World of Final Fantasy - Mirage Database-1

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World of Final Fantasy - Mirage Database

Transfigurations Main Habitats Item Drop Abilities Growth Ratings Starting Stats Level 99 stats *without mastery bonus* Elemental Resistance Ailment Resistance
Name Size Transfiguration 1 Transfiguration 2 Transfiguration 3 Transfiguration 4 Main Habitat 1 Main Habitat 2 Capture Criteria Drop 1 Drop 2 Ability 1 Ability 2 Ability 3 Ability 4 Ability 5 Ability 6 Ability 7 Ability 8 Ability 9 Ability 10 Ability 11 Ability 12 Ability 13 Ability 14 Ability 15 Ability 16 Ability 17 Ability 18 Ability 19 Ability 20 Ability 21 Ability 22 Ability 23 Ability 24 Ability 25 Ability 26 Masteries 1 Masteries 2 Masteries 3 Masteries 4 Masteries 5 Masteries 6 HP STR MAG DEF MDEF AGI HP STR MAG DEF MDEF AGI WGT HP STR MAG DEF MDEF AGI WGT
Ifreeta L Gleefrit (obtain a Gleefrit memento) Affrite - - - - - Firaga [1] Crimson Cyclone [2]
Strength+ Strength++ Magic+ Magic++ Magic Defense+ Accuracy+ Enhanced Fire [3] Blank Space Fire Resistance+ Mirajewel " " " " " " 3 4 5 2 1 3 152 16 18 12 12 23 5 7,368 782 830 575 542 23 5 150 -100 0 0 -50 0 0 0 0 25 0 0 0 -25 0 0
Hyperion M Chocobo Black Chocochick - - - - - Chocobo Kick [4]Stretch Legs [5] Breather [6] Strength+ Strength+ Agility+ Agility+ Agility+ Agility+ Initiative [7] SOS Haste Joyride [8] Blank Space Agility+ Mirajewel " " " " " " 2 5 1 2 2 5 128 17 12 13 12 33 3 5,913 784 556 581 569 54 3 -50 0 0 50 0 50 -100 50 0 0 25 0 25 -25 25 -25
Mecha Chocobo L Chocochick Chocobo - - - - - Berserk [9] Body Slam [10] Charge [11] Choco MAX [12] Metal Salvo [13] Strength++ Defense++ Overclock [14] Joyride [15] Blank Space " " " " " " 4 4 1 4 2 2 167 16 12 16 14 21 5 7,715 748 543 756 622 28 5 25 25 -100 50 -100 50 25 25 0 -25 0 0 25 -25 25 0
Nirvalefor L Valefor (obtain memento) Cocadrille - - - - - Blaze [16] Energy Ray [17]Sonic Wings [18] HP+ Strength+ Magic++ Magic Defense+ Agility++ Evasion+ Critical+ Enhanced Fire [19] Strategic AP Hike [20] Blank Space HP+ Mirajewel " " " " " " 2 2 2 4 4 4 128 13 13 16 17 26 5 6,207 600 623 740 759 36 5 25 0 0 -25 0 0 50 -50 0 0 0 0 0 0 0 0
Gleefrit L Ifrit (obtain memento) Gleed Ifreeta (obtain memento) - - - - - Hellfire [21] HP++ Strength++ Magic++ Accuracy+ Evasion+ Critical+ Counter [22] Blaze Spikes [23] Blank Space " " " " " " 4 3 3 3 3 3 148 15 15 15 14 24 3 8,247 682 677 631 657 23 5 100 -100 0 0 0 0 -50 50 0 25 0 0 0 -25 0 0
Weeglee S Fritt Gleed (Level 15+) - - Use Fire attack; Requires Weeglee prism Arma Gem - Fire [24] Punch [25] Strength+ Strength+ Magic+ Enhanced Fire [26] Sizzle [27] Stroll [28] Blank Space " " " " " " 3 3 3 3 3 3 155 14 14 14 14 24 1 7,843 680 675 655 629 24 1 100 -100 0 0 0 0 -50 50 0 25 0 0 0 -25 0 0
Affrite M Fritt Gleed (obtain memento) Ifreeta (obtain memento) Ifrit (obtain memento) - - - - - Fira [29] Strength+ Defense+ Magic+ Accuracy+ Critical+ Fire Converter [30] Blank Space Fira Mirajewel " " " " " " 2 4 5 3 1 3 127 16 17 15 12 24 4 6,171 785 807 671 539 24 4 100 -50 0 0 -50 0 0 0 0 25 0 0 0 -25 0 0
Ifrit L Afritte Gleefrit (obtain memento) - - - - - Hellfire [31] HP++ Strength+ Strength++ Magic++ Accuracy+ Critical++ Counter [32] Blaze Spikes [33] Blank Space " " " " " " 4 4 4 2 2 2 170 17 16 12 12 21 6 8,240 795 777 569 575 21 3 150 -100 0 0 -50 0 0 0 0 25 0 0 0 -25 0 0
Princess Goblin M Goblin Goblin Guard - - - - - Cura [34] Esuna [35] Raise [36] Princess’s Charm [37] HP++ Strength++ Defense+ Expendable Ribbon [38]Auto-Phoenix [39] Blank Space Resist Magic Defense Down Mirajewel " " " " " " 3 3 3 3 3 3 147 15 15 15 14 25 4 7,801 683 668 678 643 24 4 25 0 0 0 -25 25 -25 0 -25 -25 0 25 25 -25 25 0
Mimic Jackpot M Magic Jar Mimic (Level 8+) - - Once per battle: Reduce HP. requires a Magic Jar prism. Hi-Ether Elixir Death [40] Protect [41] Armor Piercer [42] HP++ Strength++ Defense+ Magic Defense+ Accuracy+ Critical+ No Escape [43] Counter [44] Treasure Hunter [45] Blank Space " " " " " " 5 1 2 5 5 1 181 12 13 18 17 16 5 9,158 579 583 824 786 16 5 0 0 0 0 0 0 0 0 25 0 25 -50 -25 25 -50 25
Entom Soldier L Entom Guard (Level 44+) Omega Bane (obtain momento) Elite Entom (obtain momento) - - Use fire attack; requires an eldbox Phoenix Down Pulverizing BlowRandom
[46] Shock [47] HP+ HP+ Strength+ Defense+ Magic+ Magic Defense+ Accuracy+ Critical+ Critical+ Metallic Body [48] Overheat [49] Blank Space " " " " " " 5 1 2 5 4 1 180 12 13 17 16 19 6 9,517 570 610 783 725 19 6 25 25 -50 25 -50 25 0 0 25 0 0 0 0 -25 0 25
Voultr M Zaphr Rairamuh (Level 35+) Joult - - - - - Thundara [50] Regen [51] Abyss [52] HP+ Magic+ Agility+ Thunder Converter [53] Blank SpaceThunder Resistance+ Mirajewel " " " " " " 3 3 3 2 3 4 146 14 14 13 14 26 3 7,748 658 688 606 657 33 3 -50 -50 150 -50 50 -50 -50 50 0 0 0 0 -25 0 25 0
Ramuh L Zaphr Rairamuh (obtain memento) - - - - - Syphon [54]Judgment Bolt [55] HP+ Defense+ Magic++ Magic++ Magic Defense+ Accuracy+ Shock Spikes [56] Blank Space " " " " " " 3 1 4 3 3 4 146 12 17 14 15 25 6 7,387 548 799 659 680 32 6 0 0 150 0 50 -100 0 -100 0 0 0 0 -25 0 25 0
Ramewl L Zaphr Rairamuh (obtain memento) - - - - - Thundaga [57] Haste [58]Heaven’s Wrath [59] HP+ Defense+ Magic+ Magic++ Critical+ Enhanced Thunder [60] Blank Space Resist Magic Down Mirajewel " " " " " " 3 1 4 3 3 4 148 12 16 14 14 27 7 7,488 537 782 667 643 34 7 0 0 150 0 50 -100 0 -100 0 0 0 0 -25 0 25 0
Leviathan XL Elasmos (Level 44+) Sea Snake - - - - - Tidal Wave [61] Reaper [62] HP+ HP+ Strength++ Defense+ Magic++ Magic++ Accuracy+ Critical+ Enhanced Water [63] Aqua Spikes [64] Blank Space Water Mirajewel " " " " " " 5 3 3 5 5 4 878 14 15 19 19 25 - 44,426 657 698 858 871 25 - 25 0 -150 0 150 0 -25 0 -25 50 25 -25 75 25 -25 50
Shiva L Mishiva Shivva (obtain memento) - - - - - Diamond Dust [65] Sleep [66] HP+ Magic+ Magic++ Magic Defense+ Agility+ Accuracy+ Ice Spikes [67] Blank Space Resist Slow Mirajewel " " " " " " 4 1 4 3 3 3 161 12 16 14 14 23 5 8,171 555 778 656 661 31 5 -100 150 0 50 0 0 0 -100 0 0 25 0 0 0 -25 0
Shivalry L Mishiva Shivva (obtain memento) - - - - - Blizzaga [68] Deep Freeze [69] HP+ Strength++ Defense+ Magic+ Accuracy+ Critical+ Enhanced Ice [70] Blank Space Ice Resistance+ Mirajewel " " " " " " 4 4 4 3 1 2 166 16 16 15 12 20 5 8,424 749 761 665 538 28 5 -100 150 0 50 0 0 0 -100 0 0 25 0 0 0 -25 0
Shivverina M Brrblizz Shivver (Level 35+) Mishiva - - - - - Blizzara [71] Abyss [72] Strength+ Magic+ Magic+ Agility+ Accuracy+ Ice Converter [73] Blank Space Ice Resistance+ Mirajewel " " " " " " 3 1 4 3 3 3 153 12 16 14 14 25 3 7,429 555 771 649 665 28 3 -50 100 -50 0 0 0 -50 50 0 0 25 0 0 0 -25 0
Shivver L Shiva (obtain memento) Shivverina Shivalry (obtain memento) - - - - - Diamond Dust [74] Sleep [75] HP++ Magic+ Magic+ Magic Defense+ Evasion+ Evasion+ Ice Spikes [76] Blank Space " " " " " " 4 3 3 2 3 3 164 14 14 14 14 23 5 7,973 663 688 619 668 26 5 -50 100 -50 0 0 0 -50 50 0 0 25 0 0 0 -25 0
Brrblizz S Bablizz Shivverina (Level 15+) - - Use ice attack; Requires Brrblizz prism Arma Gem - Blizzard [77] Magic+ Magic+ Magic Defense+ Evasion+ Enhanced Ice [78] Chill [79] Stroll [80] Blank Space " " " " " " 3 3 3 3 3 3 153 14 14 14 14 24 1 7,417 659 684 654 664 27 1 -50 100 -50 0 0 0 -50 50 0 0 25 0 0 0 -25 0
Mishiva M Shiva (obtain memento) Shivverina (obtain memento) Shivalry (obtain memento) Bablizz - - - - - Blizzara [81] Slow [82] Magic+ Magic+ Agility+ Evasion+ Ice Converter [83] Blank Space Blizzara Mirajewel " " " " " " 3 1 4 3 3 3 153 12 16 14 14 25 4 7,762 560 776 654 665 32 4 -100 100 0 50 0 0 0 -50 0 0 25 0 0 0 -25 0
Rairamuh L Ramuh (obtain memento) Voultr Ramewl (obtain memento) - - - - - Judgment Bolt [84] HP++ Magic++ Magic++ Magic Defense+ Agility+ Accuracy+ Evasion+ Shock Spikes [85] Blank Space " " " " " " 3 3 3 3 3 4 152 14 14 14 14 25 5 8,052 651 681 651 634 32 5 -50 -50 150 -50 50 -50 -50 50 0 0 0 0 -25 0 25 0
Joult S Zapt Voultr (Level 15+) - - Use thunder attack; Requires Joult prism Thunder [86] Shell [87] HP+ Magic+ Magic+ Enhanced Thunder [88] Zap [89] Blank Space " " " " " " 2 3 3 3 3 4 136 14 14 14 14 27 1 7,207 653 683 653 658 34 1 -50 -50 150 -50 50 -50 -50 50 0 0 0 0 -25 0 25 0
Zaphr M Ramuh (obtain memento) Voultr (obtain memento) Zapt Ramewl (obtain memento) - - - - - Thundara [90] Regen [91] HP+ Strength+ Magic+ Agility+ Thunder Converter [92] Blank Space Thundara Mirajewel " " " " " " 1 2 5 3 3 4 126 12 17 15 14 26 4 6,388 573 818 677 659 34 4 0 0 100 0 50 -100 0 -50 0 0 0 0 -25 0 25 0
Gleed M Gleefrit (Level 35+) Weeglee Affrite - - - - - Fira [93] Abyss [94] HP+ Strength+ Magic+ Accuracy+ Critical+ Fire Converter [95] Blank Space Fire Resistance+ Mirajewel " " " " " " 3 3 3 3 3 3 163 14 14 14 14 23 5 7,501 690 685 665 632 24 3 100 -100 0 0 0 0 -50 50 0 25 0 0 0 -25 0 0
Tama S Tamamohimé (obtain memento) - - - - - Libra [96] Foxfire [97] HP+ [98] Stroll [99] Accuracy+ Cure Strength+ Magic+ Magic+ Magic Defense+ Agility+ Critical AP Hike [100] Critical+ [101] Blank Space [102] Banishra [103] Balance [104] Last Stand [105] Magic+++ Light Resistance++ [106] Safety Bit [107] 3 3 3 3 3 4 143 14 14 14 14 25 2 6,629 672 677 657 667 36 2 0 0 0 0 0 0 0 0 -25 0 -50 -25 0 0 0 50
Tamamohimé L Tama - - - - - Regen [108] Raise [109] Blaze [110] Blossom Storm [111] Strength++ Magic++ Magic Defense+ Agility++ Evasion+ Evasion+ Critical+ Joyride [112] Blank Space All Resistance + Mirajewel " " " " " " 3 3 3 3 3 3 155 15 15 15 15 23 6 7,172 678 683 663 653 34 6 0 0 0 0 0 0 0 0 -25 0 -50 -25 0 0 0 50
Serafie S Diva Serafie (Obtain memento) - - - - - Aero [113] Balance [114] Tickle [115] Confuse [116] HP+ Magic+ Magic+ Magic Defense+ Agility+ Agility+ Accuracy+ Evasion+ Pharmacology [117] Blank Space Earthquake [118] Confuse [119] Victory Charge [120] Magic+++ Ice Resistance++ [121]Resist Oblivion [122] 2 2 3 2 4 5 136 13 14 13 16 28 2 6,906 594 658 613 749 42 2 0 -25 0 25 0 0 50 -50 -25 50 25 -25 25 -25 -25 0
Diva Serafie L Serafie - - - - - Aerora [123] Haste [124] Reflect [125] Silent Voice [126] Balancega [127] HP++ Magic+ Magic++ Magic Defense+ Agility++ Evasion+ Auto-Phoenix [128] Blank Space Aeroga Mirajewel " " " " " " 3 2 3 2 4 4 144 13 14 13 16 26 5 7,299 601 659 614 756 40 5 0 -50 0 75 0 0 0 -25 -25 50 25 -25 25 -25 -25 0
Sylph S Siren (Obtain memento) - - Once Per Battle: Reduce the Mirages HP. requires a Sylph prism Remedy+ Elixir Subdue [129] Renew [130]Whisperwind [131] Balance [132] Tickle [133] Magic+ Magic++ Magic++ Agility+ Agility+ Evasion+ Enhanced Cure [134] Blank Space Blaze [135] Bio [136] Wind Converter [137] Magic Defense+++Dark Resistance++ [138]
Resist Oblivion [139] 2 3 1 2 5 5 134 14 12 13 18 27 1 6,521 645 574 579 837 38 1 0 -50 0 50 0 0 50 -50 -25 50 25 -25 25 -25 -25 0
Siren L Sylph - - - - - Cura Silent Voice [140]Balancega [141] Lullaby [142] HP++ Magic++ Magic Defense+ Magic Defense+ Agility+ Evasion+ Evasion+ Endless Blessings [143] Blank Space Balancega Mirajewel " " " " " " 3 3 2 2 4 4 147 14 13 13 16 26 5 7,114 627 615 607 759 37 5 0 -25 0 25 0 0 50 -50 -25 50 25 -25 25 -25 -25 0
Elefenrir L Black Nakk - - - - - Blaze [144] Dark [145] Eclipse Bite [146] HP++ Strength+ Agility+ Accuracy+ Critical+ Critical++ Enhanced Criticals [147]
Critical AP Hike [148] Joyride [149] Blank Space Critical++ Mirajewle " " " " " " 3 3 3 3 3 3 153 15 14 15 14 24 6 7,767 697 624 673 629 31 6 50 0 0 0 0 0 0 -200 -25 -25 0 0 -25 0 25 25
Undead Princess L Deathskull - - - - - Slow [150] Possession Rush
Dread
[151]
Gaze [152] HP+ Strength++ Defense+ Magic+ Magic++ Accuracy+ Critical+ Dark Converter [153] Reaper Lore [154] Blank Space Death Mirajewel Resist Oblivion Mirajewel " " " " " " 3 3 4 2 4 1 149 15 16 13 16 20 5 7,235 686 762 610 742 20 5 -25 25 0 0 0 0 -50 50 0 -25 -25 0 -25 25 -50 50
Mimic Queen M Mimic - - - - - Thunderbolt [155]Gaze [156]Miraculous Drill [157] HP++ Strength+ Strength+ Defense+ Magic Defense+ Counter [158] Blank Space " " " " " " 5 1 2 4 4 2 176 12 12 17 16 21 6 8,905 566 563 759 713 21 6 0 0 50 0 0 0 -50 0 25 0 25 -50 -25 25 -50 25
Diablos XL Imp - - - - - Gravija [159]
Ultimate Terror [160]
Nightmare [161] HP+ Strength++ Magic++ Magic Defense+ Magic Defense+ Agility+ Accuracy+ Evasion+ Nightmarish Lore [162]
Nightmare Touch [163] Blank Space Resist Sleep Mirajewel " " " " " " 5 2 5 2 5 5 886 13 19 13 19 29 - 42,894 588 878 606 852 36 1 0 0 0 0 0 0 -50 50 -50 0 100 0 25 25 0 50
Odin XL Unicorn - - - - - Double Cut [164]
Zantetsuken [165]Gungnir [166] HP++ Strength+ Strength++ Defense+ Magic Defense+ Agility+ Agility+ Accuracy++ Critical+ Ullr’s Shield [167] Blank Space Resist Strength Down Mirajewel " " " " " " 5 5 3 3 2 5 909 18 15 15 14 28 - 46,020 840 667 698 632 39 - 0 0 -100 0 0 0 50 50 -25 50 50 -25 100 -25 -25 50
Ultros L Kraken - - - - - Tsunami [168]Thunderbolt [169]
Octentacle [170] HP++ Strength++ Magic+ Accuracy+ Critical+ Dispel Counter [171] Blank Space Abyss Mirajewel " " " " " " 5 2 2 4 2 2 184 13 13 17 14 20 7 9,323 589 627 757 635 20 7 -50 0 0 0 50 0 0 0 -25 -25 0 50 0 0 0 0
Maduin L Titan - - - - - Ultimate Focus [172]
Chaos Wave [173]
Riot Blow [174] HP+ HP+ Strength++ Defense+ Defense+ Magic+ Magic Defense+ Critical+ Cover [175] Blank Space Quake Mirajewel " " " " " " 5 1 4 2 4 1 181 12 16 13 15 20 6 9,158 572 748 626 707 20 6 25 25 25 0 0 -25 0 -50 0 0 0 -25 -50 25 50 0
Iron Muscles L Titan (obtain moment) - - Inflict defense down; requires a Iron Muscle prism X-Potion - Body Slam [176] Focus [177]Counterstance [178]
Double Smash [179] HP+ HP+ HP+ Strength+ Strength+ Defense+ Defense+ Defense+ Magic Defense+ Magic Defense+ Accuracy+ Critical+ Critical+ Critical+ Metallic Body [180] Magic Counter [181] Blank Space Blank Space Blank Space Magic Defense++ Mirajewel " " " " " " 4 3 4 3 3 1 158 15 16 15 15 19 7 8,007 686 709 691 686 19 7 0 0 0 0 0 0 0 0 0 0 0 -25 -25 25 50 0
XG XL - - - - - Kishin [182] Flaming Hell [183]Raigeki [184] HP++ HP++ Strength+ Strength++ Defense+ Defense+ Magic+ Magic++ Magic++ Magic Defense+ Agility+ Agility+ Accuracy+ Accuracy+ Evasion++ Critical+ Critical++ Hyper Mode [185] Blank Space Blank Space Blank Space HP++ Mirajewel Banishra [186] Focus [187] Critical+++ Resist Poison [189]
Strength+++ Wind Resistance++ [188] 5 5 3 3 3 4 994 18 15 14 15 26 - 52,496 829 716 649 683 33 - 0 0 0 0 0 0 0 0 0 50 50 50 0 -100 50 50
Leviathan (star) XL - - - - - Watera [190] Tsunami [191]Tidal Wave [192] Reaper [193] HP+ HP++ HP++ Strength+ Strength++ Defense+ Magic+ Magic+ Magic++ Magic Defense++ Agility+ Accuracy+ Accuracy+ Evasion+ Critical+ Enhanced Water [194]
Enhanced Water [195] Aqua Spikes Blank Space Blank Space Blank Space Water Resistance+ Mirajewel
Ice Storm [196] Faith [197] Last Stand [198] HP+++ Ice Resistance++ [199] Safety Bit [200] 5 3 3 5 5 4 872 14 15 19 19 25 - 47,987 666 697 867 865 29 - 50 50 -150 0 150 0 -50 -50 0 25 25 0 50 25 25 25
Bahamut (star) XL - - - - - Flare [201] Megaflare [202]
Touchdown [203] Dispelga [204] HP+ HP+ HP++ Strength+ Strength+ Strength+ Strength++ Defense+ Magic+ Magic+ Magic+ Magic++ Agility+ Accuracy+ Accuracy++ Evasion+ Enhanced Criticals [205]
Enhanced Attack [206] Blank Space Blank Space Blank Space Flare Mirajewel Abyss [207] Tickle [208] Last Stand [209] Magic+++ Wind Resistance++ [210]
Resist Confusion [211] 5 5 5 5 4 3 888 18 17 17 15 22 - 46,926 840 813 767 696 26 - 25 25 25 25 25 25 -150 25 0 50 50 0 100 -25 -25 25
Odin (star) XL - - - - - Regen [212] Double Cut [213] Dark [214] Zantetsuken [215] Gungnir [216] Banish [217] HP+ HP+ HP++ Strength+ Strength++ Strength++ Defense+ Magic Defense+ Agility+ Accuracy+ Accuracy+ Evasion+ Evasion+ Critical+ Critical++ Ullr’s Shield [218] Blank Space Blank Space Blank Space Watera [219] Triumphant Shout [220]Victory Charge [221] Strength+++ Thunder Resistance++ [222]
Safety Bit [223] 5 5 3 4 3 5 903 18 15 15 14 29 - 47,691 851 667 699 633 32 - 25 25 -200 25 25 0 50 50 -25 50 50 -25 100 -25 -25 50
Diablos (star) XL - - - - - Fire [224] Bravery [225]Poison Nails [226] Gravija [227] Ultimate Terror [228] Nightmare [229] HP++ Strength+ Strength++ Defense+ Magic+ Magic+ Magic++ Magic Defense+ Magic Defense++ Agility+ Accuracy++ Evasion+ Evasion+ Critical++ Nightmarish Lore [230]
Nightmare Touch [231] Blank Space Blank Space Blank Space Whirlwind [232] Subdue [233] Courage Under Fire [234] Magic+++ Light Resistance++ [235] Safety Bit [236] 5 2 5 2 5 5 879 13 19 13 19 29 - 42,555 610 885 613 854 33 - 0 0 0 0 0 0 -100 100 -50 0 100 0 25 25 0 50
Minotaur L Brothertaur Asterius (obtain momento) Big Bridge Castle Exnine Inflict confusion; requires a Brothertaur prism Earth Hammer Earth Spellstone Protect [237] Focus [238] Bulldozer [239] HP+ HP++ Strength+ Strength+ Strength+ Critical+ Critical+ Ambush [240] Smash [241] Blank Space Strength++ Mirajewel " " " " " " 4 4 1 4 3 2 167 16 12 16 15 20 7 9,198 746 557 721 669 20 7 0 0 0 -50 0 50 50 -50 25 -25 0 -25 50 50 25 -50
Baby Tonberry S Tonberry (Level 22+) Baby Paleberry (Level 8+) Big Bridge Sunken Temple Use Physical attacks. requires a Baby Tonberry prism Remedy Wobblestopper Water [242]Petty Grudge [243] HP+ Defense+ Accuracy+ Enhanced Criticals [244] Stroll [245] Blank Space Blaze [246] Focus [247] SOS Regen [248] HP+++ Resist
Thunder Resistance++ [249]Poison [250] 1 2 3 4 4 3 119 13 14 17 17 24 2 6,034 625 643 770 755 27 2 0 0 -50 0 50 0 -25 25 25 -25 0 25 0 25 0 -25
Imp S Diablos (obtain memento) Garchimacera (Level 22) Big Bridge The Train Graveyard Inflict confusion; requires a Imp prism Phoenix Down Tranquilizer Fire [251] Bravery [252]Poison Nails [253]
Bewitching Whisper [254] HP+ Strength+ Magic+ Magic Defense+ Agility+ Evasion+ Pharmacology [255] Blank Space Sleep Mirajewel Whirlwind [256] Subdue [257] Entropy [258] Magic+++ Light Resistance++ [259]Resist Sleep [260] 2 2 4 2 4 4 130 13 17 13 16 26 1 6,316 615 767 594 721 33 1 50 0 0 0 -50 0 -50 50 -25 50 25 -25 0 0 -25 0
Mythril Giant L Copper Gnome Iron Giant (Obtain Memento) Mythril Giant (Level 28+) Big Bridge Castle Exnine Use magical enhancement on it; requires a Copper Gnome prism X-Potion Shell Stone Shell [261] Sling [262] HP+ Strength++ Critical+ Stabilizer [263] Victory Charge [264] Smash [265] Blank Space Shell Mirajewel " " " " " " 5 2 2 4 2 2 175 13 13 17 14 21 7 9,638 642 606 761 619 21 7 0 0 -50 -25 25 50 0 0 50 -25 -25 25 -50 -25 50 0
Kuza Kit M Babyhemoth Kuza Beast (Level 22+) Big Bridge - Land a counterattack; Require a Kuza Kit prism Hi-Potion Wobblestopper Thunder [266] Aero [267] Drain [268] Horn [269] HP+ HP+ Strength+ Strength+ Defense+ Magic+ Magic+ Magic Counter [270] Blank Space " " " " " " 4 4 3 3 3 1 156 16 14 15 15 19 5 8,250 743 669 677 672 19 5 0 0 50 0 25 -50 0 -25 0 0 0 25 0 -25 0 0
Magic Pot S Mimic (Level 17+) Magic Jar (obtain memento) Big Bridge - Give an elixir; requires a Magic Pot prism Hi-Potion Elixir Curaga [271] Libra [272] Balance [273] HP+ Accuracy+ Gimme an elixir! [274] Last Stand [275] Vigilance [276] Blank Space Blizzara [277] Subdue [278] Enhanced Cure [279] Defense+++ Resist Poison [281]
Light Resistance++ [280] 2 2 2 5 4 3 141 13 13 17 16 23 1 7,147 611 601 765 738 23 1 25 25 25 25 25 25 25 -175 25 0 25 -50 -25 25 -50 25
Brothertaur M Minotaur (Level 18+) Sistertaur (Level 35+) Big Bridge - Use Earth attacks; requires a Brothertaur prism Wobblestopper - Horn [282] Stack Buster [283]
Double Smash [284] HP+ HP+ Strength+ Strength+ Strength+ Defense+ Critical+ Critical+ Entropy [285] Blank Space Holy [286] Flash [287] Critical+++ Defense+++ Wind Resistance++ [288]
Resist Oblivion [289] 4 4 1 4 3 2 160 16 12 16 15 21 5 8,827 749 547 724 666 21 5 0 0 0 -50 0 50 50 -50 25 -25 0 -25 50 50 25 -50
Iron Giant XL Mythril Giant Big Bridge Use magical enhancement on it; requires a Copper Gnome prism Mega Phoenix - Grand Sword [290]
Mighty Guard [291] HP++ Strength++ Strength++ Defense+ Accuracy+ Critical+ Invincible [292] Blank Space " " " " " " 5 5 2 5 3 2 994 19 13 18 15 22 - 54,683 880 592 820 678 22 - 0 0 -50 -25 25 50 0 0 50 -25 -25 25 -50 -25 50 0
Squidraken M Mindflayer (Level 35+) Cenchos (obtain momento) Castle Exnine - Reflect magic back at it; requires Squidraken prism Dragon Scale Star Curtain Water [293] Mind Blast [294] Sleep [295] Banish [296] HP+ Defense+ Defense+ Magic+ Magic Defense+ Accuracy+ Endless Nightmare [297] Chill [298] Blank Space " " " " " " 2 2 5 2 4 3 135 13 17 14 16 23 4 6,868 584 788 627 757 23 4 -50 50 0 0 0 0 0 0 0 25 25 -25 25 0 0 25
Elasmos L Sea Serpent (Level 32+) Leviathan (obtain memento) Castle Exnine - Deal a lot of damage at once (ice attacks). requires a Sea Serpent prism Water Spellstone Remedy Waterga [299] Thunderbolt [300] HP+ HP+ Strength+ Strength+ Defense+ Magic+ Magic Defense+ Accuracy+ Critical+ Enhanced Water [301] Blank Space " " " " " " 2 1 4 4 4 2 138 12 16 16 16 21 7 6,695 570 753 743 751 24 7 0 -100 50 50 50 0 0 0 0 -50 0 0 0 0 0 25
Magna Roader (yellow) L Magna Roader (purple) (Level 30+) Magna Roader (red) (Level 30+) Castle Exnine - Once per battle: Reduce HP; requires an eldbox Haste Stone - Aero [302] Aerora [303] Haste [304] Wheel [305] Upshift [306] HP+ Strength+ Strength+ Magic+ Magic Defense+ Agility+ Agility+ Agility+ Accuracy+ Evasion+ Evasion+ Critical+ Courage Under Fire [307]Last Stand [308] Joyride Blank Space Blank Space Blank Space Resist Evasion Down Mirajewel " " " " " " 3 3 3 2 3 4 143 15 14 14 14 27 6 6,629 687 643 624 636 38 6 -50 0 0 0 50 0 0 0 0 -25 25 25 0 -50 25 0
Magna Roader (red) L Magna Roader (purple) (Level 30+) Magna Roader (yellow) (Level 30+) Castle Exnine Once per battle: Reduce HP; requires an eldbox Haste Stone - Fire [309] Wheel [310] Flash [311] Upshift [312] KERS [313] HP+ Strength+ Strength+ Magic+ Magic Defense+ Agility+ Agility+ Agility+ Accuracy+ Evasion+ Evasion+ Critical+ Recycle [314] Vigilance [315] Joyride Blank Space Blank Space Blank Space Vigilance Mirajewel " " " " " " 2 3 3 3 3 5 137 15 14 14 14 27 6 6,340 693 648 630 641 38 6 50 -50 50 0 -50 0 0 0 0 -25 25 25 0 -50 25 0
Entom Guard M Elite Entom (obtain a Elite Entom momento) Omega (obtain a Omega momento) Entom Soldier (obtain momento) Castle Exnine - Use fire attack; requires an eldbox Mega-Ether Wobblestone Reflect [316] Whirlwind [317]Body Slam [318] HP+ Strength+ Strength+ Defense+ Defense+ Magic+ Accuracy+ Metallic Body [319] Overheat [320] Zap [321] Blank Space Thundara [322] Courage Under Fire [323]SOS Regen [324] Defense+++ Thunder Resistance++Resist Poison [325] 5 1 2 5 4 1 177 12 13 18 16 19 3 8,981 563 598 814 725 19 3 25 25 -50 25 -50 25 0 0 25 0 0 0 0 -25 0 25
Death Searcher S Sercurity Eye Searcher Castle Exnine - Reflect magic back at it; requires an eldbox Earth spellstone - Thunder [326] Death [327] Gaze [328] Gravity [329] Strength+ Magic+ Accuracy+ Evasion+ Critical+ Reaper Lore [330] Treasure Hunter [331] Zap [332] Stroll [333] Blank Space " " " " " " 1 2 5 2 5 4 109 13 17 13 18 27 2 4,916 610 778 585 807 27 2 25 25 -50 25 -50 0 0 0 -25 0 -25 0 0 0 0 25
Magitek Armor A L Magitek Armor (Level 22+) Sercurity Eye War Machine (obtain memento) Castle Exnine - Deal a lot of damage at once (thunder/water); requires an eldbox Turbo Ether - Charge [334]Metal Cutter [335]
Thunder Beam [336]Ice Beam [337] Strength+ Magic+ Anti-Magic Coating [338] Stabilizer [339] Joyride [340] Blank Space " " " " " " 3 2 4 2 4 2 146 13 17 14 17 21 6 7,066 598 774 622 754 21 6 0 25 -25 25 -25 0 0 0 0 0 0 0 0 0 0 0
Yuguru S Kyubi (0btain memento) Castle Exnine - Inflict Oblivion; requires a Yuguru prism X-Potion Holy Torch Cure [341] Libra [342] Foxfire [343] Dark [344] HP+ Strength+ Magic+ Magic Defense+ Agility+ Critical+ Critical AP Hike [345] Stroll [346] Blank Space Earthquake [347] Doom [348] Reaper Lore [349] Magic+++ Dark Resistance++ [350] Safety Bit [351] 3 3 3 3 3 3 156 14 14 14 14 25 2 7,550 668 668 640 650 32 2 0 0 0 0 0 0 0 0 -25 0 -50 -25 0 0 0 50
Behemonster XL Behemoth Castle Exnine - Use phyiscal attacks; Requires Babyhemoth prism Earth Spellstone X-Potion Heave [352] Meteor Counterstance
HP++
[353] Strength++ Defense++ Magic+ Critical++ Cornered Beast [354] Last Stand [355] Blank Space " " " " " " 5 5 5 5 3 2 890 18 17 18 14 21 - 45,046 846 793 830 656 21 - 0 0 25 0 25 0 0 -50 -25 50 50 25 50 -25 25 25
Magitek Armor P L Complete Demo The Coliseum Once per battle: Reduce the mirages HP; requires an eldbox - - Body Slam [356]Fire Beam [357]
Thunder Beam [358] HP+ HP+ Strength+ Strength+ Defense+ Magic+ Magic+ Magic Defense+ Magic Defense+ Agility+ Accuracy+ Accuracy+ Evasion+ Critical+ Magitek Circuitry [359] No Escape [360] Rebound [361] First Strike Joyride [362] Blank Space Blank Space Blank Space Agility+ Mirajewel " " " " " " 3 2 4 2 3 1 142 13 16 13 15 19 6 6,909 598 750 613 684 22 6 25 -25 -50 25 -50 25 0 50 0 0 0 0 0 0 0 0
Princess Goblin (star) M Corneria Region - Inflict blindness; requires a Princess Goblin (star) prism Turbo Ether - Cura [363] Esuna [364] Raise [365] Protect [366] Princess’s Charm [367] Flash [368] HP+ HP+ Strength++ Defense+ Defense+ Defense++ Magic+ Magic Defense++ Agility+ Accuracy+ Accuracy++ Evasion+ Evasion+ Critical++ Expendable Ribbon [369]
Auto-Phoenix [370] Blank Space Blank Space Blank Space Resist Magic Defense Down
Blizzara
MiraJewel
[371] Vertical Cleave [372] Recycle [373] HP+++ Water Resistance++ [374]
Resist Blindness [375] 2 3 3 3 3 3 140 15 15 15 15 24 4 6,812 675 670 685 675 28 4 25 -25 25 -25 -25 25 -25 25 -25 -25 0 25 25 -25 25 0
White Chocobo M Chocobo Day One Edition The Colisuem Once Per Battle: Reduce the Mirages HP. requires a White Chocobo prism - - Cure [376] Raise [377]Chocobo Kick [378] Banish [379] HP+ Strength+ Defense+ Defense+ Magic+ Magic+ Magic Defense+ Agility+ Agility+ Agility+ Accuracy+ Evasion+ Critical+ Critical AP Hike [380] Joyride [381] Blank Space Blank Space Blank Space Cura Mirajewel " " " " " " 2 3 2 3 2 4 135 15 13 14 13 25 3 6,260 667 586 659 588 35 3 -25 -25 -25 25 25 25 25 -25 0 0 25 0 25 -25 25 -25
Glow Moogle S Moogle Day One Edition The Coliseum Heal the Mirage's HP. requires a Gliow Moogle Prism - - Forest Nocturne
Balancega
[382] [383]
Love Serenade [384] HP+ Magic+ Magic+ Agility+ SOS Ribbon [385] Auto-Hi-Potion [386] Victory Charge [387] Flutter [388] Stroll [389] Blank Space " " " " " " 2 3 4 3 3 3 137 15 15 15 14 24 1 6,456 688 718 688 648 27 1 0 -25 0 50 0 0 75 -75 -25 25 -25 0 25 25 25 -25
Red Bonnotberry S Day One Edition The Coliseum Once per battle: Reduce the mirages HP; requires a Red Bonnetberry prism - - Fire [390] Watera [391] Bravery [392] Petty Grudge [393] HP+ HP+ Strength+ Strength+ Strength+ Magic+ Magic Defense+ Agility+ Accuracy+ Accuracy+ Critical+ Critical+ Pharmacology [394]
Enhanced Criticals [395] Stroll [396] Blank Space Blank Space Blank Space Critical++ Mirajewel " " " " " " 1 2 3 3 3 3 116 13 14 15 15 23 2 5,650 614 637 678 683 27 2 25 0 0 0 0 -50 75 -50 25 -25 0 25 0 25 0 -25
Undead Princess (star) L Ice Region - Use light attacks; requires Undead Princess (star) prism Mega-Phoenix - Syphon [397] Slow [398] Dark [399] Possession Rush [400] Dread Gaze [401] Hypnosis [402] HP+ HP++ Strength+ Strength+ Strength++ Defense+ Magic+ Magic++ Magic Defense+ Agility+ Accuracy+ Evasion+ Critical++ Dark Converter Reaper Lore Revivify [403] Blank Space Blank Space Blank Space Resist Oblivion MirajewelAerora [404] Ultimate Focus [405] Celestriad [406] Magic+++ Light Resistance++ [407]Resist Berserk [408] 3 3 4 2 4 1 143 15 16 13 17 20 5 7,273 698 759 597 756 23 5 -50 0 25 -25 0 25 -25 50 0 -25 -25 0 -25 25 -50 50
White Nakk S Fenrir (obtain memento) Black Nakk Icicle Ridge The Coliseum Use ice attack; Requires White Nakk prism Wobblestopper Potion Gnaw [409] Howl [410] Strength+ Strength+ Agility+ Evasion+ Poisontouch [411] Stroll [412] Blank Space Aerora [413] Sleep [414] Victory Charge [415] Strength+++ Ice Resistance++ [416] Safety Bit [417] 1 5 4 2 2 5 124 17 15 13 12 29 3 6,025 785 708 587 567 36 3 -50 50 0 0 0 0 0 0 0 -25 0 0 0 0 25 0
Holy Dragon L Red Dragon (Level 10+) Mist Dragon (obtain memento) Icicle Ridge - Use light attacks. requires a Mist Dragon prism Phoenix Pinion Holy [418] Dispel [419] Flash [420] Heavenly Wrath [421] HP++ Strength++ Defense+ Magic+ Accuracy+ Critical+ Ailment Regen [422] Smash [423] Blank Space Holy Mirajewel " " " " " " 4 4 1 4 2 2 172 16 12 16 13 21 7 8,703 752 554 752 605 21 7 0 0 0 0 0 0 50 -50 25 -25 25 25 0 25 25 -50
Baby Paleberry S Baby Tonberry (Level 25+) Paleberry (Level 21+) Icicle Ridge - Use Physical attacks. requires a Baby Paleberry prism Potion Wobblestopper Blizzard [424]Petty Grudge [425]Banish [426] HP+ Magic+ Magic Defense+ Strategic AP Hike [427] Stroll [428] Blank Space " " " " " " 4 2 2 4 4 3 167 12 13 16 16 23 2 8,107 575 597 735 715 23 2 -50 50 0 0 0 0 25 -25 25 -25 0 25 0 25 0 -25
Quachacho S Quacho (Level 32+) Quacho (Level 32+) Icicle Ridge Sunken Temple Restore HP; requires a Quachacho prism Hi-Potion Wobblestopper Subdue [429] Blizzard [430] Ice Storm [431] Yawn HP+ HP+ Strength+ Defense+ Magic+ Magic+ Magic Defense+ Agility+ Accuracy+ Evasion+ Evasion+ Critical+ Enhanced Ice [432] Induration [433] Chill [434] Stroll [435] Blank Space Blank Space Blank Space Blizzard Mirajewel " " " " " " 1 4 2 2 5 4 125 16 13 13 17 26 2 6,050 733 599 601 766 30 2 -75 50 0 0 25 0 25 -25 -25 -25 25 0 25 25 25 -25
Ice Bat S Demivampire (Level 15+) Werebat (Level 22+ Icicle Ridge Train Graveyard Inflict blindness; requires a Ice Bat prism. Wobblestopper Hi-Potion Blizzard [436] Drain [437] Ultrasonics [438] HP+ Strength+ Magic+ Magic+ Agility+ Evasion+ Evasion+ Third Eye [439] Unstacked Evasion+ [440]Blank Space " " " " " " 2 2 4 2 2 4 135 13 17 14 14 27 1 6,856 619 774 627 627 31 1 -50 50 0 0 0 0 -50 50 0 -50 -25 0 0 25 0 25
Left Claw L Right Claw Icicle Ridge Big Bridge Once per battle; Reduce HP. requires a Left Claw prism. Hi-Potion X-Potion Reflect [441] Left Claw [442]
Draining Claw [443]Impact Claw [444] HP+ HP+ Strength+ Strength+ Strength+ Defense+ Defense+ Magic+ Magic Defense+ Magic Defense+ Agility+ Accuracy+ Critical+ Critical+ Synch Right Claw [445]
Treasure Hunter [446] Blank Space Blank Space Blank Space Slow Mirajewel " " " " " " 3 4 2 4 2 2 145 17 13 17 14 21 6 7,030 766 604 761 629 25 6 -25 25 -25 -25 25 25 -25 25 25 0 25 0 -25 -25 0 0
Omega God XL Intervention Quest - - - Bold Maneuver Atomic
[447] Impact [448] HP++ Strength++ Defense++ Magic++ Magic Defense++ Accuracy+ Accuracy++ Evasion+ Critical++ Point Deflector [449] Meteor Mirajewel Blank Space Thundara [450] Courage Under Fire [451]SOS Regen [452] Defense+++ Thunder Resistance++Resist Poison [453] 5 3 5 5 3 2 992 14 18 19 14 21 - 48,012 665 837 863 639 21 - 25 0 -25 25 -25 0 -50 50 25 25 25 25 25 25 0 25
Gigantrot L Gigantuar (Obtain a Gigantuar memento) Cactrot Mako Reactor 0 - Bestow Haste; requires a Cactrot prism. Remedy+ Elixir Thousands of Meedles
HP+[454] HP++ Strength+ Strength++ Defense+ Agility+ Critical+ Extra Needles [455] Extra Needles [456] Photosynthesis [457]Treasure Hunter [458] Blank Space Accuracy+ Mirajewel " " " " " " 5 2 1 3 3 4 187 13 12 14 14 26 5 9,500 603 542 646 641 36 5 -25 -25 0 0 25 25 0 0 0 25 25 25 0 25 -50 -25
Gigantuar L Cactuar Gigantrot (obtain memento) Mako Reactor 0 - Land a critical hit; requires a Cactuar prism. Remedy+ Elixir Thousands of Needles
HP+[459] HP++ HP++ Strength+ Strength+ Accuracy+ Evasion+ Needle Thrift [460] Needle Thrift [461] Photosynthesis [462] Gilfinder [463] Blank Space Treasure Hunter Mirajewel " " " " " " 5 2 2 2 3 4 185 13 13 13 14 25 5 10,202 600 605 611 631 32 5 -25 -25 0 0 25 25 0 0 0 25 25 25 0 25 -50 -25
Werebat S Vampire (Level 16+) Ice Bat Mako Reactor 0 Train Graveyard Inflict Blindness; requires a Werebat prism Turbo Ether Hi-Potion Ultrasonics [464] Leech [465] Magic+ Agility+ Evasion+ Evasion+ Unstacked Evasion+Evade
[466] & Counter [467] Blank Space [468] Thundara [469] Dispel [470] Evasion+++ Magic+++ Light Resistance++ [471]Resist Berserk [472] 1 2 5 2 3 5 103 14 17 13 14 31 1 5,211 629 778 616 636 35 1 0 0 0 25 -25 0 -50 50 0 -50 -25 0 0 25 0 25
Death Machine L Magitek Armor War Machine (obtain memento) Mako Reactor 0 The Coliseum Land a critical hit; requires an eldbox Hi-Potion Lightning MarbleBody Slam [473]
Full Output [474] HP++ Strength++ Magic++ Assault [475] Battery Powered [476]
Retaliatory Missile [477] Blank Space Faith Mirajewel " " " " " " 2 5 2 5 2 1 131 18 13 18 14 19 7 6,352 825 618 815 622 19 7 25 25 -50 25 -50 25 0 0 0 -25 0 0 -25 0 0 25
Bombino S Bomb (Level 18+) Mako Reactor 0 Big Bridge Inflict confusion; requires a Bombino Prism Bomb Fragment Bomb Core Cluster [478] Refueling [479] HP+ Strength+ Magic+ Evasion+ SOS Regen [480] Stroll [481] Blank Space Thunderbolt [482] Flash [483] Cornered Beast [484] HP+++ Water Resistance++ [485]
Resist Berserk [486] 4 4 3 1 1 5 163 16 14 12 12 29 3 8,619 725 654 540 540 33 3 50 25 0 0 -75 0 0 0 25 -25 0 25 25 -25 25 -25
Garchimacera S Imp (Level 28+) Mako Reactor 0 - Inflict confusion; requires a Garchimacera prism Tranquilizer Remedy Bio [487]
Bewitching Whisper [488]
Tickle [489] Dark [490] Moon Flute [491] HP+ HP+ Strength+ Defense+ Magic+ Magic+ Magic Defense+ Magic Defense+ Agility+ Agility+ Accuracy+ Evasion+ Critical+ Critical+ Entropy [492] Blank Space Blank Space Blank Space Berserk Mirajewel " " " " " " 2 2 4 5 1 4 127 13 16 18 12 26 1 5,493 580 750 811 552 33 1 0 0 0 0 0 0 -50 50 -75 0 25 -25 25 100 0 25
Floating Eye M Ahriman (Level 15+) Blood Eye (Level 10+) Nether Nebula Saronia Docks Once Per Battle: Leave only this Mirage standing. requires a Floating Eye prism. Smelling Salts Potion Dark [493]Ultimate Focus [494]
Hypnosis [495] HP+ HP+ Magic+ Magic+ Magic Defense+ Magic Defense+ Accuracy+ Ailment AP Boost [496] Flutter [497] Blank Space Banishra [498] Balance [499] Confusion Counter [500] Magic+++ Light Resistance++ [501]
Resist Confusion [502] 2 2 5 2 4 3 139 13 17 13 16 23 3 7,378 601 785 608 748 23 3 0 0 0 -25 0 0 -25 50 -25 50 25 -25 25 25 -25 -25
Bablizz S Mishiva (Level 15+) Brrblizz (obtain memento) Nether Nebula - Use ice attack; Requires Bablizz prism Smelling Salts Potion Blizzard [503] Ice Storm [504] HP+ Magic+ Magic Defense+ Enhanced Ice [505] Chill [506] Stroll [507] Blank Space Aerora [508] Raise [509] Strategic AP Hike [510] Magic+++ Fire Resistance++ [511]Resist Sleep [512] 3 1 4 3 3 4 146 12 16 14 15 25 2 7,412 568 778 656 674 32 2 -100 100 0 50 0 0 0 -50 0 0 25 0 0 0 -25 0
Mandragora S Malboro (Level 19+) Korrigan (Level 17+) Nether Nebula The Watchplains Use physical attacks;requires a Mandragora prism. Potion Antidote Leaf Dagger [513]
Sleep Leaves [514] HP+ HP+ Strength+ Defense+ Agility+ Accuracy+ Evasion+ Photosynthesis [515] Poisontouch [516] Stroll [517] Blank Space Aerora [518] Protect [519] Antibodies [520] HP+++ Fire Resistance++ [521]
Resist Blindness [522] 2 3 3 3 2 5 133 14 14 14 14 29 2 7,328 667 657 649 625 32 2 -50 0 0 -25 25 50 0 0 25 25 0 25 -25 25 -25 -25
Copper Gnome M Mythirl Giant (Level 10+) Lead Gnome (Level 35+) Nether Nebula The Dragon Scars Once per battle: Reduce HP. requires a Copper Gnome prism. Potion Antidote Protect [523]Throw Stone [524]
Double Smash [525] HP+ HP+ Defense+ Accuracy+ Induration [526] Blank Space Thundara [527] Tickle [528] Accuracy+++ Defense+++ Thunder Resistance++Resist
[529]Poison [530] 4 3 2 4 2 3 166 14 13 16 13 22 5 9,157 663 607 755 613 22 5 0 0 -50 -25 25 50 0 0 50 0 -25 25 -50 -25 25 0
Mini Golem S Golem Head (Obtain a Golem Head memento) Water Golem (Level 35+) Nether Nebula The Dragon Scars Use physical attacks. requires a Mini Golem prism. Potion WobblestopperBody Slam [531]
Throw Stone [532]Balance [533] Shake [534] HP+ HP+ HP+ Strength+ Defense+ Defense+ Defense+ Magic Defense+ Magic Defense+ Agility+ Accuracy+ Accuracy+ Critical+ Critical+ Equilibrium [535] Blank Space Blank Space Blank Space Defense+ Mirajewel Blizzara [536] Regen [537] Victory Charge [538] Defense+++ Thunder Resistance++Resist
[539] Slow [540] 1 4 2 4 2 3 120 17 14 17 14 24 3 6,109 760 623 770 633 27 3 0 0 0 -25 0 25 0 0 0 0 0 0 -50 25 25 0
Fritt S Affrite (Level 15+) Weeglee (obtain memento) Nether Nebula - Use Fire Attack; requires a Fritt prism Smelling Salts Potion Fire [541] Blaze [542] Punch [543] Strength+ Magic+ Enhanced Fire [544] Sizzle [545] Stroll [546] Blank Space Banishra [547] Dispel [548] Courage Under Fire [549] Strength+++ Ice Resistance++ [550]
Resist Confusion [551] 1 4 4 3 3 3 123 16 16 14 14 24 2 5,953 759 780 645 632 24 2 100 -50 0 0 -50 0 0 0 0 25 0 0 0 -25 0 0
Zapt S Joult (obtain memento) Zaphr (Level 15+) Nether Nebula - Use thunder attack; Requires Zapt prism Smelling Salts Potion Thunder [552] Shell [553] Thunderbolt [554] Magic+ [555] Agility+ [556] Enhanced Thunder [557] Zap [558] Stroll [559] Blank Space Watera [560] Esuna [561] Endless Blessings [562] Magic+++ Earth Resistance++ [563]Resist Slow [564] 1 1 5 3 3 5 124 12 17 15 15 28 2 6,299 546 817 676 665 35 2 0 0 100 0 50 -100 0 -50 0 0 0 0 -25 0 25 0
Cactuar Johnny S PSN Digital Pre-order The Coliseum Once per battle: Reduce HP; requires a Cactuar Johnny prism. - - 1,000 Meedles [565] Strength+ Strength+ Strength+ Defense+ Defense+ Defense+ Magic Defense+ Agility+ Accuracy+ Accuracy+ Evasion+ Evasion+ Critical+ Critical+ Unstacked Evasion+ Extra
[566] Needles [567] Extra Needles [568] Flee [569] Stroll [570] Blank Space Blank Space Blank Space Evasion+ Mirajewel " " " " " " 2 2 2 2 2 5 130 14 14 14 14 25 1 5,731 634 619 629 624 29 1 -25 -25 0 0 25 25 0 0 0 25 25 25 0 25 -50 -25
Crimson Armour L PSN Digital Pre-order The Coliseum Once per battle: Reduce the mirages HP; requires an eldbox - - Haste [571] Fire Beam [572]Ice Beam [573] Strength+ Magic+ Magic+ Magic Defense+ Agility+ Accuracy+ Magitek Circuitry [574] Rebound [575] Joyride [576] Blank Space Magic++ Mirajewel " " " " " " 3 2 4 2 3 1 142 13 16 13 15 19 6 6,395 604 763 619 691 22 6 50 25 0 25 -50 -50 0 0 0 0 0 0 0 0 0 0
Babyhemoth M Kuza Kit (Level 30+) Behemoth (Level 23+) Pyreglow Forest Icicle Ridge Use phyiscal attacks; Requires Babyhemoth prism Hi-Potion Wobblestopper Horn [577]Revenge Blast [578] HP+ Strength+ Defense+ Critical+ Counter [579] Blank Space Watera [580] Protect [581] SOS Regen [582] Strength+++ Dark Resistance++ [583]
Resist Blindness [584] 4 4 2 2 2 3 168 17 13 13 14 23 5 8,526 779 614 611 622 23 5 0 0 25 0 25 0 0 -50 0 0 0 25 0 -25 0 0
Dualizard M Trihyde (Level 24+) Bihydra (Level 10+) Pyreglow Forest Saronia Docks Once per battle: Reduce HP. requires a Dualizard prism. Antidote Potion Water [585]Double Attack [586]
Poison Bite [587] Strength+ Strength+ Magic+ Accuracy+ Water Converter [588] Blank Space Earthquake [589] Dispel [590] Ailment Regen [591] Strength+++ Ice Resistance++ [592]Resist Oblivion [593] 2 4 4 2 2 3 140 17 17 13 14 22 5 7,096 769 769 597 617 22 5 0 -50 0 75 0 -25 0 0 25 0 25 -25 25 0 0 -25
Cactrot S Cactuar Gigantrot (level 23+) Pyreglow Forest - Once per battle: Reduce HP; requires a Cactrot prism. Remedy Elixir 1,000 Meedles [594] Agility+ Agility+ Evasion+ Evasion+ Critical+ Unstacked Evasion+ [595]
Extra Needles [596] Extra Needles [597] Extra Needles [598] Flee [599] Stroll [600] Blank Space " " " " " " 2 3 3 3 3 5 139 14 14 14 14 28 1 7,071 656 641 646 641 39 1 -25 -25 0 0 25 25 0 0 0 25 25 25 0 25 -50 -25
Magic Jar S Magic Pot (Level 28+) Mimic Jackpot (Level 22+) Pyreglow Forest - Give an elixir; requires a Magic Jar prism Elixir Megalixir Syphon [601] Reflect [602] Balance [603] HP+ Defense+ Defense+ Magic Defense+ Accuracy+ SOS Ribbon [604] Gimme an elixir! [605] Gilfinder [606] Blank Space Resist Defense Down Mirajewel " " " " " " 2 2 3 4 4 3 138 13 14 17 16 23 1 7,020 587 648 770 745 23 1 50 50 50 50 50 50 -150 -150 25 0 25 -50 -25 25 -50 25
Reaver Mu S Mu Nut Eater (Level 23+) Pyreglow Forest The Coliseum Use Fire Attack; requires a Reaver Mu prism Rememb herbs Potion Subdue [607]
Lethean Punch [608] HP+ Strength+ Agility+ Accuracy+ Stabilizer [609] Stroll [610] Blank Space " " " " " " 2 3 3 3 2 4 142 15 15 15 13 25 3 6,560 681 671 671 611 32 3 -50 0 -25 25 50 0 0 0 -25 -25 0 0 25 -25 0 25
Deathskull M Metalliskull (obtain memento) Undead Princess (obtain memento) Mordskull (Level 28+) Pyreglow Forest Icicle Ridge Inflict Oblivion; requires a Deathskull prism Smelling Salts Wobblestopper Blizzard [611] Syphon [612] Dark [613] Hypnosis [614] HP+ Strength+ Magic+ Magic+ Magic Defense+ Accuracy+ Evasion+ Revivify [615] Blank Space Thundara [616] Ultimate Focus [617] Celestriad [618] Magic+++ Light Resistance++ [619]Resist Berserk [620] 3 1 4 2 5 3 143 12 17 13 17 23 3 6,957 555 728 604 795 23 3 -50 50 0 -25 0 25 -50 50 0 -25 -25 0 -25 25 -50 50
Cockatrice M Cocadrille (Level 13+) Valefor (obtain memento) Pyreglow Forest The Coliseum Use Physical attacks; requires a Cockatrice prism Potion Phoenix Down Fire [621] Esuna [622] Death Beak [623] HP+ Strength+ Magic+ Magic Defense+ Agility+ Accuracy+ Evasion+ Sizzle [624] Safety Bit [625] Blank Space Thundara [626] Charge [627] First Strike [628] Magic Defense+++Dark Resistance++ [629] Safety Bit [630] 1 3 2 4 4 4 124 14 13 16 16 25 3 6,037 657 603 746 732 39 3 50 25 0 0 -25 0 25 -50 25 -25 -25 0 0 0 -25 25
Moogle S Kupirate (Level 15+) Pyreglow Forest The Crystal Tower Heal the Mirage's HP. requires a Moogle Prism Potion Hi-Potion Libra [631] Forest NocturneWind
[632]Rhapsody [633] HP+ Magic+ Magic+ Agility+ Accuracy+ Enhanced Cure [634] Flutter [635] Stroll [636] Blank Space Cure Mirajewel Earthquake [637] Double Smash [638] Recycle [639] Magic Defense+++ Thunder Resistance++
Resist
[640]Berserk [641] 3 3 3 3 3 3 148 15 15 15 14 24 1 7,501 670 680 665 644 31 1 0 -25 0 25 0 0 25 -25 -25 25 -25 0 25 25 25 -25
Right Claw L Left Claw (Level 25+) Pyreglow Forest Icicle Ridge Once per battle; Reduce HP. requires a Right Claw prism. Hi-Potion Wobblestopper Subdue [642] Bravery [643]Poison Nails [644] Right Claw [645] Cat Claw [646] HP+ HP+ Strength+ Defense+ Defense+ Magic Defense+ Agility+ Accuracy+ Accuracy+ Evasion+ Critical+ Critical+ Synch Left Claw [647] No Escape [648] Joyride [649] Blank Space Blank Space Blank Space Thunder Mirajewel Thundara [650] Shake [651] Revivify [652] Defense+++ Wind Resistance++ [653]Resist Sleep [654] 3 4 2 4 2 2 145 17 13 17 14 21 6 7,018 755 605 760 623 25 6 25 -25 25 25 -25 -25 25 -25 25 0 25 0 -25 -25 0 0
Ahriman L Floating Eye Buer (Obtain memento) Saronia Docks Nether Nebula Inflict Blindness; requires a Foating Eye prism. Smelling Salts Potion Aerora [655] Gaze [656] Rake [657] Bewitching Gaze [658] Circumvent [659] HP+ HP+ Magic++ Magic+ Magic+ Accuracy++ Endless Nightmare [660] Blank Space Dispel Mirajewel " [661] " [662] " [663] " " [664] " [665] 3 2 5 2 5 2 147 13 17 12 18 22 5 7,761 594 784 561 807 22 5 0 0 0 -25 0 0 -25 50 -25 50 25 -25 25 25 -25 -25
Kupirate S Moogle Kupicaroon (obtain memento) Saronia Docks The Coliseum Once per battle; Reduce HP; requires a moogle prism. Phoenix Down Wobblestopper Water HarmonySnowman
[666] Rondo
Triumphant
[667] Shout [668]HP+ HP+ Strength+ Magic+ Magic Defense+ Agility+ Accuracy+ Evasion+ Critical+ Pharmacology [669] Blank Space " " " " " " 2 3 4 3 3 3 138 15 15 15 14 24 1 6,982 678 708 673 645 31 1 0 25 -50 -25 50 0 0 0 -25 25 -25 0 25 25 25 -25
Mimic M Magic Pot Mimic Queen (obtain memento) Mimic Jackpot (Level 22+) Saronia Docks - Once per battle: Reduce HP. requires a Magic Pot prism. Elixir Lightning Marble Death [670] Protect [671] Arcane Counterstance
Armor Piercer
[672] [673] No Escape [674] Counter [675] First Strike [676] Blank Space Syphon Mirajewel " " " " " " 4 2 2 4 5 2 162 13 13 16 17 22 5 8,209 585 575 732 765 22 5 0 0 0 0 0 0 0 0 25 0 25 -50 -25 25 -50 25
Sharqual M Mega Sharqual (Level 20+) Nightsqual (Level 30+) Saronia Docks The Sunken Temple Use fire attacks; requires a Sharqual prism Fish Scale Hi-Potion Water [677] Waterspout [678] Strength+ Strength+ Accuracy+ Critical+ Assault [679] Joyride [680] Blank Space Abyss [681] Vertical Cleave [682] Critical+++ Strength+++ Thunder Resistance++
Resist
[683]
Blindness [684] 1 4 2 2 4 4 125 16 13 13 17 27 4 6,626 762 596 588 755 27 4 25 0 -50 -25 50 0 0 0 0 25 -50 25 0 -25 25 0
Kupicaroon S Kupirate Saronia Docks - Inflict berserk; requires a Kupicaroon prism Phoenix Down - Subdue [685] Water [686] Shell [687] Kuparrr! [688] HP+ Strength+ Defense+ Magic+ Agility+ Accuracy+ Auto-Potion [689] Blank Space Watera Mirajewel " " " " " " 2 3 4 3 3 3 136 15 15 15 14 24 4 6,420 697 717 697 645 27 1 0 25 -50 -25 50 0 0 0 -25 25 -25 0 25 25 25 -25
Mini Flan S Flan (Level 18+) Saronia Docks The Windswept Mire Use Physical attacks; requires a Mini Flan prism Gold Hourglass Ether Water [690] Sticky Goo [691] Balance [692] Defense+ Magic+ Magic Defense+ Agility+ Gelatinous Body [693] Blank Space Banishra [694] Fira [695] Oblivion Counter [696] Magic+++ Thunder Resistance++
Resist
[697]Berserk [698] 2 3 3 5 1 4 136 15 15 22 7 26 3 6,606 665 680 999 340 29 3 -50 50 0 0 0 0 0 0 25 -25 0 25 0 25 0 -25
Tonberry M Baby Tonberry Paleberry (Level 32+) Tonberry King (obtain memento) Sunken Temple The Coliseum Deal a lot of damage at once (thunder attacks). requires a Baby Tonberry prism Remedy - Bravery [699] Knife [700] Strength+ Accuracy+ Critical+ Critical+ Pharmacology [701]Enhanced Criticals [702] Blank Space Critical+ Mirajewel " " " " " " 2 2 2 4 4 3 138 13 13 17 17 23 4 7,008 617 609 769 748 26 4 0 0 -50 0 50 0 -25 25 25 -25 0 25 0 25 0 -25
Security Eye S Searcher (Level 22+) Magitek Armor A (Level 14+) Death Searcher (Level 44+) The Chainroad - Once per battle: Last Mirage Standing; requires an eldbox Lightning Marble - Blizzard [703] Libra [704] Bravery [705] Upgrade [706] Magic+ Hi-Speed Op [707] Vigilance [708] Zap [709] Stroll [710] Blank Space " " " " " " 2 2 4 1 5 4 128 13 16 12 17 26 2 6,219 593 763 558 776 26 2 0 25 -25 25 -25 0 0 0 0 0 0 0 0 0 0 0
Magna Roader (purple) L Magna Roader (yellow) (Level 30+) Magna Roader (red) (Level 30+) The Chainroad Castle Exnine Once per battle: Reduce HP; requires an eldbox Haste Stone - Bio [711] Dark [712] Wheel [713] Upshift [714] HP+ HP+ Strength+ Strength+ Magic+ Magic Defense+ Agility+ Agility+ Agility+ Accuracy+ Evasion+ Evasion+ Critical+ Top Gear [715] First Strike Joyride [716] Blank Space Blank Space Blank Space Resist Berserk Mirajewel Thundara [717] Double Smash [718] Evasion+++ Strength+++ Ice Resistance++ [719] Resist Slow [720] 3 3 3 2 2 4 149 15 14 14 14 27 6 7,247 682 637 619 630 38 6 50 -50 0 0 0 0 0 0 0 -25 25 25 0 -50 25 0
Manticore S Sandicore (Level 19+) Sphinx (obtain memento) The Chainroad - Inflict poison; requires a Maticore prism Remedy - Fire [721] Venom Needle [722]Tickle [723] HP+ Strength+ Magic+ Agility+ Accuracy+ Accuracy+ Agility+ Critical+ Anaphylaxis [724] Blank Space Fira [725] Dispel [726] Resist Poison [729]
Treasure Hunter [727] Magic Defense+++Water Resistance++ [728] 2 2 3 2 4 5 136 12 14 13 16 28 3 6,919 572 662 619 756 32 3 25 0 0 0 -50 25 0 0 50 25 -25 -25 -25 0 -50 25
Trihyde L Dualizard Tiamat (obtain memento) Ghidra (Level 35+) The Chainroad The Coliseum Deal a lot of damage at once (Ice attacks); Requires Dualizard prism Ice Spellstone - Thunder [730] Acid Fang [731]
Triple Attack [732] HP+ Strength+ Magic+ Critical+ Wind Converter [733] Blank Space Wind Resistance+ Mirajewel " " " " " " 3 5 5 1 3 2 147 17 17 12 14 22 7 7,450 780 780 555 628 22 7 0 -50 0 75 0 -25 0 0 25 0 25 -25 25 0 0 -25
Paleberry King L Paleberry Tonberry King (obtain memento) The Chainroad - Land a critical hit; requires a Baby Paleberry prism Ice Spellstone - Blizzara [734] Holy [735] Everyone's Grudge [736]
HP+ Strength++ Magic+ Magic++ Critical+ Light Converter [737] Blank Space " " " " " " 4 2 2 4 4 2 172 12 13 16 16 21 6 8,349 571 632 744 711 21 6 -50 50 0 0 0 0 50 -50 25 -25 0 25 0 25 0 -25
Lucky Toad S Water Toad The Chainroad The Coliseum Once per battle: Reduce HP; requires a Water Toad prism. Remedy Remedy+ Subdue [738] Balance [739] Auspicious Theme [740]HP+ Magic+ Magic Defense+ Accuracy++ Evasion+ Evasion+ Critical++ Treasure Hunter [741] Stroll [742] Blank Space Resist Confusion Mirajewel " " " " " " 2 3 3 3 4 3 136 14 14 14 16 24 3 6,919 647 662 647 755 25 3 25 25 25 25 25 25 -175 25 25 25 -100 25 -25 25 25 0
Buer L Blood Eye Ahriman (Level 10+) The Coliseum - Inflict Confusion (Requires Blood Eye prism) - - Fira [743] Reflect [744]Accursed Gaze [745] Track [746] HP+ Strength+ Magic+ Magic++ Magic Defense+ Evasion+ SOS Magic Boost [747]
Endless Nightmare [748] Blank Space Reflect Mirajewel " [749] " [750] " [751] " " [752] " [753] 3 2 5 2 4 3 148 13 17 13 16 22 5 7,163 590 788 605 753 22 5 75 25 0 0 -75 0 -50 25 -25 50 25 -25 25 25 -25 -25
Valefor L Nirvalefor (obtain memento) Cockatrice The Coliseum - Use earth attacks; requires a Cockatrice prism - - Whirlwind [754]Energy Ray [755]
Sonic Wings [756] HP+ Strength+ Magic++ Agility+ Agility++ Accuracy+ Evasion+ Enhanced Wind [757]
Strategic AP Hike [758] Blank Space Aerora Mirajewel " " " " " " 3 3 3 3 3 4 149 14 14 14 14 27 5 7,235 648 653 638 643 41 5 0 -50 0 50 0 0 25 -25 25 0 0 0 0 0 -25 0
Fenrir L White Nakk Elefenrir (obtain memento) Cerberus (obtain memento) The Coliseum - Once Per Battle: Reduce the Mirages HP. requires a White Nakk prism - - Ice Storm [759]
Howling Moon [760]
Sled Fang [761] Magic+ Agility+ Critical+ First Strike [762] Joyride [763] Blank Space Haste Mirajewel " " " " " " 3 4 3 2 2 4 154 17 15 12 12 26 6 7,489 773 676 568 562 33 6 -50 50 0 0 0 0 0 0 0 -25 0 0 0 0 25 0
Elite Entom L Entom Soldier (obtain momento) Entom Guard (Level 44+) The Coliseum - Use fire attack; requires an eldbox - - Earthquake [764]Pulverizing Blow
Random
[765]
Shock [766] HP++ Strength+ Strength+ Magic+ Magic Defense+ Accuracy+ Critical+ Critical+ Metallic Body [767] Overheat [768] Blank Space " " " " " " 5 2 2 4 4 1 175 12 13 17 16 19 6 8,648 587 623 816 744 19 6 25 25 -50 25 -50 25 0 0 25 0 0 0 0 -25 0 25
Omega Bane L Omega (obtain momento) Entom Soldier The Coliseum - Deal a lot of damage at once (thunder attacks); requires a eldbox - - Wave Cannon [769]
Destroyer [770] Missile [771] HP++ Strength++ Defense+ Magic++ Accuracy+ Critical+ Meltdown [772] Overclock [773] Joyride [774] Blank Space Defense++ Mirajewel " " " " " " 4 3 4 3 3 1 166 15 15 15 15 17 7 8,778 693 713 688 683 17 7 25 25 -100 25 -50 25 25 25 25 0 0 25 0 -25 25 25
Cenchos L Squidraken Kraken (obtain momento) The Coliseum - Reflect magic back at it; requires Squidraken prism - Watera [775] Reflect [776] Tsunami [777] Evil Mist [778] Banishra [779] HP++ Magic+ Magic++ Magic Defense++ Critical+ Enhanced Water [780]
Enhanced Light [781] Blank Space Light Resistance+ Mirajewel " " " " " " 4 4 4 1 4 1 165 16 16 12 16 20 6 8,361 707 727 558 728 20 6 -50 50 0 0 0 0 0 0 25 0 0 0 0 0 25 0
War Machine L Death Machine Magitek Armor A The Coliseum - Land a critical hit; requires an eldbox - - Body Slam [782]
Full Output [783] HP++ Strength++ Magic++ Assault [784] Battery Powered [785]
Retaliatory Missile [786] Blank Space Bravery Mirajewel " " " " " " 3 4 2 4 2 3 147 16 13 16 13 24 7 7,151 744 597 729 597 24 7 0 25 -25 25 -25 0 0 0 0 0 0 0 0 0 0 0
Metalliskull M Deathskull (Level 8+) Mordskull (Level 28+) The Coliseum - Inflict Oblivion; requires a Metalliskull prism - - Thunder [787] Slash [788]Random Shock [789] HP+ HP+ Strength+ Strength+ Defense+ Defense+ Magic+ Magic+ Magic Defense+ Accuracy+ Accuracy+ Evasion+ Critical+ Critical+ Metallic Body [790] Shock Spikes [791] Blank Space Blank Space Blank Space Thunder Resistance+ Mirajewel " " " " " " 2 2 4 4 2 3 141 12 17 17 14 23 5 6,860 574 765 765 628 23 5 -25 25 0 -75 0 75 -50 50 -50 25 -25 -25 -25 25 -25 50
Omega L Entom Guard Omega Bane (obtain momento) The Coliseum - Deal a lot of damage at once (thunder attacks); requires a eldbox - - Wave Cannon [792]
Destroyer [793] Missile [794] HP++ Strength++ Defense++ Magic++ Magic Defense++ Accuracy+ Critical+ Meltdown [795] Joyride [796] Blank Space Strength++ Mirajewel " " " " " " 4 3 4 3 3 1 159 15 15 15 15 19 7 8,045 699 708 699 689 19 7 25 25 -100 25 -50 25 25 25 25 0 0 25 0 -25 25 25
Tonberry King L Tonberry Paleberry King (obtain memento) The Coliseum - Once per battle: Reduce HP. Requires Baby Tonberry prism. - Watera [797] Everyone's Grudge [798]
HP++ Strength++ Defense+ Agility+ Critical++ Enhanced Criticals [799]
Critical AP Hike [800] Blank Space " " " " " " 3 2 2 4 4 2 146 13 13 17 16 22 6 7,425 614 606 772 744 25 6 0 0 -50 0 50 0 -50 50 25 -25 0 25 0 25 0 -25
Asterius L Minotaur (Level 42+) Sistertaur The Coliseum - Inflict berserk; requires a Sistertaur prism - - Shell [801] Focus [802] Bulldozer [803] HP+ HP++ Strength+ Strength+ Defense+ Critical+ Critical++ Entropy [804] Smash [805] Blank Space Cura Mirajewel " " " " " " 4 4 2 4 3 1 165 16 13 16 15 20 7 8,751 734 577 714 676 23 7 0 0 25 -50 -25 75 0 -25 25 -25 0 -25 50 50 25 -50
Kraken L Mindflayer Ultros (obtain momento) Cenchos (obtain momento) The Coliseum - Inflict poison; requires a Mindflayer prism - - Watera [806] Reflect [807] Tsunami [808] Evil Mist [809] HP+ Magic+ Magic Defense+ Water Converter [810] Blank Space Waterga Mirajewel " " " " " " 4 4 4 1 4 1 165 16 16 12 16 20 6 8,386 717 724 544 719 20 6 25 0 -75 0 75 0 -50 25 25 0 0 0 0 0 -25 0
Golem Head S Mini Golem Water Golem (Level 35+) The Coliseum Inflict defense down; Requires Mini Golem prism - - Aero [811] Aerora [812] Sleep [813] Double Smash [814] HP+ HP+ Strength+ Defense+ Magic+ Magic+ Magic Defense+ Agility+ Agility+ Accuracy+ Evasion+ Critical+ Critical+ Critical+ Enhanced Wind [815] Blank Space Blank Space Blank Space Aero Mirajewel " " " " " " 1 4 2 4 4 3 113 16 14 16 16 23 3 5,505 736 629 736 736 30 3 0 0 0 -25 0 25 0 0 0 25 0 0 -25 -25 25 0
Kyubi L Yuguru The Coliseum - Inflict Doom; requires a Yuguru prism - - Blaze [816]Blossom Storm [817]
Poison Bite [818] Abyss [819] HP+ Strength++ Magic++ Magic Defense+ Agility+ Critical+ Evasion+ Joyride [820] Blank Space Safety Bit Mirajewel " " " " " " 4 3 3 3 3 3 161 14 14 14 14 23 6 7,792 670 670 655 659 30 6 0 0 0 0 0 0 0 0 -25 0 -50 -25 0 0 0 50
Carbuncle M Skull Eater The Coliseum - Reflect Magic back at it; requires a Mu Prism - - Shell [821] Ruby Light [822]
Shining Ruby [823] Magic++ Magic Defense+ Magic Defense ++ Agility+ Evasion+ Bypass Reflect [824] Blank Space " " " " " " 2 1 5 1 5 2 127 12 19 12 19 21 5 5,902 558 849 548 887 28 5 0 0 0 0 0 0 50 -50 0 0 0 0 -25 -25 0 25
Tiamat L Trihyde The Coliseum - Inflict oblivion; requires a Dualizard prism - - Thunderbolt [825]
Jet Fire [826] Acid Mist [827] HP++ Strength+ Magic++ Accuracy++ Critical+ Enhanced Wind [828] Blank Space " " " " " " 3 4 4 2 2 2 152 17 17 14 14 20 7 7,691 768 768 616 616 20 7 0 -50 0 75 -50 25 0 0 25 0 25 -25 25 0 0 -25
Quacho Queen L Quacho The Coliseum - Restore HP; Requires Quacho prism - - Blizzaga [829] Waterga [830] Cura [831] Sweet Breath [832] HP+ Defense+ Magic+ Magic++ Magic Defense++ Agility+ Accuracy+ Enhanced Cure [833]Extreme Bomber [834] Blank Space Waterga Mirajewel " " " " " " 3 2 4 1 5 3 151 13 16 12 17 24 5 7,332 612 737 552 780 31 5 0 25 -50 0 50 0 25 -25 -25 -25 25 0 25 25 25 -25
Miney S The Coliseum Restore HP; Requires Miney prism - - Subdue [835] Water [836] Watera [837] HP+ HP+ Strength+ Defense+ Magic+ Magic+ Magic+ Magic Defense+ Magic Defense+ Agility+ Agility+ Accuracy+ Accuracy+ Evasion+ Evasion+ Critical+ Critical+ Rage Bomber [838] Stroll [839] Blank Space Blank Space Blank Space " " " " " " 3 2 2 2 5 4 155 13 13 13 17 27 2 7,514 582 605 602 772 34 2 0 25 -50 25 50 -25 25 -50 -25 -25 0 25 25 25 25 -25
Mo S The Coliseum Restore HP; requires a Mo prism Subdue [840] Water [841] Watera [842] HP+ HP+ Strength+ Defense+ Magic+ Magic+ Magic+ Magic Defense+ Magic Defense+ Agility+ Agility+ Accuracy+ Accuracy+ Evasion+ Evasion+ Critical+ Critical+ Rage Bomber [843] Stroll [844] Blank Space Blank Space Blank Space " " " " " " 3 2 2 2 5 4 156 13 13 13 17 27 2 7,550 579 602 605 769 34 2 0 25 -50 -25 50 25 25 -50 -25 -25 0 25 25 25 25 -25
Vampire Prime L Vampire The Coliseum - Use light attacks. requires a Werebat prism - - Berserk [845] Dark Mysteries [846]
Sleep [847] HP++ Magic++ Evasion+ No Escape [848] Draintouch [849] Revivify [850] Blank Space " " " " " " 2 3 3 3 3 3 129 15 15 15 15 24 5 6,540 685 702 685 685 27 4 0 0 0 25 -25 0 -50 50 0 0 -25 0 0 25 -50 25
Bismark XL Mega Sharqual The Coliseum - Use Physical attacks. requires a Sharqual prism - - Breach Blast [851]Crusher [852] HP++ Strength+ Defense++ Magic+ Magic Defense+ Accuracy+ Sharkskin [853] Blank Space " " " " " " 5 5 2 3 4 5 895 19 13 15 16 30 - 47,282 869 592 689 717 30 - 25 0 -50 -25 50 0 0 0 -25 -25 -25 100 0 25 50 50
King Bomb L Bomb The Coliseum - Once per battle: Reduce HP; requires a Bombino prism. - - Fira [854] Explode [855] HP+ HP++ Strength++ Magic+ Agility+ Fire Converter [856] Blank Space Firaga Mirajewel " " " " " " 3 5 4 3 2 2 150 17 15 14 14 20 6 7,959 795 711 643 623 24 6 200 25 0 0 -75 0 0 0 25 -25 0 25 25 -25 25 -25
Gilgamesh M The Coliseum Inflict berserk; requires a Gilgamesh prism - - Protect [857] Shell [858] Haste [859] Thunderbolt [860] Lambaste [861] Wind Slash [862] Leg Sweep [863]Mightiest of Swords [864] HP+ HP++ Strength+ Strength+ Defense+ Magic+ Magic+ Magic Defense+ Agility+ Agility+ Accuracy+ Evasion+ Critical+ Critical+ Blank Space Blank Space Blank Space Banish Mirajewel Blaze [865] Raise [866] Cornered Beast [867] HP+++ Earth Resistance++ [868]
Resist Berserk [869] 5 5 4 1 2 3 173 18 15 12 14 23 4 8,753 804 711 555 621 30 4 0 0 0 0 0 0 0 0 0 -25 -25 25 0 25 0 0
Ultima Weapon XL The Coliseum Deal a lot of damage at once (physical attacks); requires a eldbox - - Ultima [870] Full Power! [871]
Ultima Beam [872] HP+ HP+ HP++ HP++ Strength+ Strength++ Defense+ Defense+ Magic+ Magic++ Agility+ Agility+ Accuracy+ Accuracy+ Evasion+ Critical+ Critical++ Enhanced Criticals [873]
Enhanced Attack [874] Blank Space Blank Space Blank Space Ultima Mirajewel Banishra [875] Dispel [876] Treasure Hunter [877] HP+++ Earth Resistance++ [878] Safety Bit [879] 5 5 4 1 3 3 1090 17 16 12 15 25 - 59,484 786 759 536 678 32 - 0 0 0 0 0 0 0 0 100 25 -25 -25 25 25 -25 50
Einhänder L The Coliseum Inflict evasion down; requires a eldbox - - Firaga [880] Aerora [881]
Random Shock [882] Blades [883] HP+ HP+ Strength+ Strength+ Strength+ Magic+ Magic+ Agility+ Agility+ Accuracy+ Evasion+ Critical+ Critical+ Pattern Analysis [884]Bypass Reflect [885] Blank Space Blank Space Blank Space Evasion+ Mirajewel Fira [886] Ultrasonics [887] Pharmacology [888] Magic+++ Thunder Resistance++Resist Poison [889] 3 4 4 2 2 3 147 16 16 13 13 24 5 7,151 744 739 577 597 31 5 25 25 -50 25 -50 25 0 0 0 0 0 0 0 0 0 0
Ifrit (star) L The Coliseum - Use fire attack; requires an Ifrit (star) prism - - Fira [890] Blaze [891] Punch [892] Hellfire [893] HP+ HP+ HP++ Strength+ Strength++ Defense+ Magic+ Magic+ Magic Defense+ Agility+ Agility+ Accuracy+ Evasion+ Critical++ Enhanced Fire [894] Counter [895] Blaze Spikes [89
World of Final Fantasy - Mirage Database
Transfigurations Main Habitats Item Drop Abilities Growth Ratings Starting Stats Level 99 stats *without mastery bonus* Elemental Resistance Ailment Resistance
Name Size Transfiguration 1 Transfiguration 2 Transfiguration 3 Transfiguration 4 Main Habitat 1 Main Habitat 2 Capture Criteria Drop 1 Drop 2 Ability 1 Ability 2 Ability 3 Ability 4 Ability 5 Ability 6 Ability 7 Ability 8 Ability 9 Ability 10 Ability 11 Ability 12 Ability 13 Ability 14 Ability 15 Ability 16 Ability 17 Ability 18 Ability 19 Ability 20 Ability 21 Ability 22 Ability 23 Ability 24 Ability 25 Ability 26 Masteries 1 Masteries 2 Masteries 3 Masteries 4 Masteries 5 Masteries 6 HP STR MAG DEF MDEF AGI HP STR MAG DEF MDEF AGI WGT HP STR MAG DEF MDEF AGI WGT
World of Final Fantasy - Mirage Database
Transfigurations Main Habitats Item Drop Abilities Growth Ratings Starting Stats Level 99 stats *without mastery bonus* Elemental Resistance Ailment Resistance
Name Size Transfiguration 1 Transfiguration 2 Transfiguration 3 Transfiguration 4 Main Habitat 1 Main Habitat 2 Capture Criteria Drop 1 Drop 2 Ability 1 Ability 2 Ability 3 Ability 4 Ability 5 Ability 6 Ability 7 Ability 8 Ability 9 Ability 10 Ability 11 Ability 12 Ability 13 Ability 14 Ability 15 Ability 16 Ability 17 Ability 18 Ability 19 Ability 20 Ability 21 Ability 22 Ability 23 Ability 24 Ability 25 Ability 26 Masteries 1 Masteries 2 Masteries 3 Masteries 4 Masteries 5 Masteries 6 HP STR MAG DEF MDEF AGI HP STR MAG DEF MDEF AGI WGT HP STR MAG DEF MDEF AGI WGT
MIRAGE ABILITES
AP Topple Element /
Ability Name Category Description Type Effect Family Mastery Required to Learn Learnable by
cost Strength Ailment
1,000 Meedles 3 RANDOM Inflict a fixed amount of neutral physical damage. Hits multiple times. - Active Physical — Cactrot, Cactuar Johnny
1,000 Needles 4 SINGLE Inflict a fixed amount of neutral physical damage. - Active Physical — Cactuar, Master Cactuar
Absorb-MAG 5 SINGLE Inflict magic down/magic defense down. SELF: Gain magic up/magic defense up. - Active — — Vampire
Absorb-PHY 5 SINGLE Inflict strength down/defense down. SELF: Gain strength up/defense up. - Active — — Demivampire
Abyss 5 SINGLE Inflict magical dark damage. - Active Dark — Bismark, Bahamut (star) Kyubi, Gleed, Shivverina, Voultr, Sharqual, Mega Sharqual, Bismark, Nightsqual, Mega Nightsqual, Bahamut (star)
Accuracy+ — PASSIVE Slightly raises accuracy. - Stat Boost — — -
Accuracy++ — PASSIVE Raises accuracy. - Stat Boost — — -
Accuracy+++ — PASSIVE Greatly raises accuracy. - Stat Boost — — -
Accursed Gaze 4 SINGLE Inflict neutral magical damage/slow. - Active Magical/Slow — - Buer
Acid Fang 4 SINGLE Inflict neutral physical damage/defense down. Medium Active Physical — - Trihyde
Acid Mist 4 ALL Inflict magical water damage/defense down. - Active Water — - Tiamat
Adrenaline — PASSIVE Lessens the damage taken while HP is low. - Passive — — Titan Behemoth, Kuza Beast,Titan, Maduin, Iron Muscles
Aero 3 SINGLE Inflict magical wind damage. - Active Wind — - Serafie, Golem Head, Kuza Kit, Cocadrille, Flan, Mist Dragon, Wind Toad, Nightmare, Magna Roader (yellow)
Aerora 5 SINGLE Inflict magical wind damage. - Active Wind — Mandragora , Shiva , Fenrir , Adamantoise, Dragon, Shiva (star),
Diva Serafie,
UndeadMandragora,
Princess (star)
Malboro, Korrigan, Malboro Menace, Golem Head, Ahriman, Bablizz, Mishiva, Shiva, Shivalry, Brrblizz, Shivverina, Shivva, White Nakk, Fenrir, Cerberus, Black Nakk, Elefenrir, Minimantoise, Adamantoise, Flammantoise, Spark Dragon, Red Dragon, Mist Dragon, Holy Dragon, Wind Toad, Magna Roader (yellow), Einhänder, Shiva (star), Undead Princess (star)
Aeroga 7 ALL Inflict magical wind damage. - Active Wind Notably the only level-3 elemental spell that can’t be learned via a Mirage Board.
Agility+ — PASSIVE Slightly raises agility. - Stat Boost — Permanently raises the Mirage’s agility by 3-4. -
Agility++ — PASSIVE Raises agility. - Stat Boost — Permanently raises the Mirage’s agility by 7-10. -
Ailment AP Boost — PASSIVE While afflicted by status ailments, raises the amount of AP restored each turn. - Passive — — Floating Eye
Ailment Regen — PASSIVE Bestows regen while afflicted by a status ailment. - Passive — — Tiamat Nut Eater, Dualizard, Trihyde, Tiamat, Bihydra, Ghidra, Holy Dragon
All Resistances+ — PASSIVE Raises all element resistances. - Passive — Permanently raises all elemental resistances by 5.
Ambush — PASSIVE Ensures the initial action of a preemptive strike will result in a critical. - Passive — — Mega Nightsqual, Minotaur
Anaphylaxis — PASSIVE Raises critical chance when attacking a poisoned target. - Passive — — Manticore
Antibodies — PASSIVE Gradually raises resistance to all status ailments each time one is incurred. - Passive — — Mandragora Mandragora, Malboro, Korrigan, Malboro Menace, Sea Serpent
Anti-Magic Coating — PASSIVE Lessens magical damage taken. - Passive — — Magitek Armor A
Aqua Spikes — PASSIVE Allows one to sometimes counter with water when hit. - Passive — Leviathan, Leviathan (star)
Arcane Counterstance 3 SELF Enter counterstance and retaliate against magical attacks. - Active — — Mimic
Arenaceous Body — PASSIVE Gives a chance of nullifying damage. - Passive — — Sandicore
Arise 7 ALL Revive KO’d allies and restore a moderate amount of HP. - Active — —
Armor Piercer 6 SINGLE Inflict neutral physical damage/defense down. Bypasses defense. Medium Active Physical — Mimic, Mimic Jackpot
Assassin’s Dagger 6 SINGLE Inflict physical fire damage/death. Low Active Physical/Fire/Death

Assault — PASSIVE Raises all damage dealt by 10% during the first two turns of combat. - Passive — — Cerberus, Black Nakk, Sharqual, Death Machine
Atomic Impact 15 ALL Inflict physical dark damage. High Active Physical/Dark —
Auspicious Theme 5 ALL Bestow accuracy up/evasion up. - Active — — Lucky Toad
Auto-Hi-Potion — PASSIVE Automatically expends a hi-potion if an attack lowers HP below a certain amount. - Passive — — Magitek Armor Searcher, Magitek Armor, Death Machine, Sercurity Eye, Magitek Armor A, War Machine, Death Searcher, Crimson Armour, Magitek Armor P, Glow Moogle
Auto-Phoenix — PASSIVE Automatically expends phoenix down when an ally is KO’d. - Passive — — Princess Goblin, Diva Serafie
Auto-Potion — PASSIVE Automatically expends a potion if an attack lowers HP below a certain amount. - Passive — — Goblin, Kupicaroon
Auto-Protect — PASSIVE Continually bestows Protect. - Passive — — Adamantoise
Auto-Shell — PASSIVE Continually bestows Shell. - Passive — — Chrome Giant, Adamantoise
Bad Breath 8 SINGLE Inflict Poison/Blindness/Oblivion/Slow/Confusion. - Active Poison/Blindness/Oblivion/Slow/Confusion
— Malboro
Balance 4 SINGLE Restore stability. - Active — — Tama , Floating Eye , Dragon Tama, Tamamohimé, Serafie, Sylph, Mini Golem, Floating Eye, Ahriman, Blood Eye, Buer, Magic Pot, Magic Jar, Mini Flan, Spark Dragon, Red Dragon, Mist Dragon, Holy Dragon, Lucky Toad, Searcher, Flammantoise
Balancega 8 ALL Restore stability. - Active — — Diva Serafie, Siren
Banish 3 SINGLE Inflict magical light damage. - Active Light — Baby Paleberry, Unicorn, Squidraken, Odin (star), Master Moogle, White Chocobo
Banishra 5 SINGLE Inflict magical light damage. - Active Light — Tama , Floating Eye , Ifrit , Quacho, Flan, Ultima Weapon, XG,
Tama,
Ifrit
Tamamohimé,
(star), IfreetaFloating
(star), Quacho
Eye, Ahriman,
Queen (star)
Blood Eye, Buer, Fritt, Affrite, Ifrit, Ifreeta, Weeglee, Gleed, Gleefrit, Quacho, Quacho Queen, Quachacho, Pale Tonberry, Mini Flan, Flan, Flan Princess, Cenchos, Ultima Weapon, XG, Ifrit (star), Master Moogle, Ifreeta (star), Quacho Queen (star)
Bask 4 SELF Recover HP and gain Regen. - Active — — Minimantoise, Flammantoise
Battery Powered — PASSIVE Reduces all AP costs by 1. AP fully recharges for each battle, but less recovers each turn. - Passive — — Death Machine
Berserk 2 SINGLE Force a target to use the “Attack” command, but for 50% more damage. - Active Berserk — Mecha Chocobo, Vampire Prime, Mecha Chocobo (star)
Bewitching Gaze 6 SINGLE Inflict neutral magical damage/Doom. - Active Magical/Doom — Ahriman
Bewitching Whisper 4 RANDOM Inflict Confusion. Hits multiple times. - Active Confusion — Imp, Garchimacera
Bile 3 SINGLE Inflict magical water damage/defense down. - Active Water — Water Golem, Flan
Bio 3 SINGLE Inflict neutral magical damage/poison. - Active Magical/Poison— Sylph Sylph, Siren, Chrome Giant, Mordskull, Garchimacera, Mindflayer, Magna Roader(purple)
Blades 6 SINGLE Inflict neutral magical damage. High Active Magical — Einhänder
Blank Space — You can use seeds on this space to learn custom abilities. - Passive — Blank Spaces can be overwritten by fresh seeds, but it destroys the original seed. All
Blaze 5 ALL Inflict magical fire damage. - Active Fire — Sylph , Tonberry , Gilgamesh , Master Tonberry Tamamohimé, Kyubi, Sylph, Siren, Cerberus, Elefenrir, Fritt, Nirvalefor, Baby Tonberry, Tonberry, Tonberry King, Baby Paleberry, Paleberry, Paleberry King, Gilgamesh, Ifrit (star), Master Tonberry, Ifreeta (star)
Blaze Spikes — PASSIVE Allows one to sometimes counter with fire when hit. - Passive Fire — Blood Eye, Ifrit, Gleefrit, Ghidra, Flammantoise, Red Dragon, Ifrit (star)
Blizzard 3 SINGLE Inflict magical ice damage. - Active Ice — Bablizz, Brrblizz, Deathskull, Quachacho, Baby Paleberry, Ice Bat, Mist Dragon, Sercurity Eye
Blizzara 5 SINGLE Inflict magical ice damage. - Active Ice — Goblin , Golem , Mimic , Phoenix, Princess Goblin (star) Goblin, Goblin Guard, Princess Goblin, Red Cap, Red Captain, Mini Golem, Water Golem, Golem Head, Mishiva, Shivverina, Magic Pot, Mimic, Mimic Queen, Magic Jar, Mimic Jackpot, Paleberry King, Demivampire, Flan Princess, Phoenix, Shiva (star), Shivalry (star), Princess Goblin (star)
Blizzaga 7 ALL Inflict magical ice damage. - Active Ice — Shivalry, Quacho Queen, Shivalry (star), Quacho Queen (star)
Bloodfang 4 SINGLE Absorb HP and inflict Poison. Low Active Poison — Vampire
Blossom Storm 10 RANDOM Inflict neutral magical damage. Hits 9 times. - Active Magical — Tamamohimé, Kyubi
Body Slam 4 SINGLE Inflict neutral physical damage. High Active Physical — Mecha Chocobo, Lead Gnome, Mini Golem, Sand Worm, Death Machine, War Machine, Iron Muscles, Entom Guard, Mecha Chocobo (star), Magitek Armor P
Bold Maneuver 6 ALL Inflict neutral magical damage. - Active Magical —
Bravery 4 SINGLE Raise physical damage by 25%. - Active — — Tonberry, Skull Eater, Right Claw, Spark Dragon, Sphinx, Sercurity Eye, Imp, Diablos (star), Master Tonberry, Red Bonnotberry
Breach Blast 8 ALL Inflict magical water damage. - Active Water — Bismark
Breather 1 SELF Recover HP and remove all status effects. - Active — — Hyperion
Bulldozer 7 SINGLE Inflict neutral physical damage. High Active Physical — Minotaur, Asterius
Bypass Reflect — PASSIVE Allows one to bypass reflect when casting magic. - Passive — — Carbuncle, Einhänder
Cat Claw 4 SINGLE Inflict neutral physical damage/Sleep. Medium Active Physical/Sleep — Right Claw
Celestriad — PASSIVE Allows abilities to sometimes be used without expending AP. - Passive — — Deathskull , Undead Princess (star) Deathskull, Undead Princess, Mordskull, Metalliskull, Flan Princess, Undead Princess (star)
Chaos Beak 4 SINGLE Inflict neutral physical damage/Confusion/Death. Medium Active Physical/Confusion/Death

Chaos Wave 9 ALL Inflict neutral magical damage. - Active Magical — Maduin
Charge 0 SELF Recover AP. - Active — — Cockatrice , Ramewl (star) Behemoth, Kuza Beast, Cockatrice, Valefor, Cocadrille, Nirvalefor, Magitek Armor, Magitek Armor A, Mecha Chocobo (star), Ramewl (star)
Chill — SUPPORT Cool hot areas or freeze water. - SUPPORT — — Bablizz, Brrblizz, Quachacho, Mindflayer, Squidraken
Choco MAX 10 ALL Inflict neutral physical damage. Medium Active Physical — Mecha Chocobo, Mecha Chocobo (star)
Chocobo Kick 4 SINGLE Inflict neutral physical damage. Hits multiple times. Medium Active Physical — - Chocobo, Hyperion, White Chocobo
Circumvent 6 ALL Remove positive status effects. - Active — — Ahriman
Cluster 3 RANDOM Inflict neutral magical damage. Hits multiple times. Also harms the wielder. Scales to HP. - Active Magical Deals 10% of Player HP as damage per hit. Hits 4 times (not 100% on this). Deals 50% of Player HP as damage to the player
Bombino
too. [Feel free to test further as I didn't test extensively]
Confuse 3 SINGLE Inflict confusion. - Active Confusion — Serafie Serafie, Diva Serafie
Confusion Counter — PASSIVE When hit, sometimes inflicts confusion on the assailant. - Passive Confusion — Floating Eye Floating Eye, Ahriman, Blood Eye, Buer
Constrict 5 SINGLE Inflict neutral physical damage. Scales to HP. (Damage @ Max HP = Max HP * 0.35. Damage decreases as
High
max HPActive
decreases) Physical —
Cornered Beast — PASSIVE While HP is low, raises evasion chance/critical chance/accuracy. - Passive — — Bomb, Gilgamesh Behemonster, Bombino, Bomb, King Bomb, Gilgamesh
Counter — PASSIVE Allows non-ranged attacks to sometimes be countered. - Passive Physical Can only counter physical attacks. Babyhemoth, Ifrit, Gleefrit, Mimic, Mimic Queen, Mimic Jackpot, Ifrit (star)
Counterstance 3 SELF Enter counterstance and retaliate against non-ranged attacks. - Active Physical — Iron Muscles, Master Tonberry
Courage Under Fire — PASSIVE Raises physical damage as HP gets lower. - Passive — 10% HP decrease = 10% more damage (approx). Caps at 90%. Ifrit , Omega, Ifrit (star), Diablos (star) Fritt, Affrite, Ifrit, Ifreeta, Weeglee, Gleed, Gleefrit, Magna Roader (yellow), Entom Guard, Omega, Entom Soldier, Omega Bane, Elite Entom, Ifrit (star), Diablos (star)
Cover — PASSIVE If HP is high enough, allows one to sometimes take damage in place of an imperiled ally. - Passive — — Goblin Guard, Minimantoise, Sphinx, Maduin
Crimson Cyclone 11 ALL Inflict magical fire damage/strength down. - Active Fire — Ifreeta, Ifreeta (star)
Critical AP Hike — PASSIVE Restores AP upon landing a critical hit. - Passive — — Tamar, Yuguru, Chocobo, Tonberry King, Elefenrir, White Chocobo
Critical Guard — PASSIVE Lessens the damage taken from critical attacks. - Passive — — Malboro, Minimantoise, Magitek Armor
Critical+ — PASSIVE Slightly raises critical chance. - Stat Boost — — -
Critical++ — PASSIVE Raises critical chance. - Stat Boost — — -
Critical+++ — PASSIVE Greatly raises critical chance. - Stat Boost — —
Crusher 4 SINGLE Inflict physical water damage. High Active Water — Bismark
Crystalline Flare 7 SINGLE Inflict neutral magical damage/Blindness. - Active Magical/Blindness
— Master Moogle
Cure 3 SINGLE Restore HP. - Active — — - Chocochick, Tamar, Yuguru, Searcher, White Chocobo
Cura 5 SINGLE Restore HP. - Active — — Siren, Princess Goblin, Quacho Queen, Flan Princess, Quacho Queen (star), Princess Goblin (star)
Curaga 7 ALL Restore HP. - Active — — Magic Pot
Dance With Me! 5 ALL Inflict Berserk. - Active Berserk — Flan Princess
Dark 4 SINGLE Inflict magical dark damage/Blindness. - Active Dark/Blindness— Yuguru, Floating Eye, Elefenrir, Deathskull, Flan Princess, Nightsqual, Nightmare, Mindflayer, Magna Roader (purple), Odin (star), Ultros (star), Undead Princess (star)
Dark Converter — PASSIVE Restores AP upon taking dark damage. - Passive — — Undead Princess, Undead Princess (star)
Dark Mysteries 7 SINGLE Inflict magical dark damage. - Active Dark — Vampire Prime
Dark Resistance+ — PASSIVE Raises dark resistance. - Passive — Permanently raises the Mirage’s dark resistance by 25.
Dark Resistance++ — PASSIVE Raises dark resistance. - Passive — Permanently raises the Mirage’s dark resistance by 50.
Dark Resistance+++ — PASSIVE Raises dark resistance. - Passive — Permanently raises the Mirage’s dark resistance by 75.
Death 8 SINGLE Inflict Death. - Active Death Instant KO. Mimic, Mimic Jackpot, Death Searcher
Death Beak 3 SINGLE Inflict neutral physical damage/Poison/Death. Medium Active Physical/Poison— Cockatrice
Deep Freeze 11 SINGLE Inflict physical ice damage/evasion down. Medium Active Physical/Ice — Shivalry, Shivalry (star)
Defense+ — PASSIVE Slightly raises defense. - Passive — Permanently increases the Mirage’s defense by 5. -
Defense++ — PASSIVE Raises defense. - Stat Boost — Permanently increases the Mirage’s defense by 10. -
Defense+++ — PASSIVE Greatly raises defense. - Passive — Permanently increases the Mirage’s defense by 50.
Destroyer 2 SELF Gain Berserk/Haste. - Active Berserk/Haste — Omega, Omega Bane
Diamond Dust 11 ALL Inflict magical ice damage. - Active Ice — Shiva, Shivver, Shiva (star)
Dispel 2 SINGLE Remove positive status effects. - Active — — Ifrit , Tiamat , Vampire , Adamantoise , Manticore , Ultima Fritt,
Weapon Affrite, Ifrit, Ifreeta, Weeglee, Gleed, Gleefrit, Dualizard, Trihyde, Tiamat, Bihydra, Ghidra, Werebat, Vampire, Vampire Prime, Ice Bat, DemiVampire, Minimantoise, Adamantoise, Flammantoise, Holy Dragon, Manticore, Sphinx, Sandicore, Memecoleous, Ultima Weapon
Dispel Counter — PASSIVE Allows one to sometimes counter with Dispel. - Passive — — Ultros
Dispelga 6 ALL Remove positive status effects. - Active — — Bahamut (star)
Doom 5 SINGLE Automatically KO a target when the countdown runs out. - Active Death — Yuguru Yuguru, Kyubi, Memecoleous
Double Attack 3 SINGLE Inflict neutral physical damage. Hits twice. Medium Active Physical — Dualizard, Bihydra
Double Cut 5 SINGLE Inflict neutral physical damage. Hits 4 times. Medium Active Physical — Odin, Odin (star)
Double Smash 4 RANDOM Inflict neutral physical damage. Hits twice. Medium Active Physical — Chocobo , Moogle , Quacho, Magitek Armor, Magna Roader,
Chocochick,
Master Moogle,
Chocobo,
Mecha
Mecha
Chocobo
Chocobo,
(star),
Black
Quacho
Chocochick,
Queen (star)
Hyperion, Copper Gnome, Head Golem, Moogle, Kupirate, Kupicaroon, Quacho, Quacho Queen, Quachacho, Searcher, Magitek Armor, Death Machine, Sercurity Eye, Magitek Armor A, War Machine, Death Searcher, Crimson Armour, Magitek Armor P, Brothertaur, Iron Muscles,Magna Roader (purple), Magna Roader (yellow), Magna Roader (red), Master Moogle, Mecha Chocobo (star), Quacho Queen (star)
Drain 4 SINGLE Use dark power to absorb HP. - Active Dark If the enemy absorbs Dark damage, this will hurt the player. Worm, Ifreeta (star) Kuza Kit, Ice Bat, Sand Worm, Sea Worm, Ifreeta (star)
Draining Claw 3 SINGLE Inflict physical dark damage and absorb HP. Medium Active Physical/Dark — Left Claw
Draintouch — PASSIVE Allows some of the damage dealt by “Attack” to be absorbed as HP. - Passive — — Vampire Prime
Dread Gaze 8 SINGLE Inflict neutral magical damage/Confusion/Death. - Active Magical/Confusion/Death
— Undead Princess, Undead Princess (star)
Dread Spikes — PASSIVE Allows one to sometimes counter with Drain. - Passive — — Demivampire
Earth Resistance+ — PASSIVE Raises earth resistance. - Passive Earth Permanently raises a Mirage’s earth resistance by 25.
Earth Resistance++ — PASSIVE Raises earth resistance. - Passive Earth Permanently raises a Mirage’s earth resistance by 50.
Earth Resistance+++ — PASSIVE Raises earth resistance. - Passive Earth Permanently raises a Mirage’s earth resistance by 75.
Earthquake 6 ALL Inflict magical earth damage. - Active Earth — Yuguru , Serafie Family Master, Moogle , Tiamat , Toad, Ultros,
Yuguru,
Master
Kyubi,
Moogle,
Serafie,
Ultros
Diva (star)
Serafie, Moogle, Kupirate, Kupicaroon, Dualizard, Trihyde, Tiamat, Bihydra, Ghidra, Water Toad, Lucky Toad, Wind Toad, Sand Worm, Mindflayer, Kraken, Ultros, Squidraken, Cenchos, Elite Entom, Master Moogle, Ultros (star)
Eclipse Bite 8 SINGLE Inflict physical dark damage. High critical chance. Medium Active Physical/Dark — Elefenrir
Element Absorber — PASSIVE When hit, sometimes absorbs elemental damage. - Passive — — Skull Eater
Endless Blessings — PASSIVE Slightly increases the duration of abilities that grant positive effects. - Passive — — Ramuh , Ramuh (star) Siren, Zapt, Zaphr, Ramuh, Ramewl, Joult, Voultr, Rairamuh, Water Toad, Ramuh (star)
Endless Nightmare — PASSIVE Slightly increases the duration of status ailments one inflicts. - Passive — — Malboro Menace, Ahriman, Buer, Mindflayer, Squidraken
Energy Ray 10 ALL Inflict neutral magical damage. - Active Magical — Valefor, Nirvalefor
Enhanced Attack — PASSIVE Raises damage dealt by the “Attack” command by 10%. - Passive — — Mu , Worm Mu, Reaver Mu, Skull Eater, Nut Eater, Carbuncle, Sand Worm, Seasworm, Titan, Ultima Weapon, Bahamut (star)
Enhanced Criticals — PASSIVE Raises critical damage by 10%. - Passive — Base Critical Damage is +50%. Thus, each Enhanced Critical gives +15% increase. Baby Tonberry, Tonberry, Tonberry King, Nut Eater, Skull Eater, Elefenrir, Mega Sharqual, Ultima Weapon, Bahamut (star), Master Tonberry, Red Bonnotberry
Enhanced Cure — PASSIVE Improves the effectiveness of HP recovery abilities. - Passive — — Mimic , Master Moogle Moogle, Sylph, Magic Pot, Mimic, Mimic Queen, Magic Jar, Mimic Jackpot, Quacho Queen, Unicorn, Master Moogle, Quacho Queen (star)
Enhanced Earth — PASSIVE Raises earth ability damage. - Passive Earth — Titan
Enhanced Fire — PASSIVE Raises fire ability damage. - Passive Fire — Bomb, Fritt, Ifreeta, Weeglee, Nirvalefor, Ifrit (star), Ifreeta (star)
Enhanced Ice — PASSIVE Raises ice ability damage. - Passive Ice — Bablizz, Shivalry, Brrblizz, Quachacho, Shiva (star), Shivalry (star)
Enhanced Light — PASSIVE Raises light ability damage. - Passive Light — Paleberry, Cenchos
Enhanced Thunder — PASSIVE Raises thunder ability damage. - Passive Thunder — Zapt, Ramewl, Joult, Ramuh (star), Ramewl (star)
Enhanced Water — PASSIVE Raises water ability damage. - Passive Water — Sea Snake, Leviathan, Elasmos, Sea Worm, Cenchos, Leviathan (star), Ultros (star)
Enhanced Wind — PASSIVE Raises wind ability damage. - Passive Wind — Golem Head, Valefor, Tiamat, Wind Toad
Entropy — PASSIVE Randomly raises or lessens the topple strength of attacks. - Passive — — Adamantoise , Diablos Malboro, Minimantoise, Adamantoise, Flammantoise, Imp, Diablos, Garchimacera, Brothertaur, Asterious
Equilibrium — PASSIVE Halves stability loss while HP is full. - Passive — — Mini Golem
Esuna 3 SINGLE Remove status ailments. - Active — As is traditional, removes every status ailment at once from a single
Ramuh
target.
, Ramuh (star) Zapt, Zaphr, Ramuh, Ramewl, Joult, Voultr, Rairamuh, Cockatrice, Princess Goblin, Sistertaur, Ramuh (star), Princess Goblin (star)
Esunaga 8 ALL Remove status ailments. - Active — As is traditional, removes every status ailment at once from the entire team. Cocadrille
Evade & Counter — PASSIVE Raises evasion chance and allows one to potentially counter if successful. - Passive — — Werebat, Mist Dragon
Evasion+ — PASSIVE Slightly raises evasion chance. - Stat Boost — — -
Evasion++ — PASSIVE Raises evasion chance. - Stat Boost —
Evasion+++ — PASSIVE Greatly raises evasion chance. - Stat Boost — —
Everyone’s Grudge 6 ALL Inflict magical dark damage. Power increases relative to accrued damage. - Active Dark Damage dealt = 30% of total damage accrued
Evil Mist 8 ALL Inflict magical dark damage/Poison. - Active Dark/Poison — Kraken, Cenchos
Expendable Ribbon — PASSIVE Ensures the first status ailment incurred in each battle is nullified. Works on most ailments. - Passive — — Princess Goblin, Lead Gnome, Princess Goblin (star)
Explode 2 ALL Inflict neutral magical damage. Also harms allies. Scales to HP. - Active Magical — King Bomb
Extra Needles — PASSIVE Raises the damage of needle attacks. - Passive — — Cactrot, Gigantrot, Master Cactuar, Cactuar Johnny
Extreme Bomber — PASSIVE Allows physical attacks to sometimes be countered. The lower one’s HP, the stronger the blow. - Passive — — Quacho Queen, Quacho Queen (star)
Faith 4 SINGLE Raise magical damage by 25%. - Active — — Leviathan, Leviathan (star) Sea Snake, Leviathan, Sea Serpent, Elasmos, Memecoleous, Searcher, Leviathan
Fire 3 SINGLE Inflict magical fire damage. - Active Fire — Red Captain, Blood Eye, Fritt, Cockatrice, Bomb, Bihydra, Flammantoise, Manticore, Searcher, Imp, Magna Roader (red), Red Bonnotberry
Fira 5 SINGLE Inflict magical fire damage. - Active Fire — Chocobo , Mu , Flan, Manitcore, Einhänder, Mecha Chocobo
Chocochick,
(star) Chocobo, Mecha Chocobo, Black Chocochick, Hyperion, Mu, Reaver Mu, Skull Eater, Nut Eater, Carbuncle, Buer, Affrite, Weeglee, Gleed, Mini Flan, Flan, Flan Princess, Red Dragon, King Bomb, Phoenix, Manticore, Sphinx, Sandicore, Memecoleous, Einhänder, Ifrit (star), Diablos (star), Mecha Chocobo (star)
Firaga 7 ALL Inflict magical fire damage. - Active Fire — Ifreeta, Einhänder, Ifreeta (star)
Fire Beam 6 SINGLE Inflict magical fire damage. - Active Fire — Magitek Armor, Crimson Armor, Magitek Armor P
Fire Breath 7 ALL Inflict magical fire damage. Scales to HP. - Active Fire Damage Dealt to Each Enemy = Player's Current HP * 0.2 (+/- Elemental Resistance/Weakness) Red Dragon
Fire Converter — PASSIVE Restores AP upon taking fire damage. - Passive — — Phoenix Affrite, Gleed, Bihydra, Spark Dragon, Red Dragon, Mist Dragon, Holy Dragon, King Bomb, Phoenix, Ifrit (star), Ifreeta (star)
Fire Resistance+ — PASSIVE Raises fire resistance. - Passive — Permanently raises the Mirage’s fire resistance by 25.
Fire Resistance++ — PASSIVE Raises fire resistance. - Passive — Permanently raises the Mirage’s fire resistance by 50.
Fire Resistance+++ — PASSIVE Raises fire resistance. - Passive — Permanently raises the Mirage’s fire resistance by 75.
First Strike — PASSIVE Raises the odds of a preemptive strike. - Passive — — Cockatrice Fenrir, Red Cap, Mu, Cockatrice, Valefor, Cocadrille, Nirvalefor, Mimic, Nightsqual, Searcher, Magna Roader (purple), Magitek Armor P
Flames of Rebirth 9 ALL Inflict magical fire damage and revive all allies. - Active Fire — Phoenix
Flaming Hell 6 ALL Inflict magical fire damage. - Active Fire — XG
Flare 9 SINGLE Inflict neutral magical damage. - Active Magical — Bahamut (star)
Flare Star 10 ALL Inflict magical fire damage. - Active Fire — Red Dragon
Flash 3 ALL Inflict Blindness. - Active Blindness — Bomb, Minotaur Goblin Guard, Holy Dragon, Bombino, Bomb, King Bomb, Brothertaur, Minotaur, Sistertaur, Asterius, Magna Roader (red), Princess Goblin (star)
Flee — PASSIVE Guarantees escape as long as an enemy can be fled from. - Passive — — Black Chocochick, Cactuar, Cactrot, Cactuar Johnny
Flutter — SUPPORT Fly Reynn and Lann a short distance. - Support — — Floating Eye, Blood Eye, Moogle, Master Moogle, Glow Moogle
Focus 0 SELF Raise the damage dealt by one’s next attack by 50%. - Active — — Tonberry, XG, Master Tonberry Bomb, Baby Tonberry, Tonberry, Tonberry King, Baby Paleberry, Paleberry, Paleberry King, Sea Worm, Minotaur, Asterius, Iron Muscles, XG, Master Tonberry
Forest Nocturne 4 RANDOM Restore HP. Takes effect multiple times. - Active — — Moogle, Glow Moogle, Master Moogle
Foxfire 4 SINGLE Inflict magical fire damage. - Active Fire For stack Ability purposes, works identically to Fire. Tama, Yuguru
Frenzy Walnut 2 SELF Recover HP and gain Regen/Berserk. - Active Berserk — Nut Eater
Full Output 8 ALL Inflict neutral magical damage. - Active Magical — Death Machine, War Machine
Full Power! 6 SINGLE Inflict neutral physical damage and raise the power of your next attack. - Active — Ultima Weapon
Gaia’s Wrath 11 ALL Inflict magical earth damage. Medium Active Earth — Titan
Gaze 4 SINGLE Inflict neutral magical damage/Confusion. - Active Magical/Confusion
— Ahriman, Blood Eye, Mimic Queen, Death Searcher
Gelatinous Body — PASSIVE Lessens physical damage taken, but raises magical damage taken. - Passive — — Water Golem, Mini Flan
Gentle Mist 5 ALL Restore HP and bestow Regen. - Active — — Mist Dragon
Geocrush 6 SINGLE Inflict physical earth damage. High Active Physical/Earth — Titan
Gilfinder — PASSIVE Increases the amount of gil obtained in battle. - Passive — — - Chocochick, Giganntuar, Magic Jar
Gimme an elixir! — PASSIVE Causes elixirs received to raise various stats. - Passive — — Magic Pot, Magic Jar
Gnaw 3 SINGLE Inflict neutral physical damage. Medium Active Physical — White Nakk
Goblin Eye Gouge 3 SINGLE Inflict neutral physical damage/Blindness. Medium Active Physical/Blindness
— Red Cap
Goblin Punch 4 RANDOM Inflict neutral physical damage. Hits multiple times. Low Active Physical — - Goblin
Grand Sword 5 ALL Inflict neutral physical damage. High Active Physical — Iron Giant
Gravity 10 SINGLE Eliminate 1/4 of the target’s remaining HP. - Active — — Death Searcher, Nightmare
Gravija 20 ALL Eliminate 1/4 of the targets’ remaining HP. - Active — — Diablos, Diablos (star)
Gravity Counter — PASSIVE Allows one to sometimes counter with Gravity. - Passive — — Sand Worm, Sea Worm
Great Sandstorm 9 ALL Inflict physical earth damage/wind damage/Blindness. - Active Earth/Wind/Blindness
— Sphinx, Memecoleous
Guardian Glow 2 ALL Bestow defense /magic defense up. - Active — — Sphinx
Gungnir 4 ALL Inflict neutral physical damage. High Active Physical — Odin, Odin (star)
Haste 4 SINGLE Speed how often the target takes a turn. - Active — — Black Chocochick, Diva Serafie, Red Cap, Ramewl, Wind Toad, Gilgamesh, Magna Roader (yellow), Master Cactuar, Ramewl (star), Crimson Armor
Healing Horn 6 ALL Remove status ailments and restore HP. - Active — — Unicorn
Heave 4 SINGLE Inflict neutral physical damage. Very High Active Physical — Behemonster
Heavenly Wrath 7 SINGLE Inflict physical light damage. Hits 4 times. High Active Light — Holy Dragon
Heaven’s Wrath 11 RANDOM Inflict magical thunder damage. Hits 8 times. - Active Thunder — Ramewl, Ramewl (star)
Heavy Counter — PASSIVE Allows non-ranged attacks to sometimes be countered with a powerful blow. - Passive — — Behemoth
Heavy Magic Counter — PASSIVE Allows magical attacks to sometimes be countered with a powerful blow. - Passive — — Kuza Beast
Hellfire 11 ALL Inflict magical fire damage. - Active Fire — Ifrit, Gleefrit, Ifrit (star)
Hi-Speed Op — PASSIVE Automatically restores HP if an attack lowers HP below a certain amount. - Passive — — Sercurity Eye
Holy 9 SINGLE Inflict magical light damage. - Active Light — Minotaur Paleberry King, Holy Dragon, Brothertaur, Minotaur, Sistertaur, Asterius
Horn 3 SINGLE Inflict neutral physical damage. Medium Active — — - Babyhemoth, Kuza Kit, Brothertaur, Sistertaur, Nightmare
Howl 4 ALL Bestow evasion up /accuracy up. - Active — — White Nakk
Howling Moon 4 SELF Gain Berserk/Haste/evasion up. - Active — — Fenrir
HP+ — PASSIVE Slightly raises HP. - Stat Boost — Permanently increases the Mirage’s maximum HP by 5% of its base, before any other HP boosts are applied.
HP++ — PASSIVE Raises HP. - Stat Boost — Permanently increases the Mirage’s maximum HP by 10% of its base, before any other HP boosts are applied.
HP+++ — PASSIVE Greatly raises HP. - Stat Boost — Permanently increases the Mirage’s maximum HP by 25% of its base, before any other HP boosts are applied.
Hydrotwister 6 SINGLE Inflict magical water damage. Bypasses defense. - Active Water — Mega Sharqual, Meganightsqual
Hyper Mode — PASSIVE If HP is full, gives attacks a chance of bestowing Bravery/Faith. - Passive — — XG
Hypnosis 4 SINGLE Inflict Sleep. - Active Sleep — Phoenix Floating Eye, Deathskull, Phoenix, Undead Princess (star)
Ice Beam 6 SINGLE Inflict magical ice damage. - Active Ice — Magitek Armor, Magitek Armor A, Crimson Armor
Ice Converter — PASSIVE Restores AP upon taking ice damage. - Passive — — Mishiva, Shivverina, Shiva (star), Shivalry (star)
Ice Resistance+ — PASSIVE Raises ice resistance. - Passive — Permanently raises a Mirage’s ice resistance by 25.
Ice Resistance++ — PASSIVE Raises ice resistance. - Passive — Permanently raises a Mirage’s ice resistance by 50. Serafie , Ifrit , Fenrir , Cactuar , Tiamat , Leviathan, Adamantoise
Serafie, Diva Serafie, Fritt, Affrite, Ifrit, Ifreeta, Weeglee, Gleed, Gleefrit, White Nakk, Fenrir, Cerberus, Black Nakk, Elefenrir, Cactuar, Gigantuar, Cactrot, Gigantrot, Dualizard, Trihyde, Tiamat, Bihydra, Ghidra, Sea Snake, Leviathan, Sea Serpent, Elasmos, Minimantoise, Adamantoise, Flammantoise
Ice Resistance+++ — PASSIVE Raises ice resistance. - Passive — Permanently raises a Mirage’s ice resistance by 75.
Ice Spikes — PASSIVE Allows one to sometimes counter with ice when hit. - Passive Ice — Shiva, Shivver, Shiva (star)
Ice Storm 5 ALL Inflict magical ice damage. - Active Ice — Leviathan, Worm, Leviathan (star) Bablizz, Fenrir, Cerberus, Quachacho, Sea Snake, Leviathan, Sea Serpent, Elasmos, Sand Worm, Sea Worm, Shiva (star), Leviathan (star), Shivalry (star)
Impact Claw 3 SINGLE Inflict neutral physical damage. High Active Physical — Left Claw
Imprism 0 SINGLE Transfer a Mirage into a prismarium. - Active — Gives you a chance to imprism a Mirage. It is unusable unless there is a prismtunity.
Incisors 5 SINGLE Inflict neutral physical damage/Poison/magic defense . Medium Active Physical/Poison— Nut Eater, Skull Eater
Induration — PASSIVE Sometimes bestows defense up upon taking a hit. - Passive — — Copper Gnomem Quachacho
Initial AP Hike — PASSIVE Restores AP at the start of battle. - Passive — Malboro Menace
Initiative — PASSIVE Sometimes bestows haste at start of battle. - Passive — — Hyperion
Invincible — PASSIVE Gives a chance of nullifying damage. - Passive — — Iron Giant
Jet Fire 10 ALL Inflict magical wind damage. - Active Wind — Tiamat
Joyride — SUPPORT Serve as a mode of transportation for Reynn and Lann. - Support — — - Tamamohimé, Chocobo, Mecha Chocobo, Hyperion, Malboro, Malboro Menace , Behemoth, Fenrir, Elefenrir, Right Claw, Flan, Sharqual, Nightsqual, Magitek Armor, Magitek Armor A, Magna Roader (purple), Magna Roader (yellow), Magna Roader (red), Omega, Omega Bane, Mecha Chocobo (star), White Chocobo, Crimson Armor, Magitek Armor P
Judgment Bolt 11 ALL Inflict magical thunder damage. - Active Thunder — Ramuh, Rairamuh, Ramuh (star)
KERS 0 SELF Recover AP and remove all status effects. - Active — — Magna Roader (red)
Kishin 15 SINGLE Inflict physical dark damage. High Active Dark — XG
Knife 4 SINGLE Inflict neutral physical damage. Bypasses defense. Medium Active Physical — Tonberry, Paleberry
Kuparrr! 4 RANDOM Inflict neutral physical damage/Berserk. Hits multiple times. Medium Active Physical/Berserk
— Kupicaroon
Lambaste 3 SINGLE Inflict neutral physical damage. Hits multiple times. Medium Active Physical — Gilgamesh
Last Stand — PASSIVE Once per battle, prevents HP from dropping to 0. - Passive — — Tama , Chocobo , Leviathan (star), Bahamut (star), Mecha Chocobo
Tama, Tamamohimé,
(star) Chocochick, Chocobo, Mecha Chocobo, Black Chocochick, Hyperion, Bomb, Behemonster, Magic Pot, Magna Roader (yellow), Leviathan (star), Bahamut (star), Mecha Chocobo (star)
Leaf Dagger 3 SINGLE Inflict physical wind damage/Poison. Low Active Wind/Poison — Mandragora, Korrigan
Leech 3 SINGLE Use dark power to absorb HP. - Active Dark — Werebat
Left Claw 3 SINGLE Inflict neutral physical damage. Hits twice. Low Active Physical — Left Claw
Leg Sweep 3 SINGLE Inflict neutral physical damage. High Active Physical — Gilgamesh
Lethean Gaze 4 SINGLE Inflict neutral magical damage/Oblivion. - Active Physical/Oblivion
— Blood Eye
Lethean Punch 4 SINGLE Inflict neutral physical damage/Oblivion. Medium Active Physical/Oblivion
— Reaver Mu
Libra 1 SINGLE View useful information about the target. - Active — Reveals a Mirage’s stats and the conditions for a prismtunity. Tamar, Yuguru, Moogle, Mu, Magic Pot, Searcher, Sercurity Eye
Light Converter — PASSIVE Restores AP upon taking light damage. - Passive — Paleberry King
Light Resistance+ — PASSIVE Raises light resistance. - Stat Boost — Permanently raises the Mirage’s light resistance by 25.
Light Resistance++ — PASSIVE Raises light resistance. - Stat Boost — Permanently raises the Mirage’s light resistance by 50 or 75.
Love Serenade 7 RANDOM Bestow defense up/magic defense up. Takes effect multiple times. - Active — — Glow Moogle
Lullaby 7 ALL Inflict Sleep. - Active Sleep — Siren, Wind Toad
Lust Dagger 5 SINGLE Inflict physical fire damage/Slow. Low Active Physical/Fire/Slow

Mage Masher 3 SINGLE Inflict physical fire damage/magic down. Low Active Physical/Fire — Ghidra
Magic Counter — PASSIVE Alllows magical attacks to sometimes be countered. - Passive — — Kuza Kit, Iron Muscles
Magic Defense+ — PASSIVE Slightly raises magic defense. - Stat Boost — Permanently raises the Mirage’s magic defense by 5. -
Magic Defense++ — PASSIVE Raises magic defense. - Stat Boost — Permanently raises the Mirage’s magic defense by 10. -
Magic Defense+++ — PASSIVE Greatly raises magic defense. - Stat Boost — Permanently increases the Mirage’s magic defense stat by 50.
Magic+ — PASSIVE Slightly raises magic. - Stat Boost — Permanently raises the Mirage’s magic by 5.
Magic++ — PASSIVE Raises magic. - Stat Boost — Permanently raises the Mirage’s magic by 10.
Magic+++ — PASSIVE Greatly raises magic. - Stat Boost — Permanently increases the Mirage’s magic by 50.
Magitek Circuitry — PASSIVE Raises magical damage by 10%. - Passive — — Magitek Armor, Crimson Armor, Magitek Armor P
Mana’s Paean 4 ALL Bestow magic up. - Active — — Wind Toad
Megaflare 4 ALL Inflict neutral magical damage. Power increases as the wielder’s HP/AP decrease. - Active Magical — Bahamut (star)
Meltdown — PASSIVE When hit while HP is 10% or less, causes one to self-destruct and harm allies. - Passive — — Omega, Omega Bane
Metal Cutter 3 SINGLE Inflict neutral physical damage. High Active Physical — Magitek Armor A
Metal Salvo 4 SINGLE Inflict neutral physical damage. High Active Physical — Mecha Chocobo, Mecha Chocobo (star)
Metallic Body — PASSIVE Lessens all damage taken. - Passive — — Metalliskull, Iron Muscles, Entom Guard, Entom Soldier, Elite Entom
Meteor 11 RANDOM Inflict neutral physical damage. Hits 4 times. - Active Physical —
Meteor Counterstance 6 SELF Enter counterstance and use Meteor at AP cost to retaliate against attacks. - Active — — Behemonster
Mightiest of Swords 4 SINGLE Attack with the mightiest of swords. - Active — — Gilgamesh
Mighty Guard 2 SELF Gain protect/Shell. - Active — — Iron Giant
Mind Blast 4 SINGLE Inflict neutral magical damage/Confusion/Oblivion. - Active Magical/Confusion/Oblivion
— Mindflayer, Squidraken
Mind Madrigal 5 ALL Bestow magic defense up. - Active — — Water Toad
Miraculous Drill 6 SINGLE Inflict neutral physical damage. High Active Physical — Mimic Queen
Missile 4 SINGLE Inflict neutral magical damage. - Magical — — Omega, Omega Bane
Moon Flute 4 ALL Inflict Berserk. - Active Berserk — Garchimacera
Needle Thrift — PASSIVE Reduces AP cost of all needle attacks by 1. - Passive — — Cactuar, Gigantuar, Master Cactuar
Nightmare 4 ALL Inflict Sleep. - Active Sleep — Diablos, Diablos (star)
Nightmaretouch — PASSIVE Causes the “Attack” command to inflict Sleep. - Passive Sleep — Diablos, Diablos (star)
Nightmarish Lore — PASSIVE Raises damage when attacking a sleeping target. - Passive — — Diablos, Nightmare, Diablos (star)
No Escape — PASSIVE Completely prevents enemies from escaping. - Passive — — Right Claw, Mimic, Mimic, Jackpot, Vampire Prime, Magitek Armor P
Oblivion Counter — PASSIVE When hit, sometimes inflicts Oblivion on the assailant. - Passive — Flan Mini Flan, Flan, Flan Princess
Octentacle 8 RANDOM Inflict neutral physical damage. Hits 8 times. Medium Active Physical — Ultros, Ultros (star)
Ode of Oblivion 4 ALL Inflict oblivion - Active Oblivion — Water Toad
Overclock — PASSIVE While Berserk, bestows agility up but causes HP to drain. - Passive — — Mecha Chocobo, Omega Bane, Mecha Chocobo (star)
Overheat — PASSIVE Upon taking fire damage, sometimes bestows Berserk. - Passive — — Entom Guard, Entom Soldier, Elite Entom
Pattern Analysis — PASSIVE When hit, sometimes bestows evasion up on all allies. - Passive — — Searcher, Einhänder
Perfect Dodge 3 SELF Enter counterstance and evade physical attacks. - Active — — Master Cactuar
Petty Grudge 3 SINGLE Inflict magical dark damage. Power increases relative to accrued damage. - Active Dark Damage dealt = 30% of total damage accrued Baby Tonberry, Baby Paleberry, Red Bonnotberry
Phaeosynthesis — PASSIVE Raises the amount of AP restored each turn. - Passive — —
Pharmacology — PASSIVE Improves the effectiveness of HP recovery items. - Passive — — Einhänder Tonberry, Serafie, Kupirate, Red Captain, Memecoleous, Imp, Einhänder, Master Tonberry, Red Bonnotberry
Photosynthesis — PASSIVE Sometimes bestows regen at start of battle. - Passive — — Mandragora, Korrigan, Gigantuar, Gigantrot
Point Deflector — PASSIVE Completely nullifies damage up to three times. - Passive —
Poison Bite 5 SINGLE Inflict neutral physical damage/Poison. Medium Active Physical/Poison— Kyubi, Dualizard, Bihydra
Poison Counter — PASSIVE When hit, sometimes inflicts Poison on the assailant. - Passive — — Toad Adamantoise, Water Toad, Lucky Toad, Wind Toad
Poison Nails 3 SINGLE Inflict neutral physical damage/Poison. Medium Active Physical/Poison— Right Claw, Imp, Diablos (star)
Poisontouch — PASSIVE Gives the “Attack” command a chance of inflicting Poison. - Passive Poison — Mandragora, Lead, Gnome, White Nakk
Possession Rush 8 SINGLE Inflict neutral physical damage/Confusion. High Active Physical/Confusion
— Undead Princess, Undead Princess (star)
Pressure 4 ALL Inflict physical earth damage. Medium Active Earth — Adamantoise
Princess’s Charm 7 SINGLE Inflict neutral physical damage/Blindness. Medium Active Physical/Blind — Princess Goblin, Princess Goblin (star)
Protect 3 SINGLE Lessen physical damage taken. - Active — — Mandragora , Behemoth Goblin Guard, Mandragora, Malboro, Korrigan, Malboro Menace, Copper Gnome, Chrome Giant, Babyhemoth, Behemoth, Behemonster, Kuza Kit, Kuza Beast, Mimic, Mimic Jackpot, Minimantoise, Gilgamesh, Minotaur, Princess Goblin (star)
Pulverizing Blow 6 SINGLE Inflict neutral physical damage/Doom. Medium Active Physical/Doom — Entom Soldier, Elite Entom
Punch 3 SINGLE Inflict neutral physical damage. Medium Active Physical — Mu, Fritt, Weeglee, Vampire, Demivampire, Ifrit (star), Ifreeta (star)
Putrid Breath 11 SINGLE Inflict various status ailments/negative status effects. - Active Many — Malboro Menace
Quicksand 4 SINGLE Inflict magical earth damage/Slow. - Active Earth/Slow — Mordskull, Sand Worm
Rage Bomber — PASSIVE Allows physical attacks to sometimes be countered. The lower one’s HP, the stronger the blow. - Passive — — Quacho
Raigeki 4 SINGLE Inflict magical thunder damage. Medium Active Thunder — XG
Raise 4 ALL Revive KO’d allies and restore a little HP. - Active — — Shiva , Gilgamesh, Shiva (star) Chocobo, Princess Goblin, Tamamohimé, Bablizz, Mishiva, Shiva, Shivalry, Brrblizz, Shivverina, Shivvra, Phoenix, Gilgamesh, Shiva (star), Princess Goblin (star), White Chocobo
Rake 3 SINGLE Inflict neutral physical damage. Medium Active Physical — Ahriman
MIRAGE ABILITES
AP Topple Element /
Ability Name Category Description Type Effect Family Mastery Required to Learn Learnable by
cost Strength Ailment
Ram 3 SINGLE Inflict neutral physical damage. Medium Active Physical — - Chocochick, Black Chocochick, Korrigan
Random Shock 4 RANDOM Inflict magical thunder damage. Hits multiple times. - Active Thunder — Metalliskull, Entom Soldier, Elite Entom, Einhänder
Reaper 2 ALL Inflict physical water damage. Medium Active Physical/Water— Leviathan, Leviathan (star)
Reaper Lore — PASSIVE Restores a little HP whenever someone is KO’d. - Passive — — Yuguru Yuguru, Kyubi, Undead Princess, Death Searcher, Undead Princess (star)
Rebound — PASSIVE Once per battle, prevents a stack from toppling. - Passive — — Leviathan Sea Snake, Leviathan, Sea Serpent, Elasmos, Crimson Armorm, Magitek Armor P
Recycle — PASSIVE Sometimes prevents items from being consumed on use. - Passive — — Goblin , Moogle , Princess Goblin (star) Goblin, Goblin Guard, Princess Goblin, Red Cap, Red Captain, Moogle, Kupirate, Kupicaroon, Magna Roader (red),. Princess Goblin (star)
Red Fang 4 SINGLE Inflict physical fire damage. Medium Active Physical/Fire — Black Nakk, Red Dragon
Reflect 4 SINGLE Cause a target to reflect magic back at casters. - Active — — Diva Serafie, Buer, Left Claw, Magic Jar, Mind Flayer, Cenchos, Entom Guard, Ultros (star)
Refueling 3 SELF Gain Haste. - Active — — Bombino
Regen 4 SINGLE Gradually restore HP. - Active — — Golem , Ultros, Ifrit (star), Ultros (star) Tamamohimé, Mu, Mini Golem, Water Golem, Golem Head, Zaphr, Voultr, Unicorn, Mindflayer, Kraken, Ultros, Squidraken, Cenchos, Ifrit (star), Ramuh (star), Odin (star), Ramewl (star), Ultros (star)
Renew 3 SINGLE Remove status ailments. - Active — — Sylph
Resist Accuracy down — PASSIVE Protects against accuracy down. - Passive — —
Resist Accuracy down* — PASSIVE Protects against accuracy down. - Passive — Provides complete immunity to this effect.
Resist Berserk — PASSIVE Protects against Berserk. - Passive — Permanently increases a Mirage’s Berserk resistance by 75.
Resist Berserk* — PASSIVE Protects against Berserk. - Passive — Provides complete immunity to this effect.
Resist Blindness — PASSIVE Protects against Blindness. - Passive — Permanently raises the Mirage’s Blindness resistance by 75.
Resist Blindness* — PASSIVE Protects against Blindness. - Passive — Provides complete immunity to this effect.
Resist Confusion — PASSIVE Protects against Confusion. - Passive — Permanently raises the Mirage’s Confusion resistance by 50.
Resist Confusion* — PASSIVE Protects against Confusion. - Passive Provides complete immunity to this effect.
Resist Defense down — PASSIVE Protects against defense down. - Passive — —
Resist Defense down* — PASSIVE Protects against defense down. - Passive — Provides complete immunity to this effect.
Resist Evasion down — PASSIVE Protects against evasion down. - Passive — —
Resist Evasion down* — PASSIVE Protects against evasion down. - Passive — Provides complete immunity to this effect.
Resist Magic down — PASSIVE Protects against magic down. - Passive — —
Resist Magic down* — PASSIVE Protects against magic down. - Passive — Provides complete immunity to this effect.
Resist Magic Defense down — PASSIVE Protects against magic defense down. - Passive — —
Resist Magic Defense down* — PASSIVE Protects against magic defense down. - Passive — Provides complete immunity to this effect.
Resist Oblivion — PASSIVE Protects against Oblivion. - Passive — Permanently raises the Mirage’s Oblivion resistance by 75.
Resist Oblivion* — PASSIVE Protects against Oblivion. - Passive — Provides complete immunity to this effect.
Resist Poison — PASSIVE Protects against Poison. - Passive — Permanently raises the Mirage’s Poison resistance by 50.
Resist Poison* — PASSIVE Protects against Poison. - Passive — Provides complete immunity to this effect.
Resist Sleep — PASSIVE Protects against Sleep. - Passive — Permanently increases the Mirage’s Sleep resistance by 75.
Resist Sleep* — PASSIVE Protects against Sleep. - Passive — Provides complete immunity to this effect.
Resist Slow — PASSIVE Protects against Slow. - Passive — Permanently increases the Mirage’s Slow resistance by 75.
Resist Slow* — PASSIVE Protects against Slow. - Passive — Provides complete immunity to this effect.
Resist Strength down — PASSIVE Protects against strength down. - Passive — —
Resist Strength down* — PASSIVE Protects against strength down. - Passive — Provides complete immunity to this effect.
Resist Stun — PASSIVE Protects against stun. - Passive — — Water Golem, Flan
Resist Stun* — PASSIVE Protects against stun. - Passive — Provides complete immunity to this effect.
Restore 3 SINGLE Restore HP. - Active — — Red Captain, Water Golem
Retaliatory Missile — PASSIVE Allows one to counter up to two attacks with missiles. - Passive — — Death Machine
Reteethe — PASSIVE Bestows strength up upon landing a critical hit. - Passive — — Mega Sharqual, Mega Nightsqual
Revenge Blast 4 SINGLE Inflict neutral physical damage. Power increases as the wielder’s HP decreases. (Max HP - Current HP) Low
* 0.37 = Damage
Active Dealt.Physical — Babyhemoth
Revivify — PASSIVE Gradually restores HP. - Passive — —
Riddle 7 SINGLE Inflict Confusion/Doom. - Active Confusion/Death
— Sphinx
Right Claw 3 SINGLE Inflict neutral physical damage. Hits twice. Low Active Physical — Right Claw
Riot Blow 6 SINGLE Inflict neutral physical damage. Medium Active Physical — Maduin
Ruby Light 8 ALL Bestow Reflect. - Active — — Carbuncle
Safety Bit — PASSIVE Raises resistance to death while HP is low. - Passive — — Tama , Yuguru , Mu , Fenrir , Cockatrice , Leviathan, Phoenix,
Tama,
Magitek
Tamamohimé,
Armor, Odin,
Yuguru,
Ultima
Kyubi,
Weapon,
Mu, Reaver
Leviathan
Mu, Skull
(star),Eater,
Odin Nut
(star),
Eater,
Diablos
Carbuncle,
(star) White Nakk, Fenrir, Cerberus, Black Nakk, Elefenrir, Cockatrice, Valefor, Cocadrille, Nirvalefor, Sea Snake, Leviathan, Sea Serpent, Elasmos, Phoenix, Searcher, Magitek Armor, Death Machine, Sercurity Eye, Magitek Armor A, War Machine, Death Searcher, Crimson Armour, Magitek Armor P, Unicorn, Odin, Nightmare, Ultima Weapon, Leviathan (star), Odin (star), Diablos (star)
Sandstorm 6 ALL Inflict physical earth damage/wind damage/Blindness. - Active Earth/Wind/Blindness
— Sandicore, Sand Worm
Self-Destruct 1 SINGLE Inflict neutral magical damage. Also harms the wielder. Scales to HP. - Active Magical —
Shake 3 SINGLE Inflict magical earth damage. High Active Earth — Mu , Claw Mu, Reaver Mu, Skull Eater, Nut Eater, Carbuncle, Mini Golem, Left Claw, Right Claw
Sharkskin — PASSIVE Redirects a portion of close-quarters damage back at the assailant. - Passive — — Bismark
Sharpened Knife 7 SINGLE Inflict neutral physical damage/defense down. Bypasses defense. Medium Active Physical — Master Tonberry
Shell 2 SINGLE Lessen magical damage taken. - Active — — - Chocochick, Goblin, Carbuncle, Mythril Giant, Water Golem, Zapt, Joult, Kupicaroon, Minimantoise, Gilgamesh, Asterius, Ramuh (star), Ramewl (star)
Shining Ruby 4 ALL Bestow defense up/magic defense up. - Active — — Carbuncle
Shining Topaz 5 ALL Bestow defense up/magic defense up. - Active — —
Shock Spikes — PASSIVE Allows one to sometimes counter with thunder when hit. - Passive Thunder — Ramuh, Rairamuh, Metalliskull, Spark Dragon, Ramuh (star)
Shocking Breath 7 ALL Inflict magical thunder damage. Scales to HP. - Active Thunder Damage Dealt to Each Enemy = Player's Current HP * 0.2 (+/- Elemental Resistance/Weakness) Spark Dragon
Silent Voice 9 ALL Inflict magical wind damage/Oblivion. - Active Wind/Oblivion — Diva Serafie, Siren
Sizzle — SUPPORT Burn obstacles or light fuses. - Support — — Serafie, Diva Serafie, Werebat, Tamar, Bomb, Fenrir, Moogle, Floating Eye, Ahriman, Fritt, Affrite, Ifreeta, Weeglee, Cockatrice, Red Captain, Black Nakk
Slash 3 SINGLE Inflict neutral physical damage. Medium Active Physical — Goblin Guard, Red Captain, Metalliskull
Sled Fang 4 SINGLE Inflict neutral physical damage. Medium Active Physical — Fenrir
Sleep 4 SINGLE Inflict Sleep. - Active Sleep — Fenrir , Titan Golem Head, Shiva, Shivver, White Nakk, Fenrir, Cerberus, Black Nakk, Elefenrir, Vampire Prime, Squidraken, Titan, Maduin, Iron Muscles, Shiva (star)
Sleep Chance+ — PASSIVE Raises the chance of inflicting Sleep. - Passive — — Nightmare
Sleep Leaves 4 SINGLE Inflict physical wind damage/Sleep. Low Active Wind/Sleep — Mandragora
Sling 8 ALL Inflict neutral physical damage. Medium Active Physical — Mythril Giant, Chrome Giant
Slow 3 SINGLE Slow how often the target takes a turn. - Active Slow — Mishiva, Undead Princess, Shiva (star), Shivalry, Undead Princess (star)
Smash — SUPPORT Remove obstacles through brute strength. - Support — — Mythril Giant, Chrome Giant, Red Dragon, Holy Dragon, Minotaur, Asterius
Snowman Rondo 4 RANDOM Inflict magical ice damage. Hits multiple times. - Active Ice — Kupirate
Sonic Fangs 7 SINGLE Inflict neutral physical damage. High Active Physical — Cerberus
Sonic Wings 4 SINGLE Inflict magical wind damage/Slow. - Active Wind/Slow — Valefor, Nirvalefor
SOS Conserve AP — PASSIVE In battle, reduces all AP costs by 1 while HP is low. - Passive — Sand Worm
SOS Haste — PASSIVE Bestows Haste when HP is low. - Passive — — Hyperion
SOS Magic Boost — PASSIVE Raises magical damage by 50% while HP is low. - Passive — Ifreeta (star), Shivary (star), Ramewl (star) Buer, Ifreeta (star), Shivalry (star), Ramewl (star)
SOS Regen — PASSIVE Bestows Regen while HP is low. - Passive — — Behemoth , Tonberry, Ultros, Omega, Master Tonberry, Ultros
Babyhemoth,
(star) Behemoth, Behemonster, Kuza Kit, Kuza Beast, Baby Tonberry, Tonberry, Tonberry King, Baby Paleberry, Paleberry, Paleberry King, Bombino, Phoenix, Mindflayer, Kraken, Ultros, Squidraken, Cencho, Entom Guard, Omega, Entom Soldier, Omega Bane, Elite Entom, Master Tonberry, Ultros (star)
SOS Ribbon — PASSIVE While HP is low, provides guaranteed resistance to most status ailments. - Passive — — Magic Jar, Glow Moogle
Spinning Fin 3 SINGLE Inflict neutral physical damage. Medium Active Physical — Sea Snake
Stabilizer — PASSIVE Sometimes halves stability loss. - Passive — — Reaver Mu, Mythril Giant, Behemoth, Kuza Beast, Sphinx, Memecoleous, Magitek Armor A, Titan
Stack Buster 4 SINGLE Inflict neutral physical damage. Highly effective against stacked enemies. Medium Active Physical — Brothertaur, Sistertaur
Sticky Goo 3 SINGLE Inflict magical water damage/Slow. - Active Water/Slow — Mini Flan
Strategic AP Hike — PASSIVE Restores AP upon exploiting an enemy’s elemental weakness. - Passive — — Shiva , Shiva (star) Bablizz, Mishiva, Shiva, Shivalry, Brrblizz, Shivverina, Shivva, Valefor, Nirvalefor, Baby Paleberry, Shiva (star), Master Moogle
Strength+ — PASSIVE Raises strength. - Stat Boost — Permanently raises the Mirage’s Strength by 5.
Strength++ — PASSIVE Raises strength. - Stat Boost — Permanently raises the Mirage’s Strength by 10.
Strength+++ — PASSIVE Greatly raises strength. - Stat Boost — Permanently raises the Mirage’s Strength by 50.
Stretch Legs 4 SELF Gain Haste/evasion up. - Active — — Hyperion
Stroll — SUPPORT Walk alongside Reynn and Lann in the field. - Support — The accompanying Mirage may find hidden items in dungeons. - Tamar, Yuguru, Chocochick, Black Chocochick, Mu, Reaver Mu, Mandragora, Korrigan, Bombino, Baby Tonberry, Baby Paleberry, White Nakk, Moogle, Fritt, Weeglee, Bablizz, Brrblizz, Cactuar, Cactrot, Black Nakk, Quacho, Quachacho, Water Toad, Lucky Toad, Wind Toad, Searcher, Sercurity Eye, Death Searcher, Master Moogle, Master Cactuar, Glow Moogle, Cactuar Johnny
Subdue 0 SINGLE Inflict nonlethal, neutral physical damage. - Active Physical Cannot reduce a Mirage’s HP below 1. Mimic , Diablos, Diablos (star) Black Chocochick, Red Cap, Mu, Reaver Mu, Sylph, Water Golem, Kupricaroon, Right Claw, Magic Pot, Mimic, Mimic Queen, Magic Jar, Mimic Jackpot, Quachacho, Lucky Toad, Wind Toad, Imp, Diablos, Garchimacera, Diablos (star)
Sweet Breath 5 ALL Inflict Sleep. - Active Sleep — Quacho Queen, Quacho Queen (star)
Swordbreaker 3 SINGLE Inflict physical fire damage/strength down. Low Active Physical/Fire —
Sync Left Claw — PASSIVE Raises the damage dealt by its counterpart’s Left Claw ability while fighting together. - Passive — —
Sync Right Claw — PASSIVE Raises the damage dealt by its counterpart’s Right Claw ability while fighting together. - Passive — —
Syphon 0 SINGLE Use dark power to absorb AP. - Active Dark — Shivalry (star) Ramuh, Deathskull, Magic Jar, Demivampire, Shivalry (star), Undead Princess (star)
Temblor 7 ALL Inflict magical earth damage. - Active Earth —
Tentacle 3 SINGLE Inflict neutral physical damage. Medium Active Physical — Malboro, Malboro Menace
Third Eye — PASSIVE While Blind, raises evasion chance/critical chance. - Passive — — Ice Bat
Thousands of Meedles 10 RANDOM Inflict a fixed amount of neutral physical damage. Hits multiple times. - Active Physical — Gigantrot
Thousands of Needles 7 ALL Inflict a fixed amount of neutral physical damage. - Active — — Gigantuar
Throw Stone 3 SINGLE Inflict physical earth damage. Medium Active Earth — Toad Copper Gnome, Lead Gnome, Mini Golem, Mordskull, Water Toad, Lucky Toad, Wind Toad, Titan
Thunder 3 SINGLE Inflict magical thunder damage. - Active Thunder — Zapt, Joult, Kuza Kit, Metalliskull, Trihyde, Flan, Death Searcher
Thundara 5 SINGLE Inflict magical thunder damage. - Active Thunder — Iron Giant , Deathskull , Claw , Cockatrice , Vampire , Magitek
Copper
Armor,
Gnome,
Magna
Mythril
Roader,
Giant,
Omega
Iron Giant, Lead Gnome, Chrome Giant, Zaphr, Voultr, Kuza Beast, Deathskull, Undead Princess, Mordskull, Metalliskull, Left Claw, Right Claw, Cockatrice, Valefor, Cocadrille, Nirvalefor, Spark Dragon, Searcher, Magitek Armor, Death Machine, Sercurity Eye, Magitek Armor A, War Machine, Death Searcher, Crimson Armour, Magitek Armor P, Magna Roader (purple), Magna Roader (yellow), Magna Roader (red), Entom Guard, Omega, Entom Soldier, Omega Bane, Elite Entom, Ramuh (star)
Thundaga 7 ALL Inflict magical thunder damage. - Active Thunder — Ramewl, Ramelw (star)
Thunder Beam 10 SINGLE Inflict magical thunder damage. - Active Thunder — Magitek Armour A, Magitek Armor P
Thunder Converter — PASSIVE Restores AP upon taking thunder damage. - Passive Thunder — Zaphr, Voultr, Spark Dragon, Ramuh (star), Ramewl (star)
Thunder Horn 4 SINGLE Inflict physical thunder damage. High Active Thunder/Physical
— Kuza Beast
Thunder Resistance+ — PASSIVE Raises thunder resistance. - Passive — Permanently raises the Mirage’s thunder resistance by 25.
Thunder Resistance++ — PASSIVE Raises thunder resistance. - Passive — Permanently raises the Mirage’s thunder resistance by 50.
Thunder Resistance+++ — PASSIVE Raises thunder resistance. - Passive — Permanently raises the Mirage’s thunder resistance by 75.
Thunderbolt 5 ALL Inflict magical thunder damage. - Active Thunder — Bomb, Titan Zapt, Cerberus, Tiamat, Mimic Queen, Bombino, Bomb, King Bomb, , Elasmos, Gilgamesh, Ultros, Titan, Maduin, Iron Muscles, Ramuh (star), Ramewl (star), Ultros (star)
Tickle 3 SINGLE Inflict neutral magical damage. High Active Magical — Iron Giant , Cactuar , Bahamut (star), Master Cactuar Serafie, Sylph, Copper Gnome, Mythril Giant, Iron Giant, Lead Gnome, Chrome Giant, Cactuar, Gigantuar, Cactrot, Gigantrot, Manticore, Sandicore, Garchimacera, Bahamut (star), Master Cactuar
Tidal Wave 5 ALL Inflict magical water damage. - Active Water — Leviathan, Leviathan (star)
Top Gear — PASSIVE Bestows strength up as a bonus if one reaches the third tier of evasion up. - Passive — — Magna Roader (purple)
Topaz Light 7 ALL Bestow Regen. - Active — —
Touchdown 5 ALL Inflict neutral physical damage. High Active Physical — Bahamut (star)
Track 6 ALL Inflict accuracy down. - Active — — Buer
Treasure Hunter — PASSIVE Raises the chance that enemies will drop rare items. - Passive — — Manitcore, Ultima Weapon Gigantrot, Left Claw, Mimic Jackpot, Lucky Toad, Manticore, Sphinx, Sandicore, Memecoleous, Death Searcher, Ultima Weapon
Triple Attack 6 SINGLE Inflict neutral physical damage. Hits 3 times. High Active Physical — Trihyde, Ghidra
Triumphant Shout 4 ALL Bestow strength up. - Active — — Odin, Odin (star) Kupirate, Red Captain, Unicorn, Odin, Nightmare, Odin (star)
Tsunami 5 ALL Inflict magical water damage. - Active Water — Ramewl (star) Sea Serpent, Sea Worm, Kraken, Ultros, Cenchos, Leviathan (star), Ramewl (star), Ultros (star)
Ullr’s Shield — PASSIVE Gives a chance of nullifying damage. - Passive — — Odin, Odin (star)
Ultima 12 ALL Inflict neutral magical damage. - Active Magical — Ultima Weapon
Ultima Beam 15 ALL Inflict neutral magical damage. - Active Magical — Ultima Weapon
Ultimate Focus 2 SELF Gain magic up. - Active — — Deathskull , Undead Princess (star) Floating Eye, Deathskull, Undead Princess, Mordskull, Metalliskull, Maduin, Undead Princess (star)
Ultimate Terror 6 ALL Inflict strength /magic /defense /magic defense down. - Active — — Diablos, Diablos (star)
Ultrasonics 2 ALL Inflict evasion down. - Active — — Einhänder Werebat, Ice Bat, Einhänder
Unstacked Evasion+ — PASSIVE Raises evasion chance while unstacked. - Passive — — Quacho, Quacho Queen (star) Cactuar, Cactrot, Quacho, Quacho Queen, Quachacho, Werebat, Ice Bat, Quacho Queen (star), Cactuar Johnny
Unstacked Guard — PASSIVE Lessens the damage taken while unstacked. - Passive — — Chrome Giant
Unstacked Haste — PASSIVE Bestows Haste while unstacked. - Passive — — Black Chocochick
Upgrade 4 SELF Gain defense /magic defense /evasion up. - Active — — Sercurity Eye
Upshift 3 SELF Gain haste/evasion up but incur defense down. - Active — — Magna Roader (purple), Magna Roader (yellow), Magna Roader (red)
Venom Needle 4 SINGLE Inflict neutral physical damage/Poison. Low Active Physical/Poison— Manticore, Sandicore
Vertical Cleave 3 SINGLE Inflict neutral physical damage. Highly effective against stacked enemies. Medium Active Physical — Goblin , Bismark, Princess Goblin (star) Goblin, Goblin Guard, Princess Goblin, Red Cap, Red Captain, Sharqual, Mega Sharqual, Bismark, Nightsqual, Mega Nightsqual, Princess Goblin (star)
Victory Charge — PASSIVE Upon winning a battle, restores a little HP to all allies. - Passive — — Serafie , Golem , Fenrir , Odin, Odin (star) Serafie, Diva Serafie, Red Captain, Mythril Giant, Mini Golem, Water Golem, Golem Head, White Nakk, Fenrir, Cerberus, Black Nakk, Elefenrir, Sistertaur, Unicorn, Odin, Nightmare, Odin (star), Glow Moogle
Vigilance — PASSIVE Prevents enemy ambushes. - Passive — — Black Nakk, Magic Pot, Sercurity Eye, Magna Roader (red)
Water 3 SINGLE Inflict magical water damage. - Active Water — Water Golem, Kupicaroon, Baby Tonberry, Dualizard, Quacho, Mini Flan, Sharqual, Nightsqual, Sea Snake, Water Toad, Mindflayer, Squidraken, Master Tonberry, Ultros (star)
Watera 5 SINGLE Inflict magical water damage. - Active Water — Cactuar , Ramuh , Behemoth , Odin, Ramuh (star), Odin (star),
Water Master
Golem,Cactuar,
Zapt, Zaphr,
MasterRamuh,
Tonberry
Ramewl, Joult, Voultr, Rairamuh, Tonberry King, Cactuar, Gigantuar, Cactrot, Gigantrot, Babyhemoth, Behemoth, Behemonster, Kuza Kit, Kuza Beast, Quacho, Mega Sharqual, Mega Nightsqual, Sea Serpent, Unicorn, Odin, Nightmare, Kraken, Cenchos, Ramuh (star), Leviation (star), Odin (star), Master Cactuar, Quacho Queen (star), Ultros (star), Red Bonnotberry
Waterga 7 ALL Inflict magical water damage. - Active Water — Quacho Queen, Elasmos, Sea Worm, Quacho Queen (star)
Water Converter — PASSIVE Restores AP upon taking water damage. - Passive Water — Dualizard, Sea Serpent, Kraken, Leviathan (star)
Water Harmony 4 RANDOM Inflict magical water damage. Hits multiple times. - Active Water — Kupirate
Water Resistance+ — PASSIVE Raises water resistance. - Passive — Permanently raises the Mirage’s water resistance by 25.
Water Resistance++ — PASSIVE Raises water resistance. - Passive — Permanently raises the Mirage’s water resistance by 50.
Water Resistance+++ — PASSIVE Raises water resistance. - Passive — Permanently raises the Mirage’s water resistance by 75.
Waterspout 4 SINGLE Inflict magical water damage. Bypasses defense. - Active Water — Sharqual, Nightsqual
Wave Cannon 10 ALL Inflict neutral magical damage. - Active Magical — Omega, Omega Bane
Wheel 4 SINGLE inflict neutral physical damage. Medium Active Physical — Magna Roader (purple), Magna Roader (yellow), Magna Roader (red)
Whirlpool 5 SINGLE Inflict magical water damage/Slow. - Active Water/Slow — Mega Nightsqual, Sea Worm
Whirlwind 5 ALL Inflict magical wind damage. - Active Wind — Diablos, Diablos (star), Shivalry (star) Valefor, Imp, Diablos, Garchimacera, Entom Guard, Diablos (star), Shivalry (star)
Whisperwind 2 SINGLE Inflict magical wind damage and restore an equal amount of HP. - Active Wind — Sylph
Wild Horn 4 SINGLE Inflict neutral physical damage. High Active Physical — - Behemoth
Wind Converter — PASSIVE Restores AP upon taking wind damage. - Passive Wind — Sylph Sylph, Siren, trihyde
Wind Resistance+ — PASSIVE Raises wind resistance. - Passive — Permanently increases the Mirage’s wind resistance by 25.
Wind Resistance++ — PASSIVE Raises wind resistance. - Passive — Permanently increases the Mirage’s wind resistance by 50.
Wind Resistance+++ — PASSIVE Raises wind resistance. - Passive — Permanently increases the Mirage’s wind resistance by 75.
Wind Rhapsody 4 RANDOM Inflict magical wind damage. Hits multiple times. - Active Wind — Moogle, Master Moogle
Wind Slash 3 ALL Inflict magical wind damage. - Active Wind — Gilgamesh
Yawn 4 ALL Inflict Sleep. - Active Sleep — Chachacho
Zantetsuken 4 ALL Inflict death. Odds increase as the wielder’s HP and AP decrease. - Active Death — Odin, Odin (star)
Zap — SUPPORT Activate machinery by charging it with electricity. - Support — — Zapt, Joult, Searcher, Sercurity Eye, Death Searcher, Entom Guard
MIRAGE ABILITES
AP Topple Element /
Ability Name Category Description Type Effect Family Mastery Required to Learn Learnable by
cost Strength Ailment
AP Topple
Ability Name Category Description Additional Requirement Combination
cost Strength
Channel Element: Dark 2 SINGLE Inflict neutral physical damage. Element changes based on stack makeup. Low - Jiant Mirage Keeper + dark-based Mirage (highest elemental resistance)
Channel Element: Earth 2 SINGLE Inflict neutral physical damage. Element changes based on stack makeup. Low - Jiant Mirage Keeper + earth-based Mirage (highest elemental resistance)
Channel Element: Fire 2 SINGLE Inflict neutral physical damage. Element changes based on stack makeup. Low - Jiant Mirage Keeper + fire-based Mirage (highest elemental resistance)
Channel Element: Ice 2 SINGLE Inflict neutral physical damage. Element changes based on stack makeup. Low - Jiant Mirage Keeper + ice-based Mirage (highest elemental resistance)
Channel Element: Light 2 SINGLE Inflict neutral physical damage. Element changes based on stack makeup. Low - Jiant Mirage Keeper + light-based Mirage (highest elemental resistance)
Channel Element: Thunder 2 SINGLE Inflict neutral physical damage. Element changes based on stack makeup. Low - Jiant Mirage Keeper + thunder-based Mirage (highest elemental resistance)
Balancing Act 4 SINGLE Inflict neutral physical damage. Also topples the wielder’s stack. Very High - One of the following + any other mirage: Elite Entom, Entom Soldier, King Bomb, Malboro, Malboro Menance, Sand Worm, Sea Worm, Ultros
Tower Jump 9 SINGLE Inflict neutral physical damage. Very High - One of the following + any other mirage: Iron Muscles, Maduin, Mimic Queen, Minotaur, Titan
Misdirection 6 SINGLE Inflict neutral physical damage. Very High - One of the following + any other mirage: Buer, Diva Serafie, Nirvalefor, Phoenix, Siren, Valefor, Vampire Prime
Throw 6 SINGLE Inflict neutral physical damage. Very High - One of the following + any other mirage: Cenchos, Ifreeta, Kraken, Left Claw, Quacho Queen, Ramewl, Right Claw, Shivalry
Lunge 5 SINGLE Inflict neutral physical damage. Also destabilizes the wielder’s stack. Very High - One of the following + any other mirage: Elefenrir, Fenrir, Lunge, Magna Roader (all), Mecha Chocobo, Mega Nightsqual, Mega Sharqual, Trihyde
Enfire 6 SINGLE Inflict physical fire damage. Medium - Ifrit + any other mirage
Enstone 6 SINGLE Inflict physical earth damage. Medium - Memecoleous + any other mirage
Enwater 6 SINGLE Inflict physical water damage. Medium - Elasmos + any other mirage
Enblizzard 6 SINGLE Inflict physical ice damage. Medium - One of the following + any other mirage: Shiva, Shivver
Endark 6 SINGLE Inflict physical dark damage. Medium - Gleefrit + any other mirage
Enaero 6 SINGLE Inflict physical wind damage. Medium - Tiamat + any other mirage
Enlight 6 SINGLE Inflict physical light damage. Medium - Sphinx + any other mirage
Enthunder 6 SINGLE Inflict physical thunder damage. Medium - One of the following + any other mirage: Rairamuh, Ramuh
Abaddon Flame 7 ALL Inflict magical fire damage. - - Red Dragon + any other mirage
Hailstone 7 ALL Inflict magical ice damage. - - Paleberry King + any other mirage
Bullet Rain 7 ALL Inflict magical water damage. - - Tonberry King + any other mirage
Holy Ray 7 ALL Inflict magical light damage. - - Holy Dragon + any other mirage
Tremor 6 ALL Inflict magical earth damage. Medium - One of the following + any other mirage: Behemoth, Chrome Giant, Kuza Beast, Mythril Giant, Omega, Omega Bane
Unholy Darkness 7 ALL Inflict magical dark damage. - - Undead Princess + any other mirage
Blades+ 8 SINGLE Inflict neutral magical damage. Low Requires “Blades” unlocked Einhänder + any other mirage
Blossom Storm+ 12 RANDOM Inflict neutral magical damage. Hits 9 times. - Requires Blossom Storm” unlocked One of the following + any other mirage: Kyubi, Tamamohimé
Full Output+ 10 ALL Inflict neutral magical damage. - Requires “Full Output” unlocked One of the following + any other mirage: Death Machine, War Machine
Magitek Beam+ 8 SINGLE Inflict neutral magical damage. - Requires both “beam” abilities unlocked One of the following + any other mirage: Magitek Armor, Magitek Armor A
Thousands of Meedles+ 12 RANDOM Inflict a fixed amount of neutral physical damage. Hits multiple times. - Requires Thousands of Meedles” unlocked Gigantrot + any other mirage
Thousands of Needles+ 9 ALL Inflict a fixed amount of neutral physical damage. - Requires “Thousands of Needles” unlocked Gigantuar + any other mirage
Any two of the following:

Cross Slash 4 SINGLE Inflict neutral physical damage. High critical chance. Low - Small: (black nakk, fritt, weeglee)
Medium: (affrite, deathskull, entom guard, Gilgamesh, gleed, goblin guard, Lann, metalliskull, mordskull, princess goblin, red captain, Reynn, sistertaur)
Large: (elefenrir, fenrir, undead princess)
Any two of the following:

Helldiver 4 SINGLE Inflict neutral physical damage. High critical chance. Low - Small: (bombino, death searcher, harchimacera, ice bat, imp, kupicaroon, kupirate, master moogle, searcher, security eye, werebat)
Medium: (blood eye, bomb, chocobo, deathskull, demivampire, floating eye, hyperion, metalliskull, mordskull, vampire)
Large: (ahriman, buer, einhänder, king bomb, maduin, nirvalefor, undead princess, valefor, vampire prime)
Hex Eye SINGLE Inflict neutral magical damage / confusion / oblivion / death Ahriman, Malboro + any other mirage [Needs Verification]
Flare 9 SINGLE SINGLE: Inflict neutral magical damage. - - Holy + Holy OR Meteor + at least tier two spell
Meteor 11 RANDOM Inflict neutral physical damage. Hits 4 times - - Firaga + Blizzaga + Thundaga
Ultima 12 ALL Inflict neutral magical damage. Meteor + Meteor
Stack containing a two Holys, Flares or Meteors or a combo of two of those on different mirages + at least tier three spell
AP Topple
Ability Name Category Description Additional Requirement Combination
cost Strength
SPELLS
Name Layer Combination AP Cost Description
Fira Two fire-based abilities 5 SINGLE: Inflict magical fire damage.
Firaga Two of: Fira/Blaze 7 ALL: Inflict magical fire damage.
Firaja Two same element tier three spells 9 SINGLE: Inflict magical fire damage.
Blizzara Two ice-based abilities 5 SINGLE: Inflict magical ice damage.
Blizzaga Two of: Blizzara/Ice Storm 7 ALL: Inflict magical Ice damage.
Blizzaja Two same element tier three spells 9 SINGLE: Inflict magical ice damage.
Thundara Two thunder-based abilities 5 SINGLE: Inflict magical thunder damage.
Thundaga Two of: Thundara/Thunderbolt 7 ALL: Inflict magical thunder damage.
Thundaja Two same element tier three spells 9 SINGLE: Inflict magical thunder damage.
Watera Two water-based abilities 3 SINGLE: Inflict magical water damage.
Waterga Two of: Watera/Tsunami 7 ALL: Inflict magical water damage.
Waterja Two same element tier three spells 9 SINGLE: Inflict magical water damage.
Aerora Two wind-based abilities 5 SINGLE: Inflict magical wind damage.
Aeroga Aerora + tier 2 wind-based ability (i.e. Sonic Wings) 7 ALL: Inflict magical wind damage.
Aeroja Two same element tier three spells 9 SINGLE: Inflict magical wind damage.
Shake Two earth-based abilities/spells 3 SINGLE: Inflict magical earth damage. TOPPLE STRENGTH: High
Banishra Two light-based abilities 5 SINGLE: Inflict magical light damage.
Abyss Two dark-based abilities/spells 5 SINGLE: Inflict magical dark damage.
Cura Cure + healing ability 5 SINGLE: Restore HP.
Curaga Cura + Cura 7 ALL: Restore HP.
Curaja Curaga + Curaga 9 SINGLE: Restore HP.
Holy Banishra + Banishra 9 SINGLE: Inflict magical light damage.
Flare Holy + Holy OR Meteor + at least tier two spell 9 SINGLE: Inflict neutral magical damage.
Meteor Firaga + Blizzaga + Thundaga 11 Inflict neutral physical damage. Hits 4 times
Ultima Meteor + Meteor 12 ALL: Inflict neutral magical damage.
Team Level Enemies Reward (1st Win) Reward (Subsequent Wins) Battle Unlock Conditions
Final Fantasy Mascots 1 11 Chocobo Stack (Chocobo, Moogle) x3 Phoenix Pinion Phoenix Down x2 Clear Chapter 4
Forest Fauna 1 14 Valefor Stack (Mu, Cockatrice, Valefor) x2 Cure Seed Potion x2 Clear Chapter 5
Beast of Burden 1 17 Fenrir Stack (Reaver Mu, Babyhemoth, Fenrir) x2 Blizzard Seed Frigicite x2 Clear Chapter 6
Catch of the Day 1 17 Mega Sharqual Stack (Quacho, Sharqual, Mega Sharqual) x2 Water Seed Fish Scale x2 Clear Chapter 8
Mountain Mirages 1 20 Mythril Giant Stack (Mini Golem, Copper Gnome, Mythril Giant) x2 Balance Seed Potion x5 Clear Chapter 9
Team Red 1 24 Red Dragon Stack (Flammantoise, Blood Eye, Red Dragon) x2 Fire Seed Bomb Fragment x2 Clear Chapter 10
Bombs Away 1 26 King Bomb Stack (Bombino, Bomb, King Bomb) x2 Bomb Core x3 Bomb Fragment x2 Clear Chapter 11
The Usual Nuisances 1 29 Malboro Stack (Mini Flan, Goblin, Malboro) x2 Turbo Ether Hi-Ether x2 Clear Chapter 12
Team Brown 1 30 Sand Worm Stack (Sandicore, Cocadrille, Sand Worm) x2 X-Potion Hi-Potion x2 Clear Chapter 13
The Reactor Pack 1 33 Death Machine Stack (Searcher, Bihydra, Death Machine) x2 Thunder Seed 1 Electro Marble x2 Clear Chapter 14
Team Black 1 36 Magitek Armor Stack (Korrigan, Deathskull, Magitek Armor) x2 X-Potion Hi-Potion x2 Clear Chapter 15
Team Yellow 1 40 Kuza Beast Stack (Lucky Toad, Chocobo, Kuza Beast) x2 Lightning Spellstone x2 Lightning Marble Clear Chapter 16
Vampire Pedigree 1 43 Vampire Prime Stack (Werebat, Vampire, Vampire Prime) x2 Dark Resistance+ Seed Hi-Ether x2 Clear Chapter 17
Tonberry Tribe 1 49 Tonberry King Stack (Baby Tonberry, Tonberry, Tonberry King) x2 Accuracy+ Seed Hi-Potion x2 Clear Chapter 18
FF Classics 1 50 Red Dragon Stack (Cactuar, Tonberry, Red Dragon) x2 Agility+ Seed Hi-Ether x2 Clear Chapter 19
High Flyers 1 53 Ahriman Stack (Imp, Spark Dragon, Ahriman) x2 X-Potion Hi-Potion x2 Clear Chapter 20
Team Blue 1 57 Trihyde Stack (Water Toad, Paleberry, Trihyde) x2 Water Spellstone x2 Dragon Scale x2 Clear Chapter 21
Team White 1 62 Quacho Queen Stack (White Nakk, Demivampire, Quacho Queen) x2 Mega Phoenix Phoenix Pinion x3 Clear Chapter 22
The Finishing Touches 1 62 Sand Worm Stack (Minimantoise, Carbuncle, Sand Worm), Behemoth Stack (Mini Flan, Skull Eater, Behemoth) Mega-Ether x2 Turbo Ether Clear Chapter 22
Unlikely Alliance 1 62 Left Claw Stack (Floating Eye, Left Claw), Right Claw Stack (Blood Eye, Right Claw) Megalixir X-Potion Clear Chapter 22
FF Masots 2 31 Chocobo Stack (Chocobo, Moogle) x3 X-Potion Hi-Potion x2 Clear Chapter 4
Forest Fauna 2 34 Valefor Stack (Mu, Cockatrice, Valefor) x2 Turbo Ether Hi-Ether x2 Clear Chapter 5
Beast of Burden 2 37 Fenrir Stack (Reaver Mu, Babyhemoth, Fenrir) x2 Ice Spellstone x2 Solid Frigicite x3 Clear Chapter 6
Catch of the Day 2 37 Mega Sharqual Stack (Quacho, Sharqual, Mega Sharqual) x2 Water Spellstone x2 Dragon Scale x2 Clear Chapter 8
Mountain Mirages 2 40 Mythril Giant Stack (Mini Golem, Copper Gnome, Mythril Giant) x2 Earth Spellstone x2 Earth Hammer x2 Clear Chapter 9
Team Red 2 44 Red Dragon Stack (Flammantoise, Blood Eye, Red Dragon) x2 Resist Sleep Seed Hi-Ether x2 Clear Chapter 10
Bombs Away 2 46 King Bomb Stack (Bombino, Bomb, King Bomb) x2 Fire Spellstone x2 Bomb Core x2 Clear Chapter 11
The Usual Nuisances 2 49 Malboro Stack (Mini Flan, Goblin, Malboro) x2 Resist Poison Seed Turbo Ether Clear Chapter 12
Team Brown 2 50 Sand Worm Stack (Sandicore, Cocadrille, Sand Worm) x2 Earth Spellstone x2 Earth Hammer x2 Clear Chapter 13
The Reactor Pack 2 53 Death Machine Stack (Searcher, Bihydra, Death Machine)x2 Wind Spellstone x2 Dragon Wing x2 Clear Chapter 14
Team Black 2 56 Magitek Armor Stack (Korrigan, Deathskull, Magitek Armor) x2 Balancega Seed X-Potion Clear Chapter 15
Team Yellow 2 60 Kuza Beast Stack (Lucky Toad, Chocobo, Kuza Beast) x2 Thundara Seed Lightning Marble x2 Clear Chapter 16
Vampire Pedigree 2 63 Vampire Prime Stack (Werebat, Vampire, Vampire Prime) x2 Mega Phoenix Phoenix Pinion x3 Clear Chapter 17
Tonberry Tribe 2 69 Tonberry King Stack (Baby Tonberry, Tonberry, Tonberry King) x2 Accuracy++ Seed Turbo Ether Clear Chapter 18
FF Classics 2 70 Red Dragon Stack (Cactuar, Tonberry, Red Dragon) x2 Agility++ Seed X-Potion Clear Chapter 19
High Flyers 2 73 Ahriman Stack (Imp, Spark Dragon, Ahriman) x2 Resist Confusion Seed Turbo Ether Clear Chapter 20
Team Blue 2 77 Trihyde Stack (Water Toad, Paleberry, Trihyde) x2 Resist Slow Seed X-Potion Clear Chapter 21
Team White 2 82 Quacho Queen Stack (White Nakk, Demivampire, Quacho Queen) x2 Unei’s Mirror Elixir Clear the Postscript
The Finishing Touches 2 82 Sand Worm Stack (Minimantoise, Carbuncle, Sand Worm), Behemoth Stack (Mini Flan, Skull Eater, Behemoth) Griffin’s Heart Elixir Clear the Postscript
Unlikely Alliance 2 82 Left Claw Stack (Floating Eye, Left Claw), Right Claw Stack (Blood Eye, Right Claw) Strength++ Seed Elixir Clear the Postscript
Win at least three Coliseum battles. Afterward, there is a 30% chance of this battle replacing the next one you choose.
The Nebular Nitwits 40 Shiva (star), Ifrit (star) Fire Spellstone x2 Bomb Core
NOTE: During the Postscript (Chapter 22), when you’re in your background quest to round up the seven Pleiad, you have a 100% chance to enter this battle without having won three prior battles. Be sure to view the rumor about them from Serafie!
Hunters of the Ridge 37 Fenrir, White Nakk x4 Blizzara Seed Solid Frigicite x2 Defeat grandfenrir in the story
Kupirate Krisis 40 Kupirate x6 Turbo Ether Hi-Ether x2 Fight Faris in the story
Lords of Kaboom 47 King Bomb Fira Seed Bomb Core x2 Defeat the king bomb Mirage in the story
Just another Day in the Sands 52 Sand Worm x3 Quake Seed Earth Hammer x2 Defeat the sand worm Mirages in the story
Shinras Mechanical Mistake 53 Death Machine Strength+ Seed Hi-Potion x2 Defeat the death machine Mirage in the story
Clear “The Nebula Nitwits” Coliseum battle; be sure to imprism- both Shiva and Ifrit.
Hot Temper, Warm Heart 55 Ifrit (star) Ifrit Memento Bomb Core x2
Then read “More Coliseum Whisperings” from Serafie’s Rumor Radar, and come back to the Coliseum. A new cutscene will trigger to unlock this quest.
Clear “The Nebula Nitwits” Coliseum battle; be sure to imprism both Shiva and Ifrit.
The Ice Sculptur Collector 55 Shiva (star)
Shiva Memento Solid Frigicite x2 Then read “More Coliseum Whisperings” from Serafie’s Rumor Radar, and come back to the Coliseum. A new cutscene will trigger to unlock this quest.
Clear “The Nebula Nitwits” Coliseum battle; be sure to imprism both Shiva and Ifrit.
The Responsible One 55 Ramuh (star) Ramuh Memento Lightning Marble x2
Then read “More Coliseum Whisperings” from Serafie’s Rumor Radar, and come back to the Coliseum. A new cutscene will trigger to unlock this quest.
Exdeath's Kooky Kabuki 59 Gilgamesh Elixir X-Potion Defeat Gilgamesh in the story
The Bitees' Biters' Biter 63 Vampire Prime, Werebat x3 Resist Berserk Seed Turbo Ether Defeat Vampire Prime in the story
King of the Tonberries 66 Tonberry King, Tonberry x4 Critical+ Seed Turbo Ether Defeat tonberry king in the story
Guardians of Fire and Water 72 Kraken, Buer Waterga Seed Dragon Scale x2 Defeat kraken and buer in the story
Guardians of Earth and Wind 72 Tiamat, Asterius Aeroga Seed Dragon Wing x2 Defeat tiamat and asterius in the story
Local Ghoul 37 Metalliskull x3 Turbo Ether Hi-Ether x2 Clear the “A Grudge That Won’t Budge” Intervention Quest
Preying Mantoise 44 Adamantoise Watera Seed Dragon Scale x2 Clear the “Treasure Island, Ahoy!” Intervention Quest
Robosquawk Redux 60 Mecha Chocobo (star) Dispel Seed Turbo Ether Clear the “Chocolatte’s Master” Intervention Quest
Ramuh's Pride and Joy 69 Ramewl Thundaga Seed X-Potion Clear the “The Five Cogna Lords: Cornelia, Part I” Intervention Quest
Calamari Time Bomb 73 Cenchos Banishra Seed Turbo Ether Clear the “The Sunken Temple’s Secret” Intervention Quest
Bad Fox! Bad Fox! 73 Kyubi Safety Bit Seed X-Potion Clear the “Vestiges of Life” quest
Shmup to No Good 76 Einhänder Evasion+ Seed Turbo Ether Clear the “The Five Cogna Lords: Port Besaid” Intervention Quest
Golem Destroyer 76 Golem Head x3 Aerora Seed X-Potion Clear the “No One’s Tools” Intervention Quest
A Not-So-Sweet Ifrit 76 Ifreeta (star) Firaga Seed Bomb Core x2 Clear the “Fire Drill” Intervention Quest
Say no to Muscle Heads 76 Ultros (star) Critical++ Seed Turbo Ether Clear the “Freak of Nature” Intervention Quest
Vanguard of Destruction 76 Elite Entom Megalixir X-Potion Clear the “Steel That Forges Destinies” Intervention Quest
Sovereign of the Sea 76 Bismarck Resist Blindness Seed Turbo Ether Clear the “Finger-whistle Crisis” Intervention Quest
Succulent Succotash! 76 War Machine Magic Defense++ Seed X-Potion Clear the “The Five Cogna Lords: Tometown, Part II” Intervention Quest
Justice Misserved 79 Shivalry (star) Blizzaga Seed Solid Frigicite x2 Clear the “Cold, Hard Justice” Intervention Quest
Master of Ceremonies 85 Master Tonberry Doga’s Artifact Turbo Ether Clear the Postscript
The Cranberry Knights 85 Master Moogle Rat Tail X-Potion Clear the Postscript
The Evasion Persusion 85 Master Cactuar Evasion++ Seed Turbo Ether Clear the Postscript
The Legacy of Ancient Ronka 85 Omega Defense++ Seed Elixir Clear the “The Five Cogna Lords: Cornelia, Part II” Intervention Quest
The Bane of Organic Life 90 Omega Bane HP++ Seed x2 Elixir Clear the “The Eye of the Desert” Intervention Quest
The Ultimate Weapon 90 Ultima Weapon Agility+++ Seed Elixir Clear the “The Sad Spiral” Intervention Quest

Multiplayer Battle Victories:


5 - Megalixer
10 - Resist Stun seeds
30 - Curaga seed
50 - Arise seed
100 - Ultima seed
Mementos Mirajewels
Mirage Source Name Chest Location Mirage Board Location Mirage Board Location 2
Ifrit Coliseum—Hot Temper, Warm Heart Fire — Red Captain —
Shiva Coliseum—The Ice Sculpture Collector Fira — Affrite Red Dragon
Ramuh Coliseum—The Responsible One Firaga — King Bomb —
Adamantoise Defeat adamantoise in the Low Seas Blizzard — Quachacho —
Hyperion Intervention Quest—The Black Chocobo Blizzara — Mishiva —
Undead Princess Intervention Quest—Never Cross the Boss Blizzaga — Demivampire —
Maduin Intervention Quest—The Five Cogna Lords: Figaro (complete Mini-game within 20 turns and no deaths) Thunder — Right Claw —
Omega Intervention Quest—The Five Cogna Lords: Cornelia, Part II Thundara — Zaphr —
War Machine Intervention Quest—The Five Cogna Lords: Tometown, Part II Thundaga — Ramuh Star —
Einhänder Intervention Quest—The Five Cogna Lords: Port Besaid Water — Quacho Sea Snake
Cenchos Intervention Quest—The Sunken Temple’s Secret Watera — Water Golem Kupicaroon
Omega Bane Intervention Quest—The Eye of the Desert Waterga — Quacho Queen (star) Kraken
Golem Head Intervention Quest—No One’s Tools Aero — Golem Head —
Mimic Queen Intervention Quest—I Hate Lightning! Aerora — Valefor Wind Toad
Mecha Chocobo Intervention Quest—Chocolatte’s Master Aeroga — Diva Serafie —
Princess Goblin Intervention Quest—Where Art Thou, Smoochy-Poo? Quake — Maduin —
Metalliskull Intervention Quest—A Grudge That Won’t Budge Bio — Malboro Menace —
Elefenrir Intervention Quest—Chosen by the Tribe Drain — Mordskull —
Ultros Intervention Quest—Freak of Nature Syphon — Mimic —
Entom Soldier Intervention Quest—The Five Cogna Lords: Figaro Death — Undead Princess —
Valefor Given by Yuna and Valefor in Forest Lake Flare — Bahamut —
Nirvalefor Intervention Quest—The Sad Spiral Holy — Holy Dragon —
Tamamohimé Miniventure—Vestiges of Life Ultima — Ultima Weapon —
Siren Intervention Quest—A Smidge of Micro-Envy Cure — Moogle —
Diva Serafie Intervention Quest—A Smidge of Micro-Envy Cura — Asterius White Chocobo
Diabolos Intervention Quest—When the Past Still Haunts Curaga The Sunken Temple — —
Leviathan Intervention Quest—Ancestral Acrimony Regen — Unicorn —
Odin Intervention Quest—A Clash of Swords Esuna — Malboro —
Shivalry Intervention Quest—Cold, Hard Justice Raise — Memecoleous —
Ifreeta Intervention Quest—Fire Drill Arise EX Dungeon B — —
Mist Dragon Defeat mist dragons in Underground Prison Protect — Goblin Guard —
Bismarck Intervention Quest— Finger-Whistle Crisis Shell — Mythril Giant
Cerberus Defeat a cerberus in the Dragon Scars Haste — Fenrir —
Kupicaroon Defeat kupicaroons in Saronia Docks Slow — Left Claw —
Iron Giant Defeat iron giant on Big Bridge Reflect — Buer —
Elasmos Defeat elasmos in Castle Exnine Dispel — Ahriman —
Flan Princess Defeat flan princess and malboro menace in the Windswept Mire Libra The Nether Nebula Mu —
Malboro Menace Defeat flan princess and malboro menace in the Windswept Mire Berserk — Garchimacera —
Sphinx Defeat sphinx in the Phantom Sands Bravery — War Machine —
Phoenix Defeat phoenix in Valley Seven Faith — Death Machine —
Holy Dragon Defeat holy dragons in Icicle Ridge Balance — Flammantoise —
Titan Defeat titan in the Crystal Tower Balancega — Siren —
Fenrir Defeat Grandfenrir in Icicle Ridge Sleep — Imp —
King Bomb Defeat king bomb in Valley Seven Confuse — Sphinx —
Vampire Prime Defeat vampire prime in the Train Graveyard Banish — Gilgamesh —
Asterius Defeat asterius and tiamat in the Crystal Tower Banishra — Paleberry —
Buer Defeat kraken and buer in the Crystal Tower Abyss — Ultros (star) —
Kraken Defeat kraken and buer in the Crystal Tower HP+ — Nirvalefor —
Tiamat Defeat asterius and tiamat in the Crystal Tower HP++ — Mecha Chocobo (star) XG
Tonberry King Defeat the Tonberry King in the Sunken Temple Strength+ — Behemoth —
Quacho Queen Defeat the Quacho Queen in the Sunken Temple Strength++ — Omega Minotaur
Carbuncle Defeat the final carbuncle in Castle Exnine Magic++ — Kuza Beast Crimson Armor
Ramewl Intervention Quest—The Five Cogna Lords: Cornelia, Part I Defense+ — Mini Golem —
Kyubi Miniventure—Vestiges of Life Defense++ — Omega Bane Adamantoise
Elite Entom Intervention Quest—Steel That Forges Destinies Magic Defense++ — Iron Muscles —
Iron Muscles Intervention Quest—For Friends or Vengeance Agility+ — Hyperion Magitek Armor P
Weeglee Defeat the gleefrit stack in EX Dungeon C Agility++ EX Dungeon C — —
Gleed Defeat the gleefrit stack in EX Dungeon C Accuracy+ — Chocobo Gigantrot
Gleefrit Defeat the gleefrit stack in EX Dungeon C Accuracy++ — Ghidra —
Brrblizz Defeat the shivver stack in EX Dungeon A Evasion+ — Einhänder Cactuar Johhny
Shivverina Defeat the shivver stack in EX Dungeon A Evasion++ — Master Cactuar —
Shivver Defeat the shivver stack in EX Dungeon A Critical+ — Tonberry Mega Sharqual
Joult Defeat the rairamuh stack in EX Dungeon B Critical++ — Elefenrir Master Tonberry Red Bonnotberry
Voultr Defeat the rairamuh stack in EX Dungeon B Fire Resistance+ — Gleed Ifreeta
Rairamuh Defeat the rairamuh stack in EX Dungeon B Ice Resistance+ — Shivverina Shivalry
Nightmare Defeat the nightmare in the murkrift, in the Train Graveyard Thunder Resistance+ — Voultr Metalliskull
Magic Jar Defeat magic jar in Pyreglow Forest Wind Resistance+ — Trihyde —
Gigantuar Defeat gigantuar and gigantrot in Mako Reactor 0 Water Resistance+ — Sea Serpent Leviathan
Gigantrot Defeat gigantuar and gigantrot in Mako Reactor 0 Earth Resistance+ — Sand Worm —
Paleberry King Defeat paleberry king in the Chainroad Light Resistance+ — Cenchos —
Dark Resistance+ — Vampire —
All Resistances+ — Tamamohimé —
Resist Stun — Flan —
Resist Poison — Chrome Giant —
Resist Confusion — Lucky Toad —
Resist Sleep — Nightmare Diabolos
Resist Blindness — Sea Worm —
Resist Oblivion — Undead Princess (star) —
Resist Berserk — Magna Roader (purple) —
Resist Slow Down — Shiva —
Resist Strength Down — Odin —
Resist Defense Down — Mimic Jackpot Princess Goblin (star)
Resist Magic Down — Ramewl (star) —
Resist Magic Defense Down
— Princess Goblin —
Resist Evasion Down — Magna Roader (yellow) —
Safety Bit — Kyubi —
Stealth [1414] Big Bridge — —
Vigilance — Magna Roader (red) —
First Strike — Mega Nightsqual —
Lure [1415] The Phantom Sands — —
EXP Boost EX Dungeon A — —
Gilfinder — Master Moogle —
Treasure Hunter — Gigantuar —
Meteor — Omega God —
[1] ALL: Inflict magical fire damage

[2] ALL: Inflict magical fire damage / strength down

[3] PASSIVE: Raise fire ability damage

[4] SINGLE: Inflict neutral physical damage. Hits multiple times.


TOPPLE STRENGTH: Medium.

[5] SELF: Gain Haste/evasion UP

[6] SELF: Recover HP and remove all status effects Down.

[7] PASSIVE: Sometimes bestows haste at start of battle.

[8] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[9] SINGLE: Force a target to use the "Attack" command, but for greater damage.

[10] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: High

[11] SELF: Recover AP

[12] ALL: Inflict neutral physical damage. TOPPLE STRENGTH: Medium.

[13] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: High

[14] PASSIVE: While berserk, bestows agility up but causes HP to drain.

[15] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[16] ALL: Inflict magical fire damage.

[17] ALL: Inflict neutral magical damage.

[18] SINGLE: Inflict magical wind damage / slow.

[19] PASSIVE: Raise fire ability damage

[20] PASSIVE: Restores AP upon exploiting an enemy's elemental weakness.

[21] ALL: Inflict magical fire damage

[22] PASSIVE: Allows non-ranged attacks to sometimes be countered.

[23] PASSIVE: Allows one to sometimes counter with fire when hit

[24] SINGLE: Inflict magical fire damage

[25] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: Medium

[26] PASSIVE: Raise fire ability damage

[27] SUPPORT: Burn obstacles or light fuses

[28] SUPPORT: Walk alongside Reynn and Lann in the field.


[29] SINGLE: Inflict magical fire damage

[30] PASSIVE: Restores AP upon taking fire damage

[31] ALL: Inflict magical fire damage

[32] PASSIVE: Allows non-ranked attacks to sometimes be countered

[33] PASSIVE: Allows one to sometimes counter with fire when hit

[34] SINGLE: Restore HP.

[35] SINGLE: Remove status ailments

[36] ALL: Revive KO'd allies and restore a little HP.

[37] SINGLE: Inflict neutral physical damage / blindness. TOPPLE STRENGTH: Medium.

[38] PASSIVE: Ensures the first status ailment incurred in each battle is nullified. Works on most ailments.

[39] PASSIVE:

[40] SINGLE: Inflict Death.

[41] SINGLE: Lessen physical damage taken.

[42] SINGLE: Inflict neutral physical damage/defense down.


TOPPLE STRENGTH: Medium

[43] PASSIVE: Completely prevents enemies from escaping.

[44] PASSIVE: Allows non-ranged attacks to sometimes be countered.

[45] PASSIVE: Raises the chance that enemies will drop rare items.

[46] SINGLE: Inflict neutral physical damage/Doom.


TOPPLE STRENGTH: Medium

[47] RANDOM: Inflict magical thunder damage. Hits multiple times.

[48] PASSIVE: Lessens all damage taken.

[49] PASSIVE: upon taking fire damage, sometimes bestows Berserk.

[50] SINGLE: Inflict magical thunder damage

[51] SINGLE: Gradually restore HP.

[52] SINGLE: Inflict magical dark damage.

[53] PASSIVE: Restores AP upon taking thunder damage.

[54] SINGLE: Use dark power to absorb AP.

[55] ALL: Inflict magical thunder damage.


[56] PASSIVE: Allows one to sometimes counter with thunder when hit.

[57] SINGLE: Inflict magical thunder damage

[58] SINGLE: Speed up how often the target takes a turn.

[59] RANDOM: Inflict magical thunder damage. Hits 8 times.

[60] PASSIVE: Raises thunder ability damage

[61] ALL: Inflict magical water damage

[62] ALL: Inflict physical water damage.


TOPPLE STRENGTH: Medium

[63] PASSIVE: Raises water ability damage

[64] PASSIVE: Allows one to sometimes counter with water when hit.

[65] ALL: Inflict magical ice damage.

[66] SINGLE: Inflict Sleep.

[67] PASSIVE: Allows one to sometimes counter with ice when hit.

[68] ALL: Inflict magical ice damage.

[69] SINGLE: Inflict physical ice damage / evasion down.


TOPPLE STRENGTH: Medium

[70] PASSIVE: Raise ice ability damage

[71] Single: Inflict magical ice damage

[72] SINGLE: Inflict magical dark damage.

[73] PASSIVE: Restores AP upon taking ice damage.

[74] ALL: Inflict magical ice damage.

[75] SINGLE: Inflict Sleep.

[76] PASSIVE: Allows one to sometimes counter with ice when hit.

[77] SINGLE: Inflict magical ice damage

[78] PASSIVE: Raise ice ability damage

[79] SUPPORT: Cool hot areas or freeze water

[80] SUPPORT: Walk alongside Reynn and Lann in the field.

[81] Single: Inflict magical ice damage

[82] SINGLE: Slow down how often the target takes a turn.
[83] PASSIVE: Restores AP upon taking ice damage.

[84] ALL: Inflict magical thunder damage.

[85] PASSIVE: Allows one to sometimes counter with thunder when hit.

[86] SINGLE: Inflict magical thunder damage

[87] SINGLE:Lessen magical damage taken

[88] PASSIVE: Raises thunder ability damage

[89] SUPPORT: Activate machinery by charging it with electricity.

[90] SINGLE: Inflict magical thunder damage

[91] SINGLE: Gradually restore HP.

[92] PASSIVE: Restores AP upon taking thunder damage.

[93] SINGLE: Inflict magical fire damage

[94] SINGLE: Inflict magical dark damage.

[95] PASSIVE: Restores AP upon taking fire damage

[96] SINGLE: View useful information about the target.

[97] SINGLE: Inflict magical fire damage.

[98] PASSIVE: Slightly raises HP.

[99] SUPPORT: Walk alongside Reynn and Lann in the field.

[100] PASSIVE: Restores AP upon landing a critical hit

[101] PASSIVE: Slightly raises Critical Chance

[102] You can use seeds to learn custom abilities.

[103] SINGLE: Inflict magical light damage

[104] SINGLE: Restore stabliity

[105] PASSIVE: Once per battle, prevents HP from dropping to 0

[106] PASSIVE: Permanently raises the Mirage’s light resistance by 50

[107] PASSIVE: Raises resistance to death while HP is low

[108] SINGLE: Gradually restore HP.

[109] ALL: Revive KO'd allies and restore a little HP.


[110] ALL: Inflict magical fire damage.

[111] RANDOM: Inflict neutral magical damage. Hits 9 times.

[112] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[113] SINGLE: Inflict magical wind damage.

[114] SINGLE: Restore stabliity

[115] SINGLE: Inflict neutral magical damage


TOPPLE STRENGTH: High

[116] SINGLE: Inflict Confusion

[117] PASSIVE: Improves the effectiveness of HP recovery items

[118] ALL: Inflict magical earth damage.

[119] SINGLE: Inflict Confusion

[120] PASSIVE: Upon winning a battle, restores a little HP to all allies.

[121] PASSIVE: Permanently raises the Mirage’s Ice resistance by 50

[122] PASSIVE: Protects against Oblivion

[123] SINGLE: Inflict magical wind damage

[124] SINGLE: Speed up how often the target takes a turn.

[125] SINGLE: Cause a target to reflect magic back at casters.

[126] ALL: Inflict magical wind damage / oblivion.

[127] ALL: Restore stability.

[128] PASSIVE: Automatically expends phoenix down when an ally is KO'd.

[129] SINGLE:Inflict nonlethal, neutral physical damage

[130] SINGLE: Remove status ailments.

[131] SINGLE: Inflict magical wind damage and restore an equal amount of HP

[132] SINGLE: Restore stabliity

[133] SINGLE: Inflict neutral magical damage


TOPPLE STRENGTH: High

[134] PASSIVE: Improves the effectiveness of HP recovery abilities

[135] ALL: Inflict magical fire damage.

[136] SINGLE: Inflict neutral magical damage / poison.

[137] PASSIVE: Restores AP upon taking wind damage.


[138] PASSIVE: Permanently raises the Mirage’s dark resistance by 50 or 75.

[139] PASSIVE: Protects against Oblivion

[140] ALL: Inflict magical wind damage / oblivion.

[141] ALL: Restore stability.

[142] ALL: Inflict Sleep

[143] PASSIVE: Slightly increases the duration of abilities that grant positive effects.

[144] ALL: Inflict magical fire damage.

[145] SINGLE: Inflict magical dark damage / blindness

[146] SINGLE: Inflict physical dark damage. High critical chance. TOPPLE STRENGTH: Medium

[147] PASSIVE: Raises critical damage

[148] PASSIVE: Restores AP upon landing a critical hit

[149] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[150] SINGLE: Slow down how often the target takes a turn.

[151] SINGLE: Inflict neutral physical damage/Confusion.


TOPPLE STRENGTH: High

[152] SINGLE: Inflict neutral magical damage/Confusion/Death.

[153] PASSIVE: Restores AP upon taking dark damage.

[154] PASSIVE: Restores a little HP whenever someone is KO’d.

[155] ALL: Inflict magical thunder damage.

[156] SINGLE: Inflict neutral magical damage/confusion

[157] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: High

[158] PASSIVE: Allows non-ranged attacks to sometimes be countered.

[159] ALL: Eliminate 1/4 of the targets’ remaining HP.

[160] ALL: Inflict strength down /magic down /defense down /magic defense down.

[161] ALL: Inflict Sleep.

[162] PASSIVE: Raises damage when attacking a sleeping target.

[163] PASSIVE: Causes the “Attack” command to inflict Sleep.

[164] SINGLE: Inflict neutral physical damage. Hits 4 times.


TOPPLE STRENGTH: Medium
[165] ALL: Inflict death. Odds increase as the wielder’s HP and AP decrease.

[166] ALL: Inflict neutral physical damage.


TOPPLE STRENGTH: High

[167] PASSIVE: Gives a chance of nullifying damage.

[168] ALL: Inflict magical water damage.

[169] ALL: Inflict magical thunder damage.

[170] RANDOM: Inflict neutral physical damage. Hits 8 times.


TOPPLE STRENGTH: Medium

[171] PASSIVE: Allows one to sometimes counter with Dispel.

[172] SELF: Gain magic up

[173] ALL: Inflict neutral magical damage.

[174] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[175] PASSIVE: If HP is high enough, allows one to sometimes take damage in place of an imperiled ally.

[176] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: High

[177] SELF: Raises the damage dealt by one's next attack

[178] SELF: Enter counterstance and retaliate against non-ranged attacks.

[179] RANDOM: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium

[180] PASSIVE: Lessens all damage taken.

[181] PASSIVE: Alllows magical attacks to sometimes be countered.

[182] SINGLE: Inflict physical dark damage.


TOPPLE STRENGTH: High

[183] ALL: Inflict magical fire damage.

[184] SINGLE: Inflict magical thunder damage. TOPPLE STRENGTH: Medium

[185] PASSIVE: If HP is full, gives attacks a chance of bestowing Bravery/Faith.

[186] SINGLE: Inflict magical light damage.

[187] SELF: Raise the damage dealt by one’s next attack.

[188] PASSIVE: Permanently raises the Mirage’s wind resistance by 50

[189] PASSIVE: Protects against Poison.

[190] SINGLE: Inflict magical water damage.


[191] ALL: Inflict magical water damage.

[192] ALL: Inflict magical water damage

[193] ALL: Inflict physical water damage.


TOPPLE STRENGTH: Medium

[194] PASSIVE: Raises water ability damage.

[195] PASSIVE: Raises water ability damage.

[196] ALL: Inflict magical ice damage.

[197] SINGLE: Raise magical damage.

[198] PASSIVE: Once per battle, prevents HP from dropping to 0

[199] PASSIVE: Permanently raises the Mirage’s Ice resistance by 50

[200] PASSIVE: Raises resistance to death while HP is low

[201] SINGLE: Inflict neutral magical damage.

[202] ALL: Inflict neutral magical damage. Power increases as the wielder’s HP/AP decrease.

[203] ALL: Inflict neutral physical damage. TOPPLE STRENGTH: High

[204] ALL: Remove positive status effects.

[205] PASSIVE: Raises critical damage.

[206] PASSIVE: Raises damage dealt by the “Attack” command.

[207] SINGLE: Inflict magical dark damage.

[208] SINGLE: Inflict neutral magical damage


TOPPLE STRENGTH: High

[209] PASSIVE: Once per battle, prevents HP from dropping to 0

[210] PASSIVE: Permanently raises the Mirage’s wind resistance by 50

[211] PASSIVE: Protects against confusion.

[212] SINGLE: Gradually restore HP.

[213] SINGLE: Inflict neutral physical damage. Hits 4 times.


TOPPLE STRENGTH: Medium

[214] SINGLE: Inflict magical dark damage/Blindness.

[215] ALL: Inflict death. Odds increase as the wielder’s HP and AP decrease.

[216] ALL: Inflict neutral physical damage.


TOPPLE STRENGTH: High
[217] SINGLE: Inflict magical light damage.

[218] PASSIVE: Gives a chance of nullifying damage.

[219] SINGLE: Inflict magical water damage.

[220] ALL: Bestow strength up

[221] PASSIVE: upon winning a battle, restores a little HP to all allies.

[222] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[223] PASSIVE: Raises resistance to death while HP is low

[224] SINGLE: Inflict magical fire damage.

[225] SINGLE: Raises physical damage

[226] SINGLE: Inflict neutral physical damage/Poison.


TOPPLE STRENGTH: Medium

[227] ALL: Eliminate 1/4 of the targets’ remaining HP.

[228] ALL: Inflict strength down /magic down /defense down /magic defense down.

[229] ALL: Inflict Sleep.

[230] PASSIVE: Raises damage when attacking a sleeping target.

[231] PASSIVE: Causes the “Attack” command to inflict Sleep.

[232] ALL: Inflict magical wind damage.

[233] SINGLE:Inflict nonlethal, neutral physical damage

[234] PASSIVE: Randomly raises or lessens the topple strength of attacks.

[235] PASSIVE: Permanently raises the Mirage’s light resistance by 50

[236] PASSIVE: Raises resistance to death while HP is low

[237] SINGLE: Lessen physical damage taken.

[238] SELF: Raises the damage dealt by one's next attack

[239] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: High

[240] PASSIVE: Ensures the initial action of a preemptive strike will result in a critical.

[241] SUPPORT: Remove obstacles through brute strength.

[242] SINGLE: Inflict magical water damage.

[243] SINGLE: Inflict magical dark damage. Power increases relative to accrued damage.

[244] PASSIVE: Raises critical damage


[245] SUPPORT: Walk alongside Reynn and Lann in the field.

[246] ALL: Inflict magical fire damage.

[247] SELF: Raises the damage dealt by one's next attack

[248] PASSIVE: Bestows regen while HP is low.

[249] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[250] PASSIVE: Protects against Poison.

[251] SINGLE: Inflict magical fire damage

[252] SINGLE: Raises physical damage

[253] SINGLE: Inflict neutral physical damage/Poison.


TOPPLE STRENGTH: Medium

[254] RANDOM: Inflict Confusion. Hits multiple times.

[255] PASSIVE: Improves the effectiveness of HP recovery items

[256] ALL: Inflict magical wind damage.

[257] SINGLE:Inflict nonlethal, neutral physical damage

[258] PASSIVE: Randomly raises or lessens the topple strength of attacks.

[259] PASSIVE: Permanently raises the Mirage’s light resistance by 50

[260] PASSIVE: Protects against Sleep.

[261] SINGLE:Lessen magical damage taken

[262] ALL: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[263] PASSIVE: Sometimes halves stability loss

[264] PASSIVE: Upon winning a battle, restores a little HP to all allies.

[265] SUPPORT: Remove obstacles through brute strength.

[266] SINGLE: Inflict magical thunder damage

[267] SINGLE: Inflict magical wind damage.

[268] SINGLE: Use dark power to absorb HP.

[269] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium.

[270] PASSIVE: Alllows magical attacks to sometimes be countered.

[271] All: Restore HP.


[272] SINGLE: View useful information about the target.

[273] SINGLE: Restore stabliity

[274] PASSIVE: Causes elixirs received to raise various stats.

[275] PASSIVE: Once per battle, prevents HP from dropping to 0.

[276] PASSIVE: Prevents enemy ambushes.

[277] Single: Inflict magical ice damage

[278] SINGLE:Inflict nonlethal, neutral physical damage

[279] PASSIVE: Improves the effectiveness of HP recovery abilities

[280] PASSIVE: Permanently raises the Mirage’s light resistance by 50

[281] PASSIVE: Protects against Poison.

[282] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium.

[283] SINGLE: Inflict neutral physical damage. Highly effective against stacked enemies.
TOPPLE STRENGTH: Medium

[284] RANDOM: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium

[285] PASSIVE: Randomly raises or lessens the topple strength of attacks.

[286] SINGLE: Inflict magical light damage.

[287] ALL: Inflict Blindness.

[288] PASSIVE: Permanently raises the Mirage’s wind resistance by 50

[289] PASSIVE: Protects against Oblivion

[290] ALL: Inflict neutral physical damage.


TOPPLE STRENGTH: High

[291] SELF: Gain protect / Shell.

[292] PASSIVE: Gives a chance of nullifying damage.

[293] SINGLE: Inflict magical water damage.

[294] SINGLE: Inflict neutral magical damage/Confusion/Oblivion.

[295] SINGLE: Inflict Sleep.

[296] SINGLE: Inflict magical light damage.

[297] PASSIVE: Slightly increases the duration of status ailments one inflicts.

[298] SUPPORT: Cool hot areas or freeze water.


[299] ALL: Inflict magical water damage

[300] ALL: Inflict magical thunder damage.

[301] PASSIVE: Raises water ability damage

[302] SINGLE: Inflict magical wind damage.

[303] SINGLE: Inflict magical wind damage

[304] SINGLE: Speed up how often the target takes a turn.

[305] SINGLE: inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[306] SELF: Gain haste/evasion up but incur defense down.

[307] PASSIVE: Raises physical damage as HP gets lower.

[308] PASSIVE: Once per battle, prevents HP from dropping to 0

[309] SINGLE: Inflict magical fire damage.

[310] SINGLE: inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[311] ALL: Inflict Blindness.

[312] SELF: Gain haste/evasion up but incur defense down.

[313] SELF: Recover AP and remove all status effects.

[314] PASSIVE: Sometimes prevents items from being consumed on use.

[315] PASSIVE: Prevents enemy ambushes.

[316] SINGLE: Cause a target to reflect magic back at casters.

[317] ALL: Inflict magical wind damage.

[318] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: High

[319] PASSIVE: Lessens all damage taken.

[320] PASSIVE: upon taking fire damage, sometimes bestows Berserk.

[321] SUPPORT: Activate machinery by charging it with electricity.

[322] SINGLE: Inflict magical thunder damage

[323] PASSIVE: Raises physical damage as HP gets lower.

[324] PASSIVE: Bestows Regen while HP is low

[325] PASSIVE: Protects against Poison.


[326] SINGLE: Inflict magical thunder damage

[327] SINGLE: Inflict Death.

[328] SINGLE: Inflict neutral magical damage/confusion

[329] SINGLE: Eliminate 1/4 of the target’s remaining HP.

[330] PASSIVE: Restores a little HP whenever someone is KO’d.

[331] PASSIVE: Raises the chance that enemies will drop rare items.

[332] SUPPORT: Activate machinery by charging it with electricity.

[333] SUPPORT: Walk alongside Reynn and Lann in the field.

[334] SELF: Recover AP

[335] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: High

[336] SINGLE: Inflict magical thunder damage.

[337] SINGLE: Inflict magical ice


damage.

[338] Lessens magical damage taken.

[339] PASSIVE: Sometimes halves stability loss

[340] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[341] SINGLE: Restore HP.

[342] SINGLE: View useful information about the target.

[343] SINGLE: Inflict magical fire damage.

[344] SINGLE: Inflict magical dark damage / blindness

[345] PASSIVE: Restores AP upon landing a critical hit

[346] SUPPORT: Walk alongside Reynn and Lann in the field.

[347] ALL: Inflict magical earth damage.

[348] SINGLE: Automatically KO a target when the countdown runs out

[349] PASSIVE: Restores a little HP whenever someone is KO’d.

[350] PASSIVE: Permanently raises the Mirage’s dark resistance by 50

[351] PASSIVE: Raises resistance to death while HP is low

[352] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Very High
[353] SELF: Enter counterstance and use Meteor at AP cost to retaliate against attacks.

[354] PASSIVE: While HP is low, raises evasion chance / critical chance / accuracy.

[355] PASSIVE: Once per battle, prevents HP from dropping to 0.

[356] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: High

[357] SINGLE: Inflict magical fire damage.

[358] SINGLE: Inflict magical thunder damage.

[359] PASSIVE: Raises magical damage.

[360] PASSIVE: Completely prevents enemies from escaping.

[361] PASSIVE: Once per battle, prevents a stack from toppling.

[362] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[363] SINGLE: Restore HP.

[364] SINGLE: Remove status ailments

[365] ALL: Revive KO’d allies and restore a little HP.

[366] SINGLE: Lessen physical damage taken.

[367] SINGLE: Inflict neutral physical damage / blindness. TOPPLE STRENGTH: Medium.

[368] ALL: Inflict Blindness.

[369] PASSIVE: Ensures the first status ailment incurred in each battle is nullified. Works on most ailments.

[370] PASSIVE:

[371] Single: Inflict magical ice damage

[372] SINGLE: Inflict neutral physical damage. Highly effective against stacked enemies.
TOPPLE STRENGTH: Medium

[373] PASSIVE: Sometimes prevents items from being consumed on use.

[374] PASSIVE: Permanently raises the Mirage’s water resistance by 50.

[375] PASSIVE: Protects against Blindness.

[376] SINGLE: Restore HP.

[377] ALL: Revive KO'd allies and restore a little HP.

[378] SINGLE: Inflict neutral physical damage. Hits multiple times.


TOPPLE STRENGTH: Medium.

[379] SINGLE: Inflict magical light damage.

[380] PASSIVE: Restores AP upon landing a critical hit


[381] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[382] Random: Restores HP. Takes effect multiple times

[383] ALL: Restore stability.

[384] RANDOM: Bestow defense up/magic defense up. Takes effect multiple times.

[385] PASSIVE: While HP is low, provides guaranteed resistance to most status ailments.

[386] PASSIVE: Automatically expends a hi-potion if an attack lowers HP below a certain amount.

[387] PASSIVE: Upon winning a battle, restores a little HP to all allies.

[388] Support:Fly Reynn and Lann a short distance.

[389] SUPPORT: Walk alongside Reynn and Lann in the field.

[390] SINGLE: Inflict magical fire damage

[391] SINGLE: Inflict magical water damage.

[392] SINGLE: Raises physical damage

[393] SINGLE: Inflict magical dark damage. Power increases relative to accrued damage.

[394] PASSIVE: Improves the effectiveness of HP recovery items

[395] PASSIVE: Raises critical damage

[396] SUPPORT: Walk alongside Reynn and Lann in the field.

[397] SINGLE: Use dark power to absorb AP.

[398] SINGLE: Slow down how often the target takes a turn.

[399] SINGLE: Inflict magical dark damage/Blindness.

[400] SINGLE: Inflict neutral physical damage/Confusion.


TOPPLE STRENGTH: High

[401] SINGLE: Inflict neutral magical damage/Confusion/Death.

[402] SINGLE: Inflict sleep

[403] PASSIVE: Gradually restores HP.

[404] SINGLE: Inflict magical wind damage.

[405] SELF: Gain magic up

[406] PASSIVE: Allows abilities to sometimes be used without expending AP.

[407] PASSIVE: Permanently raises the Mirage’s light resistance by 50

[408] PASSIVE: Protects against Blindness.


[409] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: Medium

[410] ALL: Bestow evasion up / accuracy up.

[411] PASSIVE: Gives the "Attack" command a chance to inflicting poison.

[412] SUPPORT: Walk alongside Reynn and Lann in the field.

[413] SINGLE: Inflict magical wind damage

[414] SINGLE: Inflict Sleep.

[415] PASSIVE: Upon winning a battle, restores a little HP to all allies.

[416] PASSIVE: Permanently raises the Mirage’s Ice resistance by 50

[417] PASSIVE: Raises resistance to death while HP is low

[418] SINGLE: Inflict magical light damage

[419] SINGLE: Remove positive status effects.

[420] ALL: Inflict Blindness.

[421] SINGLE: Inflict physical light damage. Hits 4 times.

[422] PASSIVE: Bestows regen while afflicted by a status ailment

[423] SUPPORT: Remove obstacles through brute strength.

[424] SINGLE: Inflict magical ice damage

[425] SINGLE: Inflict magical dark damage. Power increases relative to accrued damage.

[426] SINGLE: Inflict magical light damage.

[427] PASSIVE: Restores AP upon exploiting an enemy's elemental weakness.

[428] SUPPORT: Walk alongside Reynn and Lann in the field.

[429] SINGLE:Inflict nonlethal, neutral physical damage

[430] SINGLE: Inflict magical ice damage

[431] ALL: Inflict magical ice damage.

[432] PASSIVE: Raise ice ability damage

[433] PASSIVE: Sometimes bestows defense UP upon taking a hit.

[434] SUPPORT: Cool hot areas or freeze water

[435] SUPPORT: Walk alongside Reynn and Lann in the field.

[436] SINGLE: Inflict magical ice damage

[437] SINGLE: Use dark power to absorb HP.


[438] ALL: Inflict evasion down

[439] PASSIVE: While blind raise evasion / critical chance

[440] PASSIVE: Raises evasion chance while unstacked

[441] SINGLE: Cause a target to reflect magic back at casters.

[442] SINGLE: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Low

[443] SINGLE: Inflict physical dark damage and absorb HP.


TOPPLE STRENGTH: Medium

[444] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: High

[445] PASSIVE: Raises the damage dealt by its counterpart’s Right Claw ability while fighting together.

[446] PASSIVE: Raises the chance that enemies will drop rare items.

[447] ALL: Inflict neutral magical damage

[448] ALL: Inflict physical dark damage


TOPPLE STRENGTH: High

[449] PASSIVE: Completely nullifies damage up to three times

[450] SINGLE: Inflict magical thunder damage

[451] PASSIVE: Raises physical damage as HP gets lower.

[452] PASSIVE: Bestows Regen while HP is low

[453] PASSIVE: Protects against Poison.

[454] RANDOM: Inflict a fixed amount of neutral physical damage. Hits multiple times.

[455] PASSIVE: Raises the damage of needle attacks.

[456] PASSIVE: Raises the damage of needle attacks.

[457] PASSIVE: Sometimes bestows regen at the start of battle

[458] PASSIVE: Raises the chance that enemies will drop rare items.

[459] ALL: Inflict a fixed amount of neutral physical damage.

[460] PASSIVE: Reduces AP cost of all needle attacks by 1.

[461] PASSIVE: Reduces AP cost of all needle attacks by 1.

[462] PASSIVE: Sometimes bestows regen at the start of battle

[463] PASSIVE: Increases the amount of gil obtained in battle


[464] ALL: Inflict evasion down

[465] Single: Use dark power to absorb HP

[466] PASSIVE: Raises evasion chance while unstacked

[467] PASSIVE: Raises evasion chance and allows one to potentially counter if successful

[468] You can use seeds to learn custom abilities.

[469] SINGLE: Inflict magical thunder damage

[470] SINGLE: Remove positive status effects.

[471] PASSIVE: Permanently raises the Mirage’s light resistance by 50

[472] PASSIVE: Protects against Blindness.

[473] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: High

[474] ALL: Inflict neutral magical damage.

[475] PASSIVE: Raises all damage dealt during the first two turns of combat.

[476] PASSIVE: Reduces all AP costs by 1. AP fully recharges for each battle, but less recovers each turn.

[477] PASSIVE: Allows one to counter up to two attacks with missiles.

[478] RANDOM: Inflict neutral magical damage. Hits multiple times. Also harms the wielder. Scales to HP.

[479] SELF: Gain haste.

[480] PASSIVE: Bestows regen while HP is low.

[481] SUPPORT: Walk alongside Reynn and Lann in the field.

[482] ALL: Inflict magical thunder damage.

[483] ALL: Inflict Blindness.

[484] PASSIVE: While HP is low, raises evasion chance / critical chance / accuracy.

[485] PASSIVE: Permanently raises the Mirage’s water resistance by 50.

[486] PASSIVE: Protects against Blindness.

[487] SINGLE: Inflict neutral magical damage/poison.

[488] RANDOM: Inflict Confusion. Hits multiple times.

[489] SINGLE: Inflict neutral magical damage


TOPPLE STRENGTH: High

[490] SINGLE: Inflict magical dark damage/Blindness.

[491] ALL: Inflict Berserk.


[492] PASSIVE: Randomly raises or lessens the topple strength of attacks.

[493] SINGLE: Inflict magical dark damage / blindness

[494] SELF: Gain magic up

[495] SINGLE: Inflict sleep

[496] PASSIVE: While afflicted by status ailments, raises the amount of AP restored each turn

[497] Support:Fly Reynn and Lann a short distance.

[498] SINGLE: Inflict magical light damage

[499] SINGLE: Restore stabliity

[500] PASSIVE: When hit, sometimes inflicts confusion on the assailant.

[501] PASSIVE: Permanently raises the Mirage’s light resistance by 50

[502] PASSIVE: Protects against confusion.

[503] SINGLE: Inflict magical ice damage

[504] ALL: Inflict magical ice damage

[505] PASSIVE: Raise ice ability damage

[506] SUPPORT: Cool hot areas or freeze water

[507] SUPPORT: Walk alongside Reynn and Lann in the field.

[508] SINGLE: Inflict magical wind damage

[509] ALL: Revive KO'd allies and restore a little HP.

[510] PASSIVE: Restores AP upon exploiting an enemy's elemental weakness.

[511] PASSIVE: Permanently raises the Mirage’s fire resistance by 50.

[512] PASSIVE: Protects against Sleep.

[513] SINGLE:Inflict physical wind damage/poison. TOPPLE STRENGTH: Low

[514] SINGLE: Inflict physical wind damage/sleep. TOPPLE STRENGTH: Low

[515] PASSIVE: Sometimes bestows regen at the start of battle

[516] PASSIVE: Gives the "Attack" command a chance to inflict poison

[517] SUPPORT: Walk alongside Reynn and Lann in the field.

[518] SINGLE: Inflict magical wind damage

[519] SINGLE: Lessen physical damage taken.


[520] PASSIVE: Gradually raises resistance to all status ailments each time one is incurred.

[521] PASSIVE: Permanently raises the Mirage’s fire resistance by 50.

[522] PASSIVE: Protects against Blindness.

[523] SINGLE: Lessen physical damage taken.

[524] SINGLE: Inflict physical earth damage.


TOPPLE STRENGTH: Medium

[525] RANDOM: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium.

[526] PASSIVE: Sometimes bestows defense UP upon taking a hit.

[527] SINGLE: Inflict magical thunder damage

[528] SINGLE: Inflict neutral magical damage


TOPPLE STRENGTH: High

[529] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[530] PASSIVE: Protects against Poison

[531] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: High

[532] SINGLE: Inflict physical earth damage.


TOPPLE STRENGTH: Medium

[533] SINGLE: Restore stabliity

[534] SINGLE: Inflict magical earth damage. TOPPLE STRENGTH: High

[535] PASSIVE: Halves stability loss while HP is full.

[536] Single: Inflict magical ice damage

[537] SINGLE: Gradually restore HP.

[538] PASSIVE: Upon winning a battle, restores a little HP to all allies.

[539] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[540] PASSIVE: Protects against Slow.

[541] SINGLE: Inflict magical fire damage

[542] ALL: Inflict magical fire damage.

[543] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[544] PASSIVE: Raise fire ability damage

[545] SUPPORT: Burn obstacles or light fuses


[546] SUPPORT: Walk alongside Reynn and Lann in the field.

[547] SINGLE: Inflict magical light damage

[548] SINGLE: Remove positive status effects.

[549] PASSIVE: Raises physical damage as HP gets lower.

[550] PASSIVE: Permanently raises the Mirage’s Ice resistance by 50

[551] PASSIVE: Protects against confusion.

[552] SINGLE: Inflict magical thunder damage

[553] SINGLE:Lessen magical damage taken

[554] ALL: Inflict magical thunder damage.

[555] PASSIVE: Slightly raises Magic.

[556] PASSIVE: Slightly raises Agility.

[557] PASSIVE: Raises thunder ability damage

[558] SUPPORT: Activate machinery by charging it with electricity.

[559] SUPPORT: Walk alongside Reynn and Lann in the field.

[560] SINGLE: Inflict magical water damage.

[561] SINGLE: Remove status ailments

[562] PASSIVE: Slightly increases the duration of abilities that grant positive effects.

[563] PASSIVE: Permanently raises the Mirage’s earth resistance by 50.

[564] PASSIVE: Protects against Slow.

[565] RANDOM: Inflict a fixed amount of neutral physical damage. Hits multiple times.

[566] PASSIVE: Raises evasion chance while unstacked

[567] PASSIVE: Raises the damage of needle attacks.

[568] PASSIVE: Raises the damage of needle attacks.

[569] PASSIVE: Guarantees escape as long as an enemy can be fled from

[570] SUPPORT: Walk alongside Reynn and Lann in the field.

[571] SINGLE: Speed up how often the target takes a turn.

[572] SINGLE: Inflict magical fire damage.

[573] SINGLE: Inflict magical ice


damage.
[573] SINGLE: Inflict magical ice
damage.

[574] PASSIVE: Raises magical damage.

[575] PASSIVE: Once per battle, prevents a stack from toppling.

[576] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[577] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium.

[578] SINGLE: Inflict neutral physical damage. Power increases as the wielder's HP decreases.
TOPPLE STRENGTH: Low

[579] PASSIVE: Allows non-ranged attacks to sometimes be countered.

[580] SINGLE: Inflict magical water damage.

[581] SINGLE: Lessen physical damage taken.

[582] PASSIVE: Bestows regen while HP is low.

[583] PASSIVE: Permanently raises the Mirage’s Dark resistance by 50

[584] PASSIVE: Protects against Blindness.

[585] SINGLE: Inflict magical water damage.

[586] SINGLE: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium

[587] SINGLE: Inflict neutral physical damage/Poison.


TOPPLE STRENGTH: Medium

[588] PASSIVE: Restores AP upon taking water damage.

[589] ALL: Inflict magical earth damage.

[590] SINGLE: Remove positive status effects.

[591] PASSIVE: Bestows regen while afflicted by a status ailment

[592] PASSIVE: Permanently raises the Mirage’s Ice resistance by 50

[593] PASSIVE: Protects against Oblivion

[594] RANDOM: Inflict a fixed amount of neutral physical damage. Hits multiple times.

[595] PASSIVE: Raises evasion chance while unstacked

[596] PASSIVE: Raises the damage of needle attacks.

[597] PASSIVE: Raises the damage of needle attacks.

[598] PASSIVE: Raises the damage of needle attacks.

[599] PASSIVE: Guarantees escape as long as an enemy can be fled from


[600] SUPPORT: Walk alongside Reynn and Lann in the field.

[601] SINGLE: Use dark power to absorb AP.

[602] SINGLE: Cause a target to reflect magic back at casters.

[603] SINGLE: Restore stabliity

[604] PASSIVE: While HP is low, provides guaranteed resistance to most status ailments.

[605] PASSIVE: Causes elixirs received to raise various stats.

[606] PASSIVE: Increases the amount of gil obtained in battle

[607] SINGLE:Inflict nonlethal, neutral physical damage

[608] INGLE: Inflict neutral physical damage/Oblivion. TOPPLE STRENGTH: Medium

[609] PASSIVE: Sometimes halves stability loss

[610] SUPPORT: Walk alongside Reynn and Lann in the field.

[611] SINGLE: Inflict magical ice damage

[612] SINGLE: Use dark power to absorb AP.

[613] SINGLE: Inflict magical dark damage / blindness

[614] SINGLE: Inflict sleep

[615] PASSIVE: Gradually restores HP.

[616] SINGLE: Inflict magical thunder damage

[617] SELF: Gain magic up

[618] PASSIVE: Allows abilities to sometimes be used without expending AP.

[619] PASSIVE: Permanently raises the Mirage’s light resistance by 50

[620] PASSIVE: Protects against Blindness.

[621] SINGLE: Inflict magical fire damage

[622] SINGLE: Remove status ailments

[623] SINGLE: Inflict neutral physical damage / poison / death


TOPPLE STRENGTH: Medium

[624] SUPPORT: Burn obstacles or light fuses

[625] PASSIVE: Raises resistance to death while HP is low

[626] SINGLE: Inflict magical thunder damage

[627] SELF: Recover AP


[628] PASSIVE: Increase the odds of a preemptive strike

[629] PASSIVE: Permanently raises the Mirage’s Dark resistance by 50

[630] PASSIVE: Raises resistance to death while HP is low

[631] SINGLE: View useful information about the target.

[632] Random: Restores HP. Takes effect multiple times

[633] Random: Inflict magical wind damage. Hits multiple times

[634] PASSIVE: Improves the effectiveness of HP recovery abilities

[635] Support:Fly Reynn and Lann a short distance.

[636] SUPPORT: Walk alongside Reynn and Lann in the field.

[637] ALL: Inflict magical earth damage.

[638] RANDOM: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium.

[639] PASSIVE: Sometimes prevents items from being consumed on use.

[640] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[641] PASSIVE: Protects against Blindness.

[642] SINGLE:Inflict nonlethal, neutral physical damage

[643] SINGLE: Raises physical damage

[644] SINGLE: Inflict neutral physical damage/Poison.


TOPPLE STRENGTH: Medium

[645] SINGLE: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Low

[646] SINGLE: Inflict neutral physical damage/Sleep.


TOPPLE STRENGTH: Medium

[647] PASSIVE: Raises the damage dealt by its counterpart’s Left Claw ability while fighting together.

[648] PASSIVE: Completely prevents enemies from escaping.

[649] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[650] SINGLE: Inflict magical thunder damage

[651] SINGLE: Inflict magical earth damage. TOPPLE STRENGTH: High

[652] PASSIVE: Gradually restores HP.

[653] PASSIVE: Permanently raises the Mirage’s wind resistance by 50


[654] PASSIVE: Protects against Sleep.

[655] SINGLE: Inflict magical wind damage

[656] SINGLE: Inflict neutral magical damage/confusion

[657] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: Medium.

[658] SINGLE: Inflict neutral magical damage/doom

[659] ALL: Remove positive status effects

[660] PASSIVE: Slightly increases the duration of status ailments one inflicts

[661] SINGLE: Inflict magical light damage

[662] SINGLE: Restore stabliity

[663] PASSIVE: When hit, sometimes inflicts confusion on the assailant.

[664] PASSIVE: Permanently raises the Mirage’s light resistance by 50

[665] PASSIVE: Protects against confusion.

[666] RANDOM: Inflict magical water damage. Hits multiple times.

[667] RANDOM: Inflict magical ice damage. Hits multiple times.

[668] ALL: Bestow strength up.

[669] PASSIVE: Improves the effectiveness of HP recovery items

[670] SINGLE: Inflict Death.

[671] SINGLE: Lessen physical damage taken.

[672] SELF: Enter counterstance and retaliate against magical attacks.

[673] SINGLE: Inflict neutral physical damage/defense down.


TOPPLE STRENGTH: Medium

[674] PASSIVE: Completely prevents enemies from escaping.

[675] PASSIVE: Allows non-ranged attacks to sometimes be countered.

[676] PASSIVE: Increase the odds of a preemptive strike

[677] SINGLE: Inflict magical water damage.

[678] Inflict magical water damage. Bypasses defense.

[679] PASSIVE: Raises all damage dealt during the first two turns of combat.

[680] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[681] SINGLE: Inflict magical dark damage.


[681] SINGLE: Inflict magical dark damage.

[682] SINGLE: Inflict neutral physical damage. Highly effective against stacked enemies.
TOPPLE STRENGTH: Medium

[683] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[684] PASSIVE: Protects against Blindness.

[685] SINGLE:Inflict nonlethal, neutral physical damage

[686] SINGLE: Inflict magical water damage.

[687] SINGLE:Lessen magical damage taken

[688] RANDOM: Inflict neutral physical damage/Berserk. Hits multiple times.


TOPPLE STRENGTH: Medium

[689] PASSIVE: Automatically expends a potion if an attack lowers HP below a certain amount

[690] SINGLE: Inflict magical water damage.

[691] SINGLE: Inflict magical water damage/Slow.

[692] SINGLE: Restore stabliity

[693] PASSIVE: Lessens physical damage taken, but raises magical damage taken.

[694] SINGLE: Inflict magical light damage

[695] SINGLE: Inflict magical fire damage

[696] PASSIVE: When hit, sometimes inflicts Oblivion on the assailant.

[697] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[698] PASSIVE: Protects against Blindness.

[699] SINGLE: Raises physical damage

[700] SINGLE: Inflict neutral physical damge. Bypasses defense. TOPPLE STRENGTH: Medium

[701] PASSIVE: Improves the effectiveness of HP recovery items

[702] PASSIVE: Raises critical damage

[703] SINGLE: Inflict magical ice damage

[704] SINGLE: View useful information about the target.

[705] SINGLE: Raises physical damage

[706] SELF: Gain defense up /magic defense up /evasion up.

[707] PASSIVE: Automatically restores HP if an attack lowers HP below a certain amount.


[708] PASSIVE: Prevents enemy ambushes.

[709] SUPPORT: Activate machinery by charging it with electricity.

[710] SUPPORT: Walk alongside Reynn and Lann in the field.

[711] SINGLE: Inflict neutral magical damage/poison.

[712] SINGLE: Inflict magical dark damage/Blindness.

[713] SINGLE: inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[714] SELF: Gain haste/evasion up but incur defense down.

[715] PASSIVE: Bestows strength up as a bonus if one reaches the third tier of evasion up.

[716] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[717] SINGLE: Inflict magical thunder damage

[718] RANDOM: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium.

[719] PASSIVE: Permanently raises the Mirage’s Ice resistance by 50

[720] PASSIVE: Protects against Slow.

[721] SINGLE: Inflict magical fire damage

[722] SINGLE: Inflict neutral physical damage/Poison.


TOPPLE STRENGTH: Low

[723] SINGLE: Inflict neutral magical damage


TOPPLE STRENGTH: High

[724] PASSIVE: Raises critical chance when attacking a poisoned target.

[725] SINGLE: Inflict magical fire damage

[726] SINGLE: Remove positive status effects.

[727] PASSIVE: Raises the chance that enemies will drop rare items.

[728] PASSIVE: Permanently raises the Mirage’s water resistance by 50.

[729] PASSIVE: Protects against Poison.

[730] SINGLE: Inflict magical thunder damage

[731] SINGLE: Inflict neutral physical damage/defense down.


TOPPLE STRENGTH: Medium

[732] SINGLE: Inflict neutral physical damage. Hits 3 times.


TOPPLE STRENGTH: High
[733] PASSIVE: Restores AP upon taking wind damage.

[734] Single: Inflict magical ice damage

[735] SINGLE: Inflict magical light damage

[736] ALL: Inflict magical dark damage. Power increases relative to accrued damage.

[737] PASSIVE: Restores AP upon taking light damage.

[738] SINGLE:Inflict nonlethal, neutral physical damage

[739] SINGLE: Restore stabliity

[740] ALL: Bestow accuracy up /evasion up.

[741] PASSIVE: Raises the chance that enemies will drop rare items.

[742] SUPPORT: Walk alongside Reynn and Lann in the field.

[743] SINGLE: Inflict magical fire damage

[744] SINGLE: Cause a target to reflect magic back at casters.

[745] SINGLE: Inflict neutral magical damage / slow.

[746] ALL: Inflict accuracy down

[747] PASSIVE: Raises magical damage while HP is low.

[748] PASSIVE: Slightly increases the duration of status ailments one inflicts

[749] SINGLE: Inflict magical light damage

[750] SINGLE: Restore stabliity

[751] PASSIVE: When hit, sometimes inflicts confusion on the assailant.

[752] PASSIVE: Permanently raises the Mirage’s light resistance by 50

[753] PASSIVE: Protects against confusion.

[754] ALL: Inflict magical wind damage.

[755] ALL: Inflict neutral magical damage.

[756] SINGLE: Inflict magical wind damage / slow.

[757] PASSIVE: Raises wind ability damage.

[758] PASSIVE: Restores AP upon exploiting an enemy's elemental weakness.

[759] ALL: Inflict magical ice damage

[760] SELF: Gain berserk / haste / evasion up


[761] SINGLE: Inflict neutral physical damage
TOPPLE STRENGTH: Medium

[762] PASSIVE: Increase the odds of a preemptive strike

[763] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[764] ALL: Inflict magical earth damage.

[765] SINGLE: Inflict neutral physical damage/Doom.


TOPPLE STRENGTH: Medium

[766] RANDOM: Inflict magical thunder damage. Hits multiple times.

[767] PASSIVE: Lessens all damage taken.

[768] PASSIVE: upon taking fire damage, sometimes bestows Berserk.

[769] ALL: Inflict neutral magical damage.

[770] SELF: Gain Berserk/Haste.

[771] SINGLE: Inflict neutral magical damage.

[772] PASSIVE: When hit while HP is 10% or less, causes one to self-destruct and harm allies

[773] PASSIVE: While berserk, bestows agility up but causes HP to drain.

[774] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[775] SINGLE: Inflict magical water damage.

[776] SINGLE: Cause a target to reflect magic back at casters.

[777] ALL: Inflict magical water damage.

[778] ALL: Inflict magical dark damage/Poison.

[779] SINGLE: Inflict magical light damage.

[780] PASSIVE: Raises water ability damage.

[781] PASSIVE: Raises light ability damage.

[782] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: High

[783] ALL: Inflict neutral magical damage.

[784] PASSIVE: Raises all damage dealt during the first two turns of combat.

[785] PASSIVE: Reduces all AP costs by 1. AP fully recharges for each battle, but less recovers each turn.

[786] PASSIVE: Allows one to counter up to two attacks with missiles.

[787] SINGLE: Inflict magical thunder damage


[788] SINGLE: Inflict neutral physical damage.
TOPPLE STRENGTH: Medium

[789] RANDOM: Inflict magical thunder damage. Hits multiple times.

[790] PASSIVE: Lessens all damage taken.

[791] PASSIVE: Allows one to sometimes counter with thunder when hit.

[792] ALL: Inflict neutral magical damage.

[793] SELF: Gain Berserk/Haste.

[794] SINGLE: Inflict neutral magical damage.

[795] PASSIVE: When hit while HP is 10% or less, causes one to self-destruct and harm allies

[796] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[797] SINGLE: Inflict magical water damage.

[798] ALL: Inflict magical dark damage. Power increases relative to accrued damage.

[799] PASSIVE: Raises critical damage

[800] PASSIVE: Restores AP upon landing a critical hit

[801] SINGLE:Lessen magical damage taken

[802] SELF: Raises the damage dealt by one's next attack

[803] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: High

[804] PASSIVE: Randomly raises or lessens the topple strength of attacks.

[805] SUPPORT: Remove obstacles through brute strength.

[806] SINGLE: Inflict magical water damage.

[807] SINGLE: Cause a target to reflect magic back at casters.

[808] ALL: Inflict magical water damage.

[809] ALL: Inflict magical dark damage/Poison.

[810] PASSIVE: Restores AP upon taking water damage.

[811] SINGLE: Inflict magical wind damage.

[812] SINGLE: Inflict magical wind damage

[813] SINGLE: Inflict Sleep.

[814] RANDOM: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium.
[815] PASSIVE: Raises wind ability damage.

[816] ALL: Inflict magical fire damage.

[817] RANDOM: Inflict neutral magical damage. Hits 9 times.

[818] SINGLE: Inflict neutral physical damage/Poison.


TOPPLE STRENGTH: Medium

[819] SINGLE: Inflict magical dark damage.

[820] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[821] SINGLE:Lessen magical damage taken

[822] ALL: Bestow Reflect.

[823] ALL: Bestow defense Up / magic defense Up

[824] PASSIVE: Allows one to bypass reflect when casting magic.

[825] ALL: Inflict magical thunder damage.

[826] ALL: Inflict magical wind damage.

[827] ALL: Inflict magical water damage/defense down.

[828] PASSIVE: Raises wind ability damage.

[829] ALL: Inflict magical ice damage

[830] ALL: Inflict magical water damage

[831] SINGLE: Restore HP.

[832] ALL: Inflict Sleep

[833] PASSIVE: Improves the effectiveness of HP recovery abilities

[834] PASSIVE: Allows physical attacks to sometimes be countered. The lower one’s HP, the stronger the
blow.

[835] SINGLE:Inflict nonlethal, neutral physical damage

[836] SINGLE: Inflict magical water damage.

[837] SINGLE: Inflict magical water damage.

[838] PASSIVE: Allows physical attacks to sometimes be countered. The lower one’s HP, the stronger the
blow.

[839] SUPPORT: Walk alongside Reynn and Lann in the field.

[840] SINGLE:Inflict nonlethal, neutral physical damage


[841] SINGLE: Inflict magical water damage.

[842] SINGLE: Inflict magical water damage.

[843] PASSIVE: Allows physical attacks to sometimes be countered. The lower one’s HP, the stronger the
blow.

[844] SUPPORT: Walk alongside Reynn and Lann in the field.

[845] SINGLE: Force a target to use the "Attack" command, but for greater damage.

[846] SINGLE: Inflict magical dark damage.

[847] SINGLE: Inflict Sleep.

[848] PASSIVE: Completely prevents enemies from escaping.

[849] PASSIVE: Allows some of the damage dealt by "Attack" to be absorbed as HP.

[850] PASSIVE: Gradually restores HP.

[851] ALL: Inflict magical water damage.

[852] SINGLE: Inflict physical water damage.


TOPPLE STRENGTH: High

[853] PASSIVE: Redirects a portion of close-quarters damage back at the assailant.

[854] SINGLE: Inflict magical fire damage.

[855] ALL: Inflict neutral magical damage. Also harms allies. Scales to HP.

[856] PASSIVE: Restores AP upon taking fire damage.

[857] SINGLE: Lessen physical damage taken.

[858] SINGLE:Lessen magical damage taken

[859] SINGLE: Speed up how often the target takes a turn.

[860] ALL: Inflict magical thunder damage.

[861] SINGLE: Inflict neutral physical damage. Hits multiple times. TOPPLE STRENGTH: Medium

[862] ALL: Inflict magical wind damage.

[863] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: High

[864] SINGLE: Attack with the mightiest of swords.

[865] ALL: Inflict magical fire damage.

[866] ALL: Revive KO'd allies and restore a little HP.

[867] PASSIVE: While HP is low, raises evasion chance / critical chance / accuracy.
[868] PASSIVE: Permanently raises the Mirage’s earth resistance by 50.

[869] PASSIVE: Protects against Blindness.

[870] ALL: Inflict neutral magical damage.

[871] SINGLE: Inflict neutral physical damage and raise the power of your next attack.

[872] ALL: Inflict neutral magical damage.

[873] PASSIVE: Raises critical damage.

[874] PASSIVE: Raises damage dealt by the “Attack” command.

[875] SINGLE: Inflict magical light damage.

[876] SINGLE: Remove positive status effects.

[877] PASSIVE: Raises the chance that enemies will drop rare items.

[878] PASSIVE: Permanently raises the Mirage’s earth resistance by 50.

[879] PASSIVE: Raises resistance to death while HP is low

[880] ALL: Inflict magical fire damage.

[881] SINGLE: Inflict magical wind damage.

[882] RANDOM: Inflict magical thunder damage. Hits multiple times.

[883] SINGLE: Inflict neutral magical damage.


TOPPLE STRENGTH: High

[884] PASSIVE: When hit, sometimes bestows evasion on all allies.

[885] PASSIVE: Allows one to bypass reflect when casting magic.

[886] SINGLE: Inflict magical fire damage.

[887] ALL: Inflict evasion down

[888] PASSIVE: Improves the effectiveness of HP recovery items.

[889] PASSIVE: Protects against Poison.

[890] SINGLE: Inflict magical fire damage.

[891] ALL: Inflict magical fire damage.

[892] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[893] ALL: Inflict magical fire damage

[894] PASSIVE: Raises fire ability damage.


[895] PASSIVE: Allows non-ranged attacks to sometimes be countered

[896] PASSIVE: Allows one to sometimes counter with fire when hit.

[897] PASSIVE: Restores AP upon taking fire damage.

[898] SINGLE: Inflict magical light damage.

[899] SINGLE: Gradually restore HP.

[900] PASSIVE: Randomly raises or lessens the topple strength of attacks.

[901] PASSIVE: Protects against confusion.

[902] SINGLE: Inflict magical ice damage.

[903] SINGLE: Slow down how often the target takes a turn.

[904] ALL: Inflict magical ice damage.

[905] ALL: Inflict magical ice damage.

[906] Single: Inflict Sleep.

[907] PASSIVE: Raises ice ability damage.

[908] PASSIVE: Allows one to sometimes counter with ice when hit.

[909] PASSIVE: Restores AP upon taking ice damage.

[910] SINGLE: Inflict magical wind damage.

[911] ALL: Revive KO’d allies and restore a little HP.

[912] PASSIVE: Restores AP upon exploiting an enemy’s elemental weakness.

[913] PASSIVE: Permanently raises the Mirage’s fire resistance by 50.

[914] PASSIVE: Protects against Sleep.

[915] SINGLE: Inflict magical thunder damage.

[916] SINGLE: Gradually restore HP.

[917] SINGLE:Lessen magical damage taken

[918] ALL: Inflict magical thunder damage.

[919] ALL: Inflict magical thunder damage.

[920] PASSIVE: Raises thunder ability damage.

[921] PASSIVE: Allows one to sometimes counter with thunder when hit.

[922] PASSIVE: Restores AP upon taking thunder damage.

[923] SINGLE: Inflict magical water damage.


[924] SINGLE: Remove status ailments

[925] PASSIVE: Slightly increases the duration of abilities that grant positive effects.

[926] PASSIVE: Permanently raises the Mirage’s earth resistance by 50.

[927] PASSIVE: Protects against Slow.

[928] RANDOM: Restore HP. Takes effect multiple times.

[929] RANDOM: Inflict magical wind damage. Hits multiple times.

[930] SINGLE: Inflict neutral magical damage/Blindness.

[931] PASSIVE: Restores AP upon exploiting an enemy’s elemental weakness.

[932] Support:Fly Reynn and Lann a short distance.

[933] SUPPORT: Walk alongside Reynn and Lann in the field.

[934] ALL: Inflict magical earth damage.

[935] RANDOM: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium.

[936] PASSIVE: Sometimes prevents items from being consumed on use.

[937] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[938] PASSIVE: Protects against Blindness.

[939] PASSIVE: Speed how often the target takes a turn.

[940] SELF: Enter counterstance and evade physical attacks.

[941] PASSIVE: Raises the damage of needle attacks.

[942] PASSIVE: Raises the damage of needle attacks.

[943] PASSIVE: Reduces AP cost of all needle attacks by 1.

[944] SUPPORT: Walk alongside Reynn and Lann in the field.

[945] SINGLE: Inflict magical water damage.

[946] SINGLE: Inflict neutral magical damage


TOPPLE STRENGTH: High

[947] PASSIVE: Permanently raises the Mirage’s Ice resistance by 50

[948] PASSIVE: Protects against Sleep.

[949] SINGLE: Inflict magical water damage.

[950] SINGLE: Raises physical damage


[951] SELF: Enter counterstance and retaliate against non-ranged attacks.

[952] SINGLE: Inflict neutral physical damage/defense down. Bypasses defense.


TOPPLE STRENGTH: Medium

[953] PASSIVE: Improves the effectiveness of HP recovery items.

[954] PASSIVE: Raises critical damage.

[955] ALL: Inflict magical fire damage.

[956] SELF: Raises the damage dealt by one's next attack

[957] PASSIVE: Bestows regen while HP is low.

[958] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[959] PASSIVE: Protects against Poison.

[960] SINGLE: Force a target to use the "Attack" command, but for greater damage.

[961] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: High

[962] SELF: Recover AP

[963] ALL: Inflict neutral physical damage. TOPPLE STRENGTH: Medium.

[964] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: High

[965] PASSIVE: While berserk, bestows agility up but causes HP to drain.

[966] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[967] SINGLE: Inflict magical fire damage.

[968] RANDOM: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium.

[969] PASSIVE: Once per battle, prevents HP from dropping to 0

[970] PASSIVE: Permanently raises the Mirage’s dark resistance by 50

[971] PASSIVE: Protects against Oblivion

[972] ALL: Inflict magical fire damage.

[973] ALL: Inflict magical fire damage.

[974] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[975] ALL: Inflict magical fire damage / strength down

[976] PASSIVE: Raises fire ability damage.

[977] PASSIVE: Raises fire ability damage.


[978] PASSIVE: Restores AP upon taking fire damage.

[979] SINGLE: Inflict magical light damage

[980] SINGLE: Use dark power to absorb HP.

[981] PASSIVE: Raises magical damage while HP is low.

[982] PASSIVE: Permanently raises the Mirage’s Ice resistance by 50

[983] PASSIVE: Protects against confusion.

[984] SINGLE: Inflict magical ice damage.

[985] ALL: Inflict magical ice damage

[986] SINGLE: Slow down how often the target takes a turn.

[987] ALL: Inflict magical ice damage.

[988] SINGLE: Inflict physical ice damage / evasion down.


TOPPLE STRENGTH: Medium

[989] PASSIVE: Raises ice ability damage.

[990] PASSIVE: Raises ice ability damage.

[991] PASSIVE: Restores AP upon taking ice damage.

[992] ALL: Inflict magical wind damage.

[993] SINGLE: Use dark power to absorb AP.

[994] PASSIVE: Raises magical damage while HP is low.

[995] PASSIVE: Permanently raises the Mirage’s fire resistance by 50.

[996] PASSIVE: Protects against Sleep.

[997] SINGLE: Inflict magical thunder damage

[998] SINGLE: Gradually restore HP.

[999] SINGLE:Lessen magical damage taken

[1000] PASSIVE: Speed how often the target takes a turn.

[1001] ALL: Inflict magical thunder damage.

[1002] RANDOM: Inflict magical thunder damage. Hits 8 times.

[1003] PASSIVE: Raises thunder ability damage.

[1004] PASSIVE: Raises thunder ability damage.

[1005] PASSIVE: Restores AP upon taking thunder damage.


[1006] ALL: Inflict magical water damage.

[1007] SELF: Recover AP

[1008] PASSIVE: Raises magical damage while HP is low.

[1009] PASSIVE: Permanently raises the Mirage’s earth resistance by 50.

[1010] PASSIVE: Protects against Slow.

[1011] SINGLE: Inflict magical water damage.

[1012] SINGLE: Inflict magical water damage.

[1013] SINGLE: Cause a target to reflect magic back at casters.

[1014] ALL: Inflict magical water damage.

[1015] ALL: Inflict magical thunder damage.

[1016] RANDOM: Inflict neutral physical damage. Hits 8 times.


TOPPLE STRENGTH: Medium

[1017] SINGLE: Inflict magical dark damage/Blindness.

[1018] PASSIVE: Sometimes prevents items from being consumed on use.

[1019] PASSIVE: Raises water ability damage.

[1020] ALL: Inflict magical earth damage.

[1021] SINGLE: Gradually restore HP.

[1022] PASSIVE: Bestows Regen while HP is low

[1023] PASSIVE: Protects against Oblivion.

[1024] SINGLE: Remove status ailments

[1025] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium.

[1026] SINGLE: Inflict neutral physical damage. Highly effective against stacked enemies.
TOPPLE STRENGTH: Medium

[1027] PASSIVE: Upon winning a battle, restores a little HP to all allies.

[1028] SINGLE: Inflict magical thunder damage

[1029] SELF: Recover AP

[1030] SINGLE: Inflict physical thunder damage.


TOPPLE STRENGTH: High

[1031] PASSIVE: Lessens the damage taken while HP is low

[1032] PASSIVE: Sometimes halves stability loss


[1033] PASSIVE: Allows magical attacks to sometimes be countered with a powerful blow.

[1034] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[1035] SINGLE: Inflict neutral physical damage. Hits 3 times.


TOPPLE STRENGTH: High

[1036] SINGLE: Inflict physical fire damage/magic down.


TOPPLE STRENGTH: Low

[1037] SINGLE: Inflict physical fire damage/strength down.


TOPPLE STRENGTH: Low

[1038] PASSIVE: Allows one to sometimes counter with fire when hit

[1039] SINGLE:Inflict nonlethal, neutral physical damage

[1040] SINGLE: Inflict magical water damage.

[1041] SINGLE: Inflict magical water damage.

[1042] SINGLE:Lessen magical damage taken

[1043] SINGLE: Inflict magical water damage/defense down

[1044] SINGLE: Restore HP.

[1045] PASSIVE: Protects against stun

[1046] PASSIVE: Lessens physical damage taken, but raises magical damage taken.

[1047] SINGLE: Inflict physical earth damage.


TOPPLE STRENGTH: Medium

[1048] ALL: Inflict magical earth damage.


TOPPLE STRENGTH: Medium

[1049] SINGLE: Inflict physical earth damage.


TOPPLE STRENGTH: High

[1050] PASSIVE: Sometimes halves stability loss.

[1051] ALL: Inflict magical thunder damage.

[1052] SINGLE: Inflict Sleep.

[1053] PASSIVE: Lessens the damage taken while HP is low

[1054] PASSIVE: Permanently raises the Mirage’s wind resistance by 50

[1055] PASSIVE: Protects against Slow.

[1056] SINGLE: Gradually restore HP.

[1057] ALL: Remove status ailments and restore HP.

[1058] SINGLE: Inflict magical light damage.


[1059] PASSIVE: Improves the effectiveness of HP recovery abilities.

[1060] SINGLE: Inflict magical water damage.

[1061] ALL: Bestow strength up

[1062] PASSIVE: upon winning a battle, restores a little HP to all allies.

[1063] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[1064] PASSIVE: Raises resistance to death while HP is low

[1065] SINGLE: Inflict magical water damage.

[1066] SINGLE: Inflict neutral magical damage/poison.

[1067] SINGLE: Inflict magical dark damage/Blindness.

[1068] SINGLE: Inflict neutral magical damage/Confusion/Oblivion.

[1069] PASSIVE: Slightly increases the duration of status ailments one inflicts.

[1070] SUPPORT: Cool hot areas or freeze water.

[1071] ALL: Inflict magical earth damage.

[1072] SINGLE: Gradually restore HP.

[1073] PASSIVE: Bestows Regen while HP is low

[1074] PASSIVE: Protects against Oblivion.

[1075] SINGLE: Inflict neutral physical damge. Bypasses defense. TOPPLE STRENGTH: Medium

[1076] SINGLE: Inflict magical light damage

[1077] PASSIVE: Raises light ability damage

[1078] SINGLE:Inflict nonlethal, neutral physical damage

[1079] SINGLE: Inflict magical wind damage.

[1080] SINGLE: Inflict magical wind damage

[1081] SINGLE: Speed up how often the target takes a turn.

[1082] ALL: Inflict Sleep

[1083] ALL: Bestow magic up.

[1084] PASSIVE: Raises wind ability damage.

[1085] SUPPORT: Walk alongside Reynn and Lann in the field.

[1086] SINGLE: Inflict magical fire damage


[1087] SINGLE: Inflict neutral magical damage/confusion

[1088] SINGLE: Inflict neutral magical damage / Oblivion.

[1089] PASSIVE: Allows one to sometimes counter with fire when hit

[1090] Support:Fly Reynn and Lann a short distance.

[1091] SINGLE: Inflict magical light damage

[1092] SINGLE: Restore stabliity

[1093] PASSIVE: When hit, sometimes inflicts confusion on the assailant.

[1094] PASSIVE: Permanently raises the Mirage’s light resistance by 50

[1095] PASSIVE: Protects against confusion.

[1096] SINGLE: Inflict magical fire damage

[1097] SINGLE: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium

[1098] SINGLE: Inflict neutral physical damage/Poison.


TOPPLE STRENGTH: Medium

[1099] PASSIVE: Restores AP upon taking fire damage.

[1100] SINGLE: Inflict magical fire damage

[1101] ALL: Inflict magical fire damage.

[1102] SINGLE: Inflict physical fire damage.


TOPPLE STRENGTH: Medium

[1103] ALL: Inflict magical fire damage. Scales to HP.

[1104] PASSIVE: Allows one to sometimes counter with fire when hit

[1105] SUPPORT: Remove obstacles through brute strength.

[1106] ALL: Inflict magical fire damage.

[1107] ALL: Inflict magical ice damage.

[1108] ALL: Inflict magical thunder damage.

[1109] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: High

[1110] PASSIVE: Raises all damage dealt during the first two turns of combat.

[1111] SINGLE: Inflict magical thunder damage

[1112] SINGLE: Raises physical damage

[1113] ALL: Inflict magical thunder damage. Scales to HP.


[1114] PASSIVE: Allows one to sometimes counter with thunder when hit.

[1115] PASSIVE: Restores AP upon taking thunder damage.

[1116] SINGLE: Inflict magical wind damage

[1117] SINGLE: Restore stabliity

[1118] PASSIVE: Restores AP upon taking fire damage.

[1119] PASSIVE: Permanently raises the Mirage’s water resistance by 50.

[1120] PASSIVE: Protects against Poison.

[1121] SINGLE: Inflict magical water damage.

[1122] SINGLE: Inflict magical water damage. Bypasses defense.

[1123] PASSIVE: Raises critical damage

[1124] PASSIVE: Bestows strength up upon landing a critical hit.

[1125] SINGLE: Lessen physical damage taken.

[1126] SINGLE:Lessen magical damage taken

[1127] SELF: Recover HP and gain Regen.

[1128] PASSIVE: Lessens the damage taken from critical attacks.

[1129] PASSIVE: If HP is high enough, allows one to sometimes take damage in place of an imperiled ally.

[1130] SINGLE: Inflict magical wind damage

[1131] SINGLE: Remove positive status effects.

[1132] PASSIVE: Randomly raises or lessens the topple strength of attacks.

[1133] PASSIVE: Permanently raises the Mirage’s Ice resistance by 50

[1134] PASSIVE: Protects against Poison.

[1135] SINGLE: Inflict magical water damage.

[1136] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[1137] PASSIVE: Raises water ability damage

[1138] ALL: Inflict magical ice damage.

[1139] SINGLE: Raise magical damage.

[1140] PASSIVE: Once per battle, prevents a stack from toppling.

[1141] PASSIVE: Permanently raises the Mirage’s Ice resistance by 50


[1142] PASSIVE: Raises resistance to death while HP is low

[1143] ALL: Inflict magical earth damage.

[1144] ALL: Inflict physical earth damage.


TOPPLE STRENGTH: Medium

[1145] PASSIVE: When hit, sometimes inflicts Poison on the assailant.

[1146] PASSIVE: Continually bestows Protect.

[1147] PASSIVE: Continually bestows Shell.

[1148] RANDOM: Inflict a fixed amount of neutral physical damage. Hits multiple times.

[1149] PASSIVE: Raises evasion chance while unstacked

[1150] PASSIVE: Reduces AP cost of all needle attacks by 1.

[1151] PASSIVE: Guarantees escape as long as an enemy can be fled from

[1152] SUPPORT: Walk alongside Reynn and Lann in the field.

[1153] SINGLE: Inflict magical water damage.

[1154] SINGLE: Inflict neutral magical damage


TOPPLE STRENGTH: High

[1155] PASSIVE: Permanently raises the Mirage’s Ice resistance by 50

[1156] PASSIVE: Protects against Sleep.

[1157] ALL: Revive KO'd allies and restore a little HP

[1158] SINGLE: Inflict neutral physical damage. Hits multiple times.


TOPPLE STRENGTH: Medium.

[1159] PASSIVE: Restores AP upon landing a critical hit

[1160] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[1161] SINGLE: Raises physical damage

[1162] ALL: Inflict physical earth damage/wind damage/Blindness.

[1163] ALL: Bestow defense up /magic defense up.

[1164] SINGLE: Inflict Confusion/Doom.

[1165] PASSIVE: Sometimes halves stability loss

[1166] PASSIVE: If HP is high enough, allows one to sometimes take damage in place of an imperiled ally.

[1167] ALL: Inflict physical earth damage/wind damage/Blindness.

[1168] SINGLE: Inflict neutral physical damage/Poison.


TOPPLE STRENGTH: Low
[1169] SINGLE: Inflict neutral magical damage
TOPPLE STRENGTH: High

[1170] PASSIVE: Gives a chance of nullifying damage.

[1171] SINGLE: Raise magical damage.

[1172] SINGLE: Automatically KO a target when the countdown runs out

[1173] ALL: Inflict physical earth damage/wind damage/Blindness.

[1174] PASSIVE: Improves the effectiveness of HP recovery items

[1175] PASSIVE: Sometimes halves stability loss

[1176] ALL: Inflict magical earth damage.

[1177] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: High

[1178] ALL: Inflict physical earth damage/wind damage/Blindness.

[1179] SINGLE: Inflict magical earth damage/Slow.

[1180] SINGLE: Inflict neutral physical damage. Scales to HP.


TOPPLE STRENGTH: High

[1181] PASSIVE: In battle, reduces all AP costs by 1 while HP is low.

[1182] PASSIVE: Allows one to sometimes counter with Gravity.

[1183] ALL: Inflict magical ice damage.

[1184] SINGLE: Use dark power to absorb HP.

[1185] PASSIVE: Raises damage dealt by the “Attack” command.

[1186] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[1187] PASSIVE: Protects against Slow.

[1188] ALL: Inflict magical water damage

[1189] ALL: Inflict magical water damage.

[1190] SELF: Raises the damage dealt by one's next attack

[1191] SINGLE: Inflict magical water damage/Slow.

[1192] PASSIVE: Raises water ability damage

[1193] PASSIVE: Allows one to sometimes counter with Gravity.

[1194] SINGLE: Inflict magical water damage.

[1195] ALL: Inflict magical water damage.

[1196] PASSIVE: Gradually raises resistance to all status ailments each time one is incurred.
[1197] PASSIVE: Restores AP upon taking water damage.

[1198] SINGLE: Inflict magical water damage.

[1199] Inflict magical water damage. Bypasses defense.

[1200] SINGLE: Inflict magical dark damage / blindness

[1201] PASSIVE: Increase the odds of a preemptive strike

[1202] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[1203] SINGLE: Inflict magical water damage.

[1204] SINGLE: Inflict magical water damage. Bypasses defense.

[1205] SINGLE: Inflict magical water damage/Slow.

[1206] PASSIVE: Ensures the initial action of a preemptive strike will result in a critical.

[1207] PASSIVE: Bestows strength upon landing a critical hit.

[1208] ALL: Inflict magical ice damage

[1209] SINGLE: Inflict magical water damage.

[1210] ALL: Inflict magical water damage

[1211] SINGLE: Restore HP.

[1212] ALL: Inflict Sleep

[1213] PASSIVE: Sometimes prevents items from being consumed on use.

[1214] PASSIVE: Allows physical attacks to sometimes be countered. The lower one’s HP, the stronger the
blow.

[1215] SINGLE: Inflict magical light damage

[1216] RANDOM: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium.

[1217] PASSIVE: Raises evasion chance while unstacked

[1218] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[1219] PASSIVE: Protects against Sleep.

[1220] SINGLE: Inflict magical water damage.

[1221] SINGLE: Inflict magical water damage.

[1222] PASSIVE: Allows physical attacks to sometimes be countered. The lower one’s HP, the stronger the
blow.

[1223] SUPPORT: Walk alongside Reynn and Lann in the field.


[1224] SINGLE: Inflict magical light damage

[1225] RANDOM: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium.

[1226] PASSIVE: Raises evasion chance while unstacked

[1227] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[1228] PASSIVE: Protects against Sleep.

[1229] SINGLE: Inflict magical wind damage.

[1230] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[1231] SINGLE: Inflict magical dark damage/Blindness.

[1232] SINGLE: Inflict sleep

[1233] SINGLE: Eliminate 1/4 of the target’s remaining HP.

[1234] PASSIVE: Raises damage when attacking a sleeping target.

[1235] PASSIVE: Raises the chance of inflicting Sleep.

[1236] SINGLE: Lessen physical damage taken.

[1237] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[1238] ALL: Inflict Blindness.

[1239] PASSIVE: If HP is high enough, allows one to sometimes take damage in place of an imperiled ally.

[1240] SINGLE: Inflict physical fire damage.


TOPPLE STRENGTH: Medium

[1241] PASSIVE: Raises all damage dealt during the first two turns of combat.

[1242] PASSIVE: Prevents enemy ambushes.

[1243] SUPPORT: Burn obstacles or light fuses

[1244] SUPPORT: Walk alongside Reynn and Lann in the field.

[1245] SINGLE:Inflict nonlethal, neutral physical damage

[1246] SINGLE: Speed up how often the target takes a turn.

[1247] SINGLE: Inflict netural physical damage / blindness


TOPPLE STRENGTH: Medium

[1248] PASSIVE: Increase the odds of a preemptive strike

[1249] SINGLE:Inflict nonlethal, neutral physical damage


[1250] SINGLE: Speed up how often the target takes a turn.

[1251] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium.

[1252] PASSIVE: Guarantees escape as long as an enemy can be fled from

[1253] PASSIVE: Bestows Haste while unstacked.

[1254] SUPPORT: Walk alongside Reynn and Lann in the field.

[1255] SINGLE:Lessen magical damage taken

[1256] RANDOM: Inflict neutral physical damage. Hits multiple times.


TOPPLE STRENGTH: Low.

[1257] PASSIVE: Automatically expends a potion if an attack lowers HP below a certain amount

[1258] Single: Inflict magical ice damage

[1259] SINGLE: Inflict neutral physical damage. Highly effective against stacked enemies.
TOPPLE STRENGTH: Medium

[1260] PASSIVE: Sometimes prevents items from being consumed on use.

[1261] PASSIVE: Permanently raises the Mirage’s water resistance by 50.

[1262] PASSIVE: Protects against Blindness.

[1263] SINGLE: Inflict magical fire damage

[1264] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[1265] SINGLE: Restore HP.

[1266] ALL: Bestow strength up.

[1267] PASSIVE: Improves the effectiveness of HP recovery items

[1268] PASSIVE: Upon winning a battle, restores a little HP to all allies.

[1269] SUPPORT: Burn obstacles or light fuses

[1270] SINGLE: Inflict magical water damage.

[1271] ALL: Inflict oblivion

[1272] ALL: Bestow magic defense up

[1273] PASSIVE: Slightly increases the duration of abilities that grant positive effects.

[1274] SUPPORT: Walk alongside Reynn and Lann in the field.

[1275] ALL: Inflict magical earth damage.

[1276] SINGLE: Inflict physical earth damage.


TOPPLE STRENGTH: Medium
[1276] SINGLE: Inflict physical earth damage.
TOPPLE STRENGTH: Medium

[1277] PASSIVE: When hit, sometimes inflicts Poison on the assailant.

[1278] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[1279] PASSIVE: Protects against confusion.

[1280] SINGLE: Inflict magical thunder damage

[1281] SINGLE: Inflict magical wind damage.

[1282] SINGLE: Inflict magical water damage/defense down

[1283] PASSIVE: Protects against stun

[1284] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[1285] SINGLE: Inflict neutral physical damage/Poison/magic defense down.


TOPPLE STRENGTH: Medium

[1286] SELF: Recover HP and gain Regen/Berserk.

[1287] PASSIVE: Raises critical damage

[1288] PASSIVE: Bestows regen while afflicted by a status ailment

[1289] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: Medium.

[1290] SINGLE: Inflict poison / blindness / oblivion / slow / confusion.

[1291] PASSIVE: Lessens the damage taken from critical attacks.

[1292] PASSIVE: Randomly raises or lessens the topple strength of attacks.

[1293] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[1294] Single: Inflict magical ice damage

[1295] SINGLE: Restore HP.

[1296] SINGLE: Inflict magical dark damage / blindness

[1297] ALL: Inflict Berserk

[1298] PASSIVE: Allows abilities to sometimes be used without expending AP.

[1299] SINGLE: Inflict neutral magical damage/poison.

[1300] SINGLE: Inflict Death.

[1301] SINGLE: Inflict physical earth damage.


TOPPLE STRENGTH: Medium

[1302] SINGLE: Inflict magical earth damage/Slow.


[1303] PASSIVE: Gradually restores HP.

[1304] SINGLE: Inflict neutral magical damage/poison.

[1305] SINGLE: Lessen physical damage taken.

[1306] ALL: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[1307] PASSIVE: Lessens the damage taken while unstacked.

[1308] PASSIVE: Continually bestows Shell.

[1309] SUPPORT: Remove obstacles through brute strength.

[1310] SINGLE: Raises physical damage

[1311] SINGLE: Inflict neutral physical damage/Poison/magic defense down.


TOPPLE STRENGTH: Medium

[1312] PASSIVE: Raises critical damage

[1313] PASSIVE: When hit, sometimes absorbs elemental damage.

[1314] Single: Inflict magical ice damage

[1315] SINGLE: Use dark power to absorb AP.

[1316] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: Medium

[1317] SINGLE: Inflict strength down/defense down. SELF: Gain strength up/defense up.

[1318] PASSIVE: Allows one to sometimes counter with Drain.

[1319] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: Medium

[1320] SINGLE: Absorb HP and inflict poison. TOPPLE STRENGTH: Low

[1321] SINGLE: Inflict magic down / magic defense down. SELF: Gain magic up / magic defense up.

[1322] SELF: Recover AP

[1323] SINGLE: Inflict magical fire damage.

[1324] SINGLE: Inflict magical ice


damage.

[1325] PASSIVE: Lessens the damage taken from critical attacks.

[1326] PASSIVE: Raises magical damage.

[1327] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[1328] SINGLE: Inflict magical fire damage

[1329] SINGLE: Restore HP.


[1330] SINGLE: View useful information about the target.

[1331] SINGLE: Raise magical damage.

[1332] SINGLE: Restore stabliity

[1333] PASSIVE: When hit, sometimes bestows evasion on all allies.

[1334] SUPPORT: Activate machinery by charging it with electricity.

[1335] SUPPORT: Walk alongside Reynn and Lann in the field.

[1336] SINGLE: Inflict magical thunder damage

[1337] RANDOM: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium.

[1338] PASSIVE: Automatically expends a hi-potion if an attack lowers HP below a certain amount.

[1339] PASSIVE: Permanently raises the Mirage’s thunder resistance by 50.

[1340] PASSIVE: Raises resistance to death while HP is low

[1341] SINGLE: Inflict magical ice damage

[1342] SINGLE: Inflict magical wind damage.

[1343] ALL: Restore HP and bestow Regen.

[1344] PASSIVE: Raises evasion chance and allows one to potentially counter if successful

[1345] SINGLE: Inflict neutral physical damage. TOPPLE STRENGTH: High

[1346] SINGLE: Inflict physical earth damage.


TOPPLE STRENGTH: Medium

[1347] PASSIVE: Ensures the first status ailment incurred in each battle is nullified. Works on most
ailments.

[1348] PASSIVE: Gives the "Attack" command a chance to inflicting poison.

[1349] SINGLE: Inflict magical fire damage

[1350] SELF: Raises the damage dealt by one's next attack

[1351] SINGLE: Inflict neutral magical damage. Also harms the wielder. Scales to HP

[1352] PASSIVE: Raise fire ability damage

[1353] PASSIVE: Once per battle, prevents HP from dropping to 0

[1354] SUPPORT: Burn obstacles or light fuses

[1355] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: High

[1356] SUPPORT: Serve as a mode of transportation for Reynn and Lann.


[1357] SELF: Recover AP

[1358] PASSIVE: Lessens the damage taken while HP is low

[1359] PASSIVE: Sometimes halves stability loss

[1360] PASSIVE: Allows non-ranged attacks to sometimes be countered with a powerful blow

[1361] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium.

[1362] SINGLE:Inflict physical wind damage/poison. TOPPLE STRENGTH: Low

[1363] PASSIVE: Raises the amount of AP restored each turn.

[1364] SUPPORT: Walk alongside Reynn and Lann in the field.

[1365] SINGLE: Inflict magical wind damage.

[1366] SINGLE: Inflict neutral physical damage/Confusion/Death. TOPPLE STRENGTH: Medium

[1367] ALL: Remove status ailments.

[1368] PASSIVE: Raises resistance to death while HP is low

[1369] SINGLE: Inflict magical fire damage

[1370] SELF: Recover HP and gain Regen.

[1371] PASSIVE: Allows one to sometimes counter with fire when hit

[1372] SINGLE: Inflict magical fire damage

[1373] ALL: Revive KO'd allies and restore a little HP.

[1374] ALL: Inflict magical fire damage.

[1375] ALL: Inflict magical fire damage and revive all allies.

[1376] PASSIVE: Slightly raises HP.

[1377] PASSIVE: Raises resistance to death while HP is low

[1378] PASSIVE: Restores AP upon taking fire damage.

[1379] PASSIVE: Bestows regen while HP is low.

[1380] Single: Inflict magical ice damage

[1381] SINGLE: Inflict sleep

[1382] PASSIVE: Restores AP upon taking fire damage.

[1383] PASSIVE: Permanently raises the Mirage’s Dark resistance by 50

[1384] PASSIVE: Raises resistance to death while HP is low


[1385] SINGLE: Restore HP.

[1386] SINGLE:Lessen magical damage taken

[1387] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium.

[1388] PASSIVE: Slightly raises HP.

[1389] PASSIVE: Slightly raises Defense.

[1390] PASSIVE: Slightly raises Agility.

[1391] PASSIVE: Increases the amount of gil obtained in battle

[1392] SUPPORT: Walk alongside Reynn and Lann in the field.

[1393] SINGLE: Inflict magical fire damage.

[1394] RANDOM: Inflict neutral physical damage. Hits twice.


TOPPLE STRENGTH: Medium.

[1395] PASSIVE: Once per battle, prevents HP from dropping to 0

[1396] PASSIVE: Permanently raises the Mirage’s dark resistance by 50

[1397] PASSIVE: Protects against Oblivion

[1398] SINGLE:Inflict nonlethal, neutral physical damage

[1399] SINGLE: Gradually restore HP.

[1400] SINGLE: View useful information about the target.

[1401] SINGLE: Inflict neutral physical damage.


TOPPLE STRENGTH: Medium

[1402] PASSIVE: Increase the odds of a preemptive strike

[1403] SUPPORT: Walk alongside Reynn and Lann in the field.

[1404] You can use seeds to learn custom abilities.

[1405] SINGLE: Inflict magical fire damage.

[1406] SINGLE: Inflict magical earth damage. TOPPLE STRENGTH: High

[1407] PASSIVE: Raises damage dealt by the “Attack” command.

[1408] PASSIVE: Permanently raises the Mirage’s dark resistance by 50

[1409] PASSIVE: Raises resistance to death while HP is low

[1410] SINGLE: Inflict neutral p


hysical damage. TOPPLE STRENGTH: Medium.

[1411] PASSIVE: Restores AP at the start of battle


[1412] PASSIVE: Slightly increases the duration of status ailments one inflicts

[1413] SUPPORT: Serve as a mode of transportation for Reynn and Lann.

[1414] Reduces Encounter Rate.

[1415] Double encounters

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