Dashing Rogue

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Marcus Fightmaster Dashing Rogue

Real Name Marcus Height 6' 1" 'Dear lady, that looks uncomfortable,
Gender Male Weight 162 let me help you out of it'
Age 31 Hair Blonde
Size Medium Eyes Green

PL 8 PP 140 DEF 23 +13


(Flat: 17)

ATTRIBUTES DEFENSES Uncanny Dodge Dodge Focus +2

STR 12 +1 FORT 15 +5
ATT M/R +8 / +8
DEX 16 +3 REF 23 +13
Ev asion 2
Deaths Kiss +10 Atk / +5 Dmg (crit 11-20)

CON 12 +1 WILL 14 +4
INT 12 +1 TOUGH 18 +7 INIT +15
Protection: 4
WIS 12 +1
HERO 1
CHA 18 +4 Knockback: 3 / Flat: 1 I am a Whore!

ROLL DAMAGE TRACK -1 DEF, Atk, Skill, and Check -5 Defense, Attack, Skill, and Check Unconscious Winded: -2str/dex, -1Def/Atk

FAIL 1-4 HURT -2 Defense, Attack, Skill, and Check -10 Defense, Attack, Skill, Check, and move at 1/2 speed Fatigued: -4 Str/Dex, -2Def /Atk, no run

FAIL 5-9 DAZED + HURT HERO POINTS Exhausted: -6str/dex, -3Def /Atk, no run

FAIL 10-14 CON + STUN + HURT HITS 11 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4


FAIL 15-19 UNCO + COND + HURT FATIGUE 13 12 11 10 9 8 7 6 5 4 3 2 1 0 -1 -2 notes

POWERS & EQUIPMENT FEATS Take SKILLS


5 Stolen Gear ( Device ) Equipment (2) 10 points worth of equipment 10@ Acrobatics* 10 (+13)
25 Compitence (+3 Ref, Will, Fort; +2Tough, Atk; +4 Def) Attack Specialization (1) +2 Atk with Swords 10@ Athletics 9 (+10)
Dodge Focus (2) +2 dodge bonus 20 Computers*
Hello Beautiful! Elusive Target Double penalties f or ranged attacks against y ou in melee n/a Concentration (+1)
10 ( Emotion Control ( Love Only ) 10:will Evasion (2) Suffer no damage from attacks allow ing a Reflex save 10 Coercion 9 (+13)
[Fl: Requires Eye Contact; Fl: Once Per Scene]) Improved Critical (9) 11-20 With Sword "Death Kiss" (critical +5) 10 Persuasion 9 (+13)
[ ] Improved Defense (1) +6 dodge bonus from the total defense action 20 Disable Device*
Rally Too Me! Takedown Attack (2) Gain addtl melee attack & 5 ft step when you drop an opponent 10 Empathy 4 (+5)
6 Boost (combat trait) Uncanny Dodge Retain your dodge bonus while flat-footed 10 Gather Info 9 (+13)
[Ex: Area 4, Subtle; Fl: Others only, Five Uses Per Chapter] Improved Initiative (2) +8 bonus on initiative checks Knowledge*
[ ][ ][ ][ ][ ] Critical Strike Score critical hits against targets normally immune to them 20 Arcane Lore*
TALENTED BASTARD TALENTED BASTARD 5 RANKS OF BELOW FEATS PER ROUND 20 Civics*
3 Boost (Feat List) [Ex: Action (free action); Fl: Personal] Accurate Attack Reduce damage bonus to increase attack bonus 20 Current Event* 9 (+10)
Quick Foot Work All-out Attack Reduce defense bonus to increase attack bonus 20 Chemistry*
1 Super-Speed [Feat: Wall Run, Rapid Attack] Defensive Attack Reduce attack bonus to increase defense bonus 20 Engineering*
Improved Sunder +4 bonus on attack rolls to hit an object 20 History*
Improved Trip +4 bonus on trip checks, opponent can't trip you 20 Physics*
Quick Draw (2) Draw, ready, & reload a weapon as a free action 20 Religion*
Redirect Trick an opponent into hitting someone else 20 Medicine*
Sneak Attack (1) +2 damage w hen you surprise attack an opponent 10 Perception 9 (+10)
Leadership Spend hero point to remov e adv erse conditions f rom ally 10 Perform 6 (+10)
EQUIPMENT Inspire (3) Grant allies +3 to attacks, saves, & checks 10 Boating* 2 (+5)
4 Adamantium Codpeice ( Protection ; Feat: Subtle) (5ep) Ultimate Effort (1) Spend hero point for auto 20 for 1 action 10 Stealth 7 (+10)
5 Deaths Kiss (Strike ;Ex: Mighty) (5ep) 5:tough Second Chance (1) You get a second check or save against 1 hazard type 10 Survival (+1)
Teamwork (3) Additional +3 bonus for aid actions
Attractive (1) +4 bonus Bluf f & Diplomacy people af f ected by y our looks

Connected Make a Diplomacy check to call in favors or aid


Contacts Make a Gather Information check in one minute
Distract (1) Bluf f or Intimidate check to daze an opponent f or 1 round

Fascinate (1) Hold a subject's attention with 1 interaction skill


Hide in Plain Sight You don't need cover or concealment to hide
Well-Informed Gather Information check w hen meeting someone
Jack of all Trades Use any skill untrained

MOVEMENT
Base 30 / 60 / 120 Leap 11 / 5 / 2 PASSIVE SKILLS
Insight 15
Perception 20
DRAWBACKS/COMPLICATIONS Super-Speed: 40 /80 /160
[Did Not Call] -50% chance I dated them , and they hate me [Freq DC 5] [Sev DC 15] LANGUAGES 2

LIFTING Common, Elven.


Weakness -Lose Sword often [Freq DC 10] [Sev DC 10] Light: 43 lbs, Med: 86 lbs, Heavy: 130 lbs
Max: 260 lbs, Push: 650 lbs
Abilities 22 + Skills 21 (84 ranks) + Feats 24 + Powers 51 + Combat 22 + Saves 8 – Drawbacks -8 = 140 / 140
W W W .A NGELFIRE.C OM/BLOG/RPD20
MARCUS FIGHTMASTER PL:8 PP:140
CONDITIONS BACKGROUND
BLINDED 50% MISS IN COMBAT, NO DODGE, -2 TO DEF, -4 STR & DEX BACKGROUND real name Marcus
DAZED CAN TAKE NO ACTIONS, KEEPS DODGE BONUS CITY origin Training
DEAFENED CANNOT HEAR, -4 INIT BASE allegiance Person
COVER GRANTS A +4 DEF, AND A +2 TO REF FROM POINT OF COVER occupation Con Artist
DYING FORT SAVE DC:10 OR DIE. +1 DC TO SAVE PER HOUR 1st appearance
ENTANGLED -2 ATT & DEF, -4 DEX, MOVE 1/2 SPEED UNLESS ANCHORED nationality Estes
DAZZLED -1 TO ATTACK AND DEFENSE ethnicity Half Elven
FASCINATED NO ACTIONS, -4 ON REACTION CHECKS, EASILY BREAKS gender Male
GRAPPLED CAN ONLY MAKE SIMPLE ATTACK OR BREAK FREE OF GRAPPLE age 31
HELPLESS +4 TO BE HIT (MELEE), 5 DEFENSE height 6' 1"
INJURED EACH INJURY INCURS AN ADDITIONAL -1 TOUGHNESS SAVE weight 162
INVISIBLE +2 TO HIT DEFENDERS 50% CHANCE MISS TO BE HIT hair Blonde
NAUSEATED MOVE ACTIONS ONLY, FORT SAVE DC 10+ POWER RANK Other Aspects eyes Green
PARALYZED 0 STR & DEX, 5 DEF, CAN TAKE MENTAL ACTIONS motivation Greed
PINNED HELD IMMOBILE IN GRAPPLE, NO DODGE, -4 DEF

PRONE -4 MELEE ATTACKS, +4 TO BE HIT (MELEE), -4 (RANGED) PERSONALITY


SHAKEN -2 TO ALL SAVES AND CHECKS

SICKENED -2 TO ALL ATTACK ROLLS AND CHECKS

SLOWED -1 ATTACK, DEFENSE, REF MOVE AT 1/2, AND ONE ACTION

FRIGHTENED ATTEMPT TO FLEE, OR REMAIN SHAKEN

STUNNED STUNNED FOR 1 ROUND, LOSE DODGE BONUS, -2 DEF


UNCONSCIOUS HELPLESS, DC 10, ADDITIONAL CHECKS CAUSE CONDITION

PANICKED FLEE OR COWER DAZED, DEFEND BUT NOT ACT NPCS


RECOVER 1 HR EACH, CONDITIONS FIRST, UNLESS PERSISTENT PHYSICAL APPEARANCE
EXTRA EFFORT
CHECK BONUS +2 STR BONUS ON A SINGLE CHECK
INCREASE CARRY CAPACITY +5 STR CARRY CAPACITY FOR ONE ROUND

INCREASE MOVE DOUBLE MOVEMENT SPEED FOR ONE ROUND

INCREASE POWER +2 RANKS TO A POWER

GAIN POWER FEAT ADD POWER FEAT UNTIL END OF ENCOUNTER

WILLPOWER ADDT'L WILL SAVE WITH LASTING EFFECT

SURGE GAIN ADDITIONAL STD OR MOVE ATTACK DETAILS


HERO POINTS Why did you take Promycin?
IMPROVE ROLL REROLL AN ACTION. MIN 10+LOWEST ROLL

IMPROVE YOUR DEFENSE +5 DEF FOR 1 ROUND

HEROIC FEAT ADD FEAT (NO FORTUNE FEATS), 1 RANK PER HERO PT

DODGE DOUBLE DODGE BONUS PER ROUND

INSTANT COUNTER COUNTER A POWER USED AGAINST YOU

CANCEL FATIGUE REDUCE FATIGE BY 1 LEVEL

RECOVER SHAKE OFF STUNNED OR FATIGUE

ESCAPE DEATH STABILIZES DYING CONDITION BATTLE TACTICS


INSPIRATION HINT, CLUE, OR OTHER HELP FROM GM How did you first discover your powers?

GAME INFO
Player
Campaign Fuck! The Baron!
GM Seth Blevins
Player email [email protected]

RANK TIME VALUE EXTENDED RANGE


1 3 seconds (1 action) 1 10 ft
2 6 seconds (1 round) 2 15ft
3 1 minute (10 rounds) 5 25ft
4 5 minutes 10 35f t
5 10 minutes 15 75ft
6 15 minutes 25 100ft
7 20 minutes 35 150 ft
8 25 minutes 75 250ft
9 40 minutes 100 350 ft
10 1 hour 125 500 ft
11 6 hours 150 750 ft
12 12 hours 200 1000 ft
13 1 day 300 1500 ft
14 1 week 400 2500 ft
15 2 weeks 500 3500 ft
16 1 month 600 1 Mile
17 2 months 700 1.5 Miles
18 4 months 800 2 Miles
19 8 months 900 3 Miles
20 1 year 1000 5 Miles
MnM 2nd Edition, Issue #1.7

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