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The Garrison............................................................. 6
Apothecary ............................................................... 6
Whitebeard's Cauldron ............................................ 7
Middlerock’s Library ................................................ 8
Founders Statue ....................................................... 8
Josef’s house ............................................................ 9
The mines ............................................................... 10
Deep mines ............................................................ 10
Pocket Dimension Laboratory ................................ 11
The Laboratory ................................................... 11
Rodentfolk’s Laboratory..................................... 12
Dissection room ................................................. 12
Josef’s Library ..................................................... 12
Furnace room ..................................................... 13
Food Storage ...................................................... 13
Coal storage ....................................................... 13
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Bunnets
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“Bout time you lot got ‘ere. Human male, found this mornin’ by 2
little-uns mucking about in the river. Don’t think they’ll be doin’
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that again any time soon. Either way, no one else has come forth
with anythin’. I got no clue who he is but he looks important so
good luck!”
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The air goes still and there is a sudden eerie silence as the room
goes cold and the light dims. Before you a shadowy figure rises
up from the floor until it is towering over them. “YOU WILL PAY
Entering the shop, you notice the interiors being fairly cramped FOR WHAT YOU HAVE DONE!” and a fiery wall encircles both
with various magic items. Every wall is covered with a wide you and it.
bookshelf touching the ceiling to the ground, there are huge
sacks of various spell components, rolled up scrolls piled up in
boxes, and an assortment of items hanging from the ceiling. As
you walk further in, you mind your footing as there are piles of
books on the ground and empty bottles. The wizard shopkeeper
can be seen on his desk, while acknowledging your presence,
chooses to not address you and instead focus on reading
his book “T-fling: A Dwarfs first tossing”
then
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The unmistakable smell of books fills the air as you enter.
Bookshelves cover the walls; some older books and scrolls are •
on display in protective cases in the center of the room. Near the
entrance is a desk where a man appears to be writing a copy of a •
book. He looks up as you approach and in the universal librarian
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voice asks “How may I help?”
“About bloody time they sent somebody! I warned you lot, it’ll
happen again, and it has. Took you bloody long enough and don’t
even have the decency to tell me you’re here.”
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A bridge crosses over the river to a small neglected square. In
the center, there is a moss-covered statue of a man standing
strong. Engraved in the plinth are the words “Henry Ironstone,
founder of Middlerock” along with a quote attributed to him, •
“There is magic in these mountains.”
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The rune starts to disappear. As it does, you feel the ground
tremor. There is a distant sound of screaming coming from the
rune, it is cut short as the rune fully disappears.
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The room suddenly turns cold and a blue glow appears from
behind one of the piles. Ice shards shoot against the ceiling and
The rune starts to disappear, as it does you feel the ground the blue glow dissipates as a small, disheveled, frantic Bunnet
tremor. There is a distant sound of screaming coming from the jumps out from behind the pile and dashes towards the exit. As
rune, it is cut short as the rune fully disappears. he leaves the chamber he starts glowing as yellow sparks
surround him.
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As the portal closes behind you, you find yourselves in a room
full of mining equipment. In front of you there is a door to what
looks like a prison. To your left, there is a trail of soot starting
from the portal and leading to a simple wooden door.
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and
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which
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As you step through the portal you find yourself in a room full of
mining equipment. In front of you a door has been destroyed and
in the room beyond it you see the terrified faces of caged
Bunnets. Their attention is not on you but rather the loud sounds
of fighting. “It this way, this way!” a voice shouts out as a door to
your left is kicked down. As a Rodentfolk wielding a strange
contraption sees you, it shouts out “LICE FEEDERS! Four
here!”
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Stunned
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Potion Cost
Healing 50gp
1d4 Effect
8th 5% 50,000
9th 1% 100,000
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