Skip to main content
Substations design is a fundamental engineering component in power network construction. The benefits obtained for having adequate tools and design systems are related mainly to cost savings, reduction of construction problems and faster... more
    • by 
    •   2  
      3D environmentsCAD tools
3D technology can be a valid support to cultural heritage not only for visual presentation and documentation, but also for communication and educational purposes. In this paper, we will discuss the potential of 3D virtual environments as... more
    • by 
    •   5  
      Educational TechnologySerious Games3D environmentsImmersion
The relationship between the human mind and creativity in design is always confusing where it is interspersed with a lot of consequences that might hinder the design process. Since the beginning of creation, the design is constantly... more
    • by  and +1
    •   8  
      NeuroscienceArchitectureDigital ArchitectureVirtual Worlds
The main objective of this paper is to provide clarity of concepts to the students in a real like environment through 3d visual aids that may be used to clarify or enhance understanding of a concept or process. As a student said, " Tell... more
    • by 
    •   26  
      Teaching and LearningEducational TechnologyScholarship of Teaching and LearningLearning and Teaching
Advanced interactive visualization such as in virtual environments and ubiquitous interaction paradigms pose new challenges and opportunities in considering real-time responses to subliminal cues. In this paper, we propose a synthetic... more
    • by 
    •   3  
      Interactive NarrativeSubliminal Perception3D environments
The Four-Factor Framework was developed to facilitate the analysis of stories or sequences of narrative that are presented, or develop through a user’s agency in interactive media such as mixed realities and 3D narrative games. The... more
    • by 
    •   6  
      Visual StudiesResearch MethodologyInteraction DesignInteractive Narrative
"Si bien los videojuegos actuales se caracterizan en su mayoría por su gran riqueza visual (texturas en alta definición, iluminación dinámica, etc), ésta no siempre tiene un fin meramente estético o decorativo, sino que puede adoptar... more
    • by 
    •   7  
      Interaction DesignVisual Communication3D environments3D, 3D Movies, computer games, simulation, virtual reality, web 2
Nowadays technology and media allow users and citizens to interact with cities in several spatial and time dimensions. On the one hand, the past and the heritage should be revisited and recreated using reliable resources and scientific... more
    • by  and +1
    •   9  
      Information TechnologyCultural HeritageDigital MediaInformation Communication Technology
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linear and emergent narratives co-exist. Unlike all other... more
    • by  and +1
    •   6  
      Research MethodologyInteraction DesignInteractive NarrativeComputational Narrative
In interactive 3D narratives, a user’s narrative emerges through interactions with the system and embodied agencies (characters) mediated through the 3D environment. We present a methodology that identifies and measures four factors in... more
    • by 
    •   6  
      Research MethodologyInteraction DesignInteractive NarrativeComputational Narrative
Although popular and engaging, three dimensional environments are rarely deployed to depict strong narratives involving complex characters engaged in reasoning. The design of three dimensional environments rich in narrative and character... more
    • by 
    •   6  
      Research MethodologyInteraction DesignInteractive NarrativeComputational Narrative
The acquisition of teacher digital competence is a key aspect in the initial training of teachers. However, most existing evaluation instruments do not provide sufficient evidence of this teaching competence. In this study, we describe... more
    • by 
    •   6  
      Educational TechnologyTeacher EducationDigital LiteracyDesign-based research
Three dimensional games are compelling and provide a forum for interactivity and engagement. A dramatically different environment from typical settings for the discussion of issues in addition the interactivity and all-engaging nature of... more
    • by  and +1
    •   5  
      Research MethodologyInteraction DesignInteractive Narrative3D environments
We are investigating the design of digital 3D interaction technology embedded in a physical environment. We take as point of departure complex, collaborative industrial design projects involving heterogeneous sets of documents, and... more
    • by 
    •   4  
      Human Computer InteractionDesign Support3D environmentsCSCW
This paper presents the preliminary findings of an empirical study that aims to evaluate the efficacy of 3D virtual worlds for synchronous distant learning activities. A pilot study was conducted to evaluate the prototype developed, the... more
    • by 
    •   6  
      E-learningVLETechnology Enhanced LearningVirtual Worlds
Professional landscape architecture organizations have requested training from educational institutions based on new skills and methodologies in the curriculum development of students. Landscape architects need to visualize and evaluate... more
    • by 
    •   4  
      Landscape Architecture3D environmentsSpatial Orientation DevelopmentGeospatial technologies