Paris 1 Panthéon-Sorbonne
Design, Emotion & VIrtual Réality
L’objectif à travers cet article est d’explorer la phase amont de conception sous l’environnement virtuel. L’utilisation d’un environnement de développement des produits innovants en intégrants les utilisateurs est l’objectif des... more
La notion d'utilisabilité est peu à peu devenue une référence incontournable pour la conception et l'évaluation des interactions homme-machine. Cette approche a effectivement contribué à une amélioration de la facilité... more
In between industrial design, virtual reality and experience psychology we aim to offer engaging and efficient immersive tools to augment the design workflow. To evaluate the efficiency of our innovative design tools and their impact on... more
Immersive moodboards, a comparative study of industrial design inspiration material A recent trend in our industrial culture has been the gradual emergence of digital tools in various fields of human activity. They aim to reduce... more
The aim of our work is to develop an approach based on exploiting sketches in the early design phase to create an innovative product. to provide assista nce to developers of orthopedic products (knee prostheses, hip, records, ...). This... more
The Orbital Views program brings virtual reality in true weightless and partial weight environments, in preparation for real space missions in orbit and on the surface of other planets. It opens opportunities for the training of... more
The Orbital Views program brings virtual reality in true weightless and partial weight environments, in preparation for real space missions in orbit and on the surface of other planets. It opens opportunities for the training of... more