Hess Et Al-2014-Clinical and Experimental Optometry PDF
Hess Et Al-2014-Clinical and Experimental Optometry PDF
Hess Et Al-2014-Clinical and Experimental Optometry PDF
A N D
E X P E R I M E N T A L
OPTOMETRY
RESEARCH PAPER
DOI:10.1111/cxo.12192
Background: Occlusion therapy for amblyopia is predicated on the idea that amblyopia is
primarily a disorder of monocular vision; however, there is growing evidence that patients
with amblyopia have a structurally intact binocular visual system that is rendered functionally
monocular due to suppression. Furthermore, we have found that a dichoptic treatment
intervention designed to directly target suppression can result in clinically significant
improvement in both binocular and monocular visual function in adult patients with
amblyopia. The fact that monocular improvement occurs in the absence of any fellow eye
occlusion suggests that amblyopia is, in part, due to chronic suppression. Previously the
treatment has been administered as a psychophysical task and more recently as a video game
that can be played on video goggles or an iPod device equipped with a lenticular screen.
The aim of this case-series study of 14 amblyopes (six strabismics, six anisometropes and two
mixed) ages 13 to 50 years was to investigate: 1. whether the portable video game treatment
is suitable for at-home use and 2. whether an anaglyphic version of the iPod-based video
game, which is more convenient for at-home use, has comparable effects to the lenticular
version.
Methods: The dichoptic video game treatment was conducted at home and visual functions
assessed before and after treatment.
Results: We found that at-home use for 10 to 30 hours restored simultaneous binocular
perception in 13 of 14 cases along with significant improvements in acuity (0.11 0.08
logMAR) and stereopsis (0.6 0.5 log units). Furthermore, the anaglyph and lenticular
platforms were equally effective. In addition, the iPod devices were able to record a complete
and accurate picture of treatment compliance.
Conclusion: The home-based dichoptic iPod approach represents a viable treatment for
adults with amblyopia.
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iPod binocular treatment for amblyopia in adults Hess, Babu, Clavagnier, Black, Bobier and Thompson
Visual acuity
Visual acuity was obtained using a computerised version of the BaileyLovie logMAR
chart; either the Test Chart 2000 pro and
Khyber Vision iPad application or the
Medmont computerised visual acuity testing
system, model AT20R, (Melbourne, Victoria, Australia). These two tests do not differ
from standard chart-based tests when
correct lighting conditions are employed.19
A letter by letter scoring procedure was
adopted to obtain visual acuity. A termination criterion of five errors on a line was
used.
Stereoacuity
Stereoacuity was measured using the Randot
stereofly test or the Randot Preschool
Stereo Acuity test (Stereo Optical Company,
Chicago, Illinois, USA). Results were
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Strabismus
Unilateral and alternate cover tests were
used to determine the presence of a tropia
(manifest deviation) or phoria (latent deviation) and the observed deviation, if any,
was neutralised by the use of a prism of the
required magnitude (prism cover test).
These were worn only during the treatment.
Amblyopic participants were classified as
exotropes or esotropes based on the direction of the deviation.
13/M
EL
Anisometropic
Anisometrope
Anisometropic
Anisometrope
Mixed
left esotropia 8
Strabismus:
left esotropia 4 PD
No squint
Considered as strabismus on account
of history (30 PD corrected at age 5)
Mixed
Left esotropia 6 PD
Anisometrope
Anisometrope
Type
RE: +1.25/-0.25 x 10
LE: +6.00/-2.00 x 10
RE: plano
LE: -4.00 /-1.75 x 40
RE: -1.00 DS
LE: -1.00/-0.25 x 160
RE: +6.75/-2.50 x 30
LE: +5.00/-1.75 x 162
RE: -2.75/-0.75 x 25
LE: -3.25/-1.25 x 10
RE: +1.50/-0.50 X 12
LE: +3.50/-2.00 x 160
RE: +1.75 DS
LE: +1.75/-1.00 x 165
RE: -1.5 DS
LE: +3.00/-1.5 x 145
Refraction
[20/27+2]
RE:+0.14
LE: -0.1 [20/16] (6/4.8)
(6/7.5+2)
Visual acuity
Detection at age 11
No patching, optical correction only
Detected at age 24
No patching
No surgery
Detected at age 27
No patching
No surgery
Detected at age 4
Patching for 1 year for 8 hours/day. History of strabismus
surgery at age 4 for both eyes.
Detected at 8 years
Patching for 6 hours or more for 1 year.
Detected at age 6
Patching for more than 8 hours a day for more than a year.
Detected at age 5.
Patching 2 to 3 hours/day for 1 year.
History
Table 1. Clinical details of amblyopic observers participating in the iPod training study
RE: right eye, LE: left eye, RDS: Randotdot stereogram, W4D: Worth 4 Dot test, F: female, M: male, AME: Amblyopic eye, FFE: fellow fixing eye, BO: base out, DS: dioptre sphere, DC: dioptre cylinder, PD: prism dioptres, L: lenticular iPod training used.
32/F
22/M
OT
YZ
39/M
XU
49/F
24/F
ST
NDA
40/M
MT
24/M
28/M
PS
DD
29/M
SA
(L)
46/M
50/M
SJ
(L)
AS
41/F
22/M
Age/sex
MS
(L)
(L)
SB
Observer
iPod binocular treatment for amblyopia in adults Hess, Babu, Clavagnier, Black, Bobier and Thompson
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iPod binocular treatment for amblyopia in adults Hess, Babu, Clavagnier, Black, Bobier and Thompson
Refraction
Figure 1. The anaglyphic version of the iPod-based Tetris game. The high-contrast red
blocks were seen by the amblyopic eye. These were the falling blocks. The low-contrast
green blocks were seen by the fellow fixing eye (FFE). These were the superficial ground
plane blocks relevant to the task. Some ground plane blocks were seen by both eyes
(brown/orange). Over time and successful play, the contrast offset between the eyes was
reduced (the fixing eye contrast was increased by 10 per cent of its starting value every 24
hours). We identified two phases of fusional recovery (Figures 7A and B); phase 1 where
the contrast is automatically incrementing in the fixing eye with successful game play and
phase 2 where the contrast in the FFE has reached an asymptote (usually 100 per cent),
which is the same as that of the fellow amblyopic eye.
Objective quantification
of suppression
We quantified the amount of suppression
using the dichtopic global motion test.13,15,17
This test involves the presentation of signal
elements to one eye, noise elements to the
other eye and a variable interocular contrast
offset. Suppression is measured by identifying the contrast offset between the two eyes
that is required for normal binocular combination of the signal and noise elements,
whereby lower contrast elements are shown
to the fellow eye. Following previously published protocols, stimuli were presented
using a MacBook Pro laptop computer
running Matlab (Mathworks Ltd, Cambridge UK) and Psychophysics Toolbox,
Version 3.20 The stimuli were displayed using
a Z800 duel pro headmounted display
(eMagin Corporation, New York, NY, USA).
This headmounted display model contains
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Training regimen
The training was completed using an iPod
touch device using the popular Tetris
game.18 The advantages of using the Tetris
game were that most players have played
the game before, it is a very simple game to
learn and the game configuration lends
itself to our dichoptic treatment principle, as
it includes multiple distributed elements.
The players have to align various falling
elementary shapes that appear randomly on
the top of the screen. Players have to interact
continuously with the falling blocks by
changing the position and orientation of the
falling block shapes to form tessellated rows
of blocks at the bottom of the screen.
Dichoptic presentation of the blocks can be
achieved using either a lenticular screen 18
or an anaglyph presentation. Here, we
illustrate the anaglyphic version (Figure 1).
The falling blocks can only be seen by the
amblyopic eye (Figure 1, red blocks). The
blocks forming rows at the bottom of
the screen are seen only by the fellow fixing
eye (Figure 1, green blocks). The ground
2014 The Authors
iPod binocular treatment for amblyopia in adults Hess, Babu, Clavagnier, Black, Bobier and Thompson
AS
Play distribution
OT
6:00 am
6:00 am
Midday
Midday
6:00 pm
6:00 pm
Midnight
Midnight
6:00 am
10
15
20
25
6:00 am
30
10
15
20
25
30
35
30
Game performance
100
300
80
200
60
40
100
20
0
10
15
20
25
0
30
B
80
200
10,000
8,000
8,000
6,000
6,000
4,000
4,000
60
40
100
10,000
2,000
100
300
Prescribed hours
0
10
10
20
15
20
25
30
35
0
30
15
20
25
30
35
30
2,000
0
10
15
20
25
Days of training
30
Days of training
Figure 2. Graphical representation of information contained in the iPods log file after
the home-based treatment for two patients (AS and OT). In row A, the distribution of
game play over a 24-hour period is shown. In row B, the total duration of game play each
day is shown (left, Y-axis) as well as how the contrast changed (right, Y-axis), as a
consequence of game performance (row C). Each data point represents an individual
game. See main text for further details.
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iPod binocular treatment for amblyopia in adults Hess, Babu, Clavagnier, Black, Bobier and Thompson
NDA
EL
6:00 am
6:00 am
Midday
Midday
6:00 pm
6:00 pm
Midnight
Midnight
6:00 am
80
60
40
20
0
10
15
20
25
30
35
40
10
15
20
25
30
150
100
100
80
100
60
40
50
20
0
10
15
20
25
30
35
0
40
Prescribed hours
8,000
6,000
6,000
4,000
4,000
2,000
2,000
10
15
20
25
30
35
40
Days of training
40
20
8,000
60
50
10,000
80
100
10,000
0
20
40
60
80
100
Post-treatment fellow eye contrast (%)
150
Game performance
6:00 am
100
Play distribution
10
15
20
25
0
30
10
15
20
25
30
Days of training
Figure 4. Graphical representation of information contained in the iPods log files after
the home-based treatment for two patients, whose contrast results in Figure 3 represent
outliers (NDA and EL). In A, the distribution of game play over a 24-hour period is shown.
In B, the total duration played each day is shown (left, Y-axis) as well as how the contrast
of elements presented to the fellow eye changed (right, Y-axis) as a consequence of
performance (C). Each data point represents an individual game.
394
0.7
3.5
0.6
Pre-treatment VA (logMAR)
Pre-treatment stereopsis
(log threshold)
iPod binocular treatment for amblyopia in adults Hess, Babu, Clavagnier, Black, Bobier and Thompson
3
2.5
2
1.5
1
1
1.5
2
2.5
3
3.5
Post-treatment stereopsis
(log threshold)
0.5
0.4
0.3
0.2
0.1
0
0
0.2
0.4
0.6
Post-treatment VA (logMAR)
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iPod binocular treatment for amblyopia in adults Hess, Babu, Clavagnier, Black, Bobier and Thompson
C
70
100
80
60
20
0
-60
-30
Phase 1
Phase 2
Days of training
40
30
20
10
Phase 1
Phase 2
D
150
100
80
60
40
20
0
50
30
40
Prescribed hours
60
-60
-30
100
Prescribed hours
50
30
Phase 1 Phase 2
Days of game play
10
15
20
25
30
35
40
Figure 7. Compliance data for the at-home iPod study. In A, contrast improvements as a
function of consecutive days during the treatment period with all the functions aligned to
the time corresponding to 100 per cent contrast. In B, same as in A except plotted as a
function of the days of consecutive game play (removal of days where the game was not
played). In C, the averaged compliance in terms of play duration in minutes for phase 1
and phase 2 (see A and B). The unfilled data points correspond to the individual results
of the two outliers discussed in Figure 4 (large symbolADL; smaller symbolEL). In D,
individual compliance data show the range of individual variation. The filled symbols are
for the lenticular platform and the open symbols for the anaglyphic platform.
number of studies using our previous clinicbased approach23 was 0.78 0.74 log units of
seconds of arc, which was not significantly
different from the 0.6 0.5 log units
improvement found in the current study (p
= 0.36). Similarly, for monocular acuity, the
previous clinic-based protocol23 had resulted
in improvements of 0.19 0.17 logMAR,
which was not statistically different from the
0.11 0.08 logMAR improvement found in
the present study (p = 0.67). The contrast
improvements were also similar between
studies, with six of 10 (60 per cent) reaching
100 per cent in the fellow eye as compared
with 12 of 14 (86 per cent) in the present
study. Comparison of the lenticular and
anaglyphic platforms in the present study
also indicated no significant differences for
acuity (0.11 0.05 logMAR versus 0.10 0.09
logMAR), stereopsis (0.56 0.50 log units
versus 0.56 0.45 log units) or contrast (75
per cent success versus 90 per cent success),
respectively. These findings suggest that
home-based outcomes are as good as previ-
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iPod binocular treatment for amblyopia in adults Hess, Babu, Clavagnier, Black, Bobier and Thompson
Comparison with
alternate methods
At present, there is no generally accepted
treatment for amblyopia in adults, as patching has been shown to be less effective for
patients above 13 years26 and would have
significant compliance issues. Perceptual
learning approaches have been applied and
have shown promising results that, like our
binocular treatment approach, are independent of age and type of amblyopia.27,28
Perceptual learning studies have focused
on monocular function with training conducted during periods of patching. It is also
notable that the vast majority of previously
published scientific studies in this area,
including our own, have treated participants
in the laboratory or clinic setting. The use of
a home-based approach, as described here,
is an important step forward as it not only
aligns the binocular treatment approach
with current treatments for amblyopia, such
as patching and refractive correction, which
all occur in the home, but also allows, for the
first time, remote internet monitoring of
treatment between office visits.
ACKNOWLEDGEMENTS
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