Puredata
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Recent papers in Puredata
This paper presents The Quiet Walk, an interactive mobile artwork for sonic explorations of urban space. The goal of TQW is to find the “quietest place”. An interface on the mobile device directs the user to avoid noisy areas of the city,... more
Antescofo is a coupling of a real-time listening machine with a reactive synchronous and timed scripting language. The language is used for authoring of music pieces involving live musicians and computer processes, and the real-time... more
Documentation/Speculation on motion-reactive visuals and interactive sonic environments/instruments.
In art production the tool you use determine the result of your work in many ways. Only by using free software you will not reproduce closed mind. For this reason I developed my own free vj app in a open environments.
Investigación teórica sobre la techne-técnica-tecnología, contextualización histórica en relación a las artes y comentarios sobre la realización de nueve piezas que profundizan en el uso de la programación computacional como técnica para... more
This paper presents The Quiet Walk, an interactive mobile artwork for sonic explorations of urban space. The goal of TQW is to find the "quietest place". An interface on the mobile device directs the user to avoid noisy areas of the city,... more
‘Sonido, espacio, inmersión e interacción’ es un proyecto de investigación basado en el desarrollo de una serie de entornos virtuales en los que se exploran los diferentes niveles de realidad a través de la interacción de las y los... more
Las tecnologías interactivas actuales muestran experiencias que ponen de relieve la transformación de la relación entre la persona y el espacio. Entre estas tecnologías, se encuentra Kinect, que es un controlador de juegos basado en la... more
The computing curriculum in the United Kingdom has seen a dramatic shift from a 'software training' model to a model where children are encouraged to learn to code. This has created challenges for many primary school teaching... more
Este artigo relata, discute e relaciona os processos criativos, artísticos e técnicos às práticas musicais históricas – especialmente à música eletroacústica – envolvidos no espetáculo dramático-musical acusmático, Entrensejos, primeira... more
This paper presents The Quiet Walk, an interactive mobile artwork for sonic explorations of urban space. The goal of TQW is to find the "quietest place". An interface on the mobile device directs the user to avoid noisy areas of the city,... more
CrossTalk explores the ways in which control affects relationships between performers, performers and their audience, and of the audience members amongst each other. Details about how this interactive musical performance developed over... more
Antescofo is a coupling of a real-time listening machine with a reactive and timed synchronous language. The language is used for authoring of music pieces involving live musicians and computer processes, and the real-time system assures... more