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This paper presents The Quiet Walk, an interactive mobile artwork for sonic explorations of urban space. The goal of TQW is to find the “quietest place”. An interface on the mobile device directs the user to avoid noisy areas of the city,... more
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    •   23  
      EducationMusic TechnologyMobile TechnologySound and Music Computing
In this article we report the development of a suite of Android musical instruments “Música Móvel” based on combination of LibPD for the DSP and Processing language for the graphical interface. The article shows the interaction design... more
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      Computer MusicAlgorithmic CompositionMobile application developmentPuredata
Antescofo is a coupling of a real-time listening machine with a reactive synchronous and timed scripting language. The language is used for authoring of music pieces involving live musicians and computer processes, and the real-time... more
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    •   18  
      Programming LanguagesHuman Computer InteractionPerforming ArtsComputer Music
Documentation/Speculation on motion-reactive visuals and interactive sonic environments/instruments.
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    •   16  
      Installation ArtExperimental Media ArtsVideo ArtInteractive and Digital Media
In art production the tool you use determine the result of your work in many ways. Only by using free software you will not reproduce closed mind. For this reason I developed my own free vj app in a open environments.
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    •   3  
      Data MiningVisual ProgrammingPuredata
Investigación teórica sobre la techne-técnica-tecnología, contextualización histórica en relación a las artes y comentarios sobre la realización de nueve piezas que profundizan en el uso de la programación computacional como técnica para... more
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    •   9  
      MusicTechnologyMusic TechnologyComputer Music
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    •   8  
      Controller DesignGesturalLive ElectroacousticsMIDI
This paper presents The Quiet Walk, an interactive mobile artwork for sonic explorations of urban space. The goal of TQW is to find the "quietest place". An interface on the mobile device directs the user to avoid noisy areas of the city,... more
    • by 
    •   23  
      EducationMusic TechnologyMobile TechnologySound and Music Computing
In this work we present a novel approach for interactive music generation based on the dynamics of biological neural networks. We develop SANTIAGO, a real-time environment built in Pd-Gem, which allows to assemble networks of realistic... more
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    •   6  
      BioinformaticsComputational BiologyGenetic AlgorithmsGenerative Music and Audio
‘Sonido, espacio, inmersión e interacción’ es un proyecto de investigación basado en el desarrollo de una serie de entornos virtuales en los que se exploran los diferentes niveles de realidad a través de la interacción de las y los... more
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    •   7  
      Game studiesInteraction DesignKinectPuredata
Las tecnologías interactivas actuales muestran experiencias que ponen de relieve la transformación de la relación entre la persona y el espacio. Entre estas tecnologías, se encuentra Kinect, que es un controlador de juegos basado en la... more
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    •   5  
      Game studiesInteraction DesignVideo Games and LearningKinect
The computing curriculum in the United Kingdom has seen a dramatic shift from a 'software training' model to a model where children are encouraged to learn to code. This has created challenges for many primary school teaching... more
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    •   7  
      MusicMusic EducationEducationMax/MSP/Jitter
Este artigo relata, discute e relaciona os processos criativos, artísticos e técnicos às práticas musicais históricas – especialmente à música eletroacústica – envolvidos no espetáculo dramático-musical acusmático, Entrensejos, primeira... more
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    •   5  
      InterdisciplinarityMusical acousticsTeatroPuredata
De acordo com Volks et al., a Musicologia Computacional requer umesforço interdisciplinar para alcançar todo o seu potencial. Este artigo descreve uma pesquisa interdisciplinar sobre uma coleção de obras para flauta solo disponível no... more
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    •   3  
      Computer musicologyComputational MusicologyPuredata
This paper presents The Quiet Walk, an interactive mobile artwork for sonic explorations of urban space. The goal of TQW is to find the "quietest place". An interface on the mobile device directs the user to avoid noisy areas of the city,... more
    • by 
    •   23  
      EducationMusic TechnologyMobile TechnologySound and Music Computing
CrossTalk explores the ways in which control affects relationships between performers, performers and their audience, and of the audience members amongst each other. Details about how this interactive musical performance developed over... more
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    •   7  
      MusicPerformanceInteractive and Digital MediaElectroacoustic Music
Antescofo is a coupling of a real-time listening machine with a reactive and timed synchronous language. The language is used for authoring of music pieces involving live musicians and computer processes, and the real-time system assures... more
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    •   13  
      Programming LanguagesComputer MusicReal-time SystemsElectronic Music