D&D 5E - Homebrew - Class Knight of Solamnia
D&D 5E - Homebrew - Class Knight of Solamnia
D&D 5E - Homebrew - Class Knight of Solamnia
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last updated on August 5, 2015 at 10:08:52 AM
New Classes
Knight of Solamnia
To be a Knight of Solamnia is to be a member of the Derek Crownguard from the Chronicles trilogy is a good
greatest fighting order the world of Krynn has ever example of a character with the knight background.
known. It means being part of a tradition over two A PC can also join the Knight of Solamnia
millennia in the making. It means adhering to a strict faction/organization.
code of honor that adheres to the tenets of the triumvirate A fighter PC can also take the Solamnic Knight
of knightly gods, Habbakuk, Kiri-Jolith, and their father, subclass, which is a good way of representing someone
Paladine. who was a trained warrior, but only later officially joined
All knights adhere to their ancient oath, “Est Sularus the Knights of Solamnia. Sturm Brightblade is a good
oth Mithas”, or “My Honor is my Life”. example of this type of character.
Finally, a PC can begin as a knight with the Knight of
Dueling Defenders Solamnia class detailed here. This type of knight is one
Knights excel in single combat and train to protect who knew all along she was destined to join the Orders.
themselves as well as those near them from pain, fear, Bennett from The Legend of Huma is a good example of
exhaustion, and other conditions that would cripple other this dedicated knight.
martial combatants.
Quick Build
Archetypal Knights You can make a knight quickly by following these
There are others in the world whose background is that of suggestions. First, make Strength your highest ability
a knight, or who belong to other martial classes with score. Your next-highest score should be Constitution.
knight archetypes, but the Knight of Solamnia is the Second, choose the knight background for a traditional
knight of knights. Knight of Solamnia, or any other background for
Knightly Races and Alignment something out of the ordinary.
Creating a Knight
As you build your knight, think about one primary
element of your character's background: What road did
you take to knighthood? Were you part of an old
Solamnic family where knighthood was not only
expected of you but required of you? Were you an
outsider from a foreign land who was always drawn to
the tales of honor and glory told about the Knights of
Solamnia?
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The Knight of Solamnia • (a) a heavy crossbow and 20 bolts or (b) two light
Proficiency hammers
Level Features • (a) a dungeoneer’s pack or (b) an explorer’s pack
Bonus
1st +2 Fighting Style, Strength of Honor
2nd +2 Hero
3rd +2 Solamnic Order
4th +2 Ability Score Improvement
5th +3 Extra Attack
6th +3 -
7th +3 Solamnic Order feature
8th +3 Ability Score Improvement
9th +4 Improved Strength of Honor
10th +4 Solamnic Order feature
11th +4 Knight’s Resilience
12th +4 Ability Score Improvement
13th +5 Habbakuk’s Heart
14th +5 -
15th +5 Solamnic Order feature
16th +5 Ability Score Improvement
17th +6 Kiri-Jolith’s Kill
18th +6 Solamnic Order feature
19th +6 Ability Score Improvement
20th +6 Paladine’s Protection
Class Features
As a knight, you gain the following class features.
Hit Points
Hit Dice: 1d12 per knight level
Huma, Knight of the Crown, by Artgerm
Hit Points at 1st Level: 12 + your Constitution modifier
Hit Points at Higher Levels: 1d12 (or 7) + your
Constitution modifier per knight level after 1st Fighting Style
You adopt a particular style of fighting as your specialty.
Proficiencies
Choose one of the following options. You can’t take a
Armor: All armor, shields
Fighting Style option more than once, even if you later
Weapons: Simple weapons, martial weapons
get to choose again.
Tools: None
Saving Throws: Strength, Constitution
Defense
While you are wearing armor, you gain a +1 bonus to
Skills: Choose two skills from Acrobatics, Animal
AC.
Handling, Athletics, History, Insight, Intimidation,
Perception, Persuasion, and Survival Dueling
When you are wielding a melee w eapon in one hand and
Equipment
no other weapons, you gain a +2 bonus to damage rolls
You start with the following equipment, in addition to the
with that weapon.
equipment granted by your background:
• (a) chain mail or (b) chain shirt, longbow, and 20
Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack you
arrows
make with a melee w eapon that you are wielding with
• (a) a martial weapon and a shield or (b) two martial
two hands, you can reroll the die and must use the new
weapons
roll, even if the new roll is a 1 or a 2. The weapon must
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have the two-handed or versatile property for you to gain Extra Attack
this benefit.
Beginning at 5th level, you can attack twice, instead of
Protection once, whenever you take the Attack action on your turn.
When a creature you can see attacks a target other than
you that is within 5 feet o f you, you can use your Knight’s Resilience
reaction to impose disadvantage on the attack roll. You Beginning at 11th level, you have advantage on all rolls
must be w ielding a shield. to avoid acquiring a harmful condition.
Switching Orders
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Honorable Defense
Beginning at 18th level, you add your Honor modifier to
your AC (maximum 2).
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Maneuvers
The maneuvers are presented in alphabetical order.
Commander’s Strike. When you take the Attack action
on your turn, you can forgo one of your attacks and use a
bonus action to direct one of your companions to strike.
When you do so, choose a friendly creature who can see
or hear you and expend one superiority die. That creature
can immediately use its reaction to make one weapon
attack, adding the superiority die to the attack’s damage
roll.
Distracting Strike. When you hit a creature with a
weapon attack, you can expend one superiority die to
distract the creature, giving your allies an opening. You
add the superiority die to the attack’s damage roll. The
next attack roll against the target by an attacker other
than you has advantage if the attack is made before the
start of your next turn.
Gunthar uth Wistan, Knight of the Rose Goading Attack. When you hit a creature with a
and Grand Master of the Knights of weapon attack, you can expend one superiority die to
Solamnia, by Larry Elmore attempt to goad the target into attacking you. You add the
superiority die to the attack’s damage roll, and the target
must make a Wisdom saving throw. On a failed save, the
Novice of the Rose
target has disadvantage on all attack rolls against targets
Starting at 3rd level, you may use your Honor score and
other than you until the end of your next turn.
modifier in place of your Wisdom score and modifier.
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