NM 01 Klovis The Redeemer
NM 01 Klovis The Redeemer
NM 01 Klovis The Redeemer
KLOVIS.THE REDEEMER
by IAN WRIGHT
if it doesn't
hurt,
MWSBS
ST
IALd
44
210
WEAPONS:
ARMOUR:
Flak Armour.
SKILLS:
PSYCHOLOGY
ALLEGIANCE:
RAIING:
PAYMENT:
it doesn't
BOUNTY:
There is a bounty on
Klovis'head equal to his
rating in credits.
SPECIAL RULES
Klovis
follows
all
the
rules
for
Redemptionists as set out in the Outlanders
rulebook and has the skills Leadersbip,
Redeemer and Inspire Hatred as listed for
the Redemptor Priest. He also has the
following rules:
Purge and Purify: Klovis mayonlybe called
upon as a Mentor. Howeveq if you are
fighting against an enemy whose number
include the 'impure' (Scawies, mutants,
psykers, aliens, Outlanders and ary
Outlaws) you may add + 1 to the dice roll
when checking against the table on page
236, to see if a Mentor will help your
Crusade.
Guiding Hand: When I(ovis agrees to help
out a Redemptionist Crusade he will only do
so only as it's Leader. This means that the
Crusade's usual leader does not fight in the
coming battle. He must stay behind at base
camp to study the sacred texs, pray and
meditate.
Controlled Frenzy! Klovis can control his
rage during combat conditions. If you
decide to, at the beginning of your turn he
may become subject to the rules for frenry.
WEAPONS
HOLY EVISCERATOR
Also known as the Sword of Persecution or
the Sword of Redemption, Klovis'
Eviscerator is considered a holy weapon.
It is cared for and maintained with loving
reverence by Deacon Malakev. This means
that after each use of the flamer part of the
weapon, roll a D6. It need only take an
ammo test if the roll was a 6. Also, the
weapon is not subject to the rules for
exploding weapons.
All other aspects of Klovis' Eviscerator are
the same as for a standard one. See
Necromunda rulebook, New Weapons
section Gr.2l2).
THE MORTIFIER
This unique skull-shaped iron mace is
swung in close combat, exuding fue from
it's jaws and eye sockets.
Parry: It is not possible to parry the
Mortifier - swords are simply dashed aside.
Fumble: Because the weapon can be
clumsy, anyfumbles in hand-to-hand combat
count double - so every 1 rolled adds *2 to
the target's Combat score.
Catching Fire: Follow the same rule as for a
flamer weapon. See Flamers, Catching Fire
rule, p.51.
Amrno Roll: The Monifier has limited fuel.
Roll a D6 after each wounding hit roll of a 6.
If the roll is 3 or less the weapon has run out
of fuel. The most recent victim may catch
fire, but hereafter disregard the Catching
Fire rule. Ignore the rules for exploding
weapons.
DEACON MALAKEV
If you have Klovis as your Crusade leadeq
you may also have Deacon Malakev, the
Scribe
PAYMENT:
BOUNTY
There is no bounfy on
Malakev; he is a
scribe, not a
Redemptionist
Brethren warrior.
3131
Malakev has no
experience as a fighter
and cannot gain any.
SPECIAL RULES
6
POINTS COST:
WEAPONS:
ARMOUR:
SKILLS:
None.
PSYCHOLOGY
See below
ALLEGIANCE:
Malakevonlyfights(!?)
alongside Klovis in a
Redemptionist
Crusade.
RAIING:
DGERIENCE: