Videos
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Recent papers in Videos
In marketing and advertising research, "zapping" is defined as the action when a viewer stops watching a commercial. Researchers analyze users' behavior in order to prevent zapping which helps advertisers to design effective commercials.... more
O sistema educacional brasileiro está vivendo um iminente colapso, no qual os jovens não querem seguir carreira no magistério; muitos sequer pensam em ingressar em uma instituição de ensino superior; a desvalorização do professor é cada... more
Educational technology needs a model of learning goals to support motivation, learning gain, tailoring of the learning process, and sharing of the personal goals between different types of users (i.e., learner and educator) and the... more
Los antropólogos de la Universidad de Estudios y de la Universidad para Extranjeros de Siena convocan a un encuentro "educativo" y "celebratorio" sobre la cultura Guna de Panamá con motivo del Centenario de la Revolución y Declaración de... more
This research examined the socio-cultural and semiotic dynamics of the representation of the girl child in Nollywood films. The study adopted an eclectic approach by combining the Digital Generative Multimedia Tool Theory (DGMTT) as... more
This research examined the socio-cultural and semiotic dynamics of the representation of the girl child in Nollywood films. The study adopted an eclectic approach by combining the Digital Generative Multimedia Tool Theory (DGMTT) as... more
This study investigated the effect of captioned news on vocabulary learning. Forty five secondary Iranian male students aged between 12 and 14 participated in this study. Students were exposed to eighteen captioned brief news during the... more
Abstract—This study investigated the effect of captioned news on vocabulary learning. Forty five secondary Iranian male students aged between 12 and 14 participated in this study. Students were exposed to eighteen captioned brief news... more
This paper contributes to the understanding of how digital public displays can be utilized in schools taking into consideration educational goals. This work is part of a currently ongoing research project that aims to promote students'... more
The integration of digital technology into schools is facing substantial challenges. In this study, we address the roles that public displays in communal spaces at the school can play as an additional vehicle for learning practices and,... more
Engineering education is facing many challenges: a decline in core mathematical skills; lowering entry requirements; and the diversity of the student cohort. One approach to confronting these challenges is to make subject content... more
Central Government and local education authorities are placing increasing emphasis on the use of screen technology (e.g. computers, ‘educational ’ DVDs) in the classroom, and promoting ‘visual literacy ’ and ‘media literacy ’ as part of... more
- by Aric Sigman
Considered an important art form, a source of entertainment and a powerful method for educating, movies have great power to affect us, perceptually, cognitively and emotionally. Technological advances are making a huge amount of movies... more
Hierarchies are the most common way to help users organize their personal information. However, their use is fraught with problems. In particular, the users' documents, stored in the filesystem, are notoriously difficult to manage and... more
While instructors and students generally value the integration of videos in the online classroom, there are a number of practical considerations that may mediate the utility of videos as a teaching and learning tool. The current survey... more
NETWOrKEd iNquiry lEarNiNg iN SECONdary SCiENCE ClaSSrOOMS introduction This research project aimed to understand and explore the ways electronically networked (e-networked) tools can support authentic science inquiry in junior secondary... more
This article carries out a systematic review of the literature analysing the following new journalistic formats: structured journalism, immersive journalism, 360° video reports, virtual reality and augmented reality applied to journalism,... more
The last ten years have been the witnesses of the emergence of any kind of video content. In the same time, certain individuals are deaf and occasionally cannot understand the meanings of such videos because there is not any text... more
Abstract. The growth of online/offline electronic materials obtained freely from the Internet may add a huge burden on learners. Users however need to understand the relationships among documents, for example how one document is related... more
We propose a minimum overlap based hyperspherical region graph indexing structure to achieve fast similaritybased queries for both low and high dimensional datasets. Specifically, we reduce the region overlaps in the graph construction... more
Las producciones de tango electrónico se apoyan fuertemente en lo visual. Esto puede observarse en la participación de VJs en las presentaciones en vivo, en los DVD que las recrean y en los videoclips de sus canciones. A la vez, el tango... more
This study presents a robust hybrid model for face recognition, which synergistically integrates the VGG16 convolutional neural network (CNN) for feature extraction with an autoencoder for dimensionality reduction and representation... more
This paper discusses the use of Computer Supported Cooperative Work (CSCW) techniques for computer-aided learning (CAL); the work was started in the context of project Nestor, a joint effort of German universities about cooperative... more
This study aimed to measure conceptual change on stoichiometry using mental models and ill-structured problems in flipped classroom environment. This study examined the level of conceptual understanding of students on stoichiometry before... more
In Multimedia Event Detection 2014 evaluation [20], SRI Aurora team participated in task 000Ex, 010Ex and 100Ex with full system evaluation. Aurora system extracts multi-modality features including motion features, static image feature,... more
Learning Objects facilitate reuse leading to cost and time savings as well as to the enhancement of the quality of educational resources. However, teachers find it difficult to create or to find high quality Learning Objects, and the ones... more
The intent of this dissertation was to move toward a constructive grounded theory that portrayed the ways in which parents of preschool children with disabilities make meaning of their children"s social relationships. The rationale for... more
The analysis of correlation function data obtained by Monte Carlo simulations of the two-dimensional 4-state Potts model, XY model, and self-dual disordered Ising model at criticality are presented. We study the logarithmic corrections to... more
Grupo de Arquiteturas e Circuitos Integrados (GACI) Departamento de Informática Universidade Federal de Pelotas (UFPel) Caixa Postal 354 96.010-900 Pelotas RS Brasil ... {rdornelles.ifm,fsampaio.ifm,danielp.ifm,... more
El reconocimiento docente: innovar e investigar con criterios de calidad.
Abstract. We tested the impact of mood on the debugging performance of programmers. Four movie clips were used to induce programmer's mood. In the test, 72 programmers watched both a neutral video clip and one of the four mood... more
Recent feasibility studies involving children with autism spectrum disorders (ASD) interacting with socially assistive robots have shown that some children have positive reactions to robots, while others may have negative reactions. It is... more
Traditional Structure-from-Motion (SfM) uses images captured by cameras as inputs. In this paper, we explore using light fields captured by plenoptic cameras or camera arrays as inputs. We call this solution plenoptic SfM or P-SfM... more
Anime are interesting and they also provide lots of different context for the viewer. Language learning in classroom does not use such element, especially in a country like Bangladesh. Traditional methods are being used in classes where... more
Low-level appearance as well as spatio-temporal features , appropriately quantized and aggregated into Bagof-Words (BoW) descriptors, have been shown to be effective in many detection and recognition tasks. However, their efficacy for... more
Presentation slides for paper delivered at 28th Annual World Convention of the Association for the Study of Nationalities (ASN), describing a born-digital archiving project that includes a web archive, a Zotero library, and a Google map.
In this paper, we develop a novel framework for action recognition in videos. The framework is based on automatically learning the discriminative trajectory groups that are relevant to an action. Different from previous approaches, our... more
Robot furniture is a growing area of robotics research, as people easily anthropomorphize these simple robots and they fit in easily to many human environments. Could they also be of service in recruiting people to play chess? Prior work... more
Fagno da Silva Soares 1, 2 A 'história/historiografia digital' poderá mesmo ficar restrita a um grupo de historiadores que vão usá-la como metodologia e/ou estudá-la enquanto campo? [...] Para ler o mundo digital e pensar historicamente... more
RESUMEN:El propósito de este estudio fue explorar los resultados de la utilización de videos sobre casos de emprendimientos locales orientados a complementar el aprendizaje en la cátedra de Creación de Empresas de la Escuela de Estudios... more
Low cost RGB-D sensors such as the Microsoft Kinect have enabled the use of depth data along with color images. In this work, we propose a multi-modal approach to address the problem of removal of fences/occlusions from images captured... more
This paper presents an effective approach for detecting abandoned luggage in surveillance videos. We combine short-and long-term background models to extract foreground objects, where each pixel in an input image is classified as a 2-bit... more
Abstract The aim of this research is to analyse the use made of humour on the social network TikTok, because the content published on this platform, which incites laughter, attracts a large audience, but not all videos choose the same way... more
La disponibilidad de nuevas herramientas multimedia favorece la generación de material docente auxiliar para la
Collaborative learning environments require carefully crafted designs-both technical and social. This paper presents a model describing how to design socio-technical environments that will promote collaboration in group activities. A game... more
Certas aplicações, tais como a verificação de locutor, o reconhecimento de diálogo ou a transcrição de voz para texto podem exigir processamento em tempo real e uma boa precisão. Outras aplicações tais como brinquedos, veículos móveis ou... more