Art and the Internet 1994 - 2014
Art and the Internet 1994 - 2014
Notes and Comments
I. Post Internet
Just as modernism concerned itself with the relationship between craft
and the emergent technologies of its era, the most pressing condition
underlying contemporary culture may be the omnipresence of the
internet [...] this exhibition presents a broad survey of art created with a
consciousness of the technological and human networks within which it
exists, from conception and production to dissemination and reception.
This work, primarily produced by artists living in New York, London, and
Berlin, has been controversially defined as “post-internet.” [1]
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This quote from the press release of the exhibition “Art PostInternet”, curated by Karen Archey and Robin Peckham for the
Ullens Center for Contemporary Art (UCCA) in Beijing, says a lot
about what internet related art has become in 2014, and how
the discussion about it has developed during the last twenty
years. The text might best be read by an early enthusiast for
net art who perhaps retired to a Tibetan monastery or fell into a
cryogenic sleep at the end of the twentieth century and would
now like to catch up with the current conversation.
Domenico Quaranta
The first thing that such a reader would notice is the authoritative nature of the first sentence. Even the most conservative
art critic is unlikely to question this stance today: in 2014, the
internet is everywhere, can be accessed by massive numbers of
people all over the world, and is affecting everything, from global economics to politics, from cultural production and dissemination to our private and public life. About 3 billion people have
fast in developing economies, and internet penetration nears
saturation in developed countries. Baidu, a Chinese search engine, is today the fifth most visited site, according to the Alexa
rank. [2] This may also explain why China is interested in an art
“primarily produced by artists living in New York, London, and
Berlin”, where the world of contemporary art has paid attention to this shift: Nicolas Bourriaud, Claire Bishop, David Joselit,
Jennifer Allen, Boris Groys have written pages about it, Hans
Ulrich Obrist has organised panels to discuss it, Massimiliano
Art and the Internet 1994 - 2014
yet to use the internet, but the internet population is growing
Gioni and Carolyn Christov-Bakargiev have considered it while
curating exhibitions. [3] The curatorial team for the “Art Postwrites for Spike, Art-Agenda, Frieze, Art Review, Kaleidoscope,
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Internet” exhibition underlines this change. Archey regularly
even Modern Painters, and organised panels at the ICA, London
and Tate Britain; Peckam has also written for Arforum, and for
curators have been replaced by contemporary art globetrotters.
The second sentence is quite telling, too. When our time traveller left, there was little or no “internet awareness” in contemporary art: there was net art, and there was art that existed as
though the internet was not there. Period. Today, an awareness
of the internet seems to be so important that it becomes the
main focus of the discourse, instead of the use of the internet
as a medium.
The term “post-internet” needs some explanation, though. We
can agree with most definitions of this controversial term that
the internet is not over, of course, [4] but it is now a given for
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two years he ran a gallery in Hong Kong. Nerdy new media art
Art and the Internet 1994 - 2014
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many, and artists interested in it are not forced to do art that
“functions only on the net and picks out the net or the ‘netmyth’
as a theme”, [5] but can do physical work and bring this discourse back to the gallery. Although most of the featured artists maintain an online presence, and do internet based works,
there are no websites – and, more importantly, no technologies
on show: most of the works are physical (objects, prints, installations, sculptures, even paintings) and, to use another label
more successful in new media circuits, “post-digital”, i.e. rematerialised from the digital. [6]
This is a relatively recent move: since the early 2000s, an increasing number of artists with a focus on desktop-based
practices decided, where possible, to leave the technologies
at home when they were invited to exhibitions. Software was
converted into prints, videos, installations; performative media hacks were documented and presented in set-ups inspired
by the ways in which conceptual and performance art manifest
themselves in physical space; and the early adopters of the
“post-internet” label, [7] whose practice mainly consisted in
appropriating and reframing internet content and playing with
the defaults of desktop-based tools, naturally looked at video,
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print and installation as media to operate in physical space.
This was not primarily a market driven process, but the result of an attempt to adapt internet content and processes
to the logics of physical space. We should not forget that the
first “post internet” exhibition was done in 1997, by the net
art collective etoy, when they decided to present the Digital
Hijack at Ars Electronica as a huge installation of orange tubes
formance was orchestrated, instead of presenting its online
traces. [8] When net artist and hacktivist Paolo Cirio, the
winner of the Golden Nika in 2014 Ars Electronica Prix for the
“Interactive Art” category, presents his net-based works as
video documentation, printed ephemera and wall printed or
projected infographics, he does it not to suit the market, but
to adapt his storytelling to the peculiar language of the white
cube. [9]
It would not be hard for our time traveller to see that this
Art and the Internet 1994 - 2014
and a performance which restaged the way the online per-
shift put internet-based art in close proximity to contemporary art. Although most of the artists featured in “Art Postsome (Bernadette Corporation, Dara Birnbaum, Seth Price,
Hito Steyerl) never were; and we should not ignore the fact
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Internet” have been previously discussed as internet artists,
that Post-Internet is the first internet related practice to be
identified as a trend by the contemporary art world, to be
supported by (and sometimes identified with) an international network of commercial galleries, [10] and to be discussed
by art fair directors. [11] The war between digital culture and
horse.
If the post-internet debate helps us to understand how the
relationship between internet based practices and the art
world evolved along the last twenty years, what about the
relationship between internet based art and its main environment, the internet? In what follows, we will briefly consider a few stories that may help us to delineate this change.
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contemporary art has now reached the stage of the trojan
Art and the Internet 1994 - 2014
II. Hacktivism
At the turn of the millennium, when our time traveller left, the
internet was perceived as a battlefield for an army of fighters
struggling to keep the level of autonomy they first experienced
online in the late nineties rather than an art world for a new avant
garde. While the dotcom bubble and the increasing institutionalisation of online public space were mining this sense of freedom,
artists with good technical skills, who had grown up on activist
mailing lists such as Nettime, [12] used their hacking, networking
and communication skills to attack companies and institutions,
perform fake identities, make online protests, squat websites,
spread viruses, violate copyright and privacy laws or simply
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make some noise. Keywords such as hacktivism (hacking + activism), artivism (art + activism) and media hacking were widely
used in media circles. Then social networking came about, rising
web giants like Google devised a way to not look evil, and while
we were mass-distracted by YouTube videos and fancy MySpace accounts, the web became an increasingly regulated space.
Artists started claiming that hacktivism was a performance and
didn’t need to be effective, apparently forgetting how much they
enjoyed it when they were able to bring down government web-
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sites, hijack thousands of users, make people believe they were
the Vatican or the WTO, and force the CIA to investigate them.
A comparison between Vote-Auction (2000) and Google Will Eat
Itself (2005), by UBERMORGEN (the latter in collaboration with
Alessandro Ludovico and Paolo Cirio), is telling. In 2000, a simple html website, some tactical skills and two brave guys were
enough to persuade the US political authorities, media outlets
nion that an immoral European company was selling the
votes of American citizens, with the risk of compromising
the US presidential elections, for months. [13] In 2005, an
effective hack into the Google advertising system could
only be delivered after the fact and with a well constructed
narrative via press releases and installations, because as
soon as Google and the audience became aware if it, it was
blocked and rendered ineffective. [14]
Hacktivism in art didn’t cease to exist, but mostly became
Art and the Internet 1994 - 2014
as large as CNN, investigation agencies and the public opi-
a test ground for imaginary solutions, rarely able to have
an impact on the collective imagination. The time when an
as a tool to subvert existing structures was over. The term
itself became unfashionable in art circuits, only to resur-
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individual or a small group of people could use the internet
face, years later, in the subtitle of the documentary We Are
Legion: The Story of the Hacktivists, by Brian Knappenberger. [15] The movie tells the story of Anonymous, a massive movement of hackers which emerged on image sharing
platforms such as 4chan [16] and gradually developed a political consciousness in order to preserve spaces for anoits fight against the church of Scientology and its support
of Wikileaks and the Arab Spring, Anonymous effectively
refreshes strategies first tested in artistic hacktivism,
such as DDOS attacks, cybersquatting, information leaks
and massive propaganda. But to do this, you need legions
now.
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nymity and freedom of speech on the internet. Famous for
Art and the Internet 1994 - 2014
III. Broadcast Yourself
The crisis of artistic hacktivism was related to two parallel processes that unrolled with the rise of social networking:
the subsumption – and consequent weakening of the political
potential – of the rhetorics of independent tactical media into
online sharing platforms, and the development of an increasingly
controlled online media space. In the late nineties, the bottomup, many-to-many structure of the internet, and the increasing
availability of personal media such as digital cameras and mobile phones, was perceived as a game-changing development
by activists, capable of restructuring the former relationship
between media and power. This optimism is well summarised in
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punk rock musician and activist Jello Biafra’s sentence “Don’t
hate the media, become the media”, adopted by the international network Indymedia [17] as one of its slogans. Having a digital camera and an internet connection to hand was seen as a
new way to fight against the establishment’s control over mass
media, put to effective use by street activists during the antiglobalisation movements.
The rise of YouTube and social networking saw the gradual decline of independent media channels, mailing lists and forums.
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Even for an activist, YouTube is clearly a more powerful tool than
Indymedia for the delivery of content to a broader audience;
and, as Ethan Zuckerman explained in his famous “cute cat theory” talk in 2008, [18] general content platforms are harder to
censor than activist media platforms: you can easily persuade
people that you had to shut down a particular Indymedia node
because it was delivering dangerous content, but you can’t shut
people realise that they can no longer publish and view cute
cat videos. What happened with Wikileaks [19] proves that Zuckerman was right; but there is a price to pay. In the process
of moving from “become the media” to YouTube’s “broadcast
yourself”, political agency gets watered down, and finally fades
behind waves of selfishness and entertainment; cute cats and
camwhores prevail, and everybody becomes the product of the
services to which they have subscribed: a bunch of data and
a record of attention to be sold for peanuts to an advertising
Art and the Internet 1994 - 2014
down YouTube, because you will cause a wider uprising when
agency that will place its ad over your successful political video.
Autonomy has to be pursued within this framework, by internels force onto you – as female artists like Petra Cortright, Ann
Hirsch and Amalia Ulman do in their social media work with the
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preting and subtly subverting the stereotypes that the chan-
trope of the camwhore; or outside of it, creating your own independent channels or using the few that still allow some degree
of anonymity and freedom of expression, such as 4chan.
IV. Life Sharing
But places like this are now the exception rather than the rule.
web, willingly sharing our personal content with supposed friends – more or less aware of our privacy settings – and inadvertently sharing a huge amount of data that we are not even fully
aware of producing – shopping records, surfing traces, etc. –
with the companies that provide the service and, through them,
with a wide range of advertising companies. Recently, the Digi-
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Most of us already went under the Caudin forks of the social
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tal Advertising Alliance’s (DAA) launched a Self-Regulatory Program for Online Behavioral Advertising, [20] that allows people
to opt out from online behavioural or interest-based advertising. Testing it, I realised that 76 among the 116 companies that
participate in the program customise their ads for my browser.
Sharing is no longer an option, and the attempt to protect one’s
privacy is mostly perceived as a move in a chess game one is
destined to lose.
Back in 2000, during the golden age of net art, the Italian duo
Eva and Franco Mattes - at the time still mostly known as
0100101110101101.org - started a three year long performance
project called Life Sharing. Claiming – in what became a masterpiece of subversive affirmation – that “privacy is stupid”, they
allowed web visitors full access to the content of their computer
– included their email traffic – through their website. Later on, in
2002, they added a new layer to the project by manually posting
their coordinates to a map on the website through a GPS device.
The statement currently available on their website reads:
“Working with a computer on a daily basis, over the years you will share
most of your time, your culture, your relationships, your memories,
ideas and future projects. With the passing of time a computer starts
resembling its owner’s brain. So we felt that sharing our computer
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was more than sharing a desktop or a book, more than File Sharing,
something we called Life Sharing.” [21]
The project was discussed as “data nudism” (Matthew Fuller)
[22] and “abstract pornography” (Hito Steyerl) because at the
time digital cameras were still not widely used, and what was
exposed was mainly data. Fourteen years later, we all live in the
sed to prevent content being shared on some cloud service, or
GPS locations being attached to every picture we post online.
Meanwhile, maybe not everybody, but at least Obama, is checking our emails. [23]
V. The Death of the URL
With the massive move to social networking services,
the utopian ideal of the web as a frontier to conquer,
or a virgin land to colonise, faded out. Setting up a ho-
Art and the Internet 1994 - 2014
same glass cage. Mobile devices have to be carefully customi-
mepage had been like setting up a home place: you had
to choose the land, buy it, design it carefully or build it
you, and was the result of a conscious decision, starting
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from scratch; whatever you made in the end belonged to
from the domain name. It was on this basis that Name.
Space – to date, one of the few community attempts
to participate in the evolution of the web by proposing
new top level domains – started as an artistic project in
1996. Founded by Paul Garrin at a time when “many were
spreading misinformation that large numbers of top-level domain names were either unfeasible or could cause
market dominance and thwart competition from potential newcomers”, [24] Name.Space evolved into a company, facilitating some important innovations in internet
history.
Websites, of course, still exist, but for new netizens,
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harm and “break” the Internet, in order to maintain their
Art and the Internet 1994 - 2014
setting up your own website is much less common than
registering a social networking account. Why do I need
a website (and an email) when I have Facebook? If the
content management systems popularised by blogging
services marked the “ikea-isation” of home pages, an
account can be compared to an hotel room, or to an
apartment in a gated community. Nothing belongs to you
any more – you accept that you live in a place designed
by somebody else, with little control over the choice of
the furniture and few or no rights to change or customise
it; you subscribe – often without reading them – to the
service “terms and conditions” and you align your beha-
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viour to them.
Unable to interfere with this new ecology of the web, recent net-based art often comments on it, in an attempt
to raise our awareness about this shift in the public environment of the internet. The Death of the URL (2013) by
Dutch artist Constant Dullaart is a static webpage presented in a 38 characters domain made only of “x” characters. [25] An algorithm makes the website constantly
refresh itself, filling up the browser cache – which is the
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truly dynamic part of the work – to the point of a browser
crash. As Louisa Elderton wrote in Frieze magazine, “the
URL is powerfully presented as a sentimental cipher, suggesting a freer Internet from the past, where software
companies were less involved in mediating our search
habits.” [26]
“We don’t use the expression IRL [...] We don’t like that expression. We
say AFK - Away From Keyboard. We think that the internet is for real.” [27]
Against the backdrop of this evolution, a broader shift in
the perception of the relationship between the internet and
reality, and between mediated and actual reality, has taken
place. The internet is no longer perceived as an outer space,
the cyberspace imagined in the eighties and nineties as the
new frontier that led so many people, in the early days, to
Art and the Internet 1994 - 2014
VI. AFK
add starry backgrounds to their homepages, as Olia Lialina and Dragan Espenschied pointed out in their book Digital
Universe (2002). [29] As Peter Sunde, one of the funders of
The Pirate Bay, noticed, the expression IRL (“in real life”, as
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Folklore [28] and beautifully portrayed in works such as Some
opposed to online), which emerged on internet chat rooms,
became rapidly obsolete as we realised that we spend more
time on keyboards (or touch screens) than away from them.
Or, in the words of Gene McHugh:
“What we mean when we say ‘Internet’ became not a thing in the world
to escape into, but rather the world one sought escape from... sigh... It
became the place where people tracked you down.”
This quote, from the introduction to McHugh’s book Post
Internet, [30] bring us back to our point of departure. It’s
2014, and all art is post-internet to some degree. Which
doesn’t mean, of course, that net based art is over, quite
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became the place where business was conducted, and bills were paid. It
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the contrary – because the internet has not ceased to be a
public place full of conflicts, and is still to be shaped. This
is a mission that cannot be outsourced to companies and
institutions.
This text has been commissioned for and first published in Megarave - Metarave, exhibition catalogue, Kunsthaus Langenthal / WallRiss Friburg 2014,
pp. 37 - 46.
Agatha Wara I’m sure I’ll hate it. If it’s on a cool
Tumblr I can’t be bothered.”
[2] For some detailed statistics, check out this
presentation, made by the British consulting
firm yiibu in April 2014: www.slideshare.net/
yiibu/the-emerging-global-web.
[11] Cf. Andrew M. Goldstein, “Frieze London
Co-Director Matthew Slotover on the Rise of
the Art Fair”, in Artspace, October 15, 2013,
online at www.artspace.com/magazine/
interviews_features/frieze_art_fair_matthew_slotover_interview.
[5] Joachim Blank, “What is netart ;-)?”, 1996,
online at www.irational.org/cern/netart.txt.
[6] Cf. “A Peer-Reviewed Journal About PostDigital Research”, online at www.aprja.net.
[7] The term post-internet was used by Marisa
Olson around 2006 in reference to her work and
that of her peers. Cf. Michael Connor, “What’s
Postinternet Got to do with Net Art?”, in Rhizome, November 1, 2013, online at http://rhizome.
org/editorial/2013/nov/1/postinternet/ for an
extensive bibliography.
[8] The Digital Hijack was a massive online
performance in which web users where hijacked
from search engines to the etoy website by
manipulating search results for specific popular
keywords. For more information and references,
cf. www.medienkunstnetz.de/works/thedigital-hijack/.
[9] Cf. http://paolocirio.net.
[10] Cf. Brian Droitcour, “Why I Hate Post-Internet Art”, in Culture Two, March 31, 2014, online at
http://culturetwo.wordpress.com/2014/03/31/
why-i-hate-post-internet-art/: “The scenes
that have been cultivated around Berlin galleries
Kraupa-Tuskany and Societe are bad, too. If it’s
at Higher Pictures gallery in New York I probably
won’t like it. If it’s in a group show curated by
[13] Vote Auction is still documented online at
http://vote-auction.net/.
[14] GWEI (Google Will Eat Itself) is still documented online at www.gwei.org.
[15] We Are Legion: The Story of the Hacktivists.
Documentary, director: Brian Knappenberger;
US/UK 2012.
[16] 4chan is an online imageboard founded
in 2003, originally used for the posting of
pictures and discussion of manga and anime;
users don’t need to register and mostly post
anonymously, and contents are not archived.
For more info, visit www.4chan.org and http://
en.wikipedia.org/wiki/4chan.
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[4] Cf. at least Gene McHugh, Post Internet, Link
Editions, Brescia 2011, p. 5.
[12] Founded in 1995 by Geert Lovink and Pit
Schultz as a space for a new form of critical
discourse on and with the net. Nettime is still
an active mailing list, and its archives are
available online at www.nettime.org.
[17] Founded in 1999, the Independent Media
Center (also known as Indymedia) is a global
participatory network of journalists reporting on political and social issues. Cf. www.
indymedia.org.
[18] Cf. Ethan Zuckerman, “The Cute Cat
Theory Talk at ETech”, in My Heart’s In Accra,
March 8, 2008, www.ethanzuckerman.com/
blog/2008/03/08/the-cute-cat-theory-talkat-etech/.
[19] Wikileaks’ website was closed in 2008 after a Californian judge’s injunction, and in 2010
Mastercard and Paypal froze the organisation’s
account to boycott donations. For more info,
cf. http://en.wikipedia.org/wiki/WikiLeaks.
[20] Cf. www.aboutads.info/choices/.
[21] Cf. http://0100101110101101.org/life-sharing/.
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[3] A comprehensive list of references would be
impossible here; cf. at least: Nicolas Bourriaud, The Radicant, Lukas and Sternberg, New
York 2009; David Joselit, After Art, Princeton
University Press 2012; Boris Groys, Art Power,
The MIT Press, London - Cambridge 2008; Claire
Bishop, “Digital Divide. Contemporary Art and
New Media”, in Artforum, September 2012; and
Massimiliano Gioni, “The Encyclopedic Palace”,
in VVAA, The Encyclopedic Palace. 55th International Art Exhibition: La Biennale di Venezia,
Marsilio, Venice 2013.
Notes
[1] The press release is available on E-flux:
www.e-flux.com/announcements/art-postinternet/.
Notes
[22] Cf. Matthew Fuller, “Data-Nudism. An
interview with 0100101110101101.org about
life_sharing”, 2000, available online at www.
walkerart.org/gallery9/lifesharing/.
[23] “Obama is Checking Your Email” is a popular
Tumblr blog and an internet meme launched
on June 2013 to mock the Obama administration’s involvement in the NSA scandal. For more
information, visit http://knowyourmeme.com/
memes/people/barack-obama or check out
http://obamaischeckingyouremail.tumblr.com/.
[24] Cf. http://namespace.us/about.php.
[25] Cf. http://xxxxxxxxxx.xxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxx.xxx/xxxxx_xxxxx-xx/
xxxxxxxxxxxxxxx-xxxxxxx/.
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[26] Cf. Louisa Elderton, “Constant Dullaart”,
in Frieze, Issue 159, November - December
2013, online at www.frieze.com/issue/review/
constant-dullaart/.
[27] Peter Sunde in TPB AFK: The Pirate Bay
Away from Keyboard. Documentary, director:
Simon Klose, Sweden 2013.
[28] Olia Lialina & Dragan Espenschied (Eds.),
Digital Folklore, Merz & Solitude, Stuttgart
2009. On this subject, cf. the chapter “A Vernacular Web”, pp. 19 - 33, originally published
as an online essay in 2005 (and available
online at http://art.teleportacia.org/observation/vernacular/).
[29] Cf. http://art.teleportacia.org/exhibition/stellastar/.
[30] In Gene McHugh, Post Internet, Link
Editions, Brescia 2011, p. 5. The book is a selection of posts published between December
2009 and May 2010 on the blog Post Internet,
which contributed a lot to initial debates
around the label.