Mil Exam Reviewer Stem
Mil Exam Reviewer Stem
Mil Exam Reviewer Stem
ELLIE😊
Week 11:
Social Media
-In general, are some of the most popular places on the internet. They have revolutionized the way people communicate
and socialize on the web.
Impacts on politics:
People can target you for cyberbullying and harassment online as well. Anyone can fall prey to online attacks which we
can create tension and distress.
Social networks offer opportunity for people to re-connect with their old friends and acquaintances, make new friends,
trade ideas, share content and pictures, etc.
Connectivism Theory
Meaning: explains the changes in education inside outside of the classrooms after the popularizations of technology
MOOC
is a form of distance learning that provides free academic knowledge online. All you need is a username and password. It
can be accessed in some websites like Udacity, Coursera and edX.
Udacity
considered to be self-placed since you do not need to take the lesson in a specific period of time.
Coursera
an online learning platform founded by Stanford professors Andrew Ng and Daphne Koller that offers courses,
specializations, and degrees
edX
a massive open online course provider. It hosts online university-level courses in a wide range of disciplines to a
worldwide student body, including some courses at no charge. It also conducts research into learning based on how
people use its platform
WEARABLE TECHNOLOGY
has been increasing in popularity and becoming common nowadays. This technology changed the way we do many
things in our lives. Like taking a picture as a spy, documentaries, and for evidence. It is also related to health and fitness.
Some different kinds of wearable technology include Smartwatches, fitness tracker, sport watches, head-mounted
displays (HMD), smart clothing, smart jewelries, and implantables.
-also known as wearable gadgets or wearables. It is a technology that can be worn by consumers usually possesses an
innovative technology power
Smart watches:
Wrist worn devices that connect your mobile phone and act as a minicomputer
Fitness trackers:
Count the number of steps you take each day and the number of calories you burn.
Sport watches:
usually used by those who are athletic and should have built-in GPS, time laps or timer.
delivers information to your eyes and provide computer generated virtual reality.
Smart Clothing:
Smart jewelry:
Implants
- The 3D Technology has been on rise as well in research, training and the entertainment industry.
- 3D Environment Allows you to create object in three-dimensional space and they usually have figurative
appearance.
We have Desktop virtual reality where it uses screen, while the other one is Immersive virtual reality where users are
immersed in a 3D world specially using HMD (head mounted display).
Some examples of 3D environments include 3D printers, 3D films, and holograms.
3D Films
-These are movies that have been enhanced to provide the audience with the perception of
depth, giving the emotion of a third dimension, which is depth.
Hologram
-These are three-dimensional images that have been created using photographic projection. The word hologram is taken
from the Greek words “holos”, which means “whole” and “gamma”, which means “message”.
Ubiquitous learning is a new way of learning everywhere with the use of technology. It is still new and developing, but
this kind of learning when applied correctly without the physical presence of a teacher. It will be greatly benefit those
who are unable to afford a formal education.
Week 12:
Media and information literate enables people to interpret and make informed judgments as user of information and
media, as well as to become skillful creators and producers of information and media message in their own right.
-Have the opportunities to create, share, exchange information, ideas, pictures and videos.
Updated
Easy to search
Promote business
Communicate to others
-Can communicate with friends, family and others far away without any hindrances.
Voting (PCOS)
-A machinery that read ballots, tally votes, and transmit result.
Contacting
Campaigning
-Candidates who's running for a position uses technology such as television, radio, and also social media.
*Media literacy
- Spread information to help general public to be more aware of the economic issues in their communities.
*Information Literacy
Technology
-Learners are empowered to access digital media and resources that can help in exploring other capabilities.
1. blogs
2. Wikis
3. podcast
4. streaming videos
COHENSION
- Group cohesiveness, group cohesion, or social cohesion is the strong bond that links everyone (Sticking together)
-Working together in a group will improve everyone's performance that can help develop newer skills.
INCREASE PRODUCTIVITY
Working together
-How an individual act as a team member will impact the group or its society towards their goal.
Week 13:
Visual Media
Characteristics:
-is a type of visual media that requires no projection material or electric power.
-uses bright light to pass through a transparent picture, by means of a lens or electronic power.
Sources:
Value:
Visual Information
-Information dissemination
Infographic
VISUAL DESIGN
-refer to design principles and elements in the production of visual media and information that take into consideration
the visual perception of the audience in regards with their prior knowledge, culture, etc.
Principles of Design
Selection Criteria
-aid you in coming up with an effective visual design both in form and content.
Form Content
-a set of principles applied in order to facilitate and strategically use the elements.
1. Unity – is the cohesiveness of all the elements in a design both in visual and concept.
2. Gestalt – is the feeling of the “the design works!”.
3. Space – is also called the “whitespace” or “negative space”.
4. Dominance – highlights the focal point of the design.
5. Hierarchy – shows the level of importance of every element in the design material.
6. Scale – is the relative size of an element to the other elements.
7. Balance – is the perception of the audience that the elements are distributed equally in the canvass.
Line
1. Vertical lines – straight lines moving up and down. Suggests power and strength.
2. Zigzag lines – lines made up of diagonal lines
3. Horizontal lines – lines which are parallel to the horizon. Signifies peace and serenity.
4. Curved lines – lines with gradual change in direction.
5. Diagonal lines – lines that are slant. Conveys life and motion
Shape
a. Circles
-it is a “truth” shape since they contain information that people tend to believe and trust
c. Triangles
d. Spirals
Form
-it is achieved by combining two or more shapes and may vary in texture, color and size.
Texture
Tactile texture
Implied Texture
Color Palette
-a set of colors used in emphasizing, distinguishing and organizing information or elements in a design.
“New technology is not good or evil in and of itself. It’s all about how people choose to use it.”
-David Wong
Week 14:
Text
-is a sequence of characters and the words that they form that can be encoded into formats that can be read by the
computer, such as the ASCII format (table).
Characters
-contrary to popular belief however, text is a very important aspect of expression. The common multimedia system uses
a combination of text and other media in order to make the system useful in a practical sense. Text can also be used
together with images for accessibility purposes just in case the digital image is not available.
-there are many format types that can be used and consist of configurable texts data. Some of the commonly used text
formats are Arbitrary Text, RTF, Formatted, Enum and Identifier Type (Microsoft).
Sources
-text has many different sources, but the most common sources of text are printed newspapers, posters, research
papers, journals, tweets and other social media textual outputs.
-text media can be use to induce a deep emotional response, and make people act. Simple text messages compliment
images very well, while complex images are good when used with even more text in order to give more control to the
text.
Value
-to understand the value of text, we must first understand what typography is. Typography is how text looks, which is
the total result of the font used, its size, the line length, the line spacing, the style of characters chosen and the presence
and arrangement of punctuation.
Text as Visual
- Visual text can help in understanding the images and words in the context where it is being used by conveying more
information to the reader. At this point in time, let us identify the different elements that make up visual text, and the
elements that can found in most visual texts are:
• Images
• Colors
• Typographical Features, which is made up of the type of fonts used and its size
The typographical features of the visual text in a nutshell, are the font types and sizes used in the visual text.
Top/Bottom placement
Left/Right placement
Selection Criteria:
Once you have located the text that you have been looking for, you have to remember that not everything you
see or read is based on the truth, and this is where the selection criteria for text come in.
You need to be selective and choose the text that is most appropriate to what you are looking for and nonstop
after one or three searches, since the first source you find is not necessarily the best.
It is important to evaluate every information sources. Consequently, California State University at Chico (CSU
Chico) has developed a test that determines if the information is reliable. This test is called the CRAAP test.
- It consists of the following criteria: Currency, Relevance, Authority, Accuracy and Purpose. These can apply to all
resources and resources that come from web sites.
A. Currency
B. Relevance
C. Authority
D. Accuracy
E. Purpose
Currency:
- This criterion deals with the timeliness of the information. This criterion is extremely important especially when it
comes to wanting to get the most recent information on a subject matter to make your study more relevant.
Questions to ask [ from CSU Chico]:
Additional Questions
• For most library resources, a publication date will be printed, but for Web sites, it may difficult to determine the
date of the information. Look at the references cited (if there are any).
Relevance:
- This criterion asks you if the text that you have found is what you were looking for and answers the questions that you
had in mind at the time of the search.
- Is the information at an appropriate level (not to elementary or advance for your need)?
- have you looked at a variety of sources before determining this is one you will use?
Additional Questions
Authority:
- This is very important criterion, it involves going to the source of the work and asking who the author or authors are
and checking if the people who wrote it have the right qualification in terms of academic degrees, professional
experience, or affiliations to gauge the author’s or authors’ skills.
- Does the URL reveal anything about the author or source? Examples: .com, .edu., gov, .org, .net.
Additional Questions
- Does the item even list an author or responsible party? If so, does it give information about the author?
- Does the research cite any sources? If so, is the full citation given for any studies cited?
Accuracy:
- This criterion checks on the reliability, validity, and truth of the found text.
- Can you verify any of the information in another source or from personal knowledge?
Purpose:
- This criterion evaluates and asks “Why does this information exist?” This information is important in order to correctly
utilize the content that you have found.
The readability of the text affects how you would the information. Bad or poor readability just scares away the readers,
but good readability on the hand, attracts readers and increases their interest in the text.
1. Hierarchy
2. Contrast
3. Line Height
4. Letter Spacing
5. Line Length
2. Scannable Text
3. White Space
4. Consistency
5. Density of Text
6. Emphasis
7. Organization of Information
9. Use of Separators
1. Hierarchy. This defines how to read through the content. It shows the user were to start reading and where to read
through. Header should be differentiated from the body of the text-Header of a body must always be bigger than the
body of the text. Header may also have different colors in order to differentiate them, but the size must be emphasized.
Mastering this technique would help achieve more readable text media.
2. Contrast. This is a core factor in determining whether a text is easy to read or not. Text with good contrast with the
background is much easier and faster to read and does not cause much strain on the eyes. An example of good contrast
is the text in this book, which uses black text on a white surface are similar then it will be extremely difficult to read the
text.
3. Line Height. This refers to the space between the line of text. Line height affects the readability of the text. The
appropriate line height should be used in text, if the line height is too short, then users may have difficulty reading each
line, and if it is too big, then each line might see like a different paragraph and separate.
4. Letter Spacing. This affects the readability of the text. Letter spacing is the space between each letter in words.
Negative letter spacing is sometimes used to add more fun to the text, but it should never be used in the body of the
text.
5. Line Length. The factor is often over looked in Web typography. Line length is the number of words per line. Good line
length will allow the reader to flow from the end of one line to the beginning of the next easily and naturally.
1. User-Friendly Header. Header are important elements in any text. Header should not be too big or too small and
should keep the flow of the text smooth. Header should always be bigger than their bodies. There should also be some
space between the header and the body of the text.
2. Scannable Text. Scannable text and readable text are closely related. Text that is easily scannable consist of very good
content flow that guides the user through the content with ease. So, what makes a text scannable? Size and position of
the headers, size of the text in the body, line height, contrast, and the way focus points are differentiated all impact how
scannable a text is. Focus points are objects within the text that are supposed to attract the user’s attention.
3. White space. White space helps to offset or balance large amounts of text and helps the user’s eyes flow through the
text with ease. White space can also be used to separate the different elements in the layout.
4. Consistency. Font size, color and style of the elements in the layout must be uniform in order to organize the content
and improve usability and readability.
5.Density of Text. This refers to the number of words present in a particular area and is affected by line height, letter
spacing, and text size. It is important to find a balance between all of these so that the content is not too compact or too
widely spaced in order to make the text more readable and scannable.
6. Emphasis on Important Elements. Bolding or italicizing important text attracts the user’s eyes to important
information and would make the text more scannable.
7.Organization of Information. Organizing the content of the any layout will contribute to the readability of the text and
makes information within a text easier to find.
8.Clean Graphical Implementation. Text bodies sometimes need visual support be it an image, icon, graph or
illustration. Placements of these visual supports are very important. If placing an image, then a clean border is good way
to provide clean separation. Borders are good for separating images and text, but they have to be kept simple. Space
and not borders should be used when using icons and illustrations. The graphics should not interfere with the flow of the
text.
9. Use of Separators. The use of separators divides text into sections in a clean and organized manner. Separators can be
a thin line, white space, or even text boxes.
10. Good Margins. Margins in the form of white space improve the readability of text and separate content. Good
margins help define the article and its separations. The use of margins also improves the organization of the text.
Week 16-17:
Motion Media
-is a form of media that consists of moving text and graphics on a display which are used to convey information.
Motion Graphics
-is a group of graphics that make use of video or animation technology in a way that would create an illusion of motion.
Characteristics:
Flash videos can be played within flash movie files. These files are supported by practically every browser.
The format contains separate tracks used for storing the video, audio, text and effects of the file.
The common format that is standardized by the moving picture experts’ group. Used for creating downloadable movies.
Uses less compression than some other similar for ats and it is one of the most popular formats.
Is mostly used to store audio and visual streams online. It uses separate compression for audio and video tracks.
Is a motion media format that was developed by Microsoft. This is a common format that can be usually found online.
It was developed by Microsoft for the main purpose of streaming, to support playback from digital media and HTTP and
support storage devices.
Includes text graphics and animations. Flash plug-in must be installed in order to play these files on web browsers.
Is both an audio and video file format that was designed for the purpose of transferring audio and video between 3G
phones.
Is used for streaming media files over the internet. The RealPlayer is the most compatible with this format.
Extra notes:
Flv- mostly intended for the web browser that’s why there is a built in Flash media player in it.
Avi-Audio Video Interleave “By Microsoft:” therefore it reduces its media size or file)
Animation
-images made from scratch using a computer or by hand.
Interactive Videos
-files that began with the creation of programs that were similar to those created using flash. (Can be interacted)
Streaming Media
Sources:
Adobe After Effects - A layer-based motion graphics software that has both video editing and Photoshop capabilities. It
has a massive plugin library available to any user, and it has a lite version of Cinema 4D After effects is the most
important software for any motion graphic artist.
Nuke - Is an extremely powerful node based digital composting application that was developed by The Foundry and is
used all over the world for post-production in major motion pictures and television.
Fusion 8 - Also uses a node-based system just like nuke, and because of this it is used by motion industry professionals
all around the world. Avatar, 300, Game of Thrones and Gravity were created using Fusion
Apple Motion - is basically Apple’s version of After Effects. Motion dos not produce the type of quality motion than the
others, but it is still a great option for any Final Cut Pro X user.
Cinema 4D - Is one of the best software out there if you want to integrate 3D elements into your project. Cinema 4D is
easy to learn. Cinema 4D is most likely the easiest rendering software to learn, and it is a must-have for any artist
working with motion media.
Maya - is a 3D application used to develop 3D assets for film, television, and video games. It has been the most widely
used 3D motion graphics software for many years, but due to cinema 4D, it now has some serious competition. Maya
can be very difficult to learn and may scare newbies away.
Blender - is a free open-source 3D software used by many artists in the video game industry. Like Maya, Blender is also
very difficult to learn, but if you can overcome this difficulty, Blender’s customizations can open a world of possibilities.
Advantages
Limitations
1. They limit relationship-building if the media is supposed to represent any social interactions, Concerns and
questions
2. They can really be expensive if you consider the equipment and software involved in developing motion media
3. They can pose problems that could not have been predicted, especially with audio and video qualities and other
difficulties.
4. They are not very flexible in terms of interactions, this is closely related to limited interactions
5. They are time consuming to produce
6. They limit interactions with those involved in the motion media if the media was meant to provide instructions
Selection Criteria
In order to produce good quality Motion Media, some criteria have to be checked. The production must be effective,
and content must be evaluated
Before producing Motion Media, factors must be determined in order to improve the quality and effectiveness of the
production. These must be ascertained during the planning stage and the should all be checked in order to produce the
most effective production with a good quality.
Exaggerating the proportions of an object while it is in motion would give the object a greater sense of weight.
Staging
Sets the mood, creates focus and clarifies what is happening in the scene.
Arc
Secondary Action
Primary movements can be observed in the physical world, examples are when people walk and birds fly.
Timing
Solid Drawing
It enhances the realism of the drawing, adds form, and gives the media a three-dimensional feel
Appeal
Anticipation
Exaggeration
It is a principle that keeps the media from being static and dull.
Animatron - Is a powerful and user-friendly website that allows you to animate objects right in your browser. It’s simple
yet intuitive interface allows you to enjoy animation creating professional-like.
Week 18:
Multi - Multiple
Multimedia - It is all about combining various communication techniques to make communication effective
Multimedia
-Refers to combined forms of information such as text, audio, video, images, and animation in a variety of application
environments and settings.
Multimedia Application
-This is an application or software which utilizes a collection of multiple media sources such as text, graphics, images,
sound/audio, animation, and/or video to create a multimedia material or output.
Multimedia System
Hypermedia
-Is a non-linear format of representing information in a specific material or commonly on the internet.
Importance of Multimedia
Business
Education
Entertainment
a. Games
b. Movies
c. Videos on Demand
d. Social Media
Home
a. Television
Public Places
a. Information Kiosks
Digital
Integrated
-All media are treated, arranged and combined in a uniform way but can be manipulated independently
Interactive
-All media should be two-way and have available settings for optimal user experience
Distributed
-All media can be pre-produced (recorded) or produced real-time and are distributed over networks
Storage
Transmission
Conversion
Universality
• There is no singular format or type for each multimedia element resulting to lacking playback support across all
devices
Selection Criteria
Quality
b. Sound elements
c. Cinematography
d. Editing
e. Performance
-One may ask if the material to be acquired will add a significant contribution to the existing collection
Relevance
Publisher’s Reputation
-Track record of the corresponding publisher of the material being selected should also be taken into account
Target Audience
-Author’s intended target audience of material should match the actual intended audience of procurer of multimedia
material
Reviews
-The materials should have received positive reviews in more than one credible media reviewing bodies
Timeliness
-The content of material should be current and up-to-date according to current trends
Availability
Author’s Expertise
-Aside from content inspection, one should also perform background check on the author
Price
Demand
-Consider the demand of the material. If the number of procedures is considerably high, production of material may not
be enough to meet the demand
a. Multimedia Elements
1.Text
2.Images
-With the advent of advance mobile phones and digital cameras, almost everybody who has an inclination in technology
can capture and edit digital photos.
3.Audio
-Serves as one of the effective alternatives in transmitting or receiving information. Audio allows you to gain information
as texts without using your eyes.
4.Video
-One of trending medium of today, video allows people to see, read and hear information all in one file or setting.
5.Animation
-Though still recognized as motion media (the same with videos), animation revolves around animated objects which are
drawn or computer-generated
Production
-Storyboards and scripts are now converted into actual piece of art
Post-production
-After you take all necessary shots, it is time for you to compile them into 1 single output.
-After completing and exporting your project, you are ready now to share what you have created to the world