Understanding ELearning 01
Understanding ELearning 01
Understanding ELearning 01
1. Aim of Project
Education through the internet, network and a computer is E-learning. This helps in network
enabled transfer of skills and knowledge. E-learning refers to use of electronic applications and
processes to learn. This is a web based application which can be hosted in the website of any
training institute. The students will be able to register online, read the course material and write
online exam.
2. Description of Project
The system makes it possible for the students to access all learning materials from home and
interact with the teachers and clarify their doubts on different subjects. They can also assess
themselves through online tests.
The system provides a vast digital library for providing learning materials for the users. The
students can access notes on any subject. Notes are available for the students of all branches and
semesters. Students can download all notes, if they want to.
Users can upload videos of lectures into the site. These videos can be viewed by all
registered users of the system. Moreover, PowerPoint presentations on all topics can be uploaded in
to the system.
The system provides online tests on all subjects through which the students can get a regular
assessment of themselves. The students can chat with the teachers if they are online and clarify
their doubts. If the teachers are offline, the students can mail them.
Table of Contents
2. Literature Survey
2.1 Technologies
2.2 Tools
1. Introduction-
E-Learning has now been adopted and used by various companies to inform & educate both their
employees and customers. E-learning services have evolved since computers were first used in
education. There is a trend to move towards blended learning services, where computer-based
activities are integrated with practical or classroom-based situations.
Shows educators and trainers how to adapt teaching methods and materials to make use of the
Internet. Including a framework showing how to apply Internet technology progressively as skills
and confidence grow, the project demonstrates the route from adapting materials to developing a
virtual course.
Nowadays, when people are not having time to visit an institute. Therefore, the software is designed
to provide the education through Internet. The project “E – LEARNING” helps the common world in
any field they are to get the knowledge what they want even sitting at their places. This helps them
to spare time in their busy schedule and save their time during transportation.
1. Digital Library
A Digital Library that provides all the learning materials for the students. It should include notes
and questions for each topic.
2. Videos
Videos of lectures can be uploaded into the system. This can be viewed by all registered users.
PPT’s of lectures can be uploaded into the system. This can be viewed by all registered users.
4. Chatting
The students can chat with the teachers and clarify their doubts.
5. Forum
6. Online tests
There are online tests on all subjects for the students to assess themselves regularly
2.1 Analysis –
Object Oriented analysis can be defined as investigation and to be more specific it is the
investigation of objects. Design means collaboration of identified objects.
Object Oriented analysis can be defined as investigation and to be more specific it is the
investigation of objects. Design means collaboration of identified objects. So it is important to
understand the OO analysis and design concepts. Now the most important purpose of OO analysis is
to identify objects of a system to be designed. This analysis is also done for an existing system. Now
an efficient analysis is only possible when we are able to start thinking in a way where objects can
be identified. After identifying the objects their relationships are identified and finally the design is
produced.
There are three basic steps where the OO concepts are applied and implemented. The steps
can be defined as
During object oriented analysis the most important purpose is to identify objects and
describing them in a proper way. If these objects are identified efficiently then the next job
of design is easy. The objects should be identified with responsibilities. Responsibilities are
the functions performed by the object. Each and every object has some type of
responsibilities to be performed. When these responsibilities are collaborated the purpose
of the system is fulfilled.
The second phase is object oriented design. During this phase emphasis is given upon the
requirements and their fulfillment. In this stage the objects are collaborated according to
their intended association. After the association is complete the design is also complete.
The third phase is object oriented implementation. In this phase the design is implemented
using object oriented languages like Java, C++ etc.
2.2 Design-
2.2.1 Use Case Diagram- Use case represents a set of actions performed by a system for a specific
goal. The purposes of use case diagrams can be as follows:
The primary actors of the system are administrator, teacher and student.
(a)Student
General Rules
It should be pointed that DFD is not a flowchart. A DFD represents the flow of data, while a
flowchart shows the flow of control. A DFD does not represent procedural information. So while
drawing a DFD, one must not get involved in procedural details, and procedural thinking must be
consciously avoided. The steps to construct a DFD start by identifying the major inputs and outputs.
Then starting from the inputs, work towards the outputs, identifying the major transforms in the way.
An alternative is to work down from the outputs towards the inputs. Many systems are too large for a
single DFD to describe the data processing clearly. It is necessary that some decomposition and
abstraction mechanism be used for such systems. DFDs can be hierarchically organized, which helps
in progressively partitioning and analyzing large systems. Such DFDs together are called a leveled
DFD set.
This shows the context level diagram of the system. The users of the system are administrator,
teachers and students
User functions:
User functions:
User functions:
Any system, which has been in use for a number of years, gradually, decays and become less
effective because of the change in environment to which one has to adapt. For a time it is possible to
overcome problems by amendments and minor modification to acknowledge the need of
fundamental changes. Computerization was proposed as a solution to the problem of being
outdated with the fast present technologies. In this project, our aim was to provide online
registration.