72

sparkline

Monday, December 2nd, 2024

If Not React, Then What? - Infrequently Noted

Put the kettle on; it’s another epic data-driven screed from Alex. The footnotes on this would be a regular post on any other blog (and yes, even the footnotes have footnotes).

This is a spot-on description of the difference between back-end development and front-end development:

Code that runs on the server can be fully costed. Performance and availability of server-side systems are under the control of the provisioning organisation, and latency can be actively managed by developers and DevOps engineers.

Code that runs on the client, by contrast, is running on The Devil’s Computer. Nothing about the experienced latency, client resources, or even available APIs are under the developer’s control.

Client-side web development is perhaps best conceived of as influence-oriented programming. Once code has left the datacenter, all a web developer can do is send thoughts and prayers.

As a result, an unreasonably effective strategy is to send less code. In practice, this means favouring HTML and CSS over JavaScript, as they degrade gracefully and feature higher compression ratios. Declarative forms generate more functional UI per byte sent. These improvements in resilience and reductions in costs are beneficial in compounding ways over a site’s lifetime.

Tuesday, August 20th, 2024

Dogs of Dev

They’re good dogs, Brent.

Wednesday, June 12th, 2024

Generative AI Is Not Going To Build Your Engineering Team For You - Stack Overflow

People act like writing code is the hard part of software. It is not. It never has been, it never will be. Writing code is the easiest part of software engineering, and it’s getting easier by the day. The hard parts are what you do with that code—operating it, understanding it, extending it, and governing it over its entire lifecycle.

The present wave of generative AI tools has done a lot to help us generate lots of code, very fast. The easy parts are becoming even easier, at a truly remarkable pace. But it has not done a thing to aid in the work of managing, understanding, or operating that code. If anything, it has only made the hard jobs harder.

Wednesday, June 5th, 2024

Home-Cooked Software and Barefoot Developers

A very thought-provoking presentation from Maggie on how software development might be democratised.

Saturday, September 30th, 2023

Wednesday, September 20th, 2023

Get it shipped — building better relationships with Devs

This advice works both ways:

  1. Collaboration
  2. Communication
  3. Respect

Tuesday, August 2nd, 2022

Design Engineer / Front-end Developer | Clearleft

Are you a web dev that’s into progressive enhancement, accessibility, design systems, and all that good stuff?

You should come and work with me at Clearleft.

Monday, July 4th, 2022

WWC22 - Design Principles For The Web - YouTube

Here’s the video of the talk I gave in front of an enormous audience at the We Are Developers conference …using a backup slidedeck.

WWC22 - Design Principles For The Web

Monday, June 20th, 2022

The cost of convenience — surma.dev

I believe that we haven’t figured out when and how to give a developer access to an abstraction or how to evaluate when an abstraction is worth using. Abstractions are usually designed for a set of specific use-cases. The problems, however, start when a developer wants to do something that the abstraction did not anticipate.

Smart thoughts from Surma on the design of libraries, frameworks, and other abstractions:

Abstractions that take work off of developers are valuable! Of course, they are. The problems only occur when a developer feels chained to the abstractions in a situation where they’d rather do something differently. The important part is to not force patterns onto them.

This really resonated with parts of my recent talk at CSS Day when I was talking about Sass and jQuery:

If you care about DX and the adoption of your abstraction, it is much more beneficial to let developers use as much of their existing skills as possible and introduce new concepts one at a time.

Sunday, June 19th, 2022

Backup

I’m standing on a huge stage in a giant hangar-like room already filled with at least a thousand people. More are arriving. I’m due to start speaking in a few minutes. But there’s a problem with my laptop. It connects to the external screen, then disconnects, then connects, then disconnects. The technicians are on the stage with me, quickly swapping out adaptors and cables as they try to figure out a fix.

This is a pretty standard stress dream for me. Except this wasn’t a dream. This was happening for real at the giant We Are Developers World Congress in Berlin last week.

In the run-up to the event, the organisers had sent out emails about providing my slide deck ahead of time so it could go on a shared machine. I understand why this makes life easier for the people running the event, but it can be a red flag for speakers. It’s never quite the same as presenting from your own laptop with its familiar layout of the presentation display in Keynote.

Fortunately the organisers also said that I could present from my own laptop if I wanted to so that’s what I opted for.

One week before the talk in Berlin I was in Amsterdam for CSS Day. During a break between talks I was catching up with Michelle. We ended up swapping conference horror stories around technical issues (prompted by some of our fellow speakers having issues with Keynote on the brand new M1 laptops).

Michelle told me about a situation where she was supposed to be presenting from her own laptop, but because of last-minute technical issues, all the talks were being transferred to a single computer via USB sticks.

“But the fonts!” I said. “Yes”, Michelle responded. Even though she had put the fonts on the USB stick, things got muddled in the rush. If you open the Keynote file before installing the fonts, Keynote will perform font substitution and then it’s too late. This is exactly what happened with Michelle’s code examples, messing them up.

“You know”, I said, “I was thinking about having a back-up version of my talks that’s made entirely out of images—export every slide as an image, then make a new deck by importing all those images.”

“I’ve done that”, said Michelle. “But there isn’t a quick way to do it.”

I was still thinking about our conversation when I was on the Eurostar train back to England. I had plenty of time to kill with spotty internet connectivity. And that huge Berlin event was less than a week away.

I opened up the Keynote file of the Berlin presentation. I selected File, Export to, Images.

Then I created a new blank deck ready for the painstaking work that Michelle had warned me about. I figured I’d have to drag in each image individually. The presentation had 89 slides.

But I thought it was worth trying a shortcut first. I selected all of the images in Finder. Then I dragged them over to the far left column in Keynote, the one that shows the thumbnails of all the slides.

It worked!

Each image was now its own slide. I selected all 89 slides and applied my standard transition: a one second dissolve.

That was pretty much it. I now had a version of my talk that had no fonts whatsoever.

If you’re going to try this, it works best if don’t have too many transitions within slides. Like, let’s say you’ve got three words that you introduce—by clicking—one by one. You could have one slide with all three words, each one with its own build effect. But the other option is to have three slides: each one like the previous slide but with one more word added. If you use that second technique, then the exporting and importing will work smoothly.

Oh, and if you have lots and lots of notes, you’ll have to manually copy them over. My notes tend to be fairly minimal—a few prompts and the occasional time check (notes that say “5 minutes” or “10 minutes” so I can guage how my pacing is going).

Back to that stage in Berlin. The clock is ticking. My laptop is misbehaving.

One of the other speakers who will be on later in the day was hoping to test his laptop too. It’s Håkon. His presentation includes in-browser demos that won’t work on a shared machine. But he doesn’t get a chance to test his laptop just yet—my little emergency has taken precedent.

“Luckily”, I tell him, “I’ve got a backup of my presentation that’s just images to avoid any font issues.” He points out the irony: we spent years battling against the practice of text-as-images on the web and now here we are using that technique once again.

My laptop continues to misbehave. It connects, it disconnects, connects, disconnects. We’re going to have to run the presentation from the house machine. I’m handed a USB stick. I put my images-only version of the talk on there. I’m handed a clicker (I can’t use my own clicker with the house machine). I’m quickly ushered backstage while the MC announces my talk, a few minutes behind schedule.

It works. It feels a little strange not being able to look at my own laptop, but the on-stage monitors have the presentation display including my notes. The unfamiliar clicker feels awkward but hopefully nobody notices. I deliver my talk and it seems to go over well.

I think I’ll be making image-only versions of all my talks from now on. Hopefully I won’t ever need them, but just knowing that the backup is there is reassuring.

Mind you, if you’re the kind of person who likes to fiddle with your slides right up until the moment of presenting, then this technique won’t be very useful for you. But for me, not being able to fiddle with my slides after a certain point is a feature, not a bug.

Tuesday, December 7th, 2021

Web tech is better. Developer norms are worse. | Go Make Things

The web historically moves in waves.

Libraries are created to push complex features in an easier way. Then the libraries themselves get complicated, often more so than the benefits they provide.

Eventually, (some of) the core features of those libraries make their way into the browser itself, but the libraries linger like water on the shore, slowly receding.

And before the sand has a chance to fully dry, a new set of libraries washes in to push the web even further.

Monday, October 19th, 2020

Boring by default

More on battling entropy:

Ever needed to change “just a small thing” on an old page you build years ago? I recently had the pleasure and the simple task of changing some colors in CSS lead to a whole day of me wrangling with old deprecated Grunt tasks and trying to get the build task running.

The solution:

That’s why starting with HTML, CSS and JavaScript without the need to ever compile anything on your local machine is a good idea. Changing some colors on such a page would indeed only take minutes and not a whole day.

I like this mindset:

Be boring by default and enhance on the way.

Monday, October 12th, 2020

Cheating Entropy with Native Web Technologies - Jim Nielsen’s Weblog

This post really highlights one of the biggest issues with the convoluted build tools used for “modern” web development. If you return to a project after any length of time, this is what awaits:

I find entropy staring me back in the face: library updates, breaking API changes, refactored mental models, and possible downright obsolescence. An incredible amount of effort will be required to make a simple change, test it, and get it live.

Always bet on HTML:

Take a moment and think about this super power: if you write vanilla HTML, CSS, and JS, all you have to do is put that code in a web browser and it runs. Edit a file, refresh the page, you’ve got a feedback cycle. As soon as you introduce tooling, as soon as you introduce an abstraction not native to the browser, you may have to invent the universe for a feedback cycle.

Maintainability matters—if not for you, then for future you.

The more I author code as it will be run by the browser the easier it will be to maintain that code over time, despite its perceived inferior developer ergonomics (remember, developer experience encompasses both the present and the future, i.e. “how simple are the ergonomics to build this now and maintain it into the future?) I don’t mind typing some extra characters now if it means I don’t have to learn/relearn, setup, configure, integrate, update, maintain, and inevitably troubleshoot a build tool or framework later.

Friday, August 28th, 2020

Why you should hire a frontend developer - Technology in government

This is a really good description of the role of a front-end developer.

That’s front end, not full stack.

Thursday, April 30th, 2020

User agents

I was on the podcast A Question Of Code recently. It was fun! The podcast is aimed at people who are making a career change into web development, so it’s right up my alley.

I sometimes get asked about what a new starter should learn. On the podcast, I mentioned a post I wrote a while back with links to some great resources and tutorials. As I said then:

For web development, start with HTML, then CSS, then JavaScript (and don’t move on to JavaScript too quickly—really get to grips with HTML and CSS first).

That’s assuming you want to be a good well-rounded web developer. But it might be that you need to get a job as quickly as possible. In that case, my advice would be very different. I would advise you to learn React.

Believe me, I take no pleasure in giving that advice. But given the reality of what recruiters are looking for, knowing React is going to increase your chances of getting a job (something that’s reflected in the curricula of coding schools). And it’s always possible to work backwards from React to the more fundamental web technologies of HTML, CSS, and JavaScript. I hope.

Regardless of your initial route, what’s the next step? How do you go from starting out in web development to being a top-notch web developer?

I don’t consider myself to be a top-notch web developer (far from it), but I am very fortunate in that I’ve had the opportunity to work alongside some tippety-top-notch developers at ClearleftTrys, Cassie, Danielle, Mark, Graham, Charlotte, Andy, and Natalie.

They—and other top-notch developers I’m fortunate to know—have something in common. They prioritise users. Sure, they’ll all have their favourite technologies and specialised areas, but they don’t lose sight of who they’re building for.

When you think about it, there’s quite a power imbalance between users and developers on the web. Users can—ideally—choose which web browser to use, and maybe make some preference changes if they know where to look, but that’s about it. Developers dictate everything else—the technology that a website will use, the sheer amount of code shipped over the network to the user, whether the site will be built in a fragile or a resilient way. Users are dependent on developers, but developers don’t always act in the best interests of users. It’s a classic example of the principal-agent problem:

The principal–agent problem, in political science and economics (also known as agency dilemma or the agency problem) occurs when one person or entity (the “agent”), is able to make decisions and/or take actions on behalf of, or that impact, another person or entity: the “principal”. This dilemma exists in circumstances where agents are motivated to act in their own best interests, which are contrary to those of their principals, and is an example of moral hazard.

A top-notch developer never forgets that they are an agent, and that the user is the principal.

But is it realistic to expect web developers to be so focused on user needs? After all, there’s a whole separate field of user experience design that specialises in this focus. It hardly seems practical to suggest that a top-notch developer needs to first become a good UX designer. There’s already plenty to focus on when it comes to just the technology side of front-end development.

So maybe this is too simplistic a way of defining the principle-agent relationship between users and developers:

user :: developer

There’s something that sits in between, mediating that relationship. It’s a piece of software that in the world of web standards is even referred to as a “user agent”: the web browser.

user :: web browser :: developer

So if making the leap to understanding users seems too much of a stretch, there’s an intermediate step. Get to know how web browsers work. As a web developer, if you know what web browsers “like” and “dislike”, you’re well on the way to making great user experiences. If you understand the pain points for browser when they’re parsing and rendering your code, you’ve got a pretty good proxy for understanding the pain points that your users are experiencing.

Thursday, April 2nd, 2020

CSS Architecture for Modern JavaScript Applications - MadeByMike

Mike sees the church of JS-first ignoring the lessons to be learned from the years of experience accumulated by CSS practitioners.

As the responsibilities of front-end developers have become more broad, some might consider the conventions outlined here to be not worth following. I’ve seen teams spend weeks planning the right combination of framework, build tools, workflows and patterns only to give zero consideration to the way they architect UI components. It’s often considered the last step in the process and not worthy of the same level of consideration.

It’s important! I’ve seen well-planned project fail or go well over budget because the UI architecture was poorly planned and became un-maintainable as the project grew.

Tuesday, March 3rd, 2020

Visitors, Developers, or Machines

Garrett’s observation is spot-on here:

I’ve been trying to understand the appeal of these frameworks by giving them an objective chance. I’ve expanded my knowledge of JavaScript and tried to give them the benefit of the doubt. They do have their places, but the only explanation I can come up with is that developers are taking a similar approach as Ruby and focusing on developer convenience and productivity. Only, instead of Ruby’s performance being tied to the CPU level, JavaScript frameworks push the performance burden to the client.

In both cases, the tradeoff happens in the name of developer happiness and productivity, but the strategies have entirely different consequences. With Ruby, the CPU is still (mostly) the responsibility of the development team, and it can be upgraded. With JavaScript, the page weight becomes an externality pushed onto visitors.

Wednesday, October 2nd, 2019

What Makes a Mid-Level Developer? | Amber’s Website

I love the way that Amber is documenting her journey—I think this is so useful for others making the progression from junior to mid-level developer.

Thursday, August 8th, 2019

Priorities

I recently wrote about a web-specific example of a general principle for choosing the right tool for the job:

JavaScript should only do what only JavaScript can do.

I was—yet again—talking about appropriateness. Use the right technology for the task at hand. Here’s the example I gave:

It feels “wrong” when a powerful client-side JavaScript framework is applied to something that could be accomplished using HTML. Making a blog that’s a single page app is over-engineering.

Surprisingly, I got some pushback on this. Šime Vidas wrote:

Based on my experience, this is not necessarily the case.

Going from server-side rendering and progressive enhancement via JS to a single-page app powered by a JS framework was a enormous reduction in complexity for me (so the opposite of over-engineering).

(Emphasis mine.) He goes on to say:

My main concerns are ease of use & maintainability. If you get those things right, you’re good and it’s not over-engineering.

There’s no doubt that maintainability is a desirable goal. And ease of use for the developer is also important …but I think they pale in comparison to ease of use for the end user.

To be fair, the specific use-case I mentioned was making a blog. And a blog is a personal thing. You can do whatever the heck you like on your own website and don’t let anyone tell you otherwise.

So I probably chose a poor example to illustrate my point. I was thinking more about when you’re making websites for a living. You’re being paid money to make something available on the web. In that situation, I strongly believe that user needs should win out over developer convenience.

I wrote about this recently:

As a user-centred developer, my priority is doing what’s best for end users. That’s not to say I don’t value developer convenience. I do. But I prioritise user needs over developer needs. And in any case, those two needs don’t even come into conflict most of the time.

That’s why I responded to Šime, saying:

Your main concern should be user needs—not your own.

When I talk about over-engineering, I’m speaking from the perspective of end users, not developers.

Before considering your ease of use, and maintainability, consider users first.

In fairness to Šime, he’s being very open and honest about his priorities. I admire that. I’ve seen too many developers try to provide user experience justifications for decisions made for developer convenience. Once again I recommend Alex’s excellent article, The “Developer Experience” Bait-and-Switch:

The swap is executed by implying that by making things better for developers, users will eventually benefit equivalently. The unstated agreement is that developers share all of the same goals with the same intensity as end users and even managers. This is not true.

Now I worry I wasn’t specific enough when I talked about choosing appropriate technology:

Appropriateness is something I keep coming back to when it comes to evaluating web technologies. I don’t think there are good tools and bad tools; just tools that are appropriate or inapropriate for the task at hand.

I should have made it clear that I was talking about what is appropriate or inapropriate for users. I think I made the mistake of assuming that this was obvious, and didn’t need saying. I’ll try not to make that mistake again.

There’s a whole group of tools where this point isn’t even relevant—build tools, task runners, version control …anything that never directly touches the end user; use whatever works for you. But if you’re making decisions around HTML, ARIA, CSS, or JavaScript, then appropriateness for the end user should take precedence.

If you’re in that situation—you are being paid money to make websites, and you are making technology decisions—I urge you to remember Charlie’s words: it isn’t about you.

Thursday, August 1st, 2019

Ooops, I guess we’re full-stack developers now.

Chris broke both his arms just to avoid speaking at the JAMstack conference in London. Seems a bit extreme to me.

Anyway, to make up for not being there, he made a website of his talk. It’s good stuff, tackling the split.

It’s cool to see the tech around our job evolve to the point that we can reach our arms around the whole thing. It’s worthy of some concern when we feel like complication of web technology feels like it’s raising the barrier to entry