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1991, Canadian Journal of Education / Revue canadienne de l'éducation
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Sarah Kember and Joanna Zylinska conclude their the introduction to Culture Machine’s volume 11 on the topic of ‘Creative Media’, with ‘an open invitation and an injunction - to keep inventing well, that is to say, creatively and critically, forms ever new’ (2010: 5). In this project, which finds a more thorough articulation in their subsequent book, Life after New Media (2012), the authors challenge us to think creativity not through its present-day attachment to the agenda of post-industrial capitalism, but rather through the ‘processes of mediation’ of ‘our being and becoming with the technological world’, that is, through ‘the acts and processes of temporarily stabilizing the world into media, agents, relations, and networks’ (2012: xv). But what is at stake when we are invited to invent well in this way and what might it mean in practice? While the project of Creative Media problematizes clear distinctions between ontology and epistemology, politics and ethics, my intention here is to deepen the project’s critical and analytical rubric by focusing on matters of ontology and, on this basis, explore the politics of ‘inventing well’.
2023
Proceedings of the 14th European Conference on Creativity in Innovation - ECCI 2022 (9-10 November 2022) - https://books.aijr.org/index.php/press/catalog/book/154. In our analysis, we would like to expose some ideas on creativity, promotion of creativity and destruction of creativity. Our general intent is to show that creativity is not reserved for geniuses but, on the contrary, belongs to all individuals. Moreover, we aim to describe how creativity can be promoted in individuals in different ages of their life. Finally, we wish to expose that creativity is a disposition which always needs to be cultivated with all possible care: for creativity can be easily damaged or even destroyed because of a false education of the individuals or due to negatively organised work environments. For our investigation, we shall take elements from different sources: we shall analyse ideas expressed in the works of Teresa Amabile, we shall consider the criticism of traditional pedagogy exposed in the meditation of Paulo Freire, we shall propose some examples of the black – namely the poisonous – pedagogy contained in the work of Katharina Rutschky, we shall present Alice Miller’s criticism of determined models of education, and we shall the inquiry into the concept of innovation exposed in the research of Tina Seelig. The works of Teresa Amabile will show that creativity is a faculty which belongs to all individuals, not only to the most endowed ones. Amabile shows in her book different examples of the ways in which creativity and motivation are improved both in schools and in companies; she analyses how, on the contrary, creativity and motivation are damaged and destroyed in schools and in companies. With the help of Amabile’s inquiries, we shall show the importance of making progress in the work both in schools and in the work environments: people and their progress ought always to be supported in order that the disposition to creativity can function. People always need positive consideration in schools and in work environments. Rutschky’s analysis of the poisonous pedagogy will show us how certain methods of education lead to the destruction of any creativity whatsoever and of the whole personality of the individual. Alice Miller’s works will give further examples regarding the destruction of autonomy through traditional methods of education. Thanks to Paulo Freire’s meditation we shall see how creativity depends on the models of society: in particular, concepts like the bank account of education and internalisation can teach us how the individuals in the schools are transformed into a completely passive audience, thus losing any capacity whatsoever of proposing innovation in the work and in the society. The structure of society and the aims of society determine the models of schools operating in society. The works of Tina Seelig will finally give us the possibility of seeing the different components needed for the development of creativity: for instance, imagination, knowledge, resources, and culture will prove to be essential components of creativity. Bibliography Amabile, T., Growing Up Creative: Nurturing a Lifetime of Creativity, Crown Amabile, T.M. & Stubbs, M.L., 1989. Amabile, T., Creativity In Context: Update To The Social Psychology Of Creativity, Westview Press, Boulder, CO 1996. Amabile, T.M. & Kramer, S.J., The Progress Principle: Using Small Wins to Ignite Joy, Engagement, and Creativity at Work, Harvard Business Review Press, Boston 2011. Freire, P., Pedagogia do Oprimido, Paz e Terra, Rio de Janeiro 1974. Freire, P., Pedagogy of the Oppressed (Myra Bergman Ramos, Trad.). (Original work published in 1970), The Continuum Publishing Company, New York 1992. Miller, A., Am Anfang war Erziehung. Suhrkamp Taschenbuch, Frankfurt am Main 1980. Miller, A., Du sollst nicht merken. Variationen über das Paradies-Thema. 1. Auflage. Suhrkamp, Frankfurt am Main 1981. Rutschky K. (ed.), Schwarze Pädagogik. Quellen zur Naturgeschichte der bürgerlichen Erziehung, Ullstein, Berlin 1977; Neuausgabe ebd. 1997. Seelig, T., inGenius: A Crash Course on Creativity. HarperCollins, 2012.
M@n@gement, 2012
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2020
In this introduction we explore how creativity, loosely referring to activities around the visual arts, music, design, film, and performance, is mobilized by states and governments as a "resource" for economic growth. The creative economy discourse emphasizes individuality, innovation, self-fulfillment, career advancement, and the idea of leading exciting lives as remedies to social alienation. Drawing on the chapters in this volume, this introduction questions this discourse, exploring how political shifts and theoretical frameworks related to creative economy in different parts of the world at a time when the creative industries become more and more "industrialized." We present the interdisciplinary contributions of volume that navigate a variety of geographical contexts, ranging from the United Kingdom, France and Russia to Greece, Argentina, and Italy, and explore issues around art biennials, museums, DIY cultures, technologies, creative writing, copyright laws, ideological formations, craft production, and creative coops .
Education 3-13, 2017
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Adult Education in Global Times: An International Research Conference, AEGT 2021, 2021
Purpose–This research analyses transformative learning in relationship to workplace education, intertwining it with the theoretical frameworks of informal and incidental learning (Watkins, & Marsick, 2020), and practice-based studies (Gherardi, 2019). Our purpose is to examine the contribution that a practice-based view of transformative learning offers to the study of creativity (Bracci, Romano, & Marsick, in press). Design/methodology/approach–Drawing on key literature themes, we adopted an interpretive case study approach involving 20 professionals expert in creativity practices. Those interviewed included human resource senior managers (n=2), career developers (n=2), creative directors (n=5), fashion graphic designers (n=2), social media specialists (n=5), CEOs of innovative enterprises in the media & tech field (n=4), and a photographer. Findings–The main findings of the study aimed at drawing implications for a practice-based view of transformative learning in workplaces that prioritize creativity and innovation. Originality/value–We offer insights for practitioners and adult educators as to what types of learning paths they might construct to increase the performative potential of creative material practices.
This year, 2009, is the European Year of Innovation and Creativity. Considering the speed of social, economic, environmental and technological change, the challenge of this millennium is to design a culture of creativity: a culture which is open to all changes and new opportunities and which is able to solve the many serious problems that the world is facing today. A culture in which creative thinking is not only demanded, but also encouraged and stimulated in all professional and private domains and organizations. To better understand this challenge for the future, this paper will describe the evolution of the creativity concept since the 1950's. This will be done in a multidisciplinary approach. Up to the late 1960s, the concept of creativity was dominated by the psychological foundations of Guilford, who introduced the still current concept of ‘Divergent Thinking' as the main ingredient of creativity. Apart from the boom of ‘Creative Techniques’ in the design field, the 1970s were the years in which creativity become an important issue in the development of organizations and commercial success: it saw the start of consultancy work in creativity and the coaching of teams. The most popular concept of this time was De Bono’s concept of 'Lateral Thinking'. From the late 1980s onwards, creativity is no longer a research field for just psychologists and educators, but for researchers in such different domains as physics, biology, neurology, sociology and management. Researchers such as Binnig, Amabile, Csikszentmihalyi or Guntern focused their studies on the evolutionary, social and the systemic perspective of creativity. On a social and political standard, the beginning of the new millennium is characterized by the concept of the 'Creative Age', which replaces a science obsessed era and the focus on marketing. During the mid-1990s, creativity as a broad-based attribute came to be commonplace: terms such as 'Creative Industries', ‘Creative Cities’ and 'Creative Economy' entered the political and popular vocabulary. In this context, in the last decade, several clustering movements and incubation centres have emerged, including in Portugal. At the end of the paper we will speculate about the future: Will the creative age survive into the next 40 years? Which kind of concept of creativity will be dominant? What will be the consequences of the new creativity approach for designers and other professionals in the creative economy?
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