Thousand Sons Rubric Marines Datacard 25 Jan 22
Thousand Sons Rubric Marines Datacard 25 Jan 22
Thousand Sons Rubric Marines Datacard 25 Jan 22
WEAPON A BS/WS D SR !
⚔ Force stave 4 3+ 4/5 - Stun
ABILITIES UNIQUE ACTIONS
Favoured by Change
This operative Manifest Psychic Power (1AP)
Psychic action. Resolve a THOUSAND SONS psychic
has a 5+ invulnerable save. power. An operative can perform this action twice during its activation.
Stun: Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, if you retain any
critical hits, subtract 1 from the target's APL.
Each time a friendly operative fights in combat with this weapon, in the Resolve Successful Hits step of that
combat:
- The first time you strike with a critical hit, select one of your opponent's normal hits from that combat to be discarded.
- The second time
you strike with a critical hit, subtract 1 from the target's APL.
APx: Each time a friendly operative makes a shooting attack with this weapon, subtract x from the Defence of the target for that shooting attack. x is
the number after the weapon's AP, e.g. AP1. If two different APx special rules would be in effect for a shooting attack, they are not cumulative - the
attacker selects which one to use.
Rng x: Each time a friendly operative makes a shooting attack with this weapon, only operatives within x are a valid target. x is the distance after the
weapon's Rng, e.g. Rng ⬟. All other rules for selecting a valid target still apply.
THOUSAND SONS, CHAOS, ARCANA ASTARTES, PSYKER, RUBRIC MARINE, ASPIRING SORCERER
WEAPON A BS/WS D SR !
⚔ Force stave 4 3+ 4/5 - Stun
ABILITIES UNIQUE ACTIONS
Favoured by Change
This operative Manifest Psychic Power (1AP)
Psychic action. Resolve a THOUSAND SONS psychic
has a 5+ invulnerable save. power. An operative can perform this action twice during its activation.
Stun: Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, if you retain any
critical hits, subtract 1 from the target's APL.
Each time a friendly operative fights in combat with this weapon, in the Resolve Successful Hits step of that
combat:
- The first time you strike with a critical hit, select one of your opponent's normal hits from that combat to be discarded.
- The second time
you strike with a critical hit, subtract 1 from the target's APL.
APx: Each time a friendly operative makes a shooting attack with this weapon, subtract x from the Defence of the target for that shooting attack. x is
the number after the weapon's AP, e.g. AP1. If two different APx special rules would be in effect for a shooting attack, they are not cumulative - the
attacker selects which one to use.
Hot: Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, for each attack dice
result of 1 that is discarded, that operative suffers 3 mortal wounds.
THOUSAND
Rng x: Each timeSONS, CHAOS,
a friendly operativeARCANA ASTARTES,
makes a shooting PSYKER,
attack with RUBRIC
this weapon, MARINE,within
only operatives ASPIRING SORCERER
x are a valid target. x is the distance after the
https://datacard.app 1/4
25-01-2022 11:11 Datacard App — Get printable Kill Team 2021 datacards
WEAPON A BS/WS D SR !
⚔ Force stave 4 3+ 4/5 - Stun
ABILITIES UNIQUE ACTIONS
Favoured by Change
This operative Manifest Psychic Power (1AP)
Psychic action. Resolve a THOUSAND SONS psychic
has a 5+ invulnerable save. power. An operative can perform this action twice during its activation.
Stun: Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, if you retain any
critical hits, subtract 1 from the target's APL.
Each time a friendly operative fights in combat with this weapon, in the Resolve Successful Hits step of that
combat:
- The first time you strike with a critical hit, select one of your opponent's normal hits from that combat to be discarded.
- The second time
you strike with a critical hit, subtract 1 from the target's APL.
APx: Each time a friendly operative makes a shooting attack with this weapon, subtract x from the Defence of the target for that shooting attack. x is
the number after the weapon's AP, e.g. AP1. If two different APx special rules would be in effect for a shooting attack, they are not cumulative - the
attacker selects which one to use.
Torrent x: Each time a friendly operative performs a Shoot action or Overwatch action and selects this weapon, after making the shooting attack
against the target, it can make a shooting attack with this weapon against each other valid target within x of the original target and each each other. x
WEAPON A BS/WS D SR !
⌖ Soulreaper cannon 6 3+ 3/4 AP1, Fusillade -
⚔ Fists 3 3+ 3/4 - -
ABILITIES UNIQUE ACTIONS
Favoured by Change
This operative has a 5+ invulnerable save. -
All Is Dust
Each time a shooting attack is made against this operative, if the ranged weapon has a
Normal Damage characteristic of 3 or less, this operative is treated as having a Save characteristic of
2+ for that shooting attack.
APx: Each time a friendly operative makes a shooting attack with this weapon, subtract x from the Defence of the target for that shooting attack. x is
the number after the weapon's AP, e.g. AP1. If two different APx special rules would be in effect for a shooting attack, they are not cumulative - the
attacker selects which one to use.
Fusillade: Each time a friendly operative performs a Shoot action and selects this weapon, after selecting a valid target, you can select any number of
other valid targets within ⬤ of the original target. Distribute your attack dice between the targets you have selected. Make a shooting attack with this
weapon (using the same profile) against each of the targets you have selected using the attack dice you have distributed to each of them.
https://datacard.app 2/4
25-01-2022 11:11 Datacard App — Get printable Kill Team 2021 datacards
WEAPON A BS/WS D SR !
⌖ Warpflamer 5 2+ 2/3 Rng ⬟, Torrent ⬤, AP1
⚔ Fists 3 3+ 3/4 - -
ABILITIES UNIQUE ACTIONS
Favoured by Change
This operative has a 5+ invulnerable save. -
All Is Dust
Each time a shooting attack is made against this operative, if the ranged weapon has a
Normal Damage characteristic of 3 or less, this operative is treated as having a Save characteristic of
2+ for that shooting attack.
APx: Each time a friendly operative makes a shooting attack with this weapon, subtract x from the Defence of the target for that shooting attack. x is
the number after the weapon's AP, e.g. AP1. If two different APx special rules would be in effect for a shooting attack, they are not cumulative - the
attacker selects which one to use.
Torrent x: Each time a friendly operative performs a Shoot action or Overwatch action and selects this weapon, after making the shooting attack
against the target, it can make a shooting attack with this weapon against each other valid target within x of the original target and each each other. x
weapon's
THOUSANDRng, e.g. Rng ⬟CHAOS,
SONS, . All other ARCANA
rules for selecting a valid target
ASTARTES, still apply.
RUBRIC MARINE, GUNNER
WEAPON A BS/WS D SR !
⚔ Fists 3 3+ 3/4 - -
⌖ Inferno bolt gun 4 3+ 3/4 AP1 -
ABILITIES UNIQUE ACTIONS
Icon Bearer
When determining control of an objective marker, treat this operative's APL as being 1 -
higher. Note this is not a modifier. In narrative play, this is cumulative with the Focused Battle Honour.
Icon of Flame
While a friendly THOUSAND SONS ASPIRING SORCERER operative is within ■ of
this operative, it can resolve a second psychic power in its activation as a result of the Manifest
Psychic Power action without needing to roll one D6.
Favoured by Change
This operative has a 5+ invulnerable save.
All Is Dust
Each time a shooting attack is made against this operative, if the ranged weapon has a
Normal Damage characteristic of 3 or less, this operative is treated as having a Save characteristic of
2+ for that shooting attack.
https://datacard.app 3/4
25-01-2022 11:11 Datacard App — Get printable Kill Team 2021 datacards
WEAPON A BS/WS D SR !
⌖ Inferno bolt gun 4 3+ 3/4 AP1 -
⚔ Fists 3 3+ 3/4 - -
ABILITIES UNIQUE ACTIONS
Favoured by Change
This operative has a 5+ invulnerable save. -
All Is Dust
Each time a shooting attack is made against this operative, if the ranged weapon has a
Normal Damage characteristic of 3 or less, this operative is treated as having a Save characteristic of
2+ for that shooting attack.
APx: Each time a friendly operative makes a shooting attack with this weapon, subtract x from the Defence of the target for that shooting attack. x is
the number after the weapon's AP, e.g. AP1. If two different APx special rules would be in effect for a shooting attack, they are not cumulative - the
attacker selects which one to use.
WEAPON A BS/WS D SR !
⚔ Fists 3 3+ 3/4 - -
⌖ Soulreaper cannon 6 3+ 3/4 AP1, Fusillade -
ABILITIES UNIQUE ACTIONS
Favoured by Change
This operative has a 5+ invulnerable save. -
All Is Dust
Each time a shooting attack is made against this operative, if the ranged weapon has a
Normal Damage characteristic of 3 or less, this operative is treated as having a Save characteristic of
2+ for that shooting attack.
APx: Each time a friendly operative makes a shooting attack with this weapon, subtract x from the Defence of the target for that shooting attack. x is
the number after the weapon's AP, e.g. AP1. If two different APx special rules would be in effect for a shooting attack, they are not cumulative - the
attacker selects which one to use.
Fusillade: Each time a friendly operative performs a Shoot action and selects this weapon, after selecting a valid target, you can select any number of
other valid targets within ⬤ of the original target. Distribute your attack dice between the targets you have selected. Make a shooting attack with this
weapon (using the same profile) against each of the targets you have selected using the attack dice you have distributed to each of them.
https://datacard.app 4/4