Engineering Design 2

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Fully Defined Entities

Figure 1-12

Figure 1-13

NOTE
Always include the origin as part of a 2D sketch.

10 Chapter 1 | Getting Started

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Figure 1-14

Chapter 1

Figure 1-15

Chapter 1 | Getting Started 11

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Figure 1-16

1-5 Units

Figure 1-17

12 Chapter 1 | Getting Started

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Figure 1-17

Chapter 1
(Continued)

To Change Units

NOTE
The converted millimeter dimensions are not whole numbers as were the inch units. It is
better to do a drawing in either inches or millimeters from the beginning and not to
convert units as a drawing is created. This helps prevent round-off error.

1-6 Rectangle
To Sketch a Rectangle

Chapter 1 | Getting Started 13

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Figure 1-18

14 Chapter 1 | Getting Started

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Chapter 1
To Exit the Sketch Mode

Figure 1-19

To Reenter the Sketch Mode

Chapter 1 | Getting Started 15

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Figure 1-20

1-7 Moving Around the Drawing Screen

Figure 1-21

To Zoom the Line

To Move the Line

16 Chapter 1 | Getting Started

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Chapter 1
To Reorientate the Line

1-8 Orientation

To Return to the Top View Orientation – View Selector

Figure 1-22

Chapter 1 | Getting Started 17

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Figure 1-22
(Continued )

To Return to the Top View Orientation – Top View

To Return to the Top View Orientation – Orientation Triad

1-9 Sample Problem SP1-1

18 Chapter 1 | Getting Started

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Figure 1-23

Chapter 1
Figure 1-24

Figure 1-25

Chapter 1 | Getting Started 19

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NOTE
The line command will generate a series of chain lines, where the endpoint of a sketched
line becomes the starting point for the next line, until the line’s endpoint is defined by
pressing the <Esc> key or right-clicking the mouse and clicking the Select option.

Figure 1-26

HINT
Make each line slightly larger than the stated dimension. Exact values are not required.
Use the real-time length values to estimate the length of the longer lines.

20 Chapter 1 | Getting Started

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Figure 1-27

Chapter 1
To Fix a Line in Place

Figure 1-28

Chapter 1 | Getting Started 21

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Figure 1-28
(Continued )

Sketch Relations

Figure 1-29

NOTE
2D shapes should always be fully defined before creating 3D models.

22 Chapter 1 | Getting Started

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1-10 Creating 3D Models

Chapter 1
To Create a 3D Model

Figure 1-30

Chapter 1 | Getting Started 23

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1-11 Saving a Document

Figure 1-31

To Save a Document

Figure 1-32

24 Chapter 1 | Getting Started

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Chapter 1
1-12 Lines and Angles – Sample Problem SP1-2

Figure 1-33

Chapter 1 | Getting Started 25

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Figure 1-34

26 Chapter 1 | Getting Started

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Chapter 1
Figure 1-34
(Continued)

Chapter 1 | Getting Started 27

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Figure 1-35

Figure 1-36

28 Chapter 1 | Getting Started

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1-13 Holes

Chapter 1
To Create a Hole

Figure 1-37

Chapter 1 | Getting Started 29

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Figure 1-38

Figure 1-39

30 Chapter 1 | Getting Started

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Figure 1-40

Chapter 1
Figure 1-41

Chapter 1 | Getting Started 31

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Figure 1-41
(Continued )

32 Chapter 1 | Getting Started

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Figure 1-41

Chapter 1
(Continued)

Chapter 1 | Getting Started 33

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1 chapterone Chapter Projects

Project 1-1:

Figure P1-1
INCHES

Figure P1-2
INCHES

Figure P1-3
INCHES

34 Chapter 1 | Getting Started

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Figure P1-4
INCHES

Figure P1-5
MILLIMETERS

Figure P1-6
MILLIMETERS

Chapter 1 | Getting Started 35

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Figure P1-7
MILLIMETERS

Figure P1-8
MILLIMETERS

Figure P1-9
MILLIMETERS

36 Chapter 1 | Getting Started

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Figure P1-11
MILLIMETERS
Figure P1-10
INCHES

Figure P1-12
MILLIMETERS

Figure P1-13
INCHES

Chapter 1 | Getting Started 37

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Figure P1-14
MILLIMETERS

Figure P1-15
MILLIMETERS

Figure P1-16
INCHES

38 Chapter 1 | Getting Started

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Figure P1-17
MILLIMETERS

Figure P1-18
MILLIMETERS

Chapter 1 | Getting Started 39

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chaptertwo
Sketch Entities
and Tools

CHAPTER OBJECTIVES

• Learn how to create 2D sketches • Learn how to create more complex shapes by
• Learn how to use most of the sketch tools combining individual sketch tools

2-1 Introduction

Figure 2-1

41

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2-2 Mouse Gestures and the S Key

Mouse Gestures

Figure 2-2

To Use Mouse Gestures.

42 Chapter 2 | Sketch Entities and Tools

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To Access the Mouse Gestures Settings

Chapter 2
Figure 2-3

Chapter 2 | Sketch Entities and Tools 43

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Figure 2-4

Figure 2-5

44 Chapter 2 | Sketch Entities and Tools

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To Change Mouse Gestures.

Chapter 2
Figure 2-6

Chapter 2 | Sketch Entities and Tools 45

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NOTE
When you assign the left mouse motion to the Corner Rectangle tool, the left mouse
motion will be removed from the Line tool. If you want to have the Line tool as one of
the mouse gestures you must assign the Line tool to another mouse gesture.

S Key

Figure 2-7

To Activate the S Key.

46 Chapter 2 | Sketch Entities and Tools

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Figure 2-8

Chapter 2
Figure 2-9

Chapter 2 | Sketch Entities and Tools 47

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To Customize the S Key Shortcut Toolbar

Figure 2-10

48 Chapter 2 | Sketch Entities and Tools

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Figure 2-11

Chapter 2
Figure 2-12

Chapter 2 | Sketch Entities and Tools 49

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Figure 2-12
(Continued )

To Remove a Tool from the S Key Box

2-3 Origins

To Show the Origin

50 Chapter 2 | Sketch Entities and Tools

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Figure 2-13

Chapter 2
2-4 Circle

To Sketch a Circle

Chapter 2 | Sketch Entities and Tools 51

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Figure 2-14

Figure 2-15

52 Chapter 2 | Sketch Entities and Tools

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Chapter 2
Figure 2-16

To Sketch a Perimeter Circle Using Three Points

Figure 2-17

Chapter 2 | Sketch Entities and Tools 53

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Figure 2-18

To Sketch a Perimeter Circle Tangent to Three Lines

Figure 2-19

54 Chapter 2 | Sketch Entities and Tools

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Chapter 2
Figure 2-20

2-5 Rectangle

To Sketch a Center Rectangle

Chapter 2 | Sketch Entities and Tools 55

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Figure 2-21

Figure 2-22

To Sketch a 3 Point Corner Rectangle

Figure 2-23

56 Chapter 2 | Sketch Entities and Tools

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Chapter 2
Figure 2-24

To Sketch a 3 Point Center Rectangle

Figure 2-25

Chapter 2 | Sketch Entities and Tools 57

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To Sketch a Parallelogram

Figure 2-26

58 Chapter 2 | Sketch Entities and Tools

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Chapter 2
2-6 Slots

Figure 2-27

Figure 2-28

Chapter 2 | Sketch Entities and Tools 59

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To Draw a Straight Slot

Figure 2-29

60 Chapter 2 | Sketch Entities and Tools

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