Manual
Manual
Manual
Introduction
The OB-Xd is based on the Oberheim OB-X. It attempts to recreate its sound
and behaviours, but as the original was very limited in some important ways a
number of things were added or altered to the original design.
If you're unfamiliar with the OB-X, its user manual can easily be found from
various sources on the net. This manual will make no attempt to explain basic
synth programming or the operation of the OB-X, but will discuss
modifications from the basic design and in some cases their ramifications.
The OB-Xd was designed to sound as good and as rich as the original. It
implements micro random detuning which is a big part of that sound.
Thanks to 2DaT who created this little marvel. But we would be remiss not to
thank all the members of KVR who participated in the OB-Xd forum thread!
While the heart and soul of its design and development is all 2DaT, much
discussion and debate went into it’s graphic layout and the implementation of
some of its features.
So thanks to all who participated in its creation and also to the various people
who stepped up to create excellent free patches for the OB-Xd.
Oscillators
A mixer was introduced to blend the two
oscillators and noise source which is much
more flexible than the fixed levels of the original
design.
Filter
The original OB-X had a single 12dB/octave low-pass filter. The OB-Xd
significantly improves on this design:
The BP switch has no effect in 24dB mode. It turns on and off to give you
something to play with on the GUI which doesn't affect the sound in any
way. ;)
The HQ button on the filter turns on "High Quality" mode which results in
better interpolation and smoother processing of higher frequency components
at the expense of CPU consumption.
Global Section
Keep all
This mode keeps playing notes at their sustain envelope levels.
Note: in all cases, envelopes are only re-triggered once they've reached their
sustain phase. This is more noticeable with slow attacks and decays.
Additional notes above the max # of voices will steal held notes, but no
envelopes will be re-triggered.
This mode will keep held notes at the Filter envelope sustain level.
Additional notes above the max # of voices will steal held notes and retrigger
the Amp envelope only.
Exceeding polyphony (max # of voices set in VOICES) and then letting go of
these additional notes replays the equivalent number of held notes (based on
note history) and only re-triggers the amplifier envelope.
LEARN and CLEAR : Used to bind and unbind OB-Xd controls to MIDI CC#
for automation.
OB-Xd does not have it’s own internal automation map, but you can save
current assignments by saving a patch bank (*.fxb); this way any assignments
you make can be saved and recalled between projects and hosts. Any
automation you assign in your DAW will be correctly remembered by your
VST host and re-established on project reload.
LEARN: click on Learn, turn or activate the control you want to automate
(touching is not enough), and then send the CC message you want to use for
it; the LEARN LED will turn off and the controller will be assigned.
CLEAR: to make an OB-Xd control forget its automation, enable CLEAR, turn
the control and send it the original automation it was assigned to; the LED will
turn off & the assignment will be forgotten.
The more variation is applied with Voice Variation, the more these parameters
will randomly stray from their predictable settings on repeated execution and
introduce more analog unpredictability.
Each voice can be panned, but now right on the front panel. :)
FLT ENV VELO and AMP ENV VELO (Filter and Envelope Velocity
Modulation): the original OB-X was not velocity sensitive in any way. The OB-
Xd allows note velocity to alter the envelope depth of the Filter and Amplifier
envelopes. Note that altering the filter envelope by velocity will also cause
variations in the Pitch when modulating OSC2 (P ENV) from the Filter
envelope.
VIBRATO RATE: On the original OB-X the Vibrato Depth is assigned to the
Modulation Paddle by default. Similarly, on the OB-Xd Vibrato Depth is
inexorably tied to the Modulation wheel as well (CC#1). In order to allow
assignment of the Modulation wheel to other parameters without turning on
vibrato, turning the Vibrato control to the complete left effectively turns off the
vibrato.
The vibrato control can be remapped to another controller to control its rate,
but CC#1 will ALWAYS affect vibrato depth.