All Questions
22 questions
-1
votes
1
answer
89
views
can I put my .a library from my objective-c project to my swift project with pods installed?
I have a library with .a format in my objective-c project. and I want to run it in my swift project that already installed cocoapods. my plan is I want to use that .a library and then convert my code ...
1
vote
1
answer
1k
views
How to build .a (Universal Static library) using existing C++ code
I have a C++ code and I am able to create .so file for Android using ndk-build
Similarly, for iOS, I intend to create .a (Universal Static library) from existing C++ code.
Question is how to build .a ...
6
votes
1
answer
5k
views
What's the difference between `*.framework`, `*.dylib` and `*.a` libs
I have a project, in the Framework, there have *.framework, *.dylib, *.a libs.
I want to know what's them? and the difference between them.
0
votes
0
answers
2k
views
Implicit declaration of function is invalid in C99 - Python embedded
I am trying to use this library in my iOS app. I got it compiling properly, but when I try to run the following I get an error.
Code
#import "pyconfig.h"
//...
- (void)viewDidLoad {
[super ...
0
votes
0
answers
45
views
In my library function, "unrecognized selector sent to instance" occurs
There is encrypt.a, which encrypts, and keyboard.framework, which uses encrypt.a
If use encrypt.a directly in the test program, no error occurs,
If call some function that uses encrypt.a in keyboard....
0
votes
0
answers
50
views
When ios app manually kicked out, how to immediately release all resources
When the ios app manually forced exit immediately release all resourcesAPP manually after the killing, restart the APP will be caton, found that because of adding the size of the 3G .a library cause, ...
0
votes
1
answer
982
views
Can I extract a library .a into a iOS project from .ipa?
I have an app installed, I have the .ipa and I have this question: is possible extract a static library file added to this application?
This application contains a static library in format .a, ...
1
vote
1
answer
1k
views
Always have to set Target Membership for .a File
I am using Flyer and Crittercism in my project . both have libAppsFlyerLib.a and libCrittercism_v4_3_4.a respectively.
Now whenever I open my project and run it I always got this error first time.
...
8
votes
3
answers
2k
views
in xcode project using .a files with swift erorr 'map' file not found
I'm trying to add an SDK to my Xcode project. The SDK contains .a files and (headers) .h files. The headers are imported to my Bridging-Header file (successfully).
In the headers there is an #include ...
1
vote
1
answer
437
views
Cocoapods can't find .a file
I got error with use cocoapods in XCode.
Why do I run .xcworkspace without generating this .a file in DerivedData?
This is someone else's DerivedData.
Why do I only have xxx.app?
2
votes
1
answer
860
views
Static library gives strange errors on Xcode
I made a static library(.a) following the instructions of Ray Wenderlich, compiled it without errors and warnings, and then I included it on a new project. When I tried to build the new project, I ...
0
votes
0
answers
89
views
How can I compile a C++ lib once, to be used later both in projects that will be compiled both to .a. and .so libs?
Can I use .a file in a project that needs to be compiled both to .a and .so?
I need to write a C++ lib, and compile it such that it could be used in another project which is compiled both to .a file (...
3
votes
0
answers
822
views
Can I compile an iOS static library from Windows/Linux
I have C++ code, which I have managed to compile into an iOS static library ("library.a") using Xcode. I am then including this in my project (Xamarin.iOS, though this shouldn't matter) and have ...
0
votes
1
answer
298
views
Decomplie objective-c .a library
I want to decompile a .a objective-c iOS library. I search to Google and the site and find a few post. Most useful one was below post:
https://stackoverflow.com/a/2336679/1939409
According to the ...
-1
votes
2
answers
178
views
Is it possible to write code in Xamarin (C#) and then compile it into a library (.a) that I can use in Objective-C?
Is it possible to write code in Xamarin (C#) and then compile it into a library (.a) that I can use in Objective-C/Swift?
Then, if I could do the same for Java/Adroid, I could write the logic in ...
13
votes
2
answers
11k
views
Create podspec to ship static library
I'm trying to ship a static library via cocoapods. I was given the library without any build directions right now its a drop in to my iOS app. I don't need to build the library for each application ...
1
vote
2
answers
1k
views
run objective-c static library on Android
How I can run objective-c static library ".a" with iOS dependencies for Android application?
Details:
We have iOS project with objective-c framework (customized and haven't analogs on java). It should ...
6
votes
2
answers
6k
views
Library (.a file) or framework in iOS, what is a better choice
I have an indecision about converting my project in to lib or to framework in order to use it in another project and hide my code.
I've been looking the web for some material about what is better, ...
0
votes
1
answer
153
views
xcode, launching on simulator is ok but cannot archive
I am new to Xcode.
I am adding some features on the old(iOS 3.2) xcode game project. This code never touched for more than a year until I touched.
It worked fine until I tried to make an .iap file. ...
1
vote
1
answer
87
views
How to use .a's built in lower version with Xcode 4.5
Can I use .a's built with Xcode 4.3.3 in Xcode 4.5? When I build with simulator it is building fine, when I'm build for device it is showing many reference error. What I am suspecting is .a's I'm ...
-4
votes
2
answers
3k
views
How can we get source from filename.a file and appname.ipa file in iphone.? [duplicate]
Possible Duplicate:
Is it possible to reverse-engineer my iPhone application?
How can I get the source code from the .ipa file?
Is there any way to fetch out the source code from compiled (.a) ...
1
vote
3
answers
233
views
Two .a files (one for device other for simulator)
I was given an SDK which I need to integrate into an iPhone app. I was given 2 .a files, one for simulator and one for the device. Right now, I have to constantly swap these files depending on the ...