2005 Baron HS Split Back Veer Option Offense
2005 Baron HS Split Back Veer Option Offense
2005 Baron HS Split Back Veer Option Offense
2005
PLAYERS HANDBOOK
Thanks!
First of all, all of the coaches would like to thank you for signing up to play with us this season. I have good expectations for the Barons this year, and I know that you are going to play a major role!
Practice Rules
1. Show up. If you dont show up, you will not suit up at our next game (unless of church, family, or health related issues.) 2. Try. If you dont at least give an attempt, you will be benched. 3. Dont talk while we are talking. If you do, the consequence is running! 4. Have fun ***Treat others as you would have them treat you***
Game day
All of our games begin at 7:30. You will stay after school the whole time. From 3:306:30 we will be practicing. At 7:15 we will begin to restate the game plan ideas and certain plays. Opening kickoff will be at 7:30. If I say you are playing, stay close to me so you can know when to go in. Do NOT go out on the field until you no for sure that you will be in the next play. We require that you be at the school at 6 a.m. the next day to go over game films. If you do not show up, you will not be suiting up at our next game and risk being kicked off the team.
Coaching Staff
Head coach-Kody Page Offensive coach-Chris Davis Defensive coach-Ron Stubbs Special teams coach-James Cole
OFFENSE
Part I
Philosophy
Introduction
This season we are running a split back veer. If you dont know what this is, if you have ever seen Remember the Titans, it is the offense they run. The veer is a deception, faking style of offense. VEER means wee have a triple option with two reads: a dive read and a pitch read. OPTION means we only have a pitch read; the dive is a decoy. Faking is the key to all plays. We believe if the whole offense makes all of their fakes the defense will eventually make a mistake giving us a big play.
Offensive Goals
To establish a better offense, we are going to set weekly goals. 1. Win! 2. Establish an 6 yard per carry running game 3. Complete 50 percent of our passes. 4. Pass for 50 yards each game 5. Run for at least 150 yards each game
Part II.
The Huddle Formation
Formations
LT LG
RG Q
RT
Part III.
D C B A O A B C D
Play Terms
Player Assignments
Play Dive Outside Veer C Gap Inside Veer B Gap Trap Option A Gap Counter Option A Gap Speed Option None Load Option B Gap Pitch Dive read Pitch read Look for it down field Last man on LOS Contain comes at you Look for it quick C gap responsibilityDE comes at you Normal None Contain comes at you Look for it quick None DE comes at you Look for it quick None DE comes at you Normal None DE comes at you
Note for all of the plays: WR Always block CB away from pitch and drive them downfield during a run play QB- When in doubt, take the dive The defensive player in parentheses is your read Also, all of these plays can be ran through all formations. When a run play is called, the direction is called as well. EX. Outside veer left
Getting Plays in
To get plays in we will use simple hand signals with wristbands. Your bands will look like this # Play # Play # Formation 1 OV 7 Pass 1 1 SPL RT 2 IV 8 Pass 2 2 SPL LT 3 TRP OPT 9 Pass 3 3 TW TE RT 4 CNT OPT 10 Pass 4 4 TW TE LT 5 SPD OPT 11 Pass 5 5 3 WD RT 6 LD OPT 12 Play action 6 3 WD LT 13 Z Reverse 7 JMB RT 8LT To confuse the defense we will be having two coaches to do the hand signals. They are coach Page and Coach Davis. To keep us from being confused, the coach will always alternate. It will always go Coach Page then Coach Davis. The hand signals we use are just numbers. The QB will look at the real call and the HB will look at the dummy call. In the huddle the QB does all of the talking. The number order is always the following 1. How many play numbers there are (i.e 1 or two play numbers) 2. Formation # 3. Play number We will have the same personnel in unless called by Coach Page. We will always have two WR, RB, and 1 TE. The WR can change to play TE. We will go over all roster substitutions during the last practice before the game, and right before the game.
Audible
When the QB changes the play, we will not change the formation, just the play. He will do this by tapping part of his body and calling two numbers. He will call a color for a dummy call as well. Whatever arm the QB uses to touch something is the playside (i.e. left is a left playside, right arm is a right playside). Unless the first number of the audible is 1, the first number is a dummy call as well. The second number tells the second number of the play. To signify a audible change, the QB will either call the color of brown, Black or silver. Any other color and the play stays the same. Here is how an audible would be called Brown 36, Brown 36 set hut (tap any part of the body with the left arm)-if this audible were called, the play would the be a load option to the left. This is not an audible: Green 13, Green 13 (tap any part of the body)-It is not brown black or silver.
Base Plays
Pass 1
3
3 step
Player Assignments
O-line: Pass block (Block defensive front to the middle) QB: 3 step drop FB: Pass block HB: Swing to the left TE: Outside release 5 Yard in Z: Outside release 10 yard in X: 8 yard curl Read progression: X Curl, Y In, Z in, H Swing
Pass 2
3
5 step
Player Assignments
O-line: Pass block (Block defensive front to the middle) QB: 5 step drop FB: V-Cut HB: Pass block TE: Quick outside slant Z: 10 yard post X: 10 yard post Read progression: FB V-cut, TE slant, Z Post, X Post
Pass 3
T 2
5 step
Player Assignments
O-line: Pass block (Block defensive front to the middle) QB: 5 step drop FB: Flat left HB: Swing right TE: Middle Drag Z: Streak X: Streak Read progression: HB Swing, TE Drag, FB Flat, WR Streaks
Pass 4
7 step
Player Assignments
O-line: Pass block (Block defensive front to the middle) QB: 7 step drop FB: Pass block HB: Pass block TE: Pass block Z: Deep Streak X: Deep Streak Read progression: X streak, Z streak
Pass 5
3 step
Player Assignments
O-line: Pass block (Block defensive front to the middle) QB: 3 step drop FB: Pass block HB: Pass block TE: 8 yard curl Z: Motion to twins, quick slant out X: Quick slant in Read progression: X streak, Z streak
Play Action
Player Assignments
O-line: Pass block (Block defensive front to the middle) QB: Fake veer, roll right FB: Fake dive HB: Swing right, fake veer TE: Circle Z: V Cut X: Deep streak Read progression: WR V-Cut, WR Streak, TE Streak Note on execution, Fake as though an inside veer play.
Z Reverse
Player Assignments
PG/PT-Block straight for 1 count, pull and block for reverse C/BG/BT-Block middle QB: Pitch to HB FB: Dive HB: Receive pitch, handoff to Z TE: Block left Z: Reverse X: Block for WR Note on execution, Fake as though an inside veer play.
DEFENSE
Part I.
Philosophy
Introduction
The philosophy of our defense is to use heavy pressure to blitz and disrupt passes. If we blitz hard enough, we can shut down a running game just as easy. The key to our defense is our front. If we can disrupt them enough, we will force them to make a mistake.
Defensive Goals
To establish a better defense, we are going to set weekly goals. 1. Win! 2. Hold the offense to 100 passing yards a game 3. Hold the offense to 75 rushing yards a game 4. Get two sacks a game 5. Force a fumble 6. Force an interception
Getting Plays in
The MLB will come over and get the play from Coach Page then he will tell it to the rest of the defense.
Part II.
The Huddle Formation
Formations
S S DF DF DF DF
S DF DF S
4-3
3-4
5-2
4-4
5-3
Nickel
Dime
Quarter
Coverages
Cover 2
Player Assignments
CB: Man on Man with WR SS: Deep Zone FS: Deep Zone Note: LB Is called, MLB (s) may play hook zone
Cover 3
Player Assignments
Right CB: Man on Man with WR Left CB: Deep Zone ROLB: Curl flat left SS: Deep Zone FS: Deep Zone
Cover 4
Player Assignments
Right CB: Man on Man with WR Left CB: Man on Man with WR LOLB: Deep zone ROLB: Deep zone SS: Deep Zone FS: Deep Zone
Man Under 2
Player Assignments
LOLB: Man on Man with TE/RB MLB: Man on Man with TE/RB ROLB: Man on Man with TE/RB Right CB: Man on Man with WR Left CB: Man on Man with WR SS: Deep Zone FS: Deep Zone
Strong Zone
Player Assignments
LOLB: Flat left MLB: Hook Zone ROLB: Flat right Right CB: Curl flat zone LCB: Curl flat zone SS: Deep Zone FS: Deep Zone
Blitzes
Base
Player Assignments
RE: Jam 5 hole RDT: Jam 3 hole MLB: Jam 1 hole LDT: Jam 2 hole LE: Jam 4 hole LOLB: 6 hole
Slant Left
Player Assignments
DL: Slant to the left
Slant Right
Player Assignments
DL: Slant to the right LOLB: Blitz left
Louie Shoot
Player Assignments
DL: Base to the right LOLB: Blitz the right tackle
Mike Blast
Player Assignments
RE, RDT, LDT: Base to the right LDE: Base left LOLB: Blitz the left tackle MLB: Blitz 2 hole
Richy Blitz
Player Assignments
RE, RDT, LDT: Base to the right LDE: Base left ROLB: Blitz the 2 hole
OLBs Fire
Player Assignments
DL: Blitz to the middle OLBS: Blitz around the O-Line then attack QB
ET Stunt
Player Assignments
LDL: Blitz right RDE: Blitz 3 hole RDT: Blitz 5 hole
ETR Twist
Player Assignments
LDL: Blitz right RDE: Blitz 3 hole RDT: Blitz 5 hole ROLB: Blitz LT
TT Stunt
Player Assignments
DE: Blitz out LDT: Blitz 2 hole RDT: 1 hole
SS Blitz
Player Assignments
D-Line: Slant Right LOLB: blitz TE SS: (Pre-snap: Come in to blitz) Blitz around TE
SPECIAL TEAMS
Philosophy
Our philosophy gets right down to the basics establish a good field position for the offense to take over on.
Kickoff
Kickoff Return
Punt
Punt Return
Punt block