Full SAYC Convention Card: Standard American Yellow Card (SAYC) Opening Characteristics Response Meaning Continuation
Full SAYC Convention Card: Standard American Yellow Card (SAYC) Opening Characteristics Response Meaning Continuation
Full SAYC Convention Card: Standard American Yellow Card (SAYC) Opening Characteristics Response Meaning Continuation
2NT 13–15, GF
1♣ 3+ cards
3NT 16–17
1♦ 4+ cards or 4432 as to 1♣
4+ spades, 6+
1♠ pts, usu. no ♥
support
6–9; denies 4
1 NT spades or 3 may be passed
hearts
limit, 10–12,
3+ hearts
3♥
(preempt over
X)
15–17 hcp,
3NT balanced, 2
card support
usu. 5+ hearts,
4♥ shortness, <10
hcp
1♠ 5+ cards cf. to 1 ♥
non-forcing 2 ♦/♥/♠ (2♥ with both
2♣ Stayman, usu. majors); responder’s 3♣/♦
8+ hcp slam interest
Jacoby
2♦ ! transfer to 2 ♥, or 3 ♥ with max.
hearts
Jacoby
2♥ ! transfer to 2 ♠, or 3 ♠ with max.
spades
15–17 hcp
balanced(may contain 2♠ ! transfer to 3♣ resp. rebid 3 ♦ signoff
1NT
a 5-card suit, even a
major)
inv. to 3NT
3♣/♦ ! with 6+ card
suit
6+ card suit,
3♥/♠
slam interest
Gerber, asking
4♣ 4♦ = 0 or 4, 4♥ = 1, etc
for aces
natural, invites
4NT
6NT
balanced, 8
2NT
hcp
2♦/♥/♠ 6+ (or 5) cards, 5–11 2NT forcing, game with min. (5–8 p):rebidthe
hcp; usuallyno major interest suit;with max.: new suit
(shows A/K) or 3NT or 4 of
minor(shows 4–5 cards with
side suit at least Q)
3♣ Stayman
Jacoby
3♦/♥ ! 3♥/♠
20–21 hcp balanced, transfer
2NT may contain 5-card
suit 4♣ ! Gerber
inviting to
4NT
slam in NT
4♣ ! Stayman
3NT 25–27 hcp balanced
Jacoby
4♦/♥ ! 4♥/♠
transfer
open the higher of long (at least 5 cards) suits of equal length
with 4–4 minors, open 1 ♦
notrump openings show a balanced hand but may contain a five-card suit (minor or
major)
occasional 4-card major opening in 3rd seat
Continuation
fourth suit may be artificial (“4th suit forcing”), except in1♣–1♦–1♥–1♠, which is
natural
after opener’s rebid in a suit, a new suit by responder is forcing
after opener’s rebid of 1 NT (e.g., 1♥–1♠–1NT), responder’s simple non-reverse
rebid in a new suit(e.g., 2♣/♦) is non-forcing
in that situation, a reverse rebid (e.g. 1♣–1♥–1NT–2♠) or a jump shift into a new suit
is game-forcing
Slam conventions
Effect of interference
Defensive bidding
Competitive bidding
neg. D up to 2♠
RD 10+ pts
responders jump shift over D is to play
cuebid in right-hand opp. forcing to game
RD of a D of conventional bid is for business
RD is SOS when suit contract of 3 or lower is doubled for penalty
D of conventional bid like Michaels or unusual 2 NT shows 10+ pts