xtine burrough
xtine burrough is a new media artist. She has authored or edited several books including Foundations of Digital Art and Design (2013), Net Works: Case Studies in Web Art and Design (2011), and The Routledge Companion to Remix Studies with Drs. Navas and Gallagher (2015). She is the Editor of the Visual Communication Quarterly, and an Associate Professor in The School of Arts, Technology, and Emerging Communication at UT Dallas. Her awards include a Webby Honoree, a Terminal commission, a grant from the UK Big Lottery fund, funding from the Cultural Olympiad, and grants from California Humanities with Dan Sutko (2015) and Humanities Texas with Sabrina Starnaman (2016). Her recent projects recover feminist texts through mediation and reimagine virtual crowd workers as bodies with agency. At UT Dallas, burrough co-organizes LabSynthE with Frank Dufour and co-directs SP&CE MediaLab with Drs. Banner and Knight. Her website is missconceptions.net.
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Books by xtine burrough
The anthology is organized into sections that explore remix studies and digital humanities in relation to topics such as archives, artificial intelligence, cinema, episte-mology, gaming, generative art, hacking, pedagogy, sound, and VR, among other subjects of study. Selected chapters focus on practice-based projects produced by artists, designers, remix studies scholars, and digital humanists. With this mix of practical and theoretical chapters, editors Navas, Gallagher, and burrough offer a tapestry of critical reflection on the contemporary cultural and political implications of remix studies and the digital humanities, functioning as an ideal reference manual to these evolving areas of study across the arts, humanities, and social sciences.
This book will be of particular interest to students and scholars of digital humanities, remix studies, media arts, information studies, interactive arts and technology, and digital media studies.
This book is organized into six sections that focus on vector art, photography, image manipulation, typography, web design, and effective habits. Design topics and principles include: Bits, Dots, Lines, Shapes, Rule of Thirds, Zone System, Color Models, Collage, Appropriation, Gestalt, The Bauhaus Basic Course Approach, The Grid, Remix, Automation, and Revision.
The act of recombining pre-existing material brings up pressing questions of authenticity, reception, authorship, copyright, and the techno-politics of media activism. This book approaches remix studies from various angles, including sections on history, aesthetics, ethics, politics, and practice, and presents theoretical chapters alongside case studies of remix projects. The Routledge Companion to Remix Studies is a valuable resource for both researchers and remix practitioners, as well as a teaching tool for instructors using remix practices in the classroom.
Using websites as case studies, each chapter introduces a different style of web project--from formalist play to social activism to data visualization--and then includes the artists' or entrepreneurs' reflections on the particular challenges and outcomes of developing that web project. Scholarly introductions to each section apply a theoretical frame for the projects. A companion website offers further resources for hands-on learning.
Combining practical skills for web authoring with critical perspectives on the web, Net Works is ideal for courses in new media design, art, communication, critical studies, media and technology, or popular digital/internet culture.
Praise for Net Works:
"A fascinating look at net-based art and design, and a compelling read. What makes this Net Works unique, and particularly useful, is the rigor and insight with which the contributors discuss their own projects. It will quickly appear on many syllabi, including my own."
--Mark Tribe, Brown University
ISBN: 0321555988
Papers by xtine burrough
The anthology is organized into sections that explore remix studies and digital humanities in relation to topics such as archives, artificial intelligence, cinema, episte-mology, gaming, generative art, hacking, pedagogy, sound, and VR, among other subjects of study. Selected chapters focus on practice-based projects produced by artists, designers, remix studies scholars, and digital humanists. With this mix of practical and theoretical chapters, editors Navas, Gallagher, and burrough offer a tapestry of critical reflection on the contemporary cultural and political implications of remix studies and the digital humanities, functioning as an ideal reference manual to these evolving areas of study across the arts, humanities, and social sciences.
This book will be of particular interest to students and scholars of digital humanities, remix studies, media arts, information studies, interactive arts and technology, and digital media studies.
This book is organized into six sections that focus on vector art, photography, image manipulation, typography, web design, and effective habits. Design topics and principles include: Bits, Dots, Lines, Shapes, Rule of Thirds, Zone System, Color Models, Collage, Appropriation, Gestalt, The Bauhaus Basic Course Approach, The Grid, Remix, Automation, and Revision.
The act of recombining pre-existing material brings up pressing questions of authenticity, reception, authorship, copyright, and the techno-politics of media activism. This book approaches remix studies from various angles, including sections on history, aesthetics, ethics, politics, and practice, and presents theoretical chapters alongside case studies of remix projects. The Routledge Companion to Remix Studies is a valuable resource for both researchers and remix practitioners, as well as a teaching tool for instructors using remix practices in the classroom.
Using websites as case studies, each chapter introduces a different style of web project--from formalist play to social activism to data visualization--and then includes the artists' or entrepreneurs' reflections on the particular challenges and outcomes of developing that web project. Scholarly introductions to each section apply a theoretical frame for the projects. A companion website offers further resources for hands-on learning.
Combining practical skills for web authoring with critical perspectives on the web, Net Works is ideal for courses in new media design, art, communication, critical studies, media and technology, or popular digital/internet culture.
Praise for Net Works:
"A fascinating look at net-based art and design, and a compelling read. What makes this Net Works unique, and particularly useful, is the rigor and insight with which the contributors discuss their own projects. It will quickly appear on many syllabi, including my own."
--Mark Tribe, Brown University
ISBN: 0321555988
This project was co-created with students at California State University, Fullerton from 2008-13 using the now defunct YouTube "Video Response" feature.
This project was a Webby Honoree in 2009 and inspired the Mechanical Games, funded in the UK by the Big Lottery Fund for its participation in the 2011 Abandon Normal Devices festival and 2012 Looping the Loop event hosted by Abandon Normal Devices.
This project was created with the help of TERMINAL, an annual award for net art from Austin Peay State University.
I wrote about this project extensively with media law professor, Dr. Emily Erickson, for the Journal of Interactive Technology and Pedagogy: http://jitp.commons.gc.cuny.edu/lets-go-crazy-lenz-v-universal-in-the-new-media-classroom/
As a social activism project, the site relies on the dedication of volunteers to update and maintain it. While I designed the original version of the site, the original database was developed by my student Vasna Sdeoung. In 2006 book stores and movie theaters were added to the database thanks to my student, Kyle Cummings. As of 2009, users are able to log in to the site, modify their entries and add more types of independently owned stores. Jim Bursch—a programmer I found on Craigslist—reprogrammed the site so the zip code function worked in all areas. In 2013, UK-based Tom Brickman reached out to me via email and volunteered to redesigned the site to incorporate an interactive map. Thanks to Tom, the site is beautiful (again--our ideas of "beauty" change online nearly every 9 or 12 months) as it meets current web design standards.
Corporate industries invading American neighborhoods, from coffee to book store and movie theater "chains", pose a threat to the authenticity of our unique neighborhoods. Although there is room on the map for shared territories - both the homogenous corporate enterprise and the independent ventures across the nation, our independent, community-operated businesses deserve your dime. Please see the Delocator "About" page to read the rest of this short article. Or, read an essay about this site and a couple of others that I wrote for Journal M/C: http://journal.media-culture.org.au/0804/04-xtine.php
explores new ways artists use emerging media to fulfill
traditional human communication strategies for exchanging
ideas, expanding resources, critiquing new work,
providing/receiving emotional support and developing
communities.