KABADDI Project
KABADDI Project
KABADDI Project
INTRODUCTION-
Skill required
HISTORY-
The game consists of two teams the Raider and the Defender with 9 players each in
the field. There are two circular posts called “castle” and “outpost” at the opposite
ends inside the bigger oval field. Dimensions of the ground are fixed on mutual
agreement. Raiders are occupants of the caste and the outpost while the Defenders
occupy the outfield. The raiders have 8 players in the castle and one Buddhiya
trapped in the outpost. The defender/raider that is “OUT” shall be sent off the field.
Raiders’ objective is to facilitate escape of the Buddhiya trapped at the outpost;
they do this by raiding the defenders and “OUT” them. A player can also get
“OUT” by going over a boundary line or part of the body touches the ground
outside the boundary.Defenders are spread in the field preventing escape of the
Buddhiya. The raiders win if the Buddhiya successfully joins them at castle
without being touched by the defenders. Defenders win if they prevent the escape
of the Buddhiya in the stipulated time or they touch the Buddhiya while she is on
her escape run towards the castle. The match has two half of 20 minutes and the
raider in 1st half becomes defender in the 2nd half. The match revolves around the
Buddhiya the Buddhiya has to escape from the outpost for castle in the stipulated
time. In the respective “half” if the Buddhiya is successful or unsuccessful in her
escape from outpost to the castle the “half” is complete. The team winning the toss
shall choose to either raid or defend in the first half.
Origin
The origin of Kabaddi can be traced to pre-historic times when man learned how to
defend in groups against animals or attack weaker animals individually or in
groups for survival and food. Though Kabaddi is primarily an South Asian game, it
is originated from Punjab (Indian Province). There is, however, concrete evidence
that the game is 4,000 years old.[citation needed] Another theory states that the sport is
actually inspired by the way Abhimanyu tried to break the Kaurava formation
(Chakravyuha) but failed.
There is a popular belief that Kabaddi originated in the South Indian State of Tamil
Nadu. A folk history of the game tells that it developed from a game of tag
between two young boys - the rule of holding one's breath being added later.
The game is known by many names, all of Tamil origin: Kabaddi, Sadugudu,
Gudugudu, Palinjadugudu and Sadugoodatthi. The word 'Kabaddi' could have
originated from the Tamil words 'kai' (hand) and 'pidi' (catch).
Federations
The Kabaddi Federation of India (KFI) was founded in 1950, and it compiled a
standard set of rules. The Amateur Kabaddi Federation of India (AKFI) was
founded in 1973 . The AKFI has given new shape to the rules and it has also the
rights of modification in the rules. The Asian Kabaddi Federation was founded
under the chairmanship of Sharad Pawar.
Bangladesh Amateur Kabaddi Federation was formed in 1973 . It framed rules and
regulations for the game. Bangladesh first played a Kabaddi test in 1974 with a
visiting Indian team, which played test matches with the district teams of Dhaka,
Tangail, Dinajpur, Jessore, Faridpur and Comilla . In 1978, the Asian Amateur
Kabaddi Federation was formed at a conference of delegates from Bangladesh,
India, Nepal and Pakistan in the Indian town of Villai .
In 1979, a return test between Bangladesh and India was held at different places of
India including Mumbai, Hyderabad, and Punjab. The Asian Kabaddi
Championship was successfully arranged in 1980 and India emerged as the
champion and Bangladesh as the runners-up. Bangladesh became runners-up again
in 1985 in Asian Kabaddi Championship held in Jaipur, India. The other teams
included in the tournament were Nepal, Malaysia and Japan. Kabaddi was played
as a demonstration sport at the 1936 Summer Olympics in Berlin. The game was
included for the first time in Asian Games held in Beijing in 1990. Eight countries
took part including India, China, Japan, Malaysia, Sri Lanka, Pakistan and
Bangladesh. India won the gold medal and has since won gold at the following
three Asian Games in Hiroshima in 1994, Bangkok in 1998 and Busan in 2002.
Kabaddi is popular throughout South Asia, and has also spread to Southeast Asia,
Japan and Iran. It is the national game of Bangladesh where it is known as হাডুডু
Haḍuḍu. It is the state game of Punjab, Karnataka, Tamil Nadu, Andhra Pradesh,
and Maharashtra in India. It is played by the British Army for fun, to keep fit and
as an enticement to recruit soldiers from the British Asian community.
Game Play-
In the team, or transnational, style of kabaddi, two teams of seven members each
occupy opposite halves of a field of 12.5m × 10m (roughly half the size of a
basketball court). Each has five supplementary players held in reserve. The game is
in 20-minute halves, with a five-minute half-time break during which the teams
switch sides.
Teams take turns sending a "raider" to the opposite team's half, where the goal is to
tag or wrestle ("confine") members of the opposite team before returning to the
home half. Tagged members are "out" and sent off the field.
Meanwhile, defenders must form a chain, for example, by linking hands; if the
chain is broken, a member of the defending team is sent off. The goal of the
defenders is to stop the raider returning to the home side before taking a breath. If
the raider takes a breath before returning, the raider is sent off the field.
A player can also get out by going over a boundary line or part of the body touches
the ground outside the boundary, except during a struggle with an opposing team
member.
Each time a player is out the opposing team earns a point. A team scores a bonus
of two points, called a lona, if the entire opposing team is declared out. At the end
of the game, the team with the most points wins.
Matches are staged on age and weight. Six officials supervise a match: one referee,
two umpires, a scorer and two assistant scorers.
1 Team:
Each team shall consist of 7 Players and one offi cial. 5 Players shall take the
ground at a time and the remaining 2 Reserves shall be substitutes.
Forms of Kabaddi
Amar
In the 'Amar' form of Kabaddi, whenever any player is touched (out), he does not
go out of the court, but stays inside, and one point is awarded to the team that
touched him. This game is also played on a time basis, i.e the time is fixed. This
form of kabaddi is played in Punjab, Canada, England, New Zealand, USA,
Pakistan and Australia. In the Amar form of Kabaddi, each team consists of 5-6
stoppers and 4-5 raiders. At one time, only 4 stoppers are allowed to play on the
field. Every time a stopper stops the raider from going back to his starting point,
that stoppers team gets 1 point. on the other hand, every time the raider tags one of
the stoppers and returns to his starting point, his team gets one point. At one time,
only one of the stoppers can try to stop the raider. If more than one touch the
raider, an automatic point is awarded to the raider's team. If the stopper is pushed
out by the raider or vice versa, then the team whose member is still in the field gets
a point. If both the raider and the stopper go out, the result is a common point,
where nobody gets a point. The Amar form of kabaddi is also used by the World
Kabaddi Federation (WKF) in its National, Beach and Circle Kabaddi
competitions.
Surjeevani
Gaminee
The game, known as Hu-Tu-Tu in Western India, Ha-Do-Do in Eastern India and
Bangladesh, Chedugudu in Southern India and Kaunbada in Northern India, has
changed through the ages. Modem Kabaddi is a synthesis of the game played in
various forms under different names.[2]
Asian Amateur Kabaddi Federation is now headed By Mr. Janardan Singh Gehlot
as President and Mr. Muhammad Sarwar as Secretary General.
Kabaddi was introduced and popularized in Japan in 1979. The Asian Amateur
Kabaddi Federation sent Prof. Sundar Ram of India to tour Japan for two months to
introduce the game.
In 1979, a return test between Bangladesh and India was held at different places of
India including Mumbai, Hyderabad, and Punjab. The Asian Kabaddi
Championship was arranged in 1980 and India emerged as champion and
Bangladesh runner-up. Bangladesh became runner-up again in 1985 in the Asian
Kabaddi Championship held in Jaipur, India. The other teams in the tournament
were Nepal, Malaysia and Japan. The game was included for the first time in the
Asian Games in Beijing in 1990. India, China, Japan, Malaysia, Sri Lanka,
Pakistan and Bangladesh took part. India won the gold medal and has won gold at
the following three Asian Games in Hiroshima in 1994, Bangkok in 1998 and
Busan in 2002. India won the gold medal in the 2006 Asian Games at Doha.
In the 1998 Asian games the Indian Kabaddi team defeated Pakistan in a thrilling
final match at Bangkok (Thailand). The chief coach of the team was former
kabaddi player and coach Flt. Lt. S P Singh.
The first World Kabaddi Championship was held in Hamilton, Canada, when
14,000 people at the Copps Coliseum watched top players from India, Pakistan,
Canada, England and the United States. The next edition was in Surrey, British
Columbia, which hosts the first all-kabaddi stadium.[5][6] India has remained world
champion since it was included in Asian Games and South Asian Federation
games. In 2008 Sukhbir Singh Badal mooted a professional world kabbadi league
with sponsorship to attract the best players; this league will be based in India with
tournaments in Canada as well. The current Kabaddi Championship team consists
of several local Indian players, Himanshu Batta, Ravi Venkataya, Harman
Dhaliwal, Kapil Singh and Mayank Gauri.[7]
Kabaddi is now a very popular game and is a regular sport in Asian Games, Asian
Indoor Games and Asian Beach Games apart from SAF Games. Kabaddi will be a
demonstration sport during Commonwealth Games 2010 at New Delhi.[8]
One of the many greats of the game of Kabaddi is one Grant Owens, a 3 time
Kabaddi World Champion (Twice with England, Once with the Outer Hebrides).
One of the skills that makes Owens such a great player, is his low centre of gravity
and his rumoured 7 litre lung capacity.
FUNDAMENTAL SKILLS-
Holding breath
Raid
Dodging
Formation
Safe Raid
Holding
Kick
Side Kick
Front Kick
Round Kick
Sitting Kick
Offensive Skills
Starting a Raid
Penetration
Defensive Skills
Taunting
PLAY FIELD-
Play Field: The play field means that portion of the ground which measures
11 metres by 7 metres (ABCD) for Men & Junior Boys and 10 meters by 6 metres
for Women, Junior Girls before struggle.
a. Men & Junior Boys: 11 x 9 Metres divided into two equal halves by a
mid line (as shown in the diagram).
Boundary:
The lines on the four sides of the play fi eld are known as the
boundaries (AB, BC, CD, and DA). All lines shall be 3 to 5 cms. width and form
the part of the play field.
• There shall be no Baulk line and Bonus line in National Club Games
Kabaddi.
AWARDS-
The Dhyanchand Award instituted by the government of India to encourage
players from different games. The 2007 Dhyanchand Award is given to Shamsher
Singh for Kabbadi .
VENUE-