What Is Kotobee Author
What Is Kotobee Author
What Is Kotobee Author
Easily create interactive ebooks rich with audio, video, questions, 3D, book
widgets and more. Customize the feel and look of your ebook apps. Emulate the result
on different devoces and platforms.
What are the features of Kotobee Author?
Create and edit remarkable interactive ebooks with Kotobee's award-winning
interactive ebook software and EPUB creator
Import or create from scratch. ...
Branding. ...
Interactive content. ...
Millions of free photos and videos. ...
Export to any format. ...
Custom reading experience. ...
Enrich your ebooks with mini-apps. ...
Synced Audio.
What kind of file is used to integrate Kotobee ebook materials and the deped learning
management system?
SCORM. SCORM is a standard for e-learning content. Although SCORM 1.2 is not the
most recent version of SCORM, it is widely used and supported by most Learning
Management Systems.Mar 7, 2019
Which format is better for eBook?
An EPUB file is the most widely used, and best supported format for an eBook. It plays
on virtually all devices, including: Kindle.
This presents numerous opportunities to both small and large educational publishers to create their
own platforms aimed at supplying the rising demand for digital learning.
In today’s post, we’ll be discussing the ups and downs of ebook features; how they aid education
efforts, as well as how they can be made more effective and their potential to distract learners from
their goals.
Why ebooks?
Digital learning has many potentially wonderful tools, so where does the interactive ebook come into
all this? Well, in a nutshell, an interactive ebook represents a file that is easily portable and shareable
comprising text, animations, audio files, videos, games, quizzes, book widgets and more. All of this
is stored in one document, easily accessible online or offline.
Ebooks have the potential to enhance how learners absorb their content due to the ebooks’ added
features supporting higher interactivity and reach-ability. When comparing an interactive ebook to a
traditional text book, one might feel like they’re comparing a modern state-of-the-art tablet to
a CRT TV. One is “limitless” and allows you added interactions, not just within a single file or
platform, but allows access to anything on the vast WWW. On the other hand, the CRT TV only
allows you to access certain content that is heavily restricted by using increasingly obsolete delivery
methods.
Also, even though maintaining a library of printed books is an attractive idea, we can much more
effectively store a seemingly unlimited amount of resources on our mobile devices using software
like Kotobee Library.
Interesting read: Engaging Elearning Tools in the Classroom
Does technology help learning?
Many researches argue that there hasn’t been any dramatic improvements in education as a result of
educational technology, yet. But countless other studies continuously suggest new methods have the
potential to create a learning advantage.
It looks, at this point, that educators are not using technology to the height of its capabilities. So far,
there are halfhearted attempts and individually funded projects coupled with plenty of
experimentation. But for us to see a dramatic leap, that would require the devotion of every element
in the vertical channel, from creation to delivery.
Portable devices like tablets and smartphones will become a bigger player in education. But while
educational institutes and governments have a responsibility in encouraging this trend, educational
publishers must also push the ceiling and produce more engaging platforms and products.
Also, while it’s easy to throw in a bunch of interactive elements into an ebook, creators must pay
attention to the need for an immersive and smooth user experience. As in all books, the flow of the
content or story is an essential factor for the success of the publication.
Interesting read: 5 Hacks for Creating a More Engaging Ebook
Important considerations
When you’re using ebooks as part of your teaching experience, there are some considerations that
you need to take into account, as not all students need to be proficient in the use of technology.
Particularly if we’re talking about younger students.
Avoiding distractions
So in addition to the features mentioned in the last section, concerning interacting with the text, there
are also other features such as YouTube videos, games, quizzes as well as Google and Wikipedia
look-ups.
The problem with overusing these features would be their potential for distracting the learner. When
you embed a YouTube video, at the end, a list of recommended videos would appear, so it’s better to
upload the video directly into the ebook when you can. This would increase the overall size of the
ebook, but would also offer the added benefit of the video being available offline.
When using the Google and Wikipedia look-up feature in Kotobee Reader, learners may be attracted
to open other tabs from within the text, which could lead them to shift their focus away from the
topic at hand.
However, the most obvious threat to a learner’s focus is that the device used, whether it’s a PC,
laptop, tablet or smartphone, is the potential to take their focus anywhere they wish. With an
unlimited supply of time-wasting content and games, this is the real threat with device learning.
Damn that level 349, I’ll never finish it!
Conclusion
While the textbook has worked so effectively for so long as the basic classroom learning resource,
educational institutes and publishers have a true opportunity (that sooner or later someone will grab)
to present highly immersive and engaging content that can help learners retain information through
highly interactive practices.
Interactive ebooks are also a great learning tool for adults and young adults who wish to learn things
like DIY home solutions, new languages, cooking, yoga and so on.