Final Project
Final Project
Final Project
Modeling:
*There wasn’t any modeling for this lesson plan. If I had to predict how this would be
modeled, below would be the steps.
1. For each section of the lesson, the teacher will demonstrate how to complete a couple
of problems.
2. The teacher will then let the students try a few problems while walking around
monitoring.
Guided Practice:
*No guided practice given.
1. The students would then try the remaining problems with little to no assistance.
Wrap Up:
1. The teacher would go over the answers and students would complete an error analysis
of their work.
Lesson Materials:
EDIT 610 Final Project 2
1.1.c Students use technology to seek feedback that informs and improves their practice and to
demonstrate their learning in a variety of ways.
1.3.d Students build knowledge by actively exploring real-world issues and problems,
developing ideas and theories and pursuing answers and solutions.
Materials and Text:
- Picture of Pizza slices and pizza boxes
- Fraction’s Nearpod Lesson
- Canva Assignment
Introduction:
1. Ask the students to help determine how many pizza boxes will be needed for 9 slices of
pizza for an 8-piece box.
2. Have students work in pairs to determine a variety of pizza box scenarios.
3. Ask them to come up with solutions if there weren’t enough pizza boxes.
4. Tell them to try and create fractions to determine how much pizza was left.
Direct Explicit instruction:
1. Tell students to take out their Chromebooks and go to their Schoology page for their
online assignments.
2. Explain to students that they will be working through their new lesson online and to
follow the instructions provided.
3. Students will be using Fraction’s Nearpod Lesson to learn new terms, engage in
interactive videos, draw examples, and play a learning game on the topic.
4. Once students are finished they will be working to complete a real-world application
project on Canva.
Modeling:
1. Group students in the classroom next to a peer buddy while they complete the Nearpod
Lesson.
2. Provide feedback on the drawings students create of the improper fractions and mixed
numbers
3. Pair students with their peer buddy to collaborate on the real-world application Canva
assignment.
Guided Practice:
1. Students will complete the Nearpod lesson.
2. Students will be paired with a peer buddy to complete the real-world application Canva
assignment.
3. Students will post their slides to the Schoology page under the assignment for the day.
Application:
EDIT 610 Final Project 4
Wrap Up:
1. Review the slides at the end of class for good examples.
2. Follow all IEP and 504 accommodations for the Nearpod lesson and the Canva
Assignment.
Lesson Materials:
Paper Pizza slices and boxes
Nearpod Lesson
Canva Assignment
Before and After
Introduction
In this revamped lesson, I was able to include many types of learners in my math lesson.
This lesson is interactive, engaging, and overall meets the needs of 21st-century learners. This
lesson is a great introductory lesson to the complex topic of fractions. This lesson would take
about 2 days to complete with one being designated for learning and the other being for applying
Technology Decisions
Throughout this lesson, technology has been added. Students can complete their lesson
completely online and at their own pace aside from the introduction with the pizza slices. The
Nearpod lesson allows students to review the terms, watch the interactive videos, apply their
skills, as well as play a game for immediate feedback. The other application part of the lesson
takes place through Canva where students can design a poster or create a video that explains a
The Nearpod Fractions lesson is by far more engaging than the original lesson for many
reasons. The lesson itself is shortened and kept to minimum of words per slide. The videos have
multiple choice questions for students to remain engaged in the video. They were also trimmed
to limit the amount of time a learner is spent on one part. There is also a place where students
can draw 2 responses to apply what they have learned. The last slide is linked to a game that will
The Canva assignment is for students to express themselves creatively as well as apply
their skills to a real-world setting. This part of the activity covers the technology standards for
solving real-world issues. The lesson before only contained an activity sheet for students to
In my classroom, I typically have a broad range of learners. I will have many students
with IEPs, 504s, diverse backgrounds, and linguistically diverse. This lesson was designed with
that in mind. I strived to keep the lesson engaging with interactive videos to keep the attention of
students with attention disorders. I also tried to include creative outlooks for students to
showcase their knowledge with different options to be more inclusive. The lesson terms being
posted online give the students additional help that needs to interpret what is being asked or said
(Gustafson, K.L., et al 2002). To check on students, I have paired them with a peer buddy for
extra support. I have also created a spot to check on the responses of the learners to make sure
Within this lesson, there are two components that deal with targeted digital citizenship.
One of them has to do with seeking immediate feedback online. There are a couple of ways this
was done, by making the videos interactive with questions and also with the game on the last
slide. This allows students to make those adjustments during the lesson rather than wait around
For the other component, I had the students create and solve their own fractions problems
they would need to solve. They would need to come up with solutions through exploration online
or on their own.
Conclusion
The lesson redesign can meet the needs of a diverse group of learners while being
delivered at their own pace. This lesson offers direct instruction through videos as well as
provides immediate feedback to students. The original lesson was simple written instructions and
a worksheet. This lesson also covers ISTE standards as well as content standards.
References
Gustafson, K.L. & Branch, R. M. (2002). Survey of instructional development models. (4th ed.).
University.