, book, or
software retailer. Also available online at bradygames.com.

ISBN: 0-7 440-0285-0 SQUARE ENIX™


UPC: 7-52073- 00285-5
PRICE: $14.99 US / $21.99 CAN /111/BRAOYGAMEr
TAKE YOUR GAME FURTHER.
. . - - - - - - - - disc tray
RESET button

OPEN button

controller port 2
....____ controller port I
....__ _ _ _ 5400 i.LINK connector
- - - - - - USB connector

Set up your PlayStation" 2 computer entertainment system according to the instructions in


its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the
console) is turned ON. Press the RESET button . When the power indicator lights up, press
the OPEN button and the disc tray will open. Place the FINAL FANTASY" X-2 disc on the
disc tray with the label side facing up. Press the OPEN button again and the disc tray will
close. Attach a game controller to controller port I. Follow on-screen instructions and refer
to this manual for information on using the software.

START MENU
The start menu shown on the right will appear after the
opening demo or when the START button is pressed .
To play the game from the beginning, select "New Game."
To continue a saved game, select "Load."

New Game Plus


If you have data from completing the game once, you can select "New Game Plus."
Selecting this allows you to start the game with all of the dresspheres, items, and abilities
you acquired during your first time through the adventure. Take another shot at the
missions you couldn 't complete and find the story events you missed!

SAVE DATA
To save game settings and progress, insert a memory card (8MB)(for PlayStation°2) into
MEMORY CARD slot I or MEMORY CARD slot 2 of your PlayStation° 2 computer
entertainment system . Each save file for FINAL FANTASY X-2 uses at least 186KB of space
on a Memory Card (8MB) (for PlayStation" 2) . One memory card can hold up to 42 save
files from FINAL FANTASY X-2.
PlayStation .. 2
I CONTROLS 9·
DUALSHOCK~2 ANALOG CONTROLLER CONFIGURATIONS
fo r L2button - - - - - R2 button
Windows·
L I button - - - - - RI button

directional buttons

b,. button
0 button
ONL I NE SELECT button - - - - - --
ANALOG mode switch - - - - - -
....__ _ X button
....__ _ _ D button
START button - - - - - - - - -
right analog stick - - - - - - - - - - '
SHARE THE FANTASY. (R3 button when pushed down)

There are three control modes in FINAL FANTASY X-2 :

Field Screen Menu Screens Battle Screen


Directional buttons Move character Move cursor Move cursor /
Change pages with
left and right buttons
Left analog stick Move character Move cursor Move cursor I
Change pages with
left and right movement
®button In certain locations, Cancel I Cancel
holding this down allows Return to field screen
Yuna to climb or jump
0 button Talk I Examine I Confirm Confirm
Confirm
e button Display menu Switch to next active
character
Li button Cycle through characters Spherechange
or dresspheres
L2 button Scroll lists back Scroll lists back
RI button Cycle through characters Rapid fire with "Trigger Happy"
or dresspheres (Gunner only)
R2 button Scroll lists forward Scroll lists forward
START button Pause* Pause•

SOUARE
www. playonline .com
ENIX~ PlayQnline. . SELECT button

The controller in FINAL FANTASY X-2 will always be in analog mode, enabling use of the left analog stick.
The analog mode button and red LED light are always set to ON .

-c
·=-=- ~~ C 2001·2003 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by
Yoshitaka Amano I CG Art by Yusuke Naora, SQUARE visual works. FINAL
The vibration mode can be turned on and off in the Con fig section of the ma in menu.
FANTASY is a retiistered trademark of Square Enix Co. , Ltd. SQUARE ENIX,
ANIMATED BLOOD PL.AYONLINE and the P1ay0nline logo are trademarks of Square Enix Co., NOTE: This game may be incompatible with controllers other than tlie DUALSHOCK 0 2 analog controller.
ltd. Windows is a registered trademark of Microsoft Corporation in the
VIOLENCE United States and/or other countries. NVIDIA, the NVIDIA Logo and the Way Only controller port i can be 11sed.
lt'sMeanttobePlayedlogoaretrademarksand/orregisteredtrademarksof
NVIDIA Corporation in the United States and other countries. "PlayStatlon" Press the LI , L2, RI, R2, START, and SELECT buttons together to perform a soft reset, returning the game to the start menu.•
-·":: and the "PS" Family logo are reJJIStered trademarks of Sony Computer
Entertainment Inc. Theralings icon isa trademarkofthe lnteractiveDigital • Pause and soft reset are disabled during certain scenes.
Game Experience May Change During Online Play Software Association. Screens hots shown are from the Windows- version.
~ STORY ORIGINAL PRODUCTS FROM SQUARE ENIX

FINAL FANTASY X
FINALFANTASlX-2 PLAY
A C T
ARTS
G U R E 0 N F
Spira. Once upon a time it was a world of prosperity, sustained by an advanced
civilization of machina.

Then, one thousand years ago, Sin came. This immortal menace brought perennial
•M'H'h'''i'.111111H"''ii11111;;1H+•lf•
destruction to the land and slowed advances to civilization . The teachings of Yevon
offered solace to Spira's terrified people, but also forbade the use of machina. Still ,
most people were willing to sacrifice progress for a se nse of security, and civilization
eventually came to a standstill.

Summoners emerged as Spira's only hope. They alone were able to stop Sin-if only
for a little while .

On the day she becomes a summoner, Yuna , a girl of seventeen, meets him. The
young man claims to have come from Zanarkand, though that city was supposedly
destroyed a thousand years earlier.

Hearing his claim , Yuna knows this is no chance encounter. Her father, Braska, was a
summoner before her. Jecht, a man who served as his guardian, also claimed to have
come from Zanarkand.

The next day, Yuna and her own guardians-Kimahri, Wakka , and Lulu-set out on a
journey to defeat Sin.

He comes along, too, and before long he becomes one of Yuna's guardians. Others
join them: a man named Auron who guarded Braska and an Al Bhed girl named Rikku .
The pilgrimage continues .

Yuna and her entourage witness much . Operation Mi 'ihen is launched in an attempt
to stop Sin with machina, but it fails . Seymour Guado, a maester of Yevon , reveal s
machinations of his own . Finally, Yuna and company arrive at their destination, the
sacred ruins of Zanarkand . It is here that they were to learn the one and only way to
defeat Sin : the Final Summoning.

But Yuna learns something entirely different. Sin cannot be truly destroyed using the
Final Summoning. Not now, not ever.

Rikku 's father, Cid, takes Yuna and her friends aboard hi s airship. They begin a new
journey, this time in search of another way to destroy Sin . After uncovering the truths
and fallacies behind Sin and the teachings of Yevon , they finally succeed in Don't miss Kotobukiya's original FFX-2
vanquishing Sin . 1/6 scale soft vinyl statues ofYUNA, RlKKU
However, that victory meant he would vanish. and PAINE coming this winter/spring
No.2 Rikku [ 6 inch J to a store near you! !
A heavy price is paid, but Spira finds peace and freedom from the terror of Sin at last.

Filled with the many memories of her journey, Yuna speaks to the people of Spira: © 2003 SQUARE EN IX CO. ,LTD . All Rights Reserved. MAIN CHARACTER DESIGN:TETSUYA NOMURA
FINAL FANTASY is a registered trademark of Square Enix Co., LTD .
"The people and the friends we have lost, or the dreams that have faded...
The images are prototypes and may vary slightly from _ To find a store near you selling the FFX·2 figures, please
Never forget them." the actual product. ..-'! -·~, visit csls.diamondcomics.com or call 1-888-COMI C BOOK.
( .. : , I Retailers, to carry FFX-2 figures in your store , please

K0J0BUKI YA
CMnSMA NS HI~

www.artfx·kotobukiya.com
info @artfx- kotobuklya.com
\.._ _...1 contact the sales staff at Diamond Comic Distributors at
~ 4 10-560-7100 or newaccounts @diamondcomics.com .
www.diamondcomics .com
- .,,

PlayStation..2
STORY 0
ETERNAL CALM
FINAL FANTASY X: Another Story

Two years have passed since Sin was destroyed.

Since defeating Sin and becoming high summoner, Yuna has lived on her childhood
home of Besaid Island, and the predictable days pass by one after another.

Isn't this simple happiness what she always wanted? Still, Yuna senses something
is missing...

Then, one day, her former guardian Rikku comes to Besaid and shows Yuna a
movie sphere. The recording is of him.

Or is it? Yuna can't tell whether it's him or just someone who looks like him.

" Lei's go look for more clues!" Rikku suggests.


If it is him, Yuna might be able to see him one more time.
If not, Yuna will probably never see him again.

No matter what the truth may be, the answers she finds may change things forever.
Yuna begins another, journey.

The story continues in FINAL FANTASY X-2 ..

AUDIO SETUP
The Dolby• Digital Surround EX™ and Dolby• Surround Pro Logic" II soundtracks can only be
played back by using "movie sp heres" in the Luca Theater.

• Dolby" Digital Surround EXTM


When selected, t he Dolby Digital Surround EX soundtrack will out put from the DIGITAL OUT
(OPTICAL) of the PlayStation°2. Please connect the DIGITAL OUT (OPTICAL) to the DIGITAL
INPUT (OPTICAL) of an audio system with Dolby Digital decoding to play back in 5.1 ch. If
your audio system features Dolby Digital EX decoding and has a rear center speaker, the
soundtrack may b e played back in 6.1 ch.

• Stereo (Dolby" Surround Pro Logic" II)


When selected, the Stereo (Dolby Surround Pro Logic II) soundtrack will output from both the
DIGITAL OUT (OPTICAL) and the AV MULTI OUT (ANALOG) of the PlayStation°2. The
soundtrack may be played back in 5 ch surround sound on an audio system that features
GREATEST HITS TITLE.
Dolby Pro Logic II decoding, and in 4 ch surround sound on an audio system that features
Dolby Pro Logic decoding. The soundtrack may also be played back in 2 ch stereo.

Cl 2001, 2002 SQUAREENIX CO., l TO. All Rights


•Monaural
Reserved. FINAL FANTASY is a registered trademark If necessary, please refer to the instruction manual that came with your audio system.
BLOOD ol Square Enix Co., lid. SQUARE ENIX is a trademark
Outside of the Luca Theater, you can use the Config section of the main menu to switch
of Square Enix Co., Ltd. CHARACTER DESIGN:
VIOLENCE TETSUYA NOMURA. -p1ayStatlon~ and the •pg• Family
logo are r~istered trademarXs of Sony Computer
SQUARE ENIX. between stereo and monaural sound output.
Entertalnmem Inc. The ratings Icon IS a lradema1k of www.1quare-1nl1-u11.com
the Interactive Digital Software Association. Published by Sqare Enix U.S.A.• Inc.
Yuna HEDY BURRESS QUALITY ASSURANCE MANAGER DAVID "RIBS" CARRILLO
Rlkku TARA STRONG
SENIOR LEAD
Paine GWENDOLINE YEO
PRODUCT ANALYST MOHAMMED A.C. WRIGHT
Nool GEORGE NEWBERN
Baralal JOSH GOMEZ LEAD PRODUCT ANALYST MATHEW A. CLIFT
Glppal RICK GOMEZ ASSISTANT LEAD ANALYST MATT HILTON
Brother I Trema DAVID RASNER
Buddy OGIE BANKS Ill PRODUCT ANALYSTS ANDY BELLINGER
Shlnra PAMELA ADLON IOEL G. CLIFT
Barkeep I Hypello JOHN DEMITA IOHNNY L. FOURNIER
Leblanc MASASA BRAD GUEVARRA
OrmI SARGE YUICHI HAGA
Logos SCOTT BULLOCK RIE HAGIHARA
Wakka I Klmahri IOHN DIMAGGIO JOHN HATTENHAUER
Lulu PAULA TISO NGHIA HOANG .
Garik JACK FLETCHER ALFRED HOLZ
O'aka XXlll / Maechen DWIGHT SHULTZ ALICIA KIM
Tobll /Lian ROB PAULSEN ERIC Y. KWAN
Tramell CORY BURTON MICHAEL V. LIU
Dona I Lucll CANDI MILO MATTHEW L. MARTINEZ
Barthello IOHN DEMITA CHRISTIAN NIETO
Elma JULIA FLETCHER DAVID M. MOLINAR
Clasko MATT MILLER MATTHEW NEWMAN
Beclem ADAM PAUL JAE SHIN
Yalbal SCOTT MENVILLE OA TRANSLATORS DANAJ. KWON
Shellnda SHERRY LYNN FREDERICK K. HASHI
Rln TOM KENNY
Nhadala DAISYTORME EDITORIAL SPECIALIST JENNIFER L. MUKAI
lsaaru QUINTON FLYNN LOCALIZATION MANAGER YUTAKA SANO
Maroda ROBBIE RIST
Pacce CANDI MILO CUSTOMER SUPPORT RYAN RILEY
Hana OLIVIA HACK ANTHONY MONTANA
Taro KATH SOUCIE MARKETING COMMUNICATIONS KYOKO YAMASHITA
Bayra/Donp PHIL PROCTOR SONIAIM
Pukutak GREY DELISLE
Fayth DEBBY DERRYBERRY MARKETING KENJI MIMURA
Cid MICHAEL MCSHANE FERNANDO BUSTAMANTE
After defeating Sin, Yuna Seymour ALEX FERNANDEZ PATRICK H. CERVANTES

returned to her home on Auron MATT MCKENZIE SALES SEAN MONTGOMERY


Braska I Bemo I Ayde DEE BRADLEY BAKER ALAINE C. DELEON
In the two years since she Besaid. The days passed Jeeht GREGG BERGER ELLEN HIGAIO
helped Yuna defeat Sin, without incident, but still Incidental Characters llLL TALLEY TRACI JONES
Age 18. Dressphere: Warrior SCOTT MOSENSON
Rikku has travelled with she sensed something ROGER JACKSON
BUSINESS DEVELOPMENT KEN BERRY

other Al Shed around Spira, missing in her quiet Paine is armed with a Lenne I cam CREE SUMMER SENIOR VICE PRESIDENT & CFO KENZO NOGIMURA
teaching people all there is existence. A movie sphere one-handed sword and a PRESIDENT & CEO IUN IWASAKI
to know about machina. that Rikku shows her gives lukewarm attitude. It seems U S RECORDING Studio E Productions (The Annex)
During the so-called her a reason to journey she joined the Gullwings RECORDING ENGINEERS ERNIE SHEESLEY SPECIAL THANKS BradyGAMES
"search for truth " that once more. because of something that GORDON SUFFIELD The Kenwood Group
happened in her past. ASSISTANT RECORDING Ruder Finn Los Angeles
overtook Spira after Sin's For now, life as a sphere Saatchi & Saatchi Los Angeles
However, none of the ENGINEERS ERIC LEWIS
defeat, a group of Al Shed hunter affords Yuna the LISA CARLON Studio QED, Inc.
joined the ranks of sphere Gullwings know exactly Virtual Interactive, Inc.
chance to live on the wild TECHNICAL SUPERVISOR DENNY DENSMORE Keiko Kato
hunters. With their airship, what that might be. The
side. Old habits die hard, DIALOGUE EDITORS ELLIOT ANDERS
the Celsius, as a base, often ridiculous antics of TERRY REIFF
though . Yuna still can't walk
Rikku and Brother founded the Gullwings tend to ADR EDITORS ERNIE SHEESLEY
away from people in need.
the Gullwings. Rikku prompt sarcastic remarks ELLIOTT ANDERS

invited Yuna to join the from Paine, but the others RECORDING STUDIO Studio E Productions (The Annex!
Gullwings, and they have don't seem to worry about STUDIO MANAGER LAURA LOPEZ
been travelling together it much. DIALOGUE EDITORIAL Studio E Productions (The Annex)
ever since. As always, PRODUCER ALEX 0. SMITH
Rikku's endless supply of LINE PRODUCER MICHAEL HACK
energy keeps the team on VOICE DIRECTOR/
their toes. CASTING DIRECTOR !ACK FLETCHER
. ,,_ ·:, .• . "'' 1

(j) CREDITS·'.,::.· . . \ " CHARACTERS •


. I

PRODUCER YOSHINORI KITASE MOVIES


DIRECTOR MOTOMU TORIYAMA CHARACTER SUPERVISOR TAI/I OKUSAWA
MAIN PROGRAMMERS MASAKI KOBAYASHI (BATTLE) SETUP SUPERVISOR KEI MIYAMOTO
YUKIO ISHll (FlELD)
LEAD CHARACTER MODEL The "meyvn," or leader, of the Youth League. He is
MAIN CHARACTER DESIGNER TETSUYA NOMURA DESIGNER TOSHIAKI MATSUMURA
a former Crusader who, repulsed by the actions of
ART DIRECTOR SHINTARO TAKAI ANIMATION SUPERVISOR KOHICH IRO SHIRATORI New Yevon, founded the Youth League . He lost his
REAL-TIME GRAPHICS & MOTION CAPTURE SUPERVISOR MASAHARU INOUE left arm and leg in battle with Sin. Because of the
3D MAP DIRECTOR YOICHI KUBO large number of hot-blooded youths in the Youth
VFX SUPERVISORS KOii TANAKA
SCENARIO KAZUSHIGE NOJIMA YASUHARU YOSHIZAWA League, they have a tendency to start trouble.
DAISUKE WATANABE
LEAD VISUAL DESIGNER Elll FUJII
IMAGE ILLUSTRATOR YOSHITAKA AMANO
PRODUCTION MANAGER NORIMICHI KUROSAWA
MUSIC NORIKO MATSUEDA
MOVIE SUPERVISOR HIROS HI KUWABARA
TAKAHITO EGUCHI
FIELD PLANNING DIRECTOR TAKAYOSHI NAKAZATO
MOVI E PRODUCER SATOSHI TSUKAMOTO BARALAI Age 20
BATTLE PLANNING DIRECTOR TAKATSUGU NAKAZAWA
The praetor of New Yevon . As their newly elected
CHIEF VFX PROGRAMMER YASUNARI OHNISHI SOU ND
official, he is deeply respected by the other party
SOUND TOOL PROGRAMMER SATOSHI AKAMATSU
MENU PROGRAMMER TOMONARI OHNISHI members. New Yevon takes a conservative
REAL-TIME PROGRAMMER KOii SUGIMOTO MOVIE SOUND EDITOR EI JI NAKAMURA approach , their motto being "One thing at a time."
ALTERNATE COSTUME DESIGNER TETSU TSUKAMOTO SOUND EDITOR RYO INAKURA Even so, their furtive habits-including sphere
GAME SOUND EDITORS MASAMI ABE theft-have earned them a general lack of trust.
CONCEPTUAL ART DIRECTOR TOSHITAKA MATSUDA
MASAYUKI SATO
MODELING DIRECTOR HIDEO KUBOTA
DIALOGUE EDITORS KAZU HIRO HOSOE
MOTION DIRECTOR YOSHIYUKI SOMA ASAKO SUGA
CHIEF MENU DESIGNER YOICHI MACHIDA SYNTHESIZER PROGRAMMER KEIJI KAWAMORI
MOVIE DIRECTOR KAZUYUKI IKUMORI
SOUND PROGRAMMER MINORU AKAO QUALITY MANAGEMENT DIVI SION Leader of the Al Bhed Machine Faction. Based
SUPERVISING DIALOGUE EDITOR TERUAKI SUGAWARA QA COORDINATORS KIMINORI OHYA in Djose Temple, the group excavates old
SUPERVISING SOUND EDITOR CHIHARU MINEKAWA TETSUYA HIRAOKA machina and researches the development of
CHARACTER SUPERVISOR TAIJI OKUSAWA GENERAL MANAGER AKIHITO SHOJI machina weapons.
SETUP SUPERVISOR KEI MIYAMOTO
LEAD CHARACTER MODEL LOCALIZATION
DESIGNER TOSHIAKI MATSUMURA GENERAL MANAGER AKIRA KASHIWAGI
ANIMATION SUPERVISOR KOHICH IRO SHIRATORI LOCALIZATION SUPERVISOR ICHIRO NONAKA
MOTION CAPTURE SUPERVISOR MASAHARU INOUE LOCALIZATION ASSISTANTS SATOKO KONDO
VFX SUPERVISORS KOii TANAKA TOMOKO KONDO
YASUHARU YOSH IZAWA SEIKOU HOKAMA
SEIKO KUBOTA
LEAD VISUAL DESIGNER Elll FUJII
LOCALIZATION SPECIALISTS BRIAN GRAY
ASSOCIATE PRODUCER HIDEKI IMAIZUMI JOSEPH REEDER A group of sphere hunters who stand as rivals to the
LOCALIZATION DIRECTORS KAZUYOSHI TASHIRO SALES & MARKETING MANAGER HITOSHI ISOSU Gullwings. They make frequent appearances
NOBUKO KANAYA
SALES & MARKETING PRODUCER SHINJI HASHIMOTO throughout the story. The Syndicate's organizational
THEME SONGS JADE from SWEETBOX skills are said to be unrivaled in Spira.

GENERAL PRODUCER YASU HIRO FUKUSHIMA


PRODUCTION EXECUTIVES YOICHI WADA
KElfl HONDA
EXECUTIVE PRODUCER HIRONOBU SAKAGUCHI

Yuna's sphere-hunting friends.


0 GAME PROGRESS :
- ---
HINTS •
THE FIELD SCREEN TALK TO SHINRA!
Gulde Map - - - - - - - - - - - - - Ordinarily, talking to Shima on the airship bridge will give
The guide map can be turned on and off in the you access to glossaries, tutorials, and other useful
Config section of the main menu. Depending on information. You can also view data collected on monsters
the area, the map may be displayed in different
positions on-screen or not displayed at ail.

Player's character - - - - - - - - - - -
Save Sphere - - - - - - - - - - - - - - - - - - - - - - - '
Approaching one of these and pressing the 0 button will completely restore your HP and
MP. Use these spheres to return to the airship and save your game.

THE MISSION SELECT SCREEN


Yuna and the rest of the Gullwings travel Spira
aboard their airship, the Celsius. The Mission JUMPING AND CLIMBING
Select screen lets you choose where they'll go You will need to use the "jump" and "climb" action
next. Unless there's something really important commands to successfully advance through certain areas.
going down, you're free to travel wherever you In situations like this, holding down the ® button as you
please. Each location listed has a variety of
missions waiting to be found, and the missions
themselves can change depending on when you
go to a given location.
l a•••
move will make it easier to progress. There is no need to
time your button presses for each
individual action.

Once you've accepted a mission, your actions affect how the story will unfold. There are
countless decisions to be made in the course of the game, and each one helps determine
the path your story will take.

You can usually access the Mission Select screen by talking to Buddy, but at certain
critical points, the Mission Select screen will appear automatically. Pressing the ® button
allows you to return to the bridge of the Celsius. However, there are times in the game
when you cannot exit without selecting a mission.
DIRECTING MAGIC AT GROUPS
In FINAL FANTASY X-2, some spells can be targeted at an
HOTSPOTS entire group. To target all party members at once, press
As you select missions and advance through the game, the right directional button when the cursor is in your
"Hotspot" will appear beside locations with new party's HP window. To target all enemies at once, press the
missions and events. Your choice of missions changes left directional button when the
the flow of the game, letting you take the story where cursor is positioned on the enemy
you want it to go. list. Use these targeting skills to turn
the tide of battle!
A meter like the one below appears at the bottom of
the Mission Select screen. The number of *s indicates the strength of fiends found at the
location selected. The more stars shown, the stronger the fiends.
EASY***i~ctl'HARD
e> HINTS
- - -
MAIN MENU If)
USING ACCESSORIES Press the e
button on the field screen to open the main menu. There, you can use items
and equip your party for battle.
By equipping accessories, you can boost a character's HP,
MP, and attributes as well as augment the dressphere she
uses in battle with additional command abilities.

For example, wearing the Red Ring allows a character to



cast the black magic spell
"Fire" regardless of the 0
dressphere she has
equipped. Combine these
bonuses with the powers of the Garment Grids mentioned
earlier to build up an arsenal of abilities in no time.

A warrior can cast Fire in battle, too!

MINI GAMES
Sphere Break
An innovative new coin game that has taken Spira by storm. I Items Use and sort items. View any key items found .
Sphere Break may be a game, but it's also an investment.
2 White Magic Use White Magic spells to restore HP and cure status ailments.
It is said that skillful play can earn one a fortune in gil.
Only appears after you've found the White Mage dressphere.
You, too, can play Sphere
3 Equip Change a character's Garment Grid, dressphere, or accessories.
Break in FINAL FANTASY X-2. --------------------------------------- -----------
Certain story events may also Garment Grids Each character can equip one Garment Grid at a
time. Multiple characters can equip the same
lead to a Sphere Break tournament, featuring a magnificent
prize! Learn the basics by reading the in-game tutorial. ~--·-·-·----·-Ga~~~Gri9~_imultane_?.~~!L______________________
.-, I' Dresspheres Select one of the dresspheres placed on the
Good luck.
V' currently equipped Garment Grid.
' -----------------------· -·
~ I ~ , ,~ ..~~ Gunner's Gauntlet Accessories Each character can equip up to two accessories.
•. ' \, ' . . :.··1 Some accessories allow a character to use abilities
-~r. - -~ If you visit a certain area at the right time, you can test your from dresspheres besides the one currently
strength and skill by running the "Gunner's Gauntlet." equipped.
~I-'• ~:
l
;·. 4 Garment Grids Place and arrange dresspheres on a Garment Grid.

--.v
.
---
.
,.__ _
5 Abilities View a character's progress in learning the abilities of each
dressphere and select the next ability to be learned.
6 Accessories View and sort accessories.
The Calm Lands 7 Dresspheres View the party's dresspheres.
A number of attractions have appeared throughout the 8 Con fig Configure gameplay and system settings.
Calm Lands for your enjoyment.
BATTLE SCREEN The devices used to harness the power of the dresspheres are known as Garment Grids.
I. Command Window During battle, a character can spherechange only to dresspheres placed on her currently
equipped Garment Grid. For this reason, it's important to outfit characters with Garment
2. Help Window
Grids that have been set with dresspheres before going into battle. Once in battle,
3. Status Window
neither a character's Garment Grid nor the dresspheres placed on it can be changed.

Command Window
The Main Commands window displays a character's available commands. When a
character has more than four commands, the window will scroll to display additional
commands. Pressing the right directional button brings up the Subcommands window
and the "Escape" command. Pressing the LI button accesses the Garment Grid to make
a spherechange. Refer to the section on spherechanges for more information.
Characters can gain attribute bonuses and new abilities
simply by having a Garment Grid equipped, or sometimes
by passing through its gates during a spherechange. Gates
are indicated on your Garment Grid as colored icons other
than your dresspheres. The bonuses for gates appear on
the lower right of your Garment Grids screen. Abilities and
bonuses gained by passing through gates expire at the end
of battle.
Help Window
The help window contains a brief description of the currently selected command, item,
etc. The battle help window can be toggled on and off in the Config section of the main PLACING DRESSPHERES
menu.
Dresspheres must be placed on a Garment Grid in order to
be used. To do so, first select a dressphere, then select the
node on the Garment Grid where you would like to place it.
Status Window If another dressphere is already on the node, it will be
Active Time Battle (ATB) Gauge replaced with the newly selected dressphere. In the event a
; Hr>- . .2.44 1vr dressphere that a character had equipped is removed from
When green, the ATB gauge displays "charge time.-"--- - -- ~ the Garment Grid, a new dressphere must be selected for that character.
Once this gauge is full, a character is ready to accept her next command. Depending on
the command previously executed, this gauge may not appear.
Garment Grid Controls

When purple, the ATB gauge displays "wait time:" ."----l!!•is;::;: Directional buttons I Move cursor
Using items and certain abilities requires a wait time before the command.is executed.
Left analog stick
The length of the gauge varies depending on the command selected. The shorter the G button Select or place dressphere
gauge, the sooner the command will be executed. When attempting to "chain " attacks
together, special attention should be given to the wait time a command will require.
e button Remove dressphere

Some commands are "no-wait" commands which, as their name implies, require no wait ®button Done
time before being executed. .....
~ ABILITIEI BATTLE SYSTEM ~
The abilities a character can use vary with the dressphere she has equipped. There are
CHAIN ATTACKS
two types of abilities: command abilities and auto-abilities. Command abilities are When two or more successful attacks immediately follow
displayed in the command window during battle and must be selected to have an effect. each other, the word "Chain" appears. Successive attacks in
Command abilities are not limited to those available when a character first equips a the same chain cause increasing damage. The longer the
dressphere. As a character earns Ability Points (AP), new abilities become available for 1 chain, the greater the additional damage.
use. I

Auto-abilities are designated with the icon to the right and automatically take J
effect during battle. SPHERECHANGES
Characters can use the Garment Grid during battle (press the LI button) to change
dresspheres. This transformation is called a spherechange. Characters can only
LEARNING ABILITIES spherechange to dresspheres placed on their currently equipped Garment Grid.
The percentage to the right of each dressphere name Dresspheres that aren't connected by paths on the Garment Grid can't be selected for
indicates the selected character's mastery of that spherechanges, so arrange dresspheres with care. Also be aware that when the ATB mode
is set to "Active," battle doesn't pause while you select dresspheres for spherechange, so
dressphere's abilities. The command abilities and
auto-abilities available upon equipping the selected enemies will continue to attack. You can toggle the ATB mode between "Active" and
"Wait" in the Config section of the main menu.
dressphere are displayed on the right side of the
screen. Each character has a special dressphere which can only be used by filling a Garment Grid
with dresspheres and spherechanging to all dresspheres on the Garment Grid. Of course,
you have to find those special dresspheres first.
Using the Gunner dressphere as an example, "Attack" and
"Trigger Happy" are learned from the start. Abilities that
have already been learned are designated with the "Master"
graphic to their right.

Defeating enemies in battle and using the "Trigger Happy"


ability earns a character AP. Once enough AP has been
earned, "Cheap Shot" will be mastered and available for use
as a command ability.
- STATUS AILMENTS : DRESSPHERES -
During battle, characters are sometimes afflicted with status ailments. There are In this installment of FINAL FANTASY, a character's
beneficial status effects as well. The chart below covers negative ailments and effective attributes change depending on the dressphere she has
ways to recover from them. eq uipped. Dresspheres are a special type of sphere that
can be found on the party's journey through Spira.
Icon Aliment Symptoms Treat ment
Dresspheres also determine the abilities available to a
KO* Cannot participate in battle Life, Full-Life, Phoenix Down
character in combat. Plan ahead to ensure that characters
Petrification• Cannot participate in battle Esuna, Soft, Remedy If will have the right abilities ready when they're needed.

Sleep Cannot participate in battle Esuna, Remedy, being


physically struck
MAIN DRESSPHERES
Silence* Cannot cast spells or sing Esuna, Echo Screen, Remedy
Gunner: Vuna's starti ng d ressp here
Darkness• Reduced accuracy of physical attacks Esuna, Eye Drops, Remedy Use a gun to fire on enemies from afar. Strike your foes repeatedly with the
rapid-fire "Trigger Happy" or attack with the no-wait "Gunplay" abilities.
Poison• Suffers damage at set intervals Esuna, Antidote, Remedy

Confusion Actions are unpredictable and Esuna, Remedy, being Thief: Rikku's starting d ressphere
uncontrollable physically struck Use "Flimflam" to steal just about anything from your enemies. Although it
Berserk Increased Strength, but attacks Esuna, Remedy offers little in the way of Strength or Magic, it's the fastest of the dresspheres,
enemies impulsively and uncontrollably getting in two hits on an enemy with just one attack.

Curse Cannotspherechange Esuna, Holy Water, Remedy


Warrior: Paine's starting dressphere
Itchy Cannot use any command Esuna, Holy Water, Remedy Use a sword to slash through your foes. This dressphere excels in Strength and
except spherechange Defense, but its Magic and Magic Defense are weak. It allows access to
"Swordplay" abilities such as "Armor Break," which lowers an enemy's Defense.
Doom KO'd when countdown reaches zero None

Slow ATB gauge takes longer to fill Esuna, Remedy Songstr ess
Use the "Dance" ability to sustain various effects for the duration of the dance,
Stop ATB gauge stops Esuna, Remedy
and "Sing" to raise the party's attributes for the remainder of a battle. "Sing" is
Pointless• No AP is earned during battle, Esuna, Holy Water especially useful in long battles.
and no EXP is earned after battle
Whit e M age
*These status ailments persist even after battle. Heal and aid party members with "White Magic." HP is low, but Magic Defense
In addition to the above treatments, touching a Save Sphere will cure all status ailments is extremely hign.
and fully restore HP and MP.
Black Mage
Attack enemies with "Black Magic." You can target all enemies in a battle with
"Black Magic," but doing so halves the damage inflicted on each one.

GAME OVER
The game will end if all party members are KO'd (HP is
reduced to 0) or petrified. Play must be resumed from a
save file.

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